WARTILE
Edit: I’ve won the game and it is pretty fun. The key factor to realize is that the archer is the most important character using the volley card. Once you get used to the game I really like the concept but it was challenging to mentally adjust to the different style of game (cool down vs turn based) coming from the turn based world. Using the slow down feature is essential until you get up to speed. On the higher levels it is absolutely critical to use the slow down feature to dodge tough opponents as them attack.
– Real player with 322.1 hrs in game
Read More: Best Board Game Strategy Games.
Tabletop quest for the Sagas
Wartile is a strategy game allowing the player to take command of a Norse warband on a quest to save their land from a mysterious plague. Developed by a very aptly named danish studio PlaywoodProject, the game plays as a miniature wargame. Each character in Wartile is represented by a wooden figurine, battling their way across adorably detailed dioramas. While the game had visibly limited resources to work with, the developers have fully committed what they had towards an idea of tabletop game brought to life. An idea, in my book, they firmly delivered upon.
– Real player with 17.5 hrs in game
Destroy It
“Destroy it” is like a developer test room with only one function: Ragdoll collision. Choose from two houses and a satellite to destroy, click and drag your mannequin, then realize the money spent was a waste. I’d consider this at risk of removal for being some sort of potential asset flip.
Lacking any sort of features or customization, the application opens to a menu with three structures to choose from. Once selected, the said structure spins wildly next to a limp dummy you’re intended to control. No on-screen instructions explain how to do this, but it’s not difficult to discover that the mouse serves to anchor and pull him into the building. There is no environment to speak of, just a large void atop an infinite plane. You can control the camera with WASD keys and rotate with the right mouse button. And that’s about it.
– Real player with 0.2 hrs in game
Read More: Best Board Game Casual Games.
Great game, besides the repetetive music and way to simple gameplay and bugs and only 3 very badly designed levels it was great. 11,5/10
– Real player with 0.1 hrs in game
Grim Town: Battle Tales
This game sucks :)
– Real player with 6.3 hrs in game
Read More: Best Board Game Casual Games.
It’s such a great game, but you need to know what to do with your cards. It’s too expensive for me. It should be F2P
– Real player with 3.0 hrs in game
Treasure Tile
Treasure Tile is a Diablo-like Loot-Action-RPG that combines deep character customization with engaging gameplay in a beautiful world.
Will you let the Island guide you to your true purpose, or will you fight against it?
Key Features
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Create Your Skills
Collect rare gems and use them to shape the skills how you want them! Experiment with powerful combinations and build your own perfect character. Maybe you will even find something unexpected?
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Hundreds of Items
Find powerful items and unique relics. Craft, upgrade and enhance your perfect build before taking on even more difficult challenges! There is always more to unlock!
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Explore the Island
Go on an epic adventure that will take you from a simple port to ancient ruins, dark dungeons, freezing mountaintops and much more - the answers are not always in plain sight! Procedurally generated for the most unique experience.
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A New Take on Real-Time Combat
Engage in fun, tactical combat where you can always see exactly what you are fighting! Be warned, however - it does not mean it will be easy.
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Endless Replayability
A plethora of new classes, skills, unique gems, challenges, quests, items and other artifacts that will keep you coming back for more!
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And Much Much More!
Co-op, leaderboards, modding, bosses, new dungeons and mechanics, unique drops, item sets and more, all in development!
Friendly advisory: Treasure Tile is still in its alpha stage. This means that we are constantly updating the game by adding new features and polishing current ones. Join our Discord to get the most up-to-date information on the game, talk to the developers, participate in various competitions and more!
Stay tuned!
The Chronicles of Quiver Dick
You had my attention with the crazy name, but when I saw myself on that store page screenshot I was sold!
(Haha, so in all seriousness, anyone reading this will probably assume I have a biased opinion, considering the developers decided to toss me in their game. Fuck that though! I’m gonna be honest as fuck!)
First off, let me say this is a very short game. Shorter than ‘MaP’ (Metal as Phuk) but that’s kind of the point. It’s a quick and comfy adventure. Flooded with dialogue that eminates some (sweet, sweet) low-brow humour. Sometimes it’s great, and sometimes it falls flat; which leaves you waiting to move on to the next joke. It’s kind of like SNL in a way.
– Real player with 7.3 hrs in game
UPDATE: I have changed my review to negative, which is unfortunate. The developer has been proven to be a deplorable human being, and one that cannot be trusted. Do not support them. The game was fun, sure, but I’m not supporting this person anymore.
I, too, hope they cast a substantially less racist version of Mel Gibson in the movie about MY life. Guess I’ll have to settle for an awesome cameo in this game. (Seriously!)
