Fighting Clans

Fighting Clans

Experienced on the Oculus Rift and Windows Mixed Reality

Please note: I received a free Steam key through the Steam Curator Connect program.

You can view my review & gameplay here: https://youtu.be/7pnYfGWfKu8

This was a very tough call for me on whether to recommend it or not. At the end of the day, I decided there just wasn’t enough here to recommend the game. It’s not a bad game. It’s nice for what it is. This is a very simple arcade street fighter for VR where you can punch, kick (via button push), dodge, or block.

Real player with 1.8 hrs in game


Read More: Best Boxing Indie Games.


UPD: the game was hugely improved with latest update, but it’s still not good enough to recommend. I crossed out fixed problem from the cons list.

Fighting Clans rcadey VR brawler with few glaring issues.

Pros:

  • With all its flaws, the gameplay is still fun: the game does boxing way better than Creed. Hitboxes are more or less appropriate, overall combat feels almost as good as in Virtual Fighter Championship(which is not great, but serviceable)

Cons:

  • In-game hands are extremely bad. They not aligned with real life on Oculus Touch and have very limited reach, that makes hooks real pain in the ass. Also the stance is weird: character’s elbows are spread very wide, so they don’t seem to protect the body at all

Real player with 1.3 hrs in game

Fighting Clans on Steam

PowerBeatsVR - VR Fitness

PowerBeatsVR - VR Fitness

Updated Review:

I’ve had this game since April and I still play it 5 times a week.

Pros:

*It is one hell of a full body workout. You will be lunging, crouching, punching, reaching, dodging, and just all around moving

*It is fun, not quite as fun as beat saber, but it is significantly more fun than BoxVR

*The developers are out-freaking-standing. They are the most responsive devs I have ever seen. They try to find a way to accomodate every request they get if they can. Even if they can’t, they are super friendly about it.

Real player with 64.1 hrs in game


Read More: Best Boxing Indie Games.


I’m very much enjoying including PowerBeatsVR into my daily exercise routines. If I was able to incorporate my own favorite music it would quickly become my favorite VR software. For now Audio Beats holds that place, but this doesn’t detract from the lure of being able to smash large boulders with only my fist in PowerBeatsVR. With the future improvements mentioned, I think this will be something important to keep my interest in keeping fit.

I would not want to see the scoring system changed in any significant way. I’m used to this, I know I have to be perfect in order to get the higher scores. I wouldn’t like it if the game was “dumbed down” in order to make reaching the higher levels easier to accomplish. Reaching the number 1 spot is the goal, and it wouldn’t mean very much if I found out I reached this level because the game had been altered to make it easier to do so. I don’t think it should necessarily be made artificially any more difficult either, but certainly don’t make it easier.

Real player with 15.9 hrs in game

PowerBeatsVR - VR Fitness on Steam