5 Star Miami Resort

5 Star Miami Resort

I was a beta tester for this game. I enjoyed it then. The puzzles are challenging but not so much as to cause frustrations. I ended up going back and I’m currently playing the game again to get all the achievements which didn’t all transfer over from the beta.

This is another solid match 3 from RokaPlay. I enjoy it much more than like Hawaii Resort, for example. If you are a match 3 aficionado, I’d certainly recommend trying this. It has cute graphics and nice ambient sound effects. It’s what you’ve come to expect from Roka if you’ve consistently played their games.

Real player with 67.3 hrs in game


Read More: Best Building Singleplayer Games.


Another solid effort. Fun match 3 game. Not timed, rather you are restricted by number of moves. Cute artwork, funny dialogue.

Real player with 34.8 hrs in game

5 Star Miami Resort on Steam

ISLANDERS

ISLANDERS

Islanders Review

This adventure never ends!

Some key points that this game offers:

  1. Procedural Generation; the fun never ends!

  2. Two gameplay modes

  3. Indie Gem 5/5

Gameplay & Controls:

The game is played with your keyboard and mouse; the layout and keys are pretty simplistic. This is in no way whatsoever a bad thing! This is simply a minimalistic game that doesn’t require much to offer you hours of joy.

You start the game on one island, choosing between two build packs. Once chosen it is up to you to determine where to place your buildings. Depending on the position that you build, you will receive a score for each placed building. There are several factors that multiply the score; it can either be increased or receive a loss. It comes down to some strategic thinking.

Real player with 122.9 hrs in game


Read More: Best Building Singleplayer Games.


THE ONE-SENTENCE SUMMARY…

Islanders is a simple yet sophisticated city builder that is both incredibly relaxing and delightfully addictive—and a VERY worthy addition to your game library!

[➕] THE POSITIVES

  • The ART STYLE. The game makes the absolute most of its colors and shapes to provide a minimalistic setting where you can build and grow your idyllic island city. Everything is themed to “fit” together—from the sprawling farmlands to the Tetris-like cities and manufacturing areas—and ultimately results in an island-scape that feels like your own, personal creation!

Real player with 73.9 hrs in game

ISLANDERS on Steam

Comic Book Tycoon

Comic Book Tycoon

ok this is an honest opinion here mates

the game is far from perfect or complete

several features are still to be added but this is a try of 2 people i guess to make a game so i ll give them some extra time to deliver

other than the negatives the concept is smart and tycoon friends will like the game

especially game dev tycoon lovers

the graphs are in better spot that game dev but there is a lot of room to improve

the AI is ok and the challenge is kinda not bad at all

besides that still the game needs work and at my time in game i really enjoyed the game for the price and i think u should totally get it , especially if u are in the tyccon zone fans like u see myself

Real player with 15.8 hrs in game


Read More: Best Building Simulation Games.


well i really want to say i loved this game. on paper it sounds amazing and then you buy it. if this game was in early access i would have been satisfied with my time playing knowing that things were going to get better but it is not early access. meaning this is a full release???? really? are you sure?

in short it feels like you are producing something , anything but not specifically a comic book. there is so much that could have been in this game to make you feel like you were actually creating a hero , a story, a universe but none of those things are here. in short one to watch for the future but with a new game on the horizon for this dev (anime tycoon) i feel we may be left wanting

Real player with 8.8 hrs in game

Comic Book Tycoon on Steam

SimCity™ 4 Deluxe Edition

SimCity™ 4 Deluxe Edition

Ever thought you could make a better city? Pah, I could be a better Mayor; well now you can! SimCity 4 is just that and offers this opportunity and lets you sit in the chair titled “mayor”. I’ve definitely clocked up more hours in the days I installed this on ME and XP.

SimCity 4 Deluxe Edition is another one of those games that has been created by EA… EA? Not again you say - except this time.. EA has really created a game and has polished it up to its standards. SC4 is one of the older prequels to ‘Societies’ and the 2013 SimCity relaunch; released after Sim City 3000, it showed off superb graphic capabilities at the time and invented new ways to enjoy building a simulated city, where you play as the city’s major, managing the: finances, housing stock, roads, ports, resident satisfaction, transit, and employment.

Real player with 567.8 hrs in game

Ah, SimCity 4, the best, in my opinion, of all of the SimCity games. The graphics are dated, being that this was released around fifteen years ago, but don’t let that deter you. Play times depend on how much you enjoy city building games. I myself have spent 2-4 hours today playing it.

The U-Drive-It mode is pretty cool, as it lets you drive through your transportation system with a variety of vehicles, but can get annoying over time with the other cars.

