Inspired by several horror legends from Latin America, DeadFright’s storyline unfolds in the fictional town of ‘Ravenford’ where you will find yourself stranded and in need to survive a disastrous outbreak of living corpses. While you explore the small town you will be able to interact with the residents to find help and uncover the story behind the outbreak. In this action game, you will be able to fight with the creatures, or die trying thus becoming one of them playing in the reverse role, searching and killing residents.

Read More: Best Blood Survival Horror Games.

DeadFright on Steam

Tomato Way

Tomato Way

I don’t need to play it more than 0.1 hours in order to know that his is the best game I have ever played. Compared to games such as the Witcher 3 and Red Dead Redemption 2, this game holds no candle, it has great lore which is very understandable, great music which makes you emotional and exceptional graphics which sometimes deceive me for being something that has been filmed in real life. I honestly believe this is one of the better games released in 2016. The voice-acting is also great, not only is it only in boring old English, but also in French, and what I believe is Russian. This also has a fantastic way of playing it’s game, you can interact with other characters and items in ways I never imagined possible.

Real player with 14.7 hrs in game

Read More: Best Blood Psychological Horror Games.

You know that feeling that you get about 45 minutes after you eat too many magic mushrooms somewhere public, like a concert or a campsite or whatever, and you start getting that tingle in your spine that’s simultaneously completely alien and intimately familiar, and then the sinister realization begins to creep on you that you’re miles from home surrounded by people you don’t know?

If that feeling was a ghetto Ukrainian fps that costs as much as an energy drink and lasts about as long, this is what you would get. So if you’re into that, or you’re curious what would happen if the creator of Veggie Tales started making snuff films, then give this one a shot.

Real player with 8.6 hrs in game

Tomato Way on Steam

Tomato Way 2

Tomato Way 2

In this alternate reality, you will take control of Sgt. Malo; aka Padre(our protagonist) and fight through hoards of veggies gone bad and many other nightmare monsters. The Ogres almost decimated the mammal population when they have wiped out the mammals; are veggies next to be eliminated? Padre will Slide, Shoot, Kick and use augmentations to slice and dice like a mince-o-matic salad slicer, through mob after mob, along with unreal boss battles. Leave your enemies in a mass of gibs, and collect any silver dropped to power your augmentations and to hire allies to help you fight.

Real player with 7.6 hrs in game

Read More: Best Blood Singleplayer Games.

Remember years ago back when Adult Swim wasn’t complete garbage? Had Tomato Way been an animation instead of a video game, it would have fit right in with that rest of the old roster. It is trashy surrealism at it’s finest.

Unfortunately, as far as gameplay goes, there is a certain level of broken jankyness you can get away with in an FPS that just does not fly in a 3rd person hack and slash. Controls and combat are just too broken for me to recommend this game in good faith. I am still going to finish it, because I have become completely absorbed in the fucknuts bizarre world the developer has created. Anyone that can get me invested in the deep lore of goddamn slavic ronin vegetables clearly has talent, but this sequel is just to rusty too give a thumbs up to.

Real player with 2.6 hrs in game

Tomato Way 2 on Steam

Kill Spree®

Kill Spree®

Freerun with grounded yet fluid movement: fast-paced, midair movement, crouch jumping, shotgun jumping, bunny-hopping, zigzagging, ledge access and more.

Gun down enemies with proper recoil: control your crosshair and learn the unique recoil patterns with minimal spread to reduce randomness.

Go on a killing spree: kill anything that moves with timed, epic kill announcers.

Wondrous atmosphere: explore interactive maps, search for Easter eggs and find secrets.

Try the demo prototype to explore the immersive world of Kill Spree!

Kill Spree® on Steam

SHINRAI - Broken Beyond Despair

SHINRAI - Broken Beyond Despair

“What had transpired here tonight was a rather complex chain of events, but I was going to explain everything as best as I could… So that they, too, would be able to understand the tragic truth behind it all. “

-Raiko Shinpuku


SHINRAI ~ Broken Beyond Despair is a murder mystery visual novel and first in the SHINRAI series, as well as the first game developed by indie German video game developer “Gosatsu”, a duo consisting of core members Gospel and Natsu. As a visual novel, gameplay in SHINRAI ~ Broken Beyond Despair consists primarily of reading, with interactivity delegated to segments wherein the player is prompted to present evidence in order to prove or disprove character deductions. Through a series of just such segments, the player progressively pieces together the identity of an anonymous killer and reveals the truth behind an otherwise seemingly straightforward death.

Real player with 90.8 hrs in game

Shinrai provides a thrilling substitute for mystery fans, providing that itch of content when the well of other mystery titles dries up.

Despite a small team of about two people, Shinrai is a rare example of an indie mystery novel delivering a surprisingly good mystery. Shinrai isn’t without its flaws, but given its budget constraints, its a testament that a little passion can go a long way!

The game takes place at a secluded mountain resort, as a group of anime schoolmates convene for a Halloween party. Needless to say things go horribly wrong as murder and mayhem ensues. Piece together the clues, and discern who’s truly responsible, otherwise you may wrongly send an innocent character to jail!

Real player with 18.1 hrs in game

SHINRAI - Broken Beyond Despair on Steam

Wounded - The Beginning

Wounded - The Beginning

{After the 2.0 update}

Oh boy, there’s a lot to unpack here…

The controls have been fixed, it don’t feel like the player is having a spasm.

The bird puzzle at the sewers is gone which is great since you had no time to react.

I like the new weight puzzles but the pipe that’s holding the weights of the bags looks outta place and too bright.

The supermarket scene is still the worst part of the game with the AI moving to a number of specific spots and he changes his location every time YOU move, so trying not to get caught to get the achievement (that might still be broken) still require hours, and hours of bull.

Real player with 18.5 hrs in game

Using the Unity engine they did a good job with it. The sound and ambiance they NAILED IT. Unfortunately, I have to agree with Twotch here that I cannot recommend the game because of the gameplay itself. The use of triggers in certain parts led to multiple deaths. All you were doing is rinse and repeating on deaths until you could find the next trigger. Since the baddies have a simple pattern you’re not in any much threat once you follow the pattern. You can even stand by a wardrobe to hide in and as the baddie is entering the room they won’t notice you and if they do once you enter the wardrobe they won’t kill you. They’ll just walk away and go about their pattern. This just leads you to just follow the patterns so you can find the next trigger. That doesn’t make for fun gameplay and takes away from the enjoyment. I had one hilarious encounter where I could only trigger a single instance to remove screws out of door that had 4 of them in it.

Real player with 6.1 hrs in game

Wounded - The Beginning on Steam



Hope photojournalist well-paid for this…

Real player with 6.0 hrs in game

Playthrough here:

So I beat the game I’m not sure if the ending is supposed to be just a black screen, but that was kind of lame. The first blood achievement doesn’t seem to work nor does the beat the game achievement. I did get a cool “Kind” of ending when she killed me with 5 photos overall I think if everything worked better it’d be a really good game, but with how it is now it was still fun and it scared the heck out of me before I realized escaping her is a bit easy. Waiting for certain things to spawn and running to them in time can be a bit arduous though. Games a wee bit too long and RNG with the spawnings to keep beating the game only for it to glitch in the end with the black screen if that’s not supposed to happen. I had fun though so I’ll recommend.

Real player with 1.4 hrs in game

phoToq on Steam