MONOPOLY® PLUS
This game is so much fun for the whole family! You get to roleplay as Mr. Monopoly man’s henchmen; people are saying that the game is glitchy and crashes a-lot, but I disagree! It only crashes when you SUCK at the game haha. Anyway, I totally recommend this game for any hard-core video gamers, but also casuals alike! Bots are really fun to play with because they make me feel adequate in my life.
I just don’t understand the hate for the game. Mr. Monopoly gave me this nice Kool-Aid and everytime I play the game I just have a blast… :) 10/10
– Real player with 117.4 hrs in game
Read More: Best Board Game Multiplayer Games.
The game is great but there is one problem. The NAT type problem. For some reason this game has a weird system where most of the time you have a strict NAT type which means you can’t join online games with friends so it locks you out of the fun part of the game. Additionally Ubisoft have done nothing so far and you have to port forward whatever it is in your router in order to fix it. This is the only game that has this problem. No other game has this problem to what I believe. The main game is great but connecting is the biggest problem this game has.
– Real player with 7.6 hrs in game
Where are my Internets?
One-of-a-kind DYI-style indie board game, simple but challenging.
Contrary to what you may (and I did) think at first, it’s really hard to play with a single character; but it has a special achievement for winning exactly that type of a game. Some of the encounters are purely fictional, and it’s weird in a funny way to see this in a setting based around searching for (and actually installing) a satellite dish-provided Wi-Fi in some rural area.
All in all, funny little adventurous thing, best played in hot-seat mode!
– Real player with 9.9 hrs in game
Read More: Best Board Game Indie Games.
Cute Board Game
https://www.youtube.com/watch?v=Yw8ASYH1YJg
[Disclaimer, I played this Solo, it is probably more fun with friends locally]
- Visually the game looks pretty adorable with cute drawn artwork that looks more or less like a hand-made board game.
-
Far too RNG based. The entire game is based off pure luck, there is little to no real strategy or decisions for the player to make, every outcome is based on the dice roll.
-
The gameplay is too simple and repetitive. You roll, land on a tile, fight a monster, if you win you get money or an item you can sell. That is about all there is to the entire game… if you land in the city you can pay to put up internet. Once you get enough money from fighting, and get internet in every town you win… I could not find anything fun, really lacks any real challenge.
– Real player with 7.2 hrs in game
100% Orange Juice
I’m revamping this review, as my last one which I had made months ago was meant as a in-joke, which probably isn’t the ideal approach. So, where do I begin?
100% Orange Juice is a board game featuring characters across multiple games from the Japanese indie group daidai (who are better known as OrangeJuice among the populace). The game premise is to move around the board obtaining stars and/or wins from successful battles, which allow you to increase your Norma level, which in turn allows access to cards. Cards play a vast role in 100% Orange Juice by changing the scenarios in and outside of battle. Some common examples are having access to two dice for movement, healing yourself after a battle, and setting traps which can slow down other players. Due to the versatility of cards, you will find yourself always trying out different deck creations.
– Real player with 3605.2 hrs in game
Read More: Best Board Game Cute Games.
After many hours of play, I think it’s time I finally put in a review as a means of advice to potential buyers.
100% Orange Juice is good/challenging game that will give you many triumphs and tragedies. Many negative reviews you may read might say things like “games are very long and require almost no skill” or “you just throw dice”. I disagree with these sentiments entirely. If you intend to buy OJ, you need to understand it’s a very specific kind of game. This is a dice board game, where RNG and skill take center stage. If you intend to buy this game and assume you can master it and win every game, and have a perfect W/L ratio, prepare to be disappointed. It is impossible to master OJ and sometimes the game can be extremely upsetting. So why do people like me keep coming back?
– Real player with 1374.9 hrs in game
The Jackbox Party Pack 3
This pack is my Close 2nd Favorite Jackbox Party Pack, with Party Pack 2 being #1. The trailer is right, this pack is truly INSANE. From Designing Custom T-Shirts, to Trying to stay alive while answering trivia questions, to answering silly prompts such as “An item on every pervert’s grocery list”, this pack is bound to thrill you, make you laugh, and get hours of fun worth! This pack is definitely worth all the money! This pack is home to Fakin' It, Quiplash 2, Guesspionage, Trivia Murder Party, and Tee K.O.
– Real player with 72.1 hrs in game
Since there are 5 party games in one game I’m going to be reviewing them all and thankfully for me, I have tried out all the games whether that be sacrificing my friends' time to play some of these games or playing it with my family members.
