Skid Cities

Skid Cities

Did you ever miss the old simcity series? its complex-algorithm-excellence? its abstract yet satisfying gameloop? Its potential to create a million-city? So did you ever muse about a version of that set out in the future , but not the utopic green energy one per se, also a gritty, dystopic and challenging representation as we can find in the dozen of post-contemporary 80’s sci-fi movies? you know, stuff like Blade runner, total recall, ghost in the shell, .. etc? Neon lights and time-square-exponential… Meet Skid Cities!

Real player with 122.0 hrs in game


Read More: Best Building Cyberpunk Games.


This is a rather simple and non intensive city builder with a unique concept of building cities on top of cities or cities under cities if you do so choose to do so. When building up for the first time it can at first be difficult to maintain consistency with each of your floors (considering you need certain buildings in order to raise the cyberpunk system which determines how tall your buildings are), but eventually you will find a nice orderly design that is constant for your industrial, commercial, and residential needs that is consistency no matter how high you go or low. Money is almost never an issue which means you are quite flexible in what to experiment in the design of your city as you build. I should say there are some minor bugs but this is a very new game so that is to be expected. Overall I would recommend this game if you are starting to get into city building games or if you simply have a satisfaction for hiving a city.

Real player with 47.0 hrs in game

Skid Cities on Steam

Aeon’s End

Aeon’s End

If you want to try out Aeons End, or really prefer to play games digitally, it’s pretty good but brief. If you have all the physical base sets, expansions, and so forth, I don’t think you’ll be getting rid of them anytime soon for this (unlike, say, how Sentinels of the Multiverse is so good on digital that I’ll never play the physical edition again).

I won’t comment on game play and such, but there’s a decent tutorial that goes over most concepts (while letting players discover the synergies of the game themselves). There’s also currently no multiplayer for those who demand it (I suspect it’s in the works though), nor AI players either; one player controls all the mages' actions (although you could potentially do “pass and play” gaming). It’s a non-issue to me, but a determining factor for others.

Real player with 86.2 hrs in game


Read More: Best Building Adventure Games.


My Biases: I backed this on kickstarter not because I have played the physical game but because I really like the developer and the game seemed to be very fun if their streams were any indication. I really enjoy the game from what I have done so far.

Aeon’s end is a cooperative deck builder game where up to 4 mages try to beat back monsters that seek to destroy humanity. The game is an uphill battle but certainly winnable. There are many ways to approach the battles and lots of variability depending on the mages and supply cards you use.

Real player with 70.1 hrs in game

Aeon's End on Steam

Bulkhead

Bulkhead

An interesting spin on the TD-fps genre. The gameplay will keep you on your toes, and the artstyle, effects, and theming are consistent and quite good. It’s definitely an indie game, and there are a few rough spots here and there, e.g. the controls, tower placement, metal beam in the HUD, etc. That being said, the game was fun.

Side note, the current build is near-impossible. The groups of big bois are brutal and the titans are broken. But I imagine the devs will balance the game shortly

Real player with 2.7 hrs in game


Read More: Best Building Tower Defense Games.


Play through here: https://youtu.be/an-O9XdFq5s

The Good Graphics are nice sound track is pretty sick and I like that they give you an active component with your builder. The bad Minions like killing your towers, you can’t be at two places at the same time and the default paths are a continent apart from each other, you have to actually physically pick up resources which despawn quickly so if your towers are killing things on the left while you’re on the right you’re getting half the resources at best, YOU HAVE TO BODY block to have any form of success, there’s not many tower choices and you can’t upgrades your towers, Minions LOVE killing your towers and some are thicc barely get frozen and are just blitzing so you have to lay sacrificial towers to appease their tower blood thirst, PLACING TOWERS IS HARD the area you can put them is very limited and you have to have a wide gap between your towers which is ANNOYING AS THE WORLD, you only have 30 very short seconds to lay towers while you try to fight with the build mode to even drop them AND THEN you have to run back to body block a path, there’s no wave counter that I noticed or any kind of stat to tell me how my towers are doing whatsoever, The Machine gun tower takes forever to start shooting like it will literally watch enemies run by then start shooting like 10-15 seconds later. Overall I think it’s a neat concept, but in my subjective opinion I can’t recommend it because I don’t think in it’s current state it’s worth the time investment to try and figure out how to win.

