Queen’s Garden 2

Queen’s Garden 2

Great game

Real player with 21.6 hrs in game


Read More: Best Building Singleplayer Games.


An excellent game of the kind Three in a row. If you are a fan of this, I definitely recommend it.

Real player with 4.8 hrs in game

Queen's Garden 2 on Steam

Chateau Garden

Chateau Garden

I love the concept of this game, I really wish it had worked! I got it to work twice, but usually it just goes into “input not supported” and I can’t even ctrl, alt, del it. I hope this gets fixed or improved upon one day. I would love to play this game for real.

Real player with 29.7 hrs in game


Read More: Best Building Turn-Based Combat Games.


This is a fun matching game with a cute story. The best part is that for most of the levels there is no pressure for speed. Along the way you earn coins to decorate a garden. The decorating is a fun reward for earning the coins while completing levels. There are a total of 80 levels and some interesting boosts along the way. This is a delightful way to spend some time.

Real player with 10.3 hrs in game

Chateau Garden on Steam

Spiritfarer®

Spiritfarer®

To preface this; The overwhelmingly positive rating the game has is justified, and it is worth every cent of full retail price. Do not wait for a sale, buy it now. (Especially fellow Linux users. They gave us Tux, give em bux.) – However, when something is so desperately close to perfection, the more cutting you find its flaws. With this particular game they ascend to being truly egregious. In the beginning I wanted to love the game, but I couldn’t. By the end, I wanted to hate the game, but also couldn’t.

Real player with 91.7 hrs in game


Read More: Best Building Emotional Games.


Spiritfarer is what I would categorize as a game that shouldn’t exist, but it does.

This is not a negative category, to clarify; “a game that shouldn’t exist” is meant convey a sort of bewilderment, a sense of “how is this possible?”, a real struggle to maintain one’s generally pessimistic worldview in the shadow of an surprisingly positive gameplay experience (especially ironic given that this pessimism nearly prevented me from playing entirely, my working assumption being that all the positivity in the steam reviews was a sort of emotional naivety, akin to the devotion people seem to have to the Ori series [there are reviews that describe having experienced tears within the first ten minutes of Ori and The Blind Forest; the first ten minutes of Ori brought me nothing but an exhausted sense of overt manipulation {this is just to give you a sense of my preferences, my argument is not “The Ori Series is bad”, but rather “If Ori didn’t really work for you, this isn’t in the same vein, and is not worth writing off in the way that I would have initially”.}.].). The bewilderment comes down to methodology, as this is a product that gambles everything on being both deeply sincere and incredibly transparent; you guide characters to their deaths, that is your job, it’s what this game wears on its sleeve, you will do things for these characters and naturally get attached to them via a completely transparent gameplay loop of tending to these characters' needs and whims (as they tend to yours), and then the game will delete them, over and over. This is a game whose central gameplay loop is playing with Old Yeller, then watching Old Yeller die, over and over again, and it tells you this, from the beginning. There are no plot twists, there isn’t even much of an overarching plot at all; the closest you’ll get to a traditional “narrative reveal” is a late game scene that provides some context for the main character’s life, but this changes little about your interaction with the spirits.

Real player with 53.9 hrs in game

Spiritfarer® on Steam

Viking Chronicles: Tale of the lost Queen

Viking Chronicles: Tale of the lost Queen

good game, entertaining but wont play it again!

Real player with 6.1 hrs in game

In this video I take a look at Viking Chronicles: Tale of the lost Queen, a casual resource management game from HH-Games.

Sorry about the res on this one, it scaled down the screen into a corner of the video so I had to crop it. Anyway, this one is your typical resource management casual game with a nice story to complete and artifacts hidden in levels for you to find as well. The levels are easy to finish but hard to complete to a three star standard which requires some knowledge of the level so you can complete it the fastest which gives a level of replayability. Take a look.

Real player with 0.7 hrs in game

Viking Chronicles: Tale of the lost Queen on Steam

Floody

Floody

Cute hand painted visuals and a very interesting platform battle mechanic. This game is great to try out for a game night with a couple of friends! Basically you try to build up and try to keep your friends below where the encroaching waves kill those too slow. There’s multiple items you can get and use to change the platforms and hinder your opponents.

An in-game tutorial is lacking but you can just watch the 2nd video on the store page for a tutorial with some good tips for advance gameplay.

Real player with 0.2 hrs in game

Floody on Steam

Hidden Valley Tower Defense

Hidden Valley Tower Defense

Very good game!

I hope there will be some updates in the future. This game still has the potential to evolve but it is playable.

Real player with 73.9 hrs in game

Game is fun but the dev hasn’t responded to anyone since December 2020. There are lots of things that need to be worked on. Save your money unless it’s on a super sale.

Real player with 64.3 hrs in game

Hidden Valley Tower Defense on Steam

Infinitode 2 - Infinite Tower Defense

Infinitode 2 - Infinite Tower Defense

My first TD was Vector Tower Defense, my second was Vector TD 2…and my third was Vector TDX. I hated all three, but I sucked at them. I liked the gameplay, I liked the idea…but I just couldn’t wrap my head around the strategy and wondered how one ever got to the higher levels– or even completed some of the maps. I loved hating those games, played the crap out of them on Candystand (RiP).

