Architects of Shangri-La
Architects of Shangri-La takes you to a beautiful, mountainous land full of myths and untold stories. The state is led by thoughtful monks that constitute spiritual, political and economical power of the nation. Help them build their community, spread wisdom, make Shangri-La thrive and guard it against enemies!
Colonize uninhabited wild slopes. Search for the right spots so that your settlements are easy to reach by traders and porters, but also safe from natural disasters, animals and foes. Make sure that there is room for necessary infrastructure and future expansion. Try to make living in the mountains easier for your citizens.
Take care of physical and spiritual needs of your people. Give them shelter, provide with food by building farms and breeding cattle, ensure access to water, organize trade, construct places of worship and meditation to keep their morale high. Protect your citizens from wild animals, weather breakdowns as well as raiders wanting to disturb your peace.
Communication in the mountains is essential. Carve your way through rocks to connect your settlements with the net of roads and narrow, hazardous paths. Monitor their state and repair them to maintain supply chains, necessary for your people to survive.
Fulfill your spiritual duties. Schedule regular prayers, build chapels and temples to keep evil spirits away and be blessed in your deeds. Meditate to acquire wisdom and remain in balance with your body and mind, assuring happy and peaceful life.
Read More: Best Building Base Building Games.
The Hundred Year Kingdom
Welcome to an untouched new world.
Only you—the Creator—and a mythical young goddess who calls herself an oracle exist here.
Share times of laughter, tears, and joy as you combine your skills and powers to guide the emergence of a brand new civilization.
Behold what becomes of your world after a century of growth.
・Develop a civilization from the ground up over 100 years in this simple turn-based simulation.
・Construct buildings and cultivate land to create and nurture a civilization with the help of a mythical young goddess who calls herself an oracle.
・Your world will be free of complicating elements like diplomacy, war, and calamities. Rest assured, barbarians won’t invade and Gandhi won’t launch a nuclear attack on your beautiful world!
・How you care for your civilization is up to you.
The Hundred Year Kingdom lets you build and care for a civilization in a world of your own making.
Set up and reshape your world with realms covered in mountains, vast seas, thick savanna, or whatever you like!
Read More: Best Building Time Management Games.
Hammerting
Review Date: Nov 20, 2021
I wrote a giant review, and then after reading through it, realized my opinion was more like no than yes, and when I changed it, Steam erased everything I had written. So, rather than do it again, I’ll just drop some bullet points. I’ve been playing since early in Early Access, so that will color my review.
New overworld trade system is terrible. It’s boring. It’s grindy. and it doesn’t work. I’m at max rep with a faction, and have yet to see the “subversion” mission mentioned in the tutorial.
– Real player with 158.5 hrs in game
Read More: Best Building Base Building Games.
A decent time killer as-is, but released far too soon for the ambition they sought to achieve.
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Settlement milestones are sparse and largely uninteresting, with few “make your own goals” opportunities to fill in the blanks. You will pretty much always build the same structures in the same order, and most structures are not actually all that useful.
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Overworld is shallow and brainless, with pawns moving around for the sake of moving. Factions have no personality or storyline aspects, and the “war” has nothing to make it compelling or interactive. This is actually a bit of a downgrade from the initial concept at the start of Early Access, where there was at least a good vs. evil kind of thing going on.
– Real player with 116.1 hrs in game
Imagine Earth
I purchased this game some time ago and have waited a long time to review it, due in part to some issues I had with it, but also because I wanted to be fair, considering that it is an early access game. So with that being said, my review:
So I was flipping through the steam games and I came across this game called “Imagine Earth” in the simulation section, I saw that it had a demo and decided to try it. At the time the demo only had a missions available, a simple interface and not a lot in the way of content… but I was hooked.
– Real player with 41.7 hrs in game
I really like Imagine Earth. It’s a fun, lightweight city building game, where you have to keep track of not only economical, but ecological development as well.
The game has come a long way since its appearance on Steam. I get, that a lot of people compare this to games like Anno, don’t! Anno was made by a company worth billions, this game was made by a small indy team.
And especially in times of heat waves and forest fires in North America and South Europe, never seen floods in Europe and Asia it is good to see, that some people still try to educate about global warning.
– Real player with 29.0 hrs in game
FATAL ERROR - RTS
We see few rts games being created recently, just new versions of the old ones. Fatal Error came as an excellent surprise for the genre with a unique model and amazing themed. Something I missed was the opposing player’s score to be able to position himself and know what the situation is.
Anyway congratulations on the excellent work!
– Real player with 14.9 hrs in game
The game is fun and reminds me of old times rts game, specially the OG C&C game. The game has many levels to play and many units to make after each lv. Its even has the lv where you start without any base but only few defensive n offensive units. The only think thats need improvement i can see is the unit movements. Its a bit sketchy but not that bad.
– Real player with 9.6 hrs in game
Brave Deeds of Rescue Team
They’re always ready to help. They’re always at the heart of the action. They’re daring, fearless and resourceful. They are the Rescue Team.
