MEMENTO
MEMENTO:
The girls of “Saint Cattleya High School” arrived on Future Island for a school excursion. This is a small Island scarred by a past war. In the middle of a still delightful natural garden setting lies the War Museum, where letters and other objects from the terrible events which occurred on this Island are on display. During a break, Miss Shizuru felt dizzy in the Museum and passed out! As she woke up, she found herself in the same place, but in an alternative world where relics of the past war are now petrifying monsters. How are you going to go back to your time, my dear Shizuru?
*– [Real player with 11.5 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
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Well I do much enjoyed with the journey but not the story, monster, and stuff. I mean its in the middle of war and so many trap but why the monster also from a plane or crane or something like a cube huge things which buried and ex-army. I agree with character even there is a little big than normal size but which I don't like is the story that's all. I didn't feels anything from this game. Oh and the HP is 5 and if you want to regen just going to the cross but it will healing when your HP is 1\. Also check point which is hard to find. You need to look a cross shape to save your progress but only if you remember so far that's good. Bad check point it's uncomfortable.
*– [Real player with 10.2 hrs in game](http://steamcommunity.com/profiles/76561198131414661)*
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![They Are Coming!](https://cdn.cloudflare.steamstatic.com/steam/apps/1736270/header.jpg "")
## They Are Coming!
The zombie virus emerged during World War II and it's up to you to make it spread around the world by controlling your horde of zombies in past, present, and future scenarios.
![](https://cdn.akamai.steamstatic.com/steam/apps/1736270/extras/Winter1.gif?t=1638375670)
With simple controls, lots of action, and strategy, resolve the conflicts of each scenario and continue advancing in this story that can lead to the end of the world as we know it.
![](https://cdn.akamai.steamstatic.com/steam/apps/1736270/extras/Fire1.gif?t=1638375670)
As you progress, unlock new special powers and face increasingly challenging enemies and environments. Try to beat your performance record at every stage and reach the top of the leaderboards.
![](https://cdn.akamai.steamstatic.com/steam/apps/1736270/extras/Push1.gif?t=1638375670)
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![Peekaboo Collection - 3 Tales of Horror](https://cdn.cloudflare.steamstatic.com/steam/apps/1273780/header.jpg "")
## Peekaboo Collection - 3 Tales of Horror
Update: Now rhat I have olayed all three tales, I can definitely say its worth the money. Every story is different as far as mechanics and, obviously, story line. They do not relate to one another.
Some are also longer than others, but all very fun to play.
I would suggest playing Balavour first, followed by Theater Unrest and then Solumcess. That is just based off of horror scale, Solumcess being the best out of the three… at least in my opinion.
Anyways, loved it. You'll probably enjoy it if your looking for some shorter games to play.
*– [Real player with 3.0 hrs in game](http://steamcommunity.com/profiles/76561198343600910)*
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Played the first two stories and to be honest it's a bit cheesy …
That does not mean it is bad, and maybe the last story is the best one(who knows).
But as far as I have played, well it's standard horror fare with the occasional jumpscare and running, fighting sequence. The story tries it's best tho(no complaints there).
For this price , give it a shot for 3 rather short games.
*– [Real player with 2.5 hrs in game](http://steamcommunity.com/profiles/76561197965193437)*
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![phoToq](https://cdn.cloudflare.steamstatic.com/steam/apps/1798970/header.jpg "")
## phoToq
Hope photojournalist well-paid for this…
*– [Real player with 6.0 hrs in game](http://steamcommunity.com/profiles/76561199059221369)*
Playthrough here: https://youtu.be/U6UmcL5aFnM
So I beat the game I'm not sure if the ending is supposed to be just a black screen, but that was kind of lame. The first blood achievement doesn't seem to work nor does the beat the game achievement. I did get a cool "Kind" of ending when she killed me with 5 photos overall I think if everything worked better it'd be a really good game, but with how it is now it was still fun and it scared the heck out of me before I realized escaping her is a bit easy. Waiting for certain things to spawn and running to them in time can be a bit arduous though. Games a wee bit too long and RNG with the spawnings to keep beating the game only for it to glitch in the end with the black screen if that's not supposed to happen. I had fun though so I'll recommend.
*– [Real player with 1.4 hrs in game](http://steamcommunity.com/profiles/76561198043918784)*
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![They Bleed Pixels](https://cdn.cloudflare.steamstatic.com/steam/apps/211260/header.jpg "")
## They Bleed Pixels
They Bleed Pixels - Satisfaction that comes at a price
If you check on Steam it actually comes at pretty low price. But obviously I was not talking about money. I was talking about time (which equals money) but let talk more about why I came to such a conclusion.