From there, I played every TD I found, even the crappy ones, just to see if they got any better. Over time, I didn’t have to play crappy ones, as good ones were being created all over…but nothing quite like Vector TD. :/

Real player with 367.2 hrs in game

This was a close call if I push the yes or no button with the recommendation button.

This game has a plus side, which is the gameplay itself. It’s classic tower defense, no bells and whistles.

No unnecessary graphic 1upmanship, but instead back to the basics, i.e. simple outline shapes that make the towers you placed instantly recognizable.

You’ve got 16 different towers that do different things in various degrees of effectiveness, so quite the variability in terms of towers.

And that’s the positives. So now for the negatives, namely progression and R&D.

Real player with 250.2 hrs in game

Infinitode 2 - Infinite Tower Defense on Steam

Haprokon

Haprokon

Haprokon - the little more complex economy simulation

Manage an imaginary city. You will not be able to see the city itself, but a lot of numbers that represent it.

Stay on top of things.

Handel (= Trade): Buy desperately needed goods or sell the ones that would otherwise make Your storage burst.

Produktion (= Production): Produce all 227 goods on plantations, farms, in mines and factories.

Konsum (= Consumption): Build houses for Your population and watch, as Your people consume Your goods and becomes happier - And happy people pay more money!

–-

Once Your people are happy, You can upgrade them to the next of the 25 different population levels.

And with a growing population You will unlock more and more buildings and with them Your people will demand more consumption goods.

During the game an increasing number of resources will be unlocked - and their deposits will have to be found on expeditions.

The more You progress in the game, the more challenge ranks will be unlocked that earn You technology points.

These technology points can be invested to make progression easier. For example larger storages!

There are 199 achievements in the game and 100 achievements in Steam. Can You unlock them all?

Each new game can be adjusted to change the experience with every city You play.


Warning, fat spoiler ahead!

Can You build a huge metropolis without going bankrupt?


Everything is drawn by hand. With love. Or something like that

“But dude, why is this sooo ugly?”

I would call it art… but well.


Please note:

There is no pretty 3d graphics here. But a lot to manage! You like the challenge? Then welcome to Haprokon ;)

Thank You for supporting indi-developers :)

Haprokon on Steam

Battlecruisers

Battlecruisers

Battlecruisers is a very finely polished and fun RTS (of sorts). The game revolves around two battlecruisers (surprise surprise), who are, for various reasons, hellbent on killing each other. The goal of the game: don’t get sunk. Both cruisers will start completely unarmed, and you will start out by constructing builder bays, which give you access to better structures and faster build speeds. Over time, you will build various different structures and weapons to defend your cruiser, while keeping the enemy cruiser under pressure. There’s a lot of weapons at your disposal: bombers, destroyers, kamikazes, rockets, lasers, satellites, and even nukes are at your disposal.

Real player with 23.6 hrs in game

Information / Review English

Battlecruisers is a Tactical / Strategy game which was developed by Mecha Weka.

https://www.youtube.com/watch?v=35Z3HUz-qgs

Story / Gameplay

The battle cruiser was a kind of capital ship of the first half of the 20th century. They resembled battleships in displacement, armament, and cost, but differed slightly in shape and balance of attributes. Battlecruisers typically had thinner armor and a slightly lighter main cannon battery than modern battleships, which were installed on a longer hull with much higher engine power to achieve higher speeds. The first battlecruisers were developed in the UK as an evolution of the armored cruiser, while the dreadnought replaced the battleship before the dreadnought. The aim of the design was to overtake any ship with similar armament and hunt any ship with lesser armament; You should hunt down the slower, older armored cruisers and destroy them with heavy gunfire while avoiding combat with the more powerful but slower battleships. However, as more and more battlecruisers were built, they were increasingly used alongside the better-protected battleships.

Real player with 5.1 hrs in game

Battlecruisers on Steam

Incredipede

Incredipede

You might be looking at this game and thinking “Wow, that’s one unique game!”, but the most unique aspect of this game is that the achievements ask you to do things in the real world.

This game wants you to go outside and explore your own backyard. It wants you to look closely at the insects and plants that you probably haven’t looked at since you were very young kids.

That is amazing.

I recommend taking a break to do an achievement anytime you get stuck on a level, and then go back to laughing out loud at the acrobatics of your creature.

Real player with 4.5 hrs in game

This is the exact definition of incrediphillia. One of the best indie games on steam without a doubt. There are no physic engine based games that can compare to Incredipede. I’m sure most of you have played some sort of flash game some place where the whole point is to create some sort of contraption, building, or any kind of construct. What I think makes this stand apart from the rest is the mere fact you create a simple character with odd physics, like some sort of construct, with movable parts. You are really only limited to your own imagination. You can create pretty gnarly stuff and get through the various levels. The game itself has some replayability as well. The game allows you to do the levels on Easy, which gives you a premade design to finish the levels, and then you have the Hard mode, which starts you off with the base of the character Quozzle, which is just her round eye. By the way, when you finish the game, don’t fret. There is a level editor included in the game. You can create some fun levels and you can share them with your friends as well. I really can’t think of any negative things the game has. It is a pretty solid title, and I believe the price is just right for such a game. With that I say, whatever you do this Summer, it won’t be as fun as Incredipede. All bugs wish they could have as many limbs as the gal in this game. Every purchase of this game helps fund research for limb growth of bugs, so open those wallets to make their life easier.

Real player with 3.8 hrs in game

Incredipede on Steam