Dorfromantik
Relaxing, at times quite challenging and very, very addictive. When this game first came out I was instantly obsessed. The mechanics are simple enough… Match up the tiles with field to field, house to house, forest to forest and so on, but even in your first round you will notice that this task is harder than it seems. You have to plan ahead and watch your pile of tiles, because before you know it, you have none left. To make sure you keep the game going you complete build-quests attached to tiles in your pile or found in the surrounding area as your landscape grows bigger. They require a certain amount of connecting tiles, either asking for a very specific number or anything above. You can also get tiles back when you perfectly match all the sides of a tile. The thrill of the hunt for a new high score keeps me up most nights.
– Real player with 122.9 hrs in game
Read More: Best Board Game Strategy Games.
Dorfromantik is puzzle game: You are given a stack of 50 tiles (where each side can be forest, farmland, empty, buildings, water, or traintracks). Some tiles give you quests (i.e. link up 50 buildings to this hex) which give you 5 tiles when completed. Some quests also drop a flag when completed, which gives you 5 more tiles if you block off that quest type (i.e closing the forest region off). You also can get 1 tile if you place a hex perfectly (i.e. each side is touching another hexside with the same stuff in it).The goal of each game is to play until you run out of tiles. The game has objectives, some of which are always counting, some of which only count if it is one of the three objectives given at the start of each game. If you complete those objectives you unlock unique tiles (i.e. a windmill hex where all 6 sides are farmland). Each objective has multiple levels which grow in difficulty/time investment to complete. This is why the main gamemode is a puzzle game, not a city builder, you are trying to last as long as possible and get as many unlocks as you can in one run. There is a creative gamemode which gives you unlimited tiles and the ability to skip or delete tiles you don’t want, but to get the unique tiles in the creative mode you must first unlock them in the base game. Overall, it is a very fun game, and can be pretty relaxing (so long as you aren’t trying to complete one of the harder objectives, such as placing 200 tiles in a row without having any tile side touch a hex whose side is different).
– Real player with 95.0 hrs in game
Laruaville 11 Match 3 Puzzle
This is a great Match 3 game. The story is better than most Match 3 games.
It’s every bit as good as Laruaville 7 and Cursed House, all by the same company. The mechanics are very similar with a few new additions.
The whole point of each Match 3 level is to figure out what to do. There is a hint system if you need help, and it’s good. Remove all of the gold coins, and the level ends. Interspersed between Match 3 boards are mini-games like Rush Hour, Spot the Difference, Hidden Object, Mahjong, etc. You can choose Relaxed, Timed, or Limited Moves. I prefer limited moves as it’s more like a puzzle.
– Real player with 15.7 hrs in game
Read More: Best Board Game Casual Games.
A good game with just enough difficulty to make you think. If you’re familiar with their “Cursed House” series this is similar. I enjoy playing them all.
– Real player with 10.8 hrs in game
Frontier of Fortune
fun enough game thats simple and straight forward, and very repeatative. There’s a single means of controling the battle, a slider. unfortunately it’s of limited use once troops start fighting as even if you’re fighting at the enemy’s gates and then disengage a good portion of your troops will continue to fight the enemy, and even those who have disengaged will often immediately rush back towards the enemy once they reach the point you’ve set, compounding how horrible this is is the fact that your troops won’t fall back all at once and instead will go back is in clumps of 2-4. additionally spawning in more troops happens in a similar manner, resulting in frequent situations where player troops are picked off piecemeal.
– Real player with 3.3 hrs in game
Read More: Best Board Game Wargame Games.
Mint Works
Language errors all over the place.I found the tutorial not very clear, especially for such a simple game. I have only played the solo mode so far and the displayed AI move is so fast I cant work out what is happening most of the time. Gradually I am getting used to it but this implementation is much harder to follow than it needs to be. Layout of the screen is also in need of improvement.
Cannot recommend at its full cost at this stage.
– Real player with 0.8 hrs in game
A nice, ultra-lean spin on the worker placement genre. I haven’t had the chance to play the online yet, but the solo game is pretty challenging so far and goes extremely fast. Each round I’ve played so far I’ve pieced together a bit more of a strategy and it has that “can’t quite do everything you want on your turn” feel that’s the hallmark of a good worker game. My only complaint is the music is very repetitive and while you can turn it off, the game feels a little empty without anything in the backgroud, but otherwise this is a great digital board game. I love that this has cross-platform as well, in my opinion you can’t have a digital board game without that.
– Real player with 0.5 hrs in game
Railroad Ink Challenge
This is my first review, and I have added this up front as I fear I have rambled.
I have only played under 20 games, I have mixed feelings about this version. I have played expansions on Board Game Arena, and I am still trying to sort out what I think advantages and disadvantages are verses what is just different.
Pros:
-
I like the buildings aspect of the expansion and their functions.
-
There are a set of goals to meet to provide additional scoring, I have not figured out how to master these.