The regions are a nice addition, as you can have cities depend on each other, plus some of the regions come in the shape of several real-life cities, albeit with no structures. In the same vein, importing and exporting cities & regions are useful. If you have a sprawling metropolis and want to share it with the world, you can! Have a police state with stations on every corner? You now can show it to your friends and family!

Real player with 325.6 hrs in game

SimCity™ 4 Deluxe Edition on Steam

Hold The Fort

Hold The Fort

Won game from Livestream. Completed in 12 hours veteran. Replay is for trying harder modes.

Maps are fairly quick; under 30, pause and no save. The game-play, for me, was staring for a bit at the full tower grid to figure out final configuration, then turn it on. Determining the grid before start is the puzzle tactics piece for me. Then, you have some active tasks to manage during the gameplay, which intensify as the maps and difficulty increase.

The active tasks are a mixed bag. Somewhat blah is the tower maintenance which rewards sacrificing towers to mines for $. It’s there to keep you feeling the pressure. But as with the rest of this fairly casual TD, it can largely be dismissed by pulling screen back to keep the whole field in focus and use of hotkey R. The spells I found fun and would take more of those. So, essentially I set my towers, blew up mobs with spells, then saw if I could keep a single one from getting through. EZ

Real player with 12.4 hrs in game

This game is a nice Tower Defense game. The graphics are the best of maybe any TD game I’ve played at least and that adds to the game a lot. everything is very beautiful.

I haven’t played through the whole game so I cant comment on everything, but I can say that this is a solid tower defense games. If you are a fan of tower defense games check it out. The main creator of the game said he plans to add content for free if I remember correctly, some more levels or enemies and what not would of course be welcome and add to the depth of the game, but its nicely fleshed out right now.

Real player with 9.0 hrs in game

Hold The Fort on Steam

LIT: Bend the Light

LIT: Bend the Light

LIT: Bend the Light is a creative physics-based puzzle game in which you can experience the reflection and refraction of light beams in a fun manner. In each level you will need to find a way to use the available elements (various shaped mirrors, prisms, glass blocks) in order to guide a light beam from the source to its target. It’s more of a precision puzzler rather than a brain teaser: many of these levels require exact positioning / rotation of the available objects in order for the light beam to traverse them at certain angles. Therefore, it can get very finicky, with almost pixel-perfect requirements at times, and thus demanding an increased degree of patience.

Real player with 10.9 hrs in game

Although I love puzzles, I don’t play many pure puzzle games (those without any kind of story) and most do not hold my interest for long. LIT is an exception. It is simple, relaxing, and infinitely satisfying. The only task is to get light from a source to a target with different configurations of adjustable reflectors. Some scenarios have more than one solution and it is a challenge to figure out how to solve the same problem in multiple ways. The system saves as you go and tracks your solutions so if you return later, you have a visual record of what configurations you’ve already come up with. And, the ultimate challenge is to find a solution that is not one that has been logged as part of the game.

Real player with 10.2 hrs in game

LIT: Bend the Light on Steam

RollerCoaster Tycoon® 2: Triple Thrill Pack

RollerCoaster Tycoon® 2: Triple Thrill Pack

Where I grew up, in rural eastern Ukraine, in the early 2000’s, there was no internet, no smartphones, no kfc and NO FREE PORN! There was however intel pentium…and Roller Coaster Tycoon!!. I remember spending hours, meticulously building my park from scratch, earning milions on big rides and food, attracting 6k+ guests into my park…and then torturing them, by cutting off the escape routes, flooding paths and charging $15 for toilet. And it was magical, pure joy. Even now, with the graphics definitely looking tired, it will bring you hours of very simple fun, build a ride and see how much you can charge before guests say its enough. Or starve them, then build one burger bar, put a very steep price and watch money flooding in. Or even better, build a coaster that will eventually crash, then comfort all the mourners with free black balloons…and free rides on the coaster that just has crashed! Yes, this game was always my favourite, a safe haven where I could unleash all my sadistic fantasies! And after all these years, nothing has changed, I still love to see the message ‘Robert D. has just drowned’.

Real player with 963.3 hrs in game

RollerCoaster Tycoon 2 is likely my favorite game of all time.

I’ve put much more than 500 hours into it spanning my entire life and continued to play it as a non-steam game whilest it was not available on Steam. When I saw that it was, my wallet got sad, because in just a few moments my money was gone.

This is in my opinion THE best RollerCoaster video game in existance, and well for that matter in my opinion the best Tycoon game of any developer. Everything is made to a precise definity and managing your park is easy, but at the same time heavily difficult! The more you know about how to play this game, the more fun it becomes.