Real player with 1.3 hrs in game

Bulkhead on Steam

Rogue Waves

Rogue Waves

This game has a lot of potential, but it also has a ways to go. The current version feels like a solid proof of concept but past killing a few enemies and a passable sandbox mode we’ve only seen the first hint of a story. The combat was challenging at first but I got the hang of it pretty quick. Visually it’s already quite well put together, and the physics aspect seems pretty on point too, with a couple minor exceptions that I’m going to give the dev feedback about. Personally I feel the $10 price tag is worth it, I’ve already gotten $10 worth of entertainment out of it, but I like physics sandboxes and simulators and I think boats are cool too. If you also like physics sandboxes and boats and shooting other boats and mechanical spiders with your cool custom boat then at least follow this game as I feel like it will eventually deliver something really good. If you can spare $10, I’d say go for it.

Real player with 10.4 hrs in game

This game is awesome! Have multiple possibilities and the graphic is amazing! Good job…Waiting to new content!

Real player with 4.4 hrs in game

Rogue Waves on Steam

Stonescape

Stonescape

I couldn’t say enough to properly convey my utter disappointment in a game that I am feeling right now writing this review. I will not go on a rant and sound too whiney. Stay away, maybe put it on your watchlist and see if they add something worthwhile, currently its a creative mode game with 21 building blocks to choose from. The lag is real with this game.

Real player with 0.4 hrs in game

F**** NO not worth it, so many other games cheaper that are worth mine and your time. No game options at all, you get new game, continue and quit. When you are collecting stone with pickaxe the only item you have with no inventory your fps drops down to 6 fps for a short moment. So you collect stone and build that’s the whole game.

Real player with 0.4 hrs in game

Stonescape on Steam

Timewalk Tower Defense

Timewalk Tower Defense

Gameplay is pretty unique for a tower defense, definitely enjoyed it! Lots of fun characters to try out.

Real player with 38.5 hrs in game

GREATE

Real player with 7.5 hrs in game

Timewalk Tower Defense on Steam

最后的夜晚 Babel

最后的夜晚 Babel

I would really love to give this game a good review, but I simply can’t. It is broken, unfinished, and not even completely translated into English.

It is a nice, stylish looking tower defense game, but there is much that either is unexplained, doesn’t seem to work, or both.

For example every gun has options beneath it, that might mean damage, range, health, rate of fire and crit chance, but clicking on them doesn’t seem to do anything. All of those are stats given for each gun, but nothing changes when you click them, even after they seem to have leveled up fifty times.

Real player with 5.8 hrs in game

The game has been translated over from Chinese, there are typos in some places (e.g. after base destruction). You can also see direct Mandarin in some text areas e.g a boss has appeared.

I also have a bug where if i zoom out too much the screen starts to shake i believe only on smaller maps. (May be due to ultrawide monitor 3860x1600)

Otherwise, the game is fun! Reminds me of Yorg.IO.

Great price at less than 10AUD, looking forward to updates.

Real player with 3.9 hrs in game

最后的夜晚 Babel on Steam

Global Pandemic

Global Pandemic

The plan was to experiment with Dinosaur and Zombie DNA.

The plan was NOT to create a virus, NOT to let it out, and NOT to effect the whole world.

The vast majority of the population of the planet died within months. Those that remained either “Turned” vicious and feral, or if immune to the pandemic, live their lives as bandits. All are dangerous. Not to mention the Dinosaurs…

Game Play

Set in a post-apocalyptic open world, you can create bases through building, and create items through crafting. Loot is available to find throughout the world. Manage your own inventory, and use containers such as lockers, crates, kitchen cupboards, and more.

Bandits, the Turned (Zombies), wild animals, and even dinosaurs (optionally!) will seek to kill you. You will also have to deal with thirst, hunger and the elements.

Explore the ever-growing world, full of places to discover, by running or using vehicles. From military bases, to abandoned villages - from motels to remote buildings - from hidden caves to farms - every update brings more to discover and encounter, in Global Pandemic.

An innovative skills and stats system will see your character develop in your own game style (or set all to fully developed if you prefer!).

