Dangerous High School Girls in Trouble!™

Dangerous High School Girls in Trouble!™

Rarely have I felt as compelled to write a review for a game as I have for this one. Dangerous High School Girls in Trouble (DHSGiT) offers a peculiar type of challenge. It’s a game of highs and lows. Whether or not you’ll find it fullfilling seems deeply personal in a way I’ve rarely encountered.

At first glance, DHSGiT appears quirky and charming - undeniably unique. A quick look at promotional material suggests 1920’s teenage rebels taking on their school and town with wit and verve. I was excited to install the game. Who wouldn’t love mouthing off to authority figures and getting into all kinds of period-appropriate debacles?

Real player with 43.1 hrs in game


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Can’t even remember why I have this game. Probably from one of those bundles with tons of indie games in them. Obviously, I didn’t expect much here (usually, those cheap indie games turn out to be a complete garbage) and launched the game just to see what did I paid for. But guess what? I’ve got hooked and was unable to stop playing until the very end. I’ve literally stopped playing bigger games and just sat there, playing this. Totally didn’t expect that.

So, what is this game? Well, that’s the funniest part. The thing is… it’s hard to tell. Just because it’s pretty much a unique experience. Dangerous High School Girls in Trouble! is designed after a board game, but it’s way more than that. It has a plot that involves the investigations and multiple endings, it has RPG elements (you can manage your “party” and level up your characters), it has mini-games and even some visual novel parts.

Real player with 19.9 hrs in game

Dangerous High School Girls in Trouble!™ on Steam

Hunt: The Unknown Quarry

Hunt: The Unknown Quarry

I’m thoroughly enjoying this game. It’s a great alternative to Cluedo, but slightly more challenging and in-depth, in my opinion. It may take a few games to get to grips with the mechanics, cards and options available, but it won’t be long before you find yourself either being targeted/preyed upon or interrogating/attacking other players. It’s a dog-eat-dog type of survival game, where everyone’s out for themselves including the monster. The theme and daunting background music enhance the game, making you feel slightly uneasy (like prey), not knowing for sure who, what or where the monster is, unless they reveal themselves. Also, playing as the monster is an additional challenge, which requires an alternative strategic approach. You’ll soon find you can’t just go around munching on fellow opponents in broad daylight, but have to maintain a far more stealthy disposition. I felt the game was fairly balanced well, particularly if playing the monster against AI opponents (for mediocre players). However, I haven’t had the chance to properly play any friends online yet, so can’t say if this will be the case against live players, who I think will be a little more savvy. In any case, I believe this could only enhance the game further, making self-preservation more challenging. I’ve seen other comments related to lack of online activity (no one to play with) and about playing for free. For me personally, it’s no big deal, never felt the real need to be able to play strangers online. I took a gamble, bought the game and tested inviting a friend to play (for free), which worked fine, no issues. I was sceptical at first after reading some comments, but am extremely pleased to say how glad I am that I made this purchase. I can’t recommend ‘Hunt…’ highly enough, for those who love Cluedo, Mystery of the Abbey (tabletop games), but then maybe I’m just extremely optimistic and easily pleased.

Real player with 30.6 hrs in game


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Okay I love this game. Like a lot it mixes a lot of elements I like. It has a huge learning curve as many said which I think could be cut down like if you had a sheet or a tab to check what monsters did what that would be cool. Other than that the people complaining about assholes in chats and that didn’t group play I bet, its would be much easier playing with just friends than random people

Over all I don’t make a lot of reviews but i love this game so fucking much I’m leaving a review.

Real player with 20.1 hrs in game

Hunt: The Unknown Quarry on Steam

Clue/Cluedo: The Classic Mystery Game

Clue/Cluedo: The Classic Mystery Game

TL;DR- P2W has been removed, cross-platform play, challenging single player, plays better than the board game.

I have been holding off on posting a review as the game had a P2W component in the form of hint cards when it first launched, and the developers had announced an update to balance this out in online ranked matches.

Well the update has now launched and I can safely say that Cluedo: The Classic Mystery Murder Game is the definitive video game adaptation of the popular Cluedo board game as it hits the nail on the head with its game design and online functionality.