Real player with 153.6 hrs in game

RollerCoaster Tycoon® 2: Triple Thrill Pack on Steam

Gnomoria

Gnomoria

You can literally play for 2000 hours (yes 2000) hours of this game, over a year and a half, and not get bored of it. It’s that good. You can create limitless amounts of new kingdoms with each new game, set difficulties, peaceful or not, metal/gem/coal resource abundance etc. There is much more than meets the eye of simple gfx and sound. After a while you figure out that if you want to build a stone temple, you have to dig a hole down and get stone, turn it into stone blocks (with workshops for each type of thing) and craft the blocks and tell the gnomes where to build. It’s total freedom but with that comes the complexity of running your own little kingdom. Are you up to the challenge? It’s like simcity or warcraft meets minecraft. For those that don’t like FPS games or need a break from them, this is a great break. Actually… it is more like a black hole from which you won’t want to escape. It is that fun. Oh, and development is constant. No fears as with some in-development games… the dev is at the ready and giving many new features on a consistent basis. Don’t starve, die of thirst, or get killed by bears, or anything that spawns below level -7 (that is where monsters can spawn, at level -8 and below). Monsters also spawn on the surface but they are usually wild animals only. Occasionally, depending on difficulty you get goblin raids (not too rough at first, again depends on your settings), but after a while they can get pretty tough. You will have to grow your own food, or forage from the naturally occuring fruit trees, or clip and plant some more of your own to make sure you always have plenty of spare food.

Real player with 2886.4 hrs in game

Difficult review. The game’s definitely a mixed bag, with some fairly serious and annoying issues, but at the same a time, a lot of them are quite easy to resolve and I’ve somehow played hundreds of hours so … it did something right?

While not one of the many early access scams like “Towns”, “Timber and Stone” or “Spacebase DF-9”, Gnomoria’s 1.0 release was definitely disappointing.

The game was released feature complete, however it lacks polish and some of the leftover bugs are potentially gamebreaking. (although the 2 most common ones have a very simple solution, more later)

Real player with 542.8 hrs in game

Gnomoria on Steam

Realm Grinder

Realm Grinder

I should probably begin by saying I have a weakness for idle games. The allure of always progressing and the goal of that next unlockable is appealing to me. I can’t describe properly why that’s the case. I’ve played many idle games. Clicker heroes, adventure capitalist, soda dungeon, the cookie game, time clickers and more.

Realm Grinder is the best by an absolute mile.

Does it do anything different to the other games listed? Not really, no. You’re still clicking on things to make things happen until you reach a point of allowing the game to be self sufficient and left alone until you want to update it and get bigger numbers. What Realm Grinder does differently to the other games is include a gigantic amount of depth. You’re not simply trying to reach the biggest possible numbers. Instead you are trying to reach goal after goal after goal. And everytime you think you’ve reached the limit, the game adds even more goals.

Real player with 7647.8 hrs in game

TLDR: If you like clickers that are more strategic and have lots of complexities to them, this is one for you. If you just like to click and not think about it, maybe give it a pass.

I decided to play this game after reading a negative feedback comment because it accurately described the game. I like my idle clickers that have times when you need to be active and other times when you can just leave it alone for a while. This does describe Realm Grinder.

You start the game with the basics and as you move on more dimensions of the game come into play. Each of these new additions adds to the complexity and forces you to be more strategic with your game play. Now, you can do this all on your own and figure it out by trial and error, or you can read the forums on Kongregate or the website http://musicfamily.org/realm/ which is entirely devoted to the game. There’s a plethora of information out there about all the different stages of the game, what to do when, and how to do it most effectively.

Real player with 5861.1 hrs in game

Realm Grinder on Steam

GearCity

GearCity

I got this game ~16~ days ago (edit… 22 … maybe 23…. thanks steam…. did anything important happen in the last three weeks that I should be aware of?) …. I’ve played 300 hours, which says something about the immersiveness of this game.

By far the best business management game I’ve played. It’s truly a master work of the genre. I tend to like strategy games, sports management sims and art tools, this draws a little bit of inspiration from each. When you need to take a break from the day to day plan of building a massive automotive empire, you can exercise other parts of your brain tuning up new engines, or designing the look of your next (hopefully) hot selling vehicle. This ability to shift gears keeps the game engaging.

Real player with 1022.3 hrs in game

At over 800 hours I can safely say Gear city is a great simulation/game venturing more on the sim side. It has come a long way though it still has a few minor quirks that irritate me, however most of these will either be my own opinion (and yours may vary) and some are due to engine limitations at the time the project was started. That said the game is very playable and provides a lot of fun. Eric (The Developer) is fast to get back to people and help you solve issues and answer questions, he has been constantly working to make this game even better. I only took a break from the game because every time I hit 1930 in game an update comes out and I have to start over so patiently waiting for 1.25 RC2 which should be the last time you have to start a new game.

Real player with 1004.6 hrs in game

GearCity on Steam