Plaguepunk Justice

Plaguepunk Justice

Great mix of roguelike and squad based strategy. Unique setting and mechanics for a zombie game. Love the art style and the music is very enjoyable and gives a nice tone. Very polished with no crashes or issues so far. Has that addictive “one more turn/mission”. Glad I found this hidden gem.

Real player with 10.5 hrs in game


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recently got this game on sale, got completely hooked within the first three missions

the style, dialogue, combat, and crafting system are all top notch, 10/10

some of the things that hold the game back in my eyes is the movement, often times passing through another person (or vice versa) can mess up my placement, but to be fair thats just a learning curve

the combat enforces high mobility because of the healing combat, and i think thats really interesting. It makes positioning, resource management, exploration, and map awareness very important. Also requires a little bit of tracking which “patients” you have already treated, etc

Real player with 8.5 hrs in game

Plaguepunk Justice on Steam

Scythe: Digital Edition

Scythe: Digital Edition

I’m a pretty experienced player on the board game, so I know what I’m talking about: this game follow the rules quite well, except for a few mistakes (mill that create meeples WTF?!)

the board is exactly the same as the real game, and even if I felt a bit lost cause there is no infos about your mat type except at the very beginning of the game or somewhere I never found quite easily, it would be nice to have the name of the combo ( example : rusviet patriotic ) all the time, to me this can be quite important as there is some combos that are very OP (Rusviet industrial is already banned wich follow the rules of Jamey Steigmaier, crimea patriotic should follow) but those combos should remain open if you play a non ranked game or with one of your friends )

Real player with 91.2 hrs in game


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Bought this game during steam sale.

I love the board version. Was pretty excited to test the digital version as well. Here is my review and why its pretty meh.

TLDR: good gameplay, terrible netcode/online games. Don’t bother buying the DLC (Invaders from afar) since factions are really bad and you will end playing them a lot more than people without the DLC. A bit expensive for the experience. Worth it for the $8 I paid during the sale.

1. Gameplay 7/10

Its pretty much the same as the board game. Works very well. It can be a bit troublesome at first to get a grisp on how to make a turn, read the boardstate etc but after around 30 games it feels really natural.

Real player with 60.4 hrs in game

Scythe: Digital Edition on Steam

Blimps

Blimps

This game is fantastic. It’s a roguelike, not quite like instant death, but in that, you can potentially end up in a crushing amount of debt based on how crappy of a captain you are. But if you are an excellent decision-making-capitalist-smuggling-hacker, you can dig yourself out of any hole you might find yourself in this game. Besides, you can always just start a new game.

There’s a bit of a learning curve, but it’s not that hard to read the Help tips and what Falcon tells you to do. I like the fact that it has its own way of doing things. The game itself is like an operating system mainframe. It reminds me of FTL and a bit of the old school PC Sim City that had all those secret text-based codes!

Real player with 5.8 hrs in game


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I really enjoy this game, but it’s not for everyone, especially people who only play modern games. This game is purposely trying to appear as a classic Commodore 64 game. That alone makes it interestingly enough to pick up. The art seems perfect for the tone of the game, which is somewhat silly in places while still never overshadowing the rest of the game.

The reason its not for gamers who only play contemporary games is because it almost too perfectly emulates a C64 game you picked up from a garage sale with no manual. It provides almost no instruction of what to do or how to do it. The first 10 minutes are going to be spent trying to figure out how to leave the hangar. You’ll be flying around slowly putting together what does what and where you need to do what in. Heck, there isn’t even any auto-save (at least, none that I have found).

Real player with 2.8 hrs in game

Blimps on Steam

Gremlins, Inc.

Gremlins, Inc.

I saw adverts of this game while it was still in beta stage. The peculiar character of the graphics made the whole intriguing but I suspended with the purchase till Gremlins, Inc. left pre-release state. Watched some gameplay videos but without sufficient knowledge of the rules I could only tell that the game has really strong influence on the players. In fact only the description of available achievements made me realize the depth of the Gremlins, Inc. and convinced me to add it to my Winter Sale basket.

Real player with 3910.4 hrs in game

This is a virtual board game with a strong focus on strategy in a non-deterministic setting, requiring probabilistic reasoning (think of poker).

The game is set in a steampunk society of (genderless) gremlins that see the purpose of their existance in grabbing power and profit by tricking and cheating each other. The design of the game material is in a hand-drawn cartoonesque style and visually appealing. Also the available music kits (to be won as prices in free-to-open chests) are a nice feature.

Real player with 1076.9 hrs in game

Gremlins, Inc. on Steam

WARMACHINE: Tactics

WARMACHINE: Tactics

Short version: Don’t believe reviews older than March 2015. The game is better, prettier, and more stable than ever before. It still might not be for everybody, but it’s worth a look.

