Draw Slasher
You know a game’s gonna be hard when you’re having a helluva time just making it through the Tutorial. Fortunately, Draw Slasher is one game whose novel mechanics you gradually get the hang of, and for a short while thereafter you might even fool yourself into believing you’re pretty good at it. Don’t get too cocky, though. Get your guard down for more than a second, and this game knows how to hand your arse back to you, in several more pieces than it started.
Even the so-called “Easy” mode will give you a run for your money, especially if your hand-eye coordination and reflexes are as dodgy as those of the person writing these words. But rest assured: persistence can pay off, and it’s in the personal rewards department (y’know, pride an' all that stuff) that Draw Slasher truly pays off. Almost every new enemy requires its own strategies to take ‘em down, e.g. attack ‘em only from behind, look for the chink in their armour, etc. Learning each of these strategies, then becoming increasingly competent at executing them, is enough to convince even the crappiest of gamers that they can make it one checkpoint further (and maybe, just maybe, get past that pesky boss once and for all).
– Real player with 4.5 hrs in game
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Sub-Par Mobile Game, Horrible PC Game.
While playing this game and achievement hunting it, I made up some key points to why this game isn’t really worth a purchase. The main point of mine is that the key mechanic, which is drawing with your mouse to make your character attack and jump, isn’t a good idea to be distributed to a computer-only market. Not only are the hitboxes for the draw mechanic incredibly off and don’t feel right, but the general concept doesn’t appeal to mouse-keyboard gaming, as I found it very hard to complete the story mode and challenge modes alike with this mechanic. Another point for this game being not as great would be the boss fights; I would completely understand if this was a budget issue, but the boss fights (and fights in general with the average enemies) aren’t engaging at all. No second phases, no gimmicks, nothing—the game’s story mode has nothing to offer in thrill and difficulty other than training you how to accurately draw lines with your mouse.
– Real player with 3.9 hrs in game
FEVER: FIGHT THE FEVER
I really enjoyed this game. It is fun and becomes fast paced as you play. I would recommend playing.
– Real player with 4.0 hrs in game
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Sucks. Crashed, and refused to close. Also, this game is vastly worse than it presents itself. You gotta click the viruses that spin and fly at you like missiles. And the anti bodies don’t do nearly enough, even upgrades. Over all, horrible game.
– Real player with 2.8 hrs in game