Real player with 122.7 hrs in game


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This is a computer version of the board game Clue, and it’s actually pretty good. You can play with friends, by yourself with AI, or with people online. It’s a pretty good representation of the physical board game. The full version is a little expensive, but the base game is an okay price, especially on sale.

The gameplay is almost exactly the same as the board game. For the sake of speed, the game automatically takes the most basic notes for you. It will automatically record that people don’t have the cards to disprove a suggestion, and when you make the suggestion it marks that one player has the card and the other players don’t. However, everything that involves reading between the lines is up to you to mark. It is a little difficult if you’re trying to keep track of anything especially advanced, because there are a limited number of symbols you can mark the spaces with.

Real player with 76.6 hrs in game

Clue/Cluedo: The Classic Mystery Game on Steam

Depersonalization

Depersonalization

Introduction

Run! Dice! Cthulhu!

Bad End! Multi branch! Different worlds!

Content

“It is not you pursuing knowledge, but knowledge is pursuing you”

Death cycle

Irreparable regret

Unrivalled enemies

……

How will you accomplish your mission meanwhile save those who are important to you?

Exploration

The exploration part is based of COC game running skills

Investigation

Investigation skills can find props in the scene

Learn about other characters

As well as the discovery of the scene of hidden doors, hidden channels, and not obvious clues

Listening

Listening skills can hear whispers in partitioned rooms

Strong listening skills can detect danger as soon as possible

Conversation

Conversation skills include persuasion, threat, deception and so on

It can be used to talk to other characters to get more information

Psychology

Psychology skills can discover what other characters are currently thinking

And their hidden secrets

PS:It doesn’t work for the character whos psychological defense is strong

PS: In order to have fun, we directly made psychology into a mind reading type of black magic

Stealth

Stealth skills can find targets around you which can be used to hide yourself

Avoid enemies' search

Battle

The battle part is a card game.The cards consist of the character’s own basic cards and their equipment cards. The numerical effects related to the battle are

accomplished by the dice goddess.

????

Those indescribable beings are waking up

Crazy, listen to its voice!

Sing and pray for its coming!

Crazy, listen to his voice!

Sing and pray for his coming!

Depersonalization on Steam

Who is the Liar?

Who is the Liar?

I loved the art direction chosen for this game. It combines pieces that look like they came out of the board game Clue with beautiful, more realistic 3D scenarios and comics iconographies. The game also has an engaging story and charming characters.

With all of these elements at the developer’s disposal, the game practically begs for more content. Since it is still in early access, it is sure to develop into a great game.

Very promising!

Real player with 9.8 hrs in game

A fun game, very well produced. The visuals are incredible, combining cartoon 2D and stunning 3D. A humorous narrative, it reminds me of the movie Knives Out with its crazy eccentric family. Looking forward to play the next stories in the final version.

Real player with 8.3 hrs in game

Who is the Liar? on Steam

Wolflord - Werewolf Online

Wolflord - Werewolf Online

Wolflord has taken up my time as the only social deduction based game that I play to this day.

I started out in this genre making content on other SD games for a long time, and although I put a lot of hours into those games and wanted to enjoy them, various things would continuously turn me away. I can say that Wolflord has never been that way for me.

The game itself has a slightly different format to your more popular SD games, where “copy paste last will’s” is what the game revolves around. However, this game focuses more on actual deduction rather than simply reading out a players' will and determining whether that information is correct based on shared knowledge. Every phase of the game feels important, and compliments the day/night cycle as a whole very well. Roles are very well thought out, and while some are favoured over others, I can say that I never truly feel like I ever get cast as a “useless” or “boring” role with this game.

Real player with 346.0 hrs in game

Keep in mind this game is still in beta at the time I am writing this, so it is still early and the community is niche, but their Discord is active and a good way to gather games if you’re looking for more games without having to add so many bots. I’m sure as time goes on after getting out of beta, Town of Salem and Throne of Lies players may migrate over here. The game itself is very interesting, you can set your own role list based on the class cards/rules cards so the possibilities are endless, AND it even indicates how balanced between factions the setup is, which you don’t exactly see in Town of Salem custom lobbies. But yes, I do see potential in this game and intend to add it to my social deduction streaming repertoire and look forward to helping build the community. Very much recommended.