Can you survive? Who will you be? What world will you create?

Get Involved

Join the Discord server to get involved in making the game what you want it to be - and check out the Game Guide Wiki User Guide for support on the game mechanics. The target is to update the game on a weekly basis with new features and content!

Global Pandemic on Steam

HeatWave

HeatWave

HeatWave is a sandbox survival strategy game set in 2080 in Alaska affected by climate change.

Global warming has led humanity to the brink of collapse, caused unprecedented migration and stir up internal conflicts. Therefore, the US government has decided to abandon the cut off territories in Alaska and focus on saving the mainland.

The Russian government supported by China decides to take advantage of the US situation. To expand into more hospitable places to live, they launch an invasion of Alaska, which was once a Russian colony.

As a result of oppression and hostile colonization, the people of Alaska form Guerrilla groups to repel the invaders.

The underground Americans are the underdogs in a fight for their land and freedom.

GAME FEATURES

Run your own Guerrilla faction.

Form your team and set internal laws and adapt rules to the changing environment.

Set up base deep in the forests of Alaska, build new structures to make your people self-reliant.

Use and upgrade your bushcraft skills.

Survive in the wilderness with limited resources.

Help your people meet basic survival needs. Set up camps, obtain energy resources, provide shelter against the cold and rain. Hunt for food, collect wild plants or plunder local communities to prevent starvation.

Craft items- make tools, medicines and weapons from collected scrap and plundered materials.

Explore the world.

Visit settlements. Talk with their inhabitants, recruit, trade, or complete quests to increase relations with them.

Explore vast expanses of Alaska and dive into a non-linear story.

Make difficult decisions and fight your own path to independence.

Partisan tactics

Stay in the shadow, avoid being discovered.

Move your base if necessary and implement a hit and run strategy.

Punish collaborators, constantly fight and harass the invaders.

Set up traps, sabotage their supply lines and incite the people of Alaska against them.

Diplomacy

Shape your own politics, handle diplomatic relations with other factions and settlements.

Perform tasks for the local population and compete with other guerrilla groups.

When strong enough, start the revolution and take on the invaders to drive them away.

Finally, choose your own path to independence - continue in the name of the United States, or create your new independent country…

HeatWave on Steam

ABRISS - build to destroy

ABRISS - build to destroy

ABRISS is an atmospheric physics-destruction building game.

Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes. Build to destroy.

BUILD

Choose from parts with different weights, forms and functions to build a structure.

Thruster + Connector + Bomb? You just built a rocket.

Thruster + Rotator + Laser? You just built a rotating laser rocket.

Pillar + Connector + Ultra Heavy Cube? That’s a giant hammer.

Be creative and resourceful with the parts you get, try to destroy the target with less parts or in a more elegant way – it’s going to be a spectacle any way you do it.

DESTROY

Try to hit the main targets to win a level in campaign mode. Destroy an armored wall first so you can then shoot through the hole into the vulnerable center. Try to hit a bomb in the environment. Use environment mechanics like the giant Pistons to catapult Ultra Heavy Cubes into a target. Or just throw everything you have at your targets – that might just work too.

  • COMPLEX DESTRUCTION SYSTEM

    Simulated statics, thousands of little particles of debris, whole chunks of targets flying into the abyss – with little to no framerate spikes.

  • CAMPAIGN

    Five worlds with seven stages each, every stage a hand-crafted destructible cityscape. You will start each stage with a limited set of parts and you will need to find a strategy on how to use them to destroy all main target blocks. You will unlock new parts the further you progress, and every world comes with it’s own special environmental mechanic. You can always return to a stage to try to destroy a higher percentage of it, or do it in less moves.

  • SANDBOX

    Try out new patterns of building stuff. Play around with parts you haven’t unlocked yet. Try to fry

    your GPU with 1000 Lasers at once.

  • PHOTO MODE

    Take a free camera flying to get the best composition. Freeze or slow down time to get the perfect shot of the destruction you just caused. Apply filters to change the vibe of your photography. Export in wonderfully sharp 4k jpegs. Share them with us!

  • TURNAROUND GIF CAM

    Create your own perfectly looping turnarounds of the mayhem you cause!

ABRISS - build to destroy on Steam