Let’s first start off with Quiplash 2: Whether it be family members, college mates or steam users this game is crowned as the best thing in existence. This just like the first predecessor is really fun and enjoyable, there are lot of new things that haven’t been introduced in the first game, such as the fact that you can create your own prompts, I have so far 2 episodes I made with a lot of crazy prompts such as “help! A gargoyle stole my cheese pizza”. There’s also new weird characters that you randomly play as such as a weird turqoise cat or a gray vampire coffin or a yellow (demonic voiced?) star. They also changed The Last Lash level, instead of getting a prompt you’re given either an acro prompt, a comic prompt or a word prompt and not only that players award the answers in medals so that is something new.
– Real player with 48.1 hrs in game
DICETINY: The Lord of the Dice
This game is actually (and rather surprisingly) good. The only bad part is the writing - it’s full of memes & pop-culture references & lolrandom stuff, so it comes out as rather tryhard-ish. But visuals, on the other hand, are pretty good (even the memes - lots of art is based on them) so, as long as you skip the text, it’s not very annoying. I’ll stress on this - the lead artist of this game is really talented and it’s joyful to look on his works.
But the most important part is that the core gameplay is rock solid. Yeah, you draw cards, sure, you roll dice, but the game is anything but random - all the abilities, deckbuilding, equip system (that one is badly explained in-game - basically, you pay points for the card now so later you can cast this card with a discount; great in early game and for expensive combos which are impossible otherwise; like, say, Juggernaut + Here’s Johnny = whipe all minions on the board) and just the right plays allow you to prevail literally no matter what. The game is not very hardcore, but also isn’t too easy - I say that the difficulty is just about right.
– Real player with 27.4 hrs in game
A solid game for the price. The game occasionally crashed for me but I was still able to finish it without major problems. The writing/humor won’t appeal to everyone, but the dice + cards mechanic is surprisingly fun given the limited level/board size. If it sounds interesting, I recommend you give it a look, especially on sale.
The deck design provides a decent amount of choice and options. Cards earn a little slowly at first but soon enough you accumulate enough currency to buy what you want. A minor complaint is that you can’t use cards across multiple characters. Having to pick up extra copies just to outfit secondary decks was mildly annoying.
– Real player with 12.9 hrs in game
Kings of Israel
Great PC adaptation of the board game. Set up works for multiple players only if sharing the same device; play can be split between two players (1 prophet per player) from what I can tell. So far I’ve only played solo. Love the Bible study/trivia option!
EDIT: On the standard play mode, I have now reached level 5 (Saul), which increases the number of prophets involved to three. I personally take about 20-30 minutes per game (unless I lose in the first ten). Based on the settings available for the Custom game option, it looks like there may be as many as four prophets in play at once. In Custom mode, you can also choose which prophets are in play, whereas the standard play-by-ranking mode assigns prophets at random. Definitely recommend playing in Custom or Bible Study mode if you don’t want to affect your level ranking status! Bible Study mode provides both good and bad consequences to your multiple-choice response, making it worth cracking open your Bible (or clicking the online Bible links provided) for the right answer. Highly recommended to you if you like turn-based games, strategy, and fun ways to engage with the Holy Bible!
– Real player with 56.0 hrs in game
From a secular perspective, it really depends on what you are looking for in a game. This game is rich in its representation of historical content, if you accept that it is based entirely on the Bible. It makes extensive use of RNG, which I understand is not popular among many gamers, but is a very appropriate way to represent human behavior. Not that it is random per-se, but in life humans will often either surprise you, or at the very least the number of things they might do is so varied that trying to make a specific prediction in a moral-political context is not likely going to be accurate. It really feels appropriate to have so much RNG in this context, but there is a little you can do to maximize your output. In short, this game uses mechanics that are generally not very popular, but in a highly appropriate manner for the subject matter.
– Real player with 40.1 hrs in game
Lara Croft GO
A great Puzzle game with a lot of cool mechanics and awesome graphics.
https://steamcommunity.com/sharedfiles/filedetails/?id=1504132845
There is nothing connected with Lara Craft series except Lara Croft. I played some games earlier, they were made in action/RPG setting with a lot of dialogues and story. There is no story, there is no action and RPG elements. There are just Lara and a lot of puzzles :D
The game is turn-based puzzle game. There is no hurry, so you have a lot of time to think. Levels are small, so even if you die, you don’t need to make a lot of same actions again.
– Real player with 35.6 hrs in game
After the excellent Hitman GO, it would have been trivial to follow up with another game in a similar gameboard based world, just putting in the certainly much more attracrive Lara in place of 47. However, Square Enix Montreal took the high road, and ended up with something much more, and also much less… at least it looked like that for quite a while. Bear with me, this review is going to be of the long-a**ed persuasion.
