Bullet Runner

Bullet Runner

Fight your way through HORDES OF POWERFUL ENEMIES, who stop at nothing to shred you to pieces! Execute combat strategies with quick reflexes to take on the biggest of the baddies.

With a variety of enemies capable of unique game-changing abilities, you’ll have to observe and rethink your approach to show them who’s boss!

Use a wide variety of BIG FUCKING GUNS to take on the enemy your way! Customize your loadout with the guns you find throughout the levels to fine tune a playstyle of your liking.

From shotguns to plasma rifles, there’s a treat to be found for everyone.

Combine CRAZY MOVEMENT AND COMBAT MECHANICS to make your way through dangerous environments. Dodge, slide, swing and shoot your way to victory!

Master your toolkit and move around the arenas at high velocity, as standing still is not an option.


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Bullet Runner on Steam

Merry Glade

Merry Glade

“What has Bunny done? Why does everyone want to kill him? And why is Carrot so delicious?”

Well, seems that we have two main characters here! =P

This game isn’t really expensive - as I’m writing it’s discounted at 0,39€ - and it’s been all developed by one single guy, Russian I may guess since the only languages available in the main menu are Russian and English :P

Let’s start with the achievements - the whole game with its 76 little trophies takes about an hour to be completed, since all of them are related to the progression of the story and the ones that aren’t linked to it can be obtained just by touching all the mushrooms, dying in various ways and so on (yeah, lots of dark humour and blood xD).

Real player with 24.4 hrs in game


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Got a coupon for 50% off. Normally I ignore coupons for games because the vast majority of the time, they’re pretty stinky. I went ahead and bought this one, mainly because I have major nerve damage in my left wrist, and can only play games with one hand (I’m typing this review with one hand). This game is played exclusively with the mouse. I was sold.

Merry Glade is absolutely adorable and dark. Don’t be fooled by the cartoony appearance. Underneath the floppy ears and dancing mushrooms are buckets of blood, twisted enemies, and a wicked sense of humor. Gameplay is mostly about navigating puzzles to get to the carrot. Sometimes the carrot is surrounded by mines. Sometimes the carrot is a lie and will get you killed. Sometimes you’ll fight a bullet hell mini boss.

Real player with 1.9 hrs in game

Merry Glade on Steam

MEMENTO

MEMENTO

MEMENTO:




The girls of “Saint Cattleya High School” arrived on Future Island for a school excursion. This is a small Island scarred by a past war. In the middle of a still delightful natural garden setting lies the War Museum, where letters and other objects from the terrible events which occurred on this Island are on display. During a break, Miss Shizuru felt dizzy in the Museum and passed out! As she woke up, she found herself in the same place, but in an alternative world where relics of the past war are now petrifying monsters. How are you going to go back to your time, my dear Shizuru?