So if you have read my previous review you probably guessed that I like this game because it is a 2D platformer. And yes I like platformers and I was collecting them in the past when I had time to play any games. Naturally I came across this game and loved it at first sight. And why not? I watched the trailer and I saw fast paced action, lots of different moves and attacks. I loved this simplistic but beautiful art style. It also said it was inspired H.P Lovecraft which told me absolutely nothing at first but after searching online I know all I needed. Another thing that got me really excited was the number of achievements to unlock. And my friends know that I'm a achievement-junkie. But I should have read what those achievements are about. From the tags I new it wasn’t going to be easy and I was quite ready for that. So I grabbed my controller, fired up the game and focused on my TV screen…
*– [Real player with 43.7 hrs in game](http://steamcommunity.com/profiles/76561198051978405)*
**They Bleed Pixels is a challenging wall jump platformer, with a satisfying unique premise, quality combat and engaging mechanics.**
You control a presumably troubled student at the Lafcadio Academy for troubled girls. She stumbles across a magical book that makes you have wild dreams involving a few strangely horrific creatures, several bloody spikes, and an ever present number of saws. The book also has glowing bits and pages that not only are missing, but found inside said dreams. Take heed of any such events that occur in reality, as these are not normal behaviors for books or their pages.
*– [Real player with 34.0 hrs in game](http://steamcommunity.com/profiles/76561198066552374)*
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![Cave of Illusions](https://cdn.cloudflare.steamstatic.com/steam/apps/1177890/header.jpg "")
## Cave of Illusions
A very interesting and compelling game that drives you towards an unsettling reality hidden within a labyrinth of distorted perspectives.
I found the game to be thoroughly enjoyable; from Lesley's compulsive need to find the truth, coupled with her resolute and almost remorseful fury, to the wickedly playful nature of the realms' puzzles and games of hide and seek, this game offers a special brand of growing dread akin to a waking nightmare.
The storyline itself calls to mind older, almost Grimm Fairy Tale style fears. The sense of Wicked fair-folk and the rising dread of what it means to be "Missing." There is a very strong sense of dread and almost inescapability, like you're a mouse slowly creeping down the throat of a spiraling serpent.
*– [Real player with 4.7 hrs in game](http://steamcommunity.com/profiles/76561198312047441)*
This is a solid indie horror game that is rough around the edges but has enough creativity, love and original ideas put into it to be a cool and memorable experience.
The game's narrative does a very good job at framing the events in mystery and rational uncertainty, which I feel is often missing from supernatural fiction. This story is a lot about reality and perception of reality and the game doesn't slack at tackling this thematic point. The protagonist grapples with her understanding of events, past and present and it makes it more intriguing, spooky and satisfying. There is also just enough of grounding in reality, and the emotional layers enrich the substance of the game.
*– [Real player with 3.4 hrs in game](http://steamcommunity.com/profiles/76561197999279809)*
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![Shining Hotel: Lost in Nowhere](https://cdn.cloudflare.steamstatic.com/steam/apps/861190/header.jpg "")
## Shining Hotel: Lost in Nowhere
Since I've opted to thumb this game up, I should start this review with a highly emphatic disclaimer, namely:
DO NOT BUY THIS GAME AT FULL PRICE, UNDER ANY CIRCUMSTANCES. I bought it in a pack with another game for a smidgen under ten dollars, and it was still FAR TOO MUCH. This game is very, VERY short (twenty minutes, tops), and worth maybe two bucks at best. That said: I've never thumbed a game down purely on the basis of its price, and I'm not about to start here. You have, however, been warned. On with the review, then…
*– [Real player with 1.3 hrs in game](http://steamcommunity.com/profiles/76561198048974498)*
nice experience, good story.. but very bad gameplay!
what is horror to these developers? seriously, is this even scary?
it's more than a walking simulator!
I'm ok with the game length that everybody's complaining about, but it's not horror at all
it doesn't worth this amount of money..
I'm sorry, but this is the truth
*– [Real player with 0.9 hrs in game](http://steamcommunity.com/profiles/76561198318856266)*
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![Re.Surs](https://cdn.cloudflare.steamstatic.com/steam/apps/1603260/header.jpg "")
## Re.Surs
Cool game kind.
pros:
- great visual style. Very atmospheric and stylish levels.