And, while I have a cameo, I won’t let it affect my review of the game. I played and beat this in a single setting (took about 3 hours) and laughed so hard my throat still hurts. The game’s humor is crass, and in your face often, but it never feels overstated, nor does it seem ham-fisted. The pacing is well done throughout, and when a joke seems like it might be wearing out its welcome, it ends.
– Real player with 4.0 hrs in game
Apollyon: River of Life
This is great game, a hidden gem, It draws you in with what seems on the surface to be a card / table strategy game, but soon reveals a rich fantasy story behind the events in the game. The game board has 16 mystical themes, but the “Theme” of the game is an intriguing mix of Cthulhu-like horror and seance-like summoning. It has elements of a choose-your-adventure but goes beyond that with the strategic selection of tokens influencing the outcomes. The game table itself is beautiful and card art captivating to say the least. After playing it for near 100 hours I have learned many techniques to stay alive, yet am constantly surprised by new invocations (stories). Exactly like a great novel, I can’t wait to find out what happens next.
– Real player with 107.7 hrs in game
If you enjoy struggling, suffering and the occult, then this game is for you. It is hard, you will die, you will struggle and you will lay awake in bed thinking on how to proceed.
But man, is it worth it.
– Real player with 32.4 hrs in game
Hand of Fate 2
Having not played the original, I didn’t know what to expect, but I have been pleasantly surprised. This game is equal parts choose your own adventure, collectible card game, tarot card game, The Price is Right prize game, and action RPG. And it all works together really well.
Each of the 20 or so scenarios will have an overarching story that is told through narration, text, and events occurring through randomly placed cards that the player traverses as a figurine. The player can select from their previously won cards before each scenario to choose the encounters, weapons/equipment, and fortunes they will face, in addition to cards unique to each scenario. Other cards and player companions will have their own stories that will be told over the course of many scenarios. The story itself is a meta game, as told by the narrator, known as the dealer. Your character plays the game of life and death against the dealer as the story unfolds.
– Real player with 121.0 hrs in game
_During your travels, you stumble upon somewhat unnecessary wall of text blocking your path. The scribble describes a sequel to a flawed game of age long forgotten. As you gaze through the text, you notice small ink marks both above and below it: “hrs on record”, “helpful” and “funny”. From the corner of your eyes you see a hooded figure to the left.
“You’re welcome to read it. But mind you, that’s just an opinion of mine,” a low humble voice echoes in your ears. The figure’s been watching you all this time._
– Real player with 98.7 hrs in game
Hand of Fate
What drew me towards this game was the aesthethics and atmosphere shown in the trailers, and I was not disappointed.
The game is presented as you, the protagonist, sitting across from the dealer, a mysterious hooded figure, to play game of cards.
Everything in the game has a representation as a playing card.
The playing field is a bunch of cards, laid out in small mazes.
Your equipment is made up of cards like weapons, helms, shields and a plethora of rings.
Your enemies are cards in 4 suites (dust, skulls, scales and plague), each of which is a theme (e.g. the card “2 of dust” is a pair of bandits).
– Real player with 64.2 hrs in game
I’m going to try and be as thorough as I can with this review. I’ve been playing the game since before it was released on steam. I think that now they’ve made it clear the game is almost finished I’m going to explain why this game is FAR from finished.
Let me start out by saying that I’m an old gamer, yeah an old guy still playing games. So, the definition of what was and what is now considered a ROGUE-like are two completely different animals. The old rogue-likes were fun games were you crawled a dungeon in search of treasure and weapons much like the new ones. After that the definition has changed. Old rogue-likes required you to use your wits to advance your character in such a way that you could accomplish your goals as long as you played your cards right “no pun intended”. The new rogue likes are a smorgasbord of take it up the proverbial gluteus without any way to counter/block/prepare or even chance your way out of a situation. This growing trend of masochistic (why people think it is) enjoyment has literally turned rogue like games that could have been great from games that lasted weeks, months, & years into ones that only last a few hours, days, or weeks. That’s if you’re willing to deal with them for that long.
– Real player with 42.0 hrs in game
School of Magic Prologue
Very interesting i like how magic/cards works
– Real player with 1.5 hrs in game
Hey Everyone, yeah i really liked the Artstyle of the Game. The Soundtrack is well executed. The Combination with the Skill / Spell Cards is pretty stunning. I played the Demo and want definitly see more, when the whole game is finished. People who are invested in Kill the Spire, will be entertained and others have a more easy way to get into that system with the Action RPG part.
Keep on the good Work developers,
sincerely
Rince
– Real player with 1.2 hrs in game