Assemble a team of emergency response specialists and help people in trouble all over the world. With earthquakes, floods, industrial accidents and volcanic eruptions to deal with, there’s plenty to keep you occupied!
Develop your rescue base
Build up experience to improve your base, train your people to make essential equipment in the engineering department and vaccines in the lab, and send out vehicles to assist in operations on land, air and sea.
Quick responses are key
As you progress through levels, the situation can change at a moment’s notice and new challenges will appear – from fires and explosions to landslides and building collapses.
Every life is important!
People aren’t the only ones you’ll have to rescue – pets, pandas, dolphins, bears and rare turtles also need your help! The game features all kinds of animals!
Emergency calls
Emergencies are happening all the time. You can help with all of them! In addition to playing the main levels, you can also send team members on missions automatically. You have to assemble your team carefully. A well chosen team can make all the difference to a mission’s success.
Rewards
Complete levels successfully and get rewards to improve your rescue base, decorate the city and make it nicer to live in.
Fantasy Toonz: Embers of Creation
The Great Creator Raist, being as bored as he was, created 12 demi gods to keep himself entertained. They soon became bored themselves so they created a world with all kinds of races to keep themselves entertained. Filled with jealousy, but fearing rebellion, Raist manipulated the races into a false religion to fight against the demi gods. Raist then suggested the demi gods give their children magic as a reward for their loyalty and to combat this new false religion that was threatening the will of the gods. When the demi gods realized that the Raist was the one behind the false religion, they took all the magic from their childen and used it to destroy The Great Creator. Raist was destroyed and the embers of what was left smashed down upon the planet, shattering it into an untold number of pieces and destroyed most of the life on the planet.
Sorcerer King: Rivals
After finishing game on insane difficulty I finally feel ready to write a review. In short, I think Sorcerer King Rivals is an amazing game. One of the best games I have ever played in fact. Having said that, I doubt it will appeal to people looking for a deep strategy game. Because this game is not that deep and not particularly hard, except, maybe for a highest difficulty. Also, I think it is important to mention, that I barely played FE:LH and did not like it at all so if you are looking for a similar experience, you may not like SC:Rivals. SC:Rivals is more like Eador: Masters of a broken world. So, as always, keep your expectations in check) Now, let’s talk about what is good, not so good, and pretty bad in this game
– Real player with 87.0 hrs in game
A great game. It’s fairly small in scope for a 4x, but I think this has allowed the developers to focus on producing a polished product. Sorcerer King: Rivals has lots of scripted story and events, which makes it different to other 4x games which rely soley on the quality of the AI players to pose a challenge. As Sorcerer King relies on heavily scripted events, don’t expect great AI. On the plus side, Sorceror King tells a great story with writing that is often hilarious.
You will see reviews complaining about lack of replayability, but I think if you want 300hours out of the game you need to look at the Civilization series or Galactic Civilizations 3. I’ve played Sorceror King for a total 65 hours. I will agree however, that the strategic map AI is extremely passive. It generally does not initiate combat and will wait for you to attack it. This means its not really much of a threat and this does effect replayability.
– Real player with 65.1 hrs in game
Illyriad - Grand Strategy MMO
Before going into why I cannot recommend this game, let me point out that there are a couple of positive aspects to Illyriad. First, for a MMO, the game’s community is exceedingly welcoming to newcomers. Many of the established players are willing to answer basic questions in the chat, and even provide early game resource donations. The game world is suitably large and there is a strategic depth to the game that requires classic “guns vs. butter” decision making.
Those things said, there are two components of the game that prevent a recommendation.
– Real player with 4248.6 hrs in game
For starters, this game is free-to-play, with a good premium currency model that isn’t pay-to-win (and you can even win free currency on Trivia Tuesdays). The community is great and very helpful to new players, and due to game design, big players aren’t rewarded for griefing new players, and there are apparently big players who will punish those who try.
The game itself is for those who like long-term worlds that change slowly, which I like, but ultimately, I ran into a series of disappointments that convinced me this game wasn’t for me.
– Real player with 460.5 hrs in game
Shoppe Keep 2
TL;DR: Don’t buy this product. Instead, go buy yourself a cheeseburger because at least it will leave you feeling more full than any amount of time with this unfinished husk would.
Now, with that put aside here is a gloomy review thrown together because I’m bored and have nothing better to do.
My first encounter with the Shop Keep series was when I was granted a Keymailer key for the first one. I reviewed it, it was honestly a pretty good game but of course as anyone remembers, it was very limited.
– Real player with 42.3 hrs in game
I have played since release. Here are my views so far.
PROBLEMS:
Few problems so far. Things I’ve ran into are:
• Textures did not make the shop look different (fixed by re-logging)
• I moved 5k of water into a chest, and it all dissapeared. Maybe the count was too high? If so the game should say so. That was 15k of money down the drain for me
• For the farm, the client cannot ready the plots or plant seeds or see the plants grow. Only the host can for some reason (fixed this by re-logging)
– Real player with 28.6 hrs in game