- action battles as you need to use hero abilities in time.
- different weapons with which you can kill demons.
- different bosses, not very difficult though, it's okay.
- intricate strange plot.
- good jokes)
- good price.
- I liked the crazy dancing letters)))
cons:
- some bosses and fights pissed me off.
- some basics 2d scroller shooterics are not presented, but mechan yeah it's experimental.
*– [Real player with 6.8 hrs in game](http://steamcommunity.com/profiles/76561198119983553)*
Quite a cool game, of course not without drawbacks.
cool stuff:
1\. Lots of action, especially in the end. Almost Serious Sam sometimes, but you always have proper gun to destroy demons.
2\. Some bosses remind old good game console games.
3\. Surprisingly lots of stuff for indie game - several main characters, lots of guns, lots of demons
4\. Complex and interesting plot, but sometimes there is a feeling like watching Dune without reading book - very interesting, but understood nothing.
5\. One of plot twist in the middle reminded me half life, that was quite cool.
*– [Real player with 6.2 hrs in game](http://steamcommunity.com/profiles/76561198130473734)*
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![The Dark Pictures Anthology: Little Hope](https://cdn.cloudflare.steamstatic.com/steam/apps/1194630/header.jpg "")
## The Dark Pictures Anthology: Little Hope
### “Who put Bella in the Wych Elm?”
_~The unknown individual_
To be honest, I didn't really plan to write this review. I mean… what is there to say? It's the second game in **Supermassive**'s horror anthology (a series of short spooky stories told in "choose your own adventure" way with some **QTE** elements) and I already wrote detailed review of **Man of Medan** (which was the first one), so, like I said, what else is there to say? Surprisingly, it turned out that, even though the core mechanics here is almost identical to what we've seen in **Man of Medan**, the actual storytelling, the _structure_ of the game is pretty different and it does make it to feel… well... _different_. So… here goes.
*– [Real player with 52.1 hrs in game](http://steamcommunity.com/profiles/76561197981638563)*
**"Little Hope" is one of the few cinematic, story driven games that are better played with a friend than alone and this is why I bought it. Unfortunately Supermassive Games let us down once more. We tried it a dozen of times, but just like their previous title the online coop is full of glitches, infinite loading screens and corrupted save files that didn't let us finish the game. One year later they don't even bother solving the problems and patching the game. Two years later they haven't patched "Man of Medan" either. The single player is decent but nothing special. Cool story and atmosphere but definitely a step backward compared to "Man of Medan" as of the gameplay, decisions making and sceneries design. You can try couch coop though.**
*– [Real player with 12.3 hrs in game](http://steamcommunity.com/profiles/76561198260401907)*
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![Mists of Aiden](https://cdn.cloudflare.steamstatic.com/steam/apps/1239050/header.jpg "")
## Mists of Aiden
### A small horror gem
Mists of Aiden (formerly House On The Hill) is a true indie gem with a handful of good scares. I’m not fond of long-enough-for-a-cup-of-coffee-type of horror games because their fear factor is often reliant on cheap boogeyman tactics. I bought this one on Halloween sale since I wanted to have a snack before moving onto bigger meals that are more to my taste. I didn’t expect much from Mists of Aiden but I was positively surprised.
It manages to tap into every aspect needed to make a decent horror title from its great monster and level design to the impeccable execution. However, the description of the game is misleading as it’s quite linear and has little to no room for free exploration. With a rather weak ending, I’d say the story isn’t the forte here but the game is otherwise very enjoyable. More often than not, I felt anxious about the unnerving atmosphere and the monsters.
*– [Real player with 3.9 hrs in game](http://steamcommunity.com/profiles/76561199076541467)*
```
Curator page here-- [url] DaRevieweD #115 [/url] -- [i]New review every Weekend[/i]
```
### "…written. All. Over!"
https://steamcommunity.com/sharedfiles/filedetails/?id=2563237398
Here's The Thing:
You portray "The Thief" in cahoots with an over-the-earpiece accomplice, Franklin, in what seems to be your last of many robberies all for keeping your household afloat! The mark this time is a house whose owner has gone away and so is totally fair game. That is, it would have been had your partner scouted the place properly… Twists and turns are in store for you; guaranteeing that whatever trinket you do leave with will haunt you and that maybe life is the most priceless~
*– [Real player with 3.2 hrs in game](http://steamcommunity.com/profiles/76561198289502638)*
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