*– [Real player with 11.5 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*




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--- Well I do much enjoyed with the journey but not the story, monster, and stuff. I mean its in the middle of war and so many trap but why the monster also from a plane or crane or something like a cube huge things which buried and ex-army. I agree with character even there is a little big than normal size but which I don't like is the story that's all. I didn't feels anything from this game. Oh and the HP is 5 and if you want to regen just going to the cross but it will healing when your HP is 1\. Also check point which is hard to find. You need to look a cross shape to save your progress but only if you remember so far that's good. Bad check point it's uncomfortable. *– [Real player with 10.2 hrs in game](http://steamcommunity.com/profiles/76561198131414661)* --- ![APE OUT](https://cdn.cloudflare.steamstatic.com/steam/apps/447150/header.jpg "") ## APE OUT ### Smashing. Ape Out is an ultra-violent ‘top-down shooter’ developed by Gabe Cuzzillo, Bennet Foddy and Matt Boch. This game has been in development for years so it’s nice to see it finally launch. I went in with pretty high expectations and I think they’ve been well met so far. ### Positives: * The art is pretty interesting. I’m not sure I’d call it good in a traditional sense, but it certainly fits well/works well with the game. There are some pretty neat visual effects, but I don’t want to spoil them, so I won’t talk about them. The animations are simple and effective. *– [Real player with 11.5 hrs in game](http://steamcommunity.com/profiles/76561198043250032)* ### Jazzmonk Headaches. Restlessness. Chest tightness. Excessive sweating. Feeling constantly "on edge." Trembling or shaking. Insomnia. Irritability and violent outbursts. This is how I would diagnose someone of whom has been playing Ape Out. Granted, I wasn't very well at the time. **Ape Out, like most products of a creative process, might have been conceived accidentally, but it's fantastically considered in everything it does.** Playing subject 4, an Ape who wants out of captivity, it heavily evokes Hotline Miami in its top-down, split-second ultra-violence - but perhaps superficially so. *– [Real player with 10.0 hrs in game](http://steamcommunity.com/profiles/76561198027969562)* --- ![STRAFE: Gold Edition](https://cdn.cloudflare.steamstatic.com/steam/apps/442780/header.jpg "") ## STRAFE: Gold Edition **An Explanation of Poor User Reviews & Full Review** To be blunt, STRAFE made a mistake. Consumers are not obligated to do their _own_ research before purchasing a product (even though it's healthy practice to do so…) and therefore, when the product is not shown as immediately advertised, or not as expected, consumers have the entitlement and power to provide negative feedback. STRAFE is not a classic first person shooter. It is a rogue-lite shooter with randomly generated levels which arc and piece together into a complete narrative that is _inspired_ by classic first person shooters. And, as much as I loved Pixel Titan's marketing for this game, I don't believe it was made very clear from advertisement alone what this game really was, and it shows. *– [Real player with 29.4 hrs in game](http://steamcommunity.com/profiles/76561198019284156)* **Target Audience:** _Those Desperate for old style Doom FPS speed and don't care about variety_ **Summary:** Strafe feels like it was made by people who looked at the idea of an FPS game with roguelite elements through a pair of binoculars. On the surface, there's some basic concepts that are present and makes it feel like it's firmly in the genre. However, on closer inspection, you realize that the game is held together by tape. That's because while there's several mechanics that the game puts into place: many of them don't work well with one another. In fact, the whole game feels like it's missing an overall vision when it comes down to it. *– [Real player with 26.1 hrs in game](http://steamcommunity.com/profiles/76561198016432675)* --- ![Acid Trip](https://cdn.cloudflare.steamstatic.com/steam/apps/1792810/header.jpg "") ## Acid Trip #### Welcome to Acid Trip! **ACID TRIP** is a 2d top-down shooter you can play it with raw brutality, hard-boiled gunplay, and skull-crushing close combat and defeat bosses, zombies, and don't die from shredders, traps to make it more hellish and brutal. **it's like if doom was 2d.** ![](https://cdn.akamai.steamstatic.com/steam/apps/1792810/extras/done.gif?t=1638889165) **KILL**, destroy, fuck up zombies. Oh, and look good to your friends by smashing their scores on the leaderboards. ![](https://cdn.akamai.steamstatic.com/steam/apps/1792810/extras/yeasss2.gif?t=1638889165) #### STORY: You’ve come here for a reason. they are to friends working on new year eve so one of them put acid in **candy 🍬** and they took it without knowing so they took an overdose and the hungover started the game take place in their mind tripping and making them imagine they are in a zombie apocalypse and **If they die in there mind they die in the real world.** ![](https://cdn.akamai.steamstatic.com/steam/apps/1792810/extras/cutscen.gif?t=1638889165) #### KEY FEATURES: * **Back-Breaking , Challenging Gameplay** * **purchase Perks and upgrades to Kill, destroy, fuck up zombies more brutality!!!** * **Endless Possibilities and a variety of powerups** * **Fast-paced gameplay that will make the bones in your hands shatter!!!** * **Leaderboards to prove you're better than the rest of the world, or at least your friends!** * **Dodge, shoot, and destroy 8 challenging multi-form bosses** * **Intense sound design with gurgling zombies and all that shit!** * **Intense Musical Accompaniment** --- ![Sefir: Mafia Story](https://cdn.cloudflare.steamstatic.com/steam/apps/1561850/header.jpg "") ## Sefir: Mafia Story shameless ripoff of Hotline Miami even going far as to ripping sprites from Hotline Miami 2 on top of the mspaint looking original sprites. literally nearly unplayable with how awful the controls are and a story that can be summarized by saying "gang war." there is no joke or spoof to this game like Kavkaz it's something I would find on newgrounds when I was 8 *– [Real player with 1.8 hrs in game](http://steamcommunity.com/profiles/76561198269164239)* You can't be black. *– [Real player with 1.8 hrs in game](http://steamcommunity.com/profiles/76561198057116323)* ---