Alien Shooter TD
Rating: good (7/10)
Alien Shooter TD is a Tower Defence game based on the alien shooter action game. By building “towers” on pre-defined spots you defend the base by not letting aliens enter certain points.
Gameplay & Story: 6/10
The gameplay is somewhat restricted by giving you only certain points where you can build on, but you still have choices of different “towers”. These are a bit unusual for a tower defence game - you are basically setting up teams of marines, which as towers in other TD games shoot monster on approaching, but also need ammo and use different weapons. As an example - you have tactical squads that can either slow enemies down by freezing them or burn them over time with a flame thrower. When progressing further into the game, these marines do get multiple new weapons which gives you more possibilities for tactics - build tons of cheap marines or some few more expensive but better ones. The story is almost non-present here, just the usual stuff - defending the world against an alien invasion.
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I felt compelled to “100%” the game as much as possible (except for that last achievement), but I was really unsatisfied when playing the game. Towards the end of the game I would basically have it on in the background whilst doing something else.
Whilst it’s not an awful TD game, there are much more satisfying ones out there that you should play first, hence the thumbs-down.
You shoot lots of aliens, like in Alien Shooter 1 and 2.
I quite like the constant-upkeep-reloading mechanic.
If you want to see my video review about the game, here it is: https://youtu.be/ABwncnGRCfg
Alien Shooter is an isometric indie shooter game, where you have to shoot aliens and stop the invasion from a millitary complex.
One of the most enjoyable thing in the game, is the music. There are not too many tracks, but which they got is awesome. The sounds are not bad, but sadly there are not too many from them, so it can be annoying to listen to the same sounds.
What I definetly should mention about the game, is the gameplay. So, this is an isometric shooter, with different weapons, character upgrades and bonus equipments. These are fine, and also surprising to see, you can upgrade your character. What is even better, there are 2 of them, which have different advantages and disadvantages. Need to mention the difficulty settings, you can play the game on Easy, Medium or Hard. The game has one main mission in general, which contains 10 levels, however the two DLCs has 5-5 levels, one of the DLC adds 3 new monsters and one new music, too. The different monsters have different abilites and also, they can do more damages too. You think, this is not too much, which is right, but this was the first game for an indie developer team, so this is not a bad progress they get. The game itself is troublesome sometimes, because it can be boring after a short amount of time, also the game in general is not easy. I played through the game on Hard, and it was one of the hardest games I played. Also, the game really likes to make fun of the player, and usually it spawns enemies from nothing or behind it. You need to fight insane amount of enemies too, which can make crazy situations. What is even worse, the alien AI is like a moth, which attracted to a lamp and if you are behind a wall, the aliens are just hug that wall and roar at you. Because of these, I would say, this game is not a great to play, however I need to mention the challange factor. Even tho the game can do dirty, it is a challanging game, which if you playthrough, it will be satisfing… until you not see the ending, which is an outro and a High Score screen. One more thing is giving some plus to the gameplay, and this is the secrets. These can give you resources or early weapons, which can help you out too, Also, the weapons are cool, different and they have their own role.
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Charming little indie game from a small developer. I remember playing a disc copy of this game a good 13 or so years ago, picked it up on Steam for the nostalgia. The game is very simple without too much complexity in any realm, but has enough variety and action to deliver on what it promises.
The campaign has ten levels (essentially nine - the first one just involves entering the facility and learning game mechanics, no enemies). For an experienced player, it will take probably around 90-100 minutes. For anybody new to the franchise or unfamiliar with this kind of game, it will probably last a couple hours. The difficulty curve is very fair, and makes it much more satisfying when you reach that point of slaying giant hordes of aliens. The survival mode has more replayability, but in my opinion is too dependent on luck. A couple of the weapons are guaranteed drops from bosses that come at regular intervals, but about half of the weapons can only drop as random loot from killing enemies. Ammo, implants, armor, and gear all drop randomly as well. This is fine for the early part of the survival, but once you get to the armored enemies you won’t last long without speed implants or armor.
The Empire has fallen, what remains has become vile and corrupted, sacrificing to gods that should remain forgotten, they have awakened them and claimed unholy powers, however in their arrogance they have awakened something more, they have awakened you.
Shoot them with a variety of powerful weapons to reduce them to chunks
Cut and Bash them with your enchanted weapons to regain health and replenish their alt-fire ammo
Discover the secrets of this decaying world and become unstoppable
Move like the wrath of heaven and send them to hell
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Great game but needs a few things that might and might not make the game better but just before I say them it’s a great shooter I love the retro style I really wish most games that are being made could have an option or be set to retro automatically and you can’t change it
Multiplayer) any good game needs multiplayer
savegame option