Real player with 326.4 hrs in game

Wolflord - Werewolf Online on Steam

GATE

GATE

I had been looking for a good program to help me play remote D&D for a while. G.A.T.E. is the perfect solution. I can keep in touch with my gaming buddies that don’t live near me anymore, and our adventures can continue. There is also a Discord available where the developer is active and talks to users. All in all I highly recommend G.A.T.E. to anyone who needs a way to play any grid based adventure games remotely with friends.

Real player with 31.1 hrs in game

Picture it: it’s Friday night, and the party is all here to start the new DnD session. Only this time you’re online, trying to use Roll20.

You’re the DM, and it’s your first time using the website. You realize you don’t have a “picture” required to launch the campaign, so you open the only jpg on your desktop–a photo of a plate of lasagna you made, for some reason–and click launch the game. Finally, you think to yourself. We can play online now, cool!

Only it’s not cool. You get into the open game. Three of your players aren’t here, because they don’t know how to create an account, because they’ve never used the internet before–especially that one guy, Larry, who’s 58 years old. You realize after launching the game for the first time that your Firefox browser which you haven’t updated in the last 3 years is unsupported. So you pause for another ten minutes as you update, or load Edge (it’s actually a good browser now guys I promise,) and launch the game again.

Real player with 27.7 hrs in game

GATE on Steam

Oversight

Oversight

This game is something truly special. It’s smart and sophisticated, with fabulous yet understated art and music. The gameplay is very satisfying, and it makes me feel like an evil mastermind even when I lose! Play this game, you won’t regret it.

Real player with 2.4 hrs in game

Oversight on Steam

To Ash and Ember

To Ash and Ember

Meet your Maker and Kill Them.

That which was Dead refuses to Die. One of the Slaughtered Gods is resurfacing; bringing with them all the terrors of the night as the world warps under their dead weight. Through hidden doorways and between flesh-strewn trees you seek the name of the one who dares haunt this world and, in fantastic ritual, rip them from out of the Veil to face you in grim combat. Wounded, mentally shattered, and bedeviled by a Godcurse you return triumphant to a city whose people have become further twisted by this game of cosmic import. But how long until your mortal body fails you? In what hour shall your will be finally broken? How many divine curses can your soul bear before it shatters? The embers of chaos still burn and another Fallen God shall surely surface – and again you shall stand against them until either you, this world, or all the Fallen Gods are Ash and Ember.

To Ash and Ember is a singleplayer Dark Fantasy Event-based RPG. It plays like a board-game without needing to shuffle decks, set out a board, or read manuals. This is a game of time management and decisions, of who to save and who to sacrifice, and of a City whose windows and streets grow darker and stranger the longer your battles continue.

Features

  • The Slaughtered Gods leave indelible marks. Investigators may become as warped as that which they fight: going mad, growing horns, and perhaps even dying and becoming a Wraith. The City’s locations may burn, be distorted, or become infested with otherworldly abominations.

    Battle horrors beyond imagination. In the shadows gleam knives and teeth that shall seek to crush you that their dead God be allowed to return.

  • The World forever twists underfoot. You will routinely encounter World Distortions that change how the game is played or impose restrictions as the Slaughtered God stirs in their astral grave.

  • Harden your heart, steel your mind, guard your soul. Investigators gain Experience from their trials and battles which they can use to level up, gaining Perks and Quirks: advantages that come with disadvantages. The more experienced, the more Complicated.

  • Enlighten the World or Burn it. If all is lost you may abandon a Worldline to its fate and migrate to another. Even if Investigators fall, you can Enkindle new ones to continue the fight against the constant horrors that face this world.

  • Fate’s cruel but fair dice. In true board-game fashion, you roll against Fate herself to determine the outcomes of the many tests that face you with six-sided dice; each Investigator has their own strengths and weaknesses.

  • This is Your Story. Game events are presented as mini-narratives with branching paths, opportunities, and perils. Your choices may open up new possibilities – or seal them.

  • Come as you are – armed to the teeth. Wield, discover, empower, and sell an array of spells, weapons, and beasts alone or with Companions and Allies as you stand against the Resurrection.

To Ash and Ember on Steam