UPDATE: August 2016 - Updated spell effects, all new UI, somewhat improved AI, and generally very attractive and stable performance. This is how the game should have released, and more updates are on the way. I can recommend it still.

Long version:

I’ve been playing since Early Access, but wanted to wait until the last of the Kickstarter DLC was released before writing a review. In the meantime, I’ve watched a nearly unplayably buggy game get lots of fixes and polish from the developers, and now I feel like it would be fair to give it a balanced review. APRIL 25, 2015

Real player with 205.6 hrs in game

As a Tabletop/War Gamer in general and especially a Warmachine/Hordes player, someone who followed WMD when it first announced a Warmachine game and a backer of the later Kickstarter-Project I truly hate to say that I can’t recommend this game. The developers had enought time to fix some major bugs or design flaws, but they didn’t. Performance issues are still at hand: if your game kept running for a respectable amount of time without a crash, than that just means a crash is a soon-to-be occasion. Not a “possible” occasion, a crash -will- occure. The UI is quite obnoxious, but usable, and keeps looking like a developing kit.

Real player with 136.9 hrs in game

WARMACHINE: Tactics on Steam

Gizmos: Interstellar Voyage

Gizmos: Interstellar Voyage

I own all of the other “Gizmos” titles in the series thus far, and picked this up without hesitation on its release date. If I had to sum up “Gizmos: Interstellar Voyage” in one word.. that word would be: “WOW!”. This has quickly become my favourite griddler game!

What I love about this game:

-the auto-fill feature once a line is completed (this is in all of the “Gizmos” titles, and can be turned off in settings).

-the jigsaw puzzle mini-games (which you can opt to skip.. and if you do skip it then that level becomes another nonogram puzzle instead of a jigsaw puzzle.. meaning you don’t “lose” a level of gameplay).

Real player with 108.8 hrs in game

I liked this game and would recommend it to others.

Real player with 86.9 hrs in game

Gizmos: Interstellar Voyage on Steam

Erannorth Chronicles

Erannorth Chronicles

I got this game for free because I won it as part of a modding contest for Erannorth Reborn. So I had to put effort into making the mod and win the contest. So it wasn’t really a handout.

This is the best deck builder RPG I ever played.

The character creation alone allows a degree of freedom that no other game like this can hope to achieve.

“A-Stranger” and “DaGibus” reviews already say pretty much of what I would say myself (and much better than I would too). So I will point at their reviews instead. Let’s just say I agree with them.

Real player with 439.9 hrs in game

Edit: With the introduction of Pariah mode I’m having a lot more fun and feeling a good sense of progression. I’m getting some loot rewards that I can’t use yet which is a great motivation to keep going and get stronger. It was really tough to start out in that mode so I ended up starting in Quest mode until I felt I had good enough healing and crowd control to move my toon from the Book of Heroes to Pariah mode.

This is a really fun deck builder for people who love theory crafting and min/maxing character concepts. Many combinations of customization to explore. I like that you can play in different game modes so if you want to explore a world map you can do that, but if you’d rather just get to the tactical fighting you can run a gauntlet instead. You can also customize a lot of game parameters such as the number of enemies that will arrive in a typical encounter, etc.

Real player with 158.4 hrs in game

Erannorth Chronicles on Steam

Cabals: Card Blitz

Cabals: Card Blitz

Well, I have had many hours of fun trying to level up in this groovy title.

I just ran out of content upon reaching rank II.

There is strategy, and nail-biting, edge of your couch moments, and

there are times you take a break and play something else while you let

your high levels take time to level.

Looking forward to my first card over the monumental level 10 but

will wait for new content that is promised. With NO real end…

there isn’t a lot of drive to carry on at the moment.

BobMan’s Final verdit:

Real player with 464.4 hrs in game

I’m currently #4 on the worldwide PvP ladder in this game.

As you can see by my time spent in this game, I really tried to like it. It’s a fun browser game concept.

BUT you asked for $$$ after essentially everything you do. You can still have fun, but it’s God damn annoying.

Which would be something I could life with, if this game was more than a cash in.

There’s so much wrong:

  • At some point PvE simply ends. You LITERALLY can’t fight a single battle anymore.

  • You can only fight 5 PvP battles/ hours without paying $$$

Real player with 356.3 hrs in game

Cabals: Card Blitz on Steam

Color Pixel Heroes

Color Pixel Heroes

Not bad but first I didn’t know you can paint a littlebit faster when you hold your mouse button on the color number. (As mentioned in the description of the game in the store)

The art is simple but beautifull if you like pixels like me :)

I just miss the achievements, so devs please add achievements ;)

c’mon devs implement the achievements for us :)

Real player with 35.2 hrs in game

Relaxing.

Real player with 0.4 hrs in game

Color Pixel Heroes on Steam