– Real player with 209.1 hrs in game
Addictive, puzzle-like play. This is a good implementation of a good tabletop game (and in fact may be better than the original game, where it was always somewhat problematic to scribe the complex network designs readably).
Yes, there is a BGA version, but this app allows for offline play, supports solo play, and includes the Challenge tokens and special locations on the board, each of which adds a level of beneficial complexity needed for the original game, which was a little too simple.
Hoping they get the supplements out, starting with the original blue/red sets, but it’s already quite good. That’s just improve the replayability.
– Real player with 134.9 hrs in game
Dice Legacy
I picked this up on a whim, purely because I am a sucker for these hybrid dice games. While I do recommend this game, it still is a very flawed game and your appreciation of it will surely come down to your flexibility to cope with said flaws. A lot of games exist that are imperfect and this is one of them.
What is fun?
The core system of building up a unique dice pool, in real-time, with stamina and special powers is pretty fun. It feels at odds with itself at first but it definitely caters to it’s real-time gameplay mechanics unapologetically which I think is a good thing. You can tell from others' reviews that others do not like the RTS elements and wanted something slower, methodical, and more tactical). That isn’t this game which I think is going to just be a matter of taste.
– Real player with 61.8 hrs in game
I’m more of a turn-based and tabletop gamer myself. This game seems to draw heavily on the mechanics of some very good tabletop dice games like Roll for the Galaxy and Dice Forge, but with real-time pacing. If you’re like me, the RTS pacing of Dice Legacy might be a bit much for you. In that case, I have some advice for a more laid-back gaming experience:
1. Start a new game on pacifist difficulty. It effectively disables the biggest source of real-time pressure, the hostile raiders, and lets you think through your moves at your leisure. The game far, far less stressful as a result, largely becoming self-paced. The economy of the game is still involved enough to get many hours of fun even with the raider threat removed. And you can always bump up the difficulty later if you find yourself mastering the rest of the game, and want more of a real-time challenge.
– Real player with 25.6 hrs in game
PLUG WARS - The Game
The Plug is your connection for anything you need. There’s nobody more important in the streets than the Plug. But when he’s captured by authorities, once-loyal Bosses become rivals, vying to take over his position in the game. Build your Sqwuad by recruiting neighborhood hustlers to ‘jump off da porch’ and go to war for you. Form your strategy, make power moves, and call the shots! Stack up your money and eliminate the competition. See if you got what it takes to make it out the streets and survive the “Plug War.” Play ‘til the last Boss standing, or be the first to collect 8 Big Mane Tokens.
A 2-4 player battle-royale, street strategy board game at 90-120 minutes of playtime. Ages 17 and older. (Use Discretion)
Castle Mascot
DId you ever dream to have a castle?
Let’s stand a castle on your computer’s desktop!
It has a weather system that will be the SAME from your city. Sunny, cloudy, rainy, snowy… The weather will update every hour.
And the time of the castle is synchronize from real time of yours!
Fireworks every hour during night time!
A team of cavalry runs out from the castle every half hours. Where will they go?
Melodious sound from bell tower every hour… And more features to be discovered! Have fun!
SpiderPunks
#### Enter the crazy world of SpiderPunks and face overwhelming enemies.
SpiderPunks is a unique blend of three-game genres: Builder/Defense, Action, and Puzzle.
Earn money and spend it on new spider’s web connections. Buy new spiders or heal injured ones. Protect your spider’s mother from deadly soap bubbles using your family’s unique combat skills to fight the ever-growing enemy force.
As a growing family needs more and more food and space, expand the cobweb threads network which will unlock food sources. Connect the threads of the web to increase their endurance against advancing enemies.
Place the baby’s spiders in strategic places. Make sure they are close enough to food sources and not far from their parent. Let them use the full potential of their ability to fight toxic bubbles.
……………………………SHOOTER……………………..FREEZER………………………BOUNCER………………………….
Shooter - Kills enemy by a direct shoot.
Freezer - Slows down enemy advance.
Bouncer - Pushing back enemy attack.
Zen Landscape Editor
A great game, relaxing and creative just like how it was promised. But there are some things that can be worked on to make it so much more amazing. For example, placing objects like bridges is really hard to get it where you want, but placing things like people is very smooth and easy. Trees are on sand like platform which kinda ruins the green of many islands. Most objects like the villages are red, but would be cool if you can customize the colors of the ships, people, and structures. Customized controls would be AMAZING, it allows everyone to have their own style. Finally, it is a bit hard to rotate the screen for me. M for mute does not work either.
– Real player with 1.0 hrs in game
This is sort of a non-working demo. Its to demonstrate the landscape editor for the game which is still being developed but God willing will be released soon. Hopefully this year. I’ve seen the demos and other information about the game, it is very good!
BUY THIS TO SUPPORT THE AUTHOR! ITS VERY GOOD!
– Real player with 0.3 hrs in game