By taking the high road, I mean that SqEM invented a completely different environment for the turn-based puzzles of Lara Croft GO. They chose to look like an old-school platform game set in 3D, surreptitiously inserting visual extras like dynamic lighting and smoothed edges into the decidedly low-poly environment. As a result, the game’s more closed-in spaces look simply very good, and then they open to beautiful vistas, sometimes containing not-yet-seen (or already seen) parts of the environments. The jungle / cave complex is rather static, so it’s all the more intense when some action like unfriendly animals or giant boulders happen. Massively adding to the atmosphere are the excellent sounds like gates crashing down behind, underlining the impossibility of going back, or the restrained soundtrack that’s maybe more a soundscape. In short, the game provides one of the best “being there” feeling I’ve ever encountered, and it’s pure joy to walk through the game’s levels, basically uninterrupted…
– Real player with 16.0 hrs in game
Mahjong Pretty Girls Battle : School Girls Edition
The very first thing that should be iterated about this game is that it is by NO MEANS a good way to learn how to play Riichi Mahjong at all. Don’t buy this expecting it to include a tutorial on how to play; the only “help” it includes is a quick reference to what buttons do what when pressed. This game is basically your standard, low-budget, offline Mahjong software that’s pretty common in Japan. As such, it’s marketed towards a demographic which is already, at the very least, passingly familiar with the game and how it’s played. The translation was likely done via google translate in an attempt to make more sales by cashing in on a Western audience who might’ve watched Akagi or Saki and thought “man, I have no idea what the fuck is going on but this looks really cool! I want in!” In that respect, it would seem that the developers were pretty successful in their endeavour, much to the buyers' dismay.
– Real player with 45.0 hrs in game
Pros:
-
fully functional Riichi Mahjong on Steam
-
“custom rules” like number of rounds, starting points, open tanyao, red fives, etc.
Cons:
-
“pretty” and “cute” are subjective. Just a handful of the girls don’t look like shit
-
no tutorial for beginners, not even basic stuff like a scoring table or yaku-list. If you can’t play riichi you won’t learn it with this game
-
horrible gamespeed. You have the choice between painfully slow and way to fast. Choose slow and one game lasts several minutes. Choose fast and the AI discards 3 tiles in a split second. Best thing about that: If the AI calls on a discard for a win you don’t know who it came from and what it was until a cut scene ends.
– Real player with 11.4 hrs in game
Here Be Dragons
An unexpectedly wonderful game
Although not perfect, this game is wonderful! However, it may not be what you expect. This is not the (satyrical true!) story of how Christopher Columbus reached the New World, but the (indeed satyrical true!) telling of the events which led to his protagonism. While the former make us think this is a traditional RPG, with exploration, battles and a progression system consisting of evolving one or few characters until the end, the latter gives room to what it really is: a combat-only game with many characters, each of which protagonist in their own short campaigns, and where character progression starts after the first battle of the campaign and ends just before the last. What really progresses throughout all the game is combat complexity and the greater scheme which ties all campaigns together. So let’s dive deeper into both aspects.
– Real player with 20.2 hrs in game
There were two good things in this game that made me complete the game: battle mechanics and solid visual style during battles. But other elements of the game must be rewritten from the scratch:
-
dialogs - thay are boooring; guys, please don’t try to do all the pieces of the game by yourselves, find good writer. Alternatively make an option “skip dialogs” to save time
-
technically I don’t understand why 2D game had been made using Unity. It’s huge overkill, there’re many crossplatform libraries and frameworks for 2D games that can be run anywhere. Because of your poor decision the game doesn’t run on Linux
– Real player with 12.9 hrs in game
Town of Salem
Wasted too much time on this game. Overtime the Meta has changed and now every game has town members that mass-protect the day 1 revealed Jailor. They’ve removed Neutral Killing from the ranked game mode so town has an even better edge. Too unbalanced for my liking and evils leave far too often. So often that it ruins the game mode. I don’t blame the leavers because playing as an evil these days is a joke.
– Real player with 2841.2 hrs in game
This game has gone downhill so fast. That’s what happens when you break a multiplayer game in half with paid DLC. Then have a data breach and lose the personal information of all your users. I gave it another try recently and now I’m suspended for “gamethrowing” as a serial killer. A character that is on his own team. Amazing work. This game is dead, expect a 10 minute wait to find a regular game and ranked to never happen.
– Real player with 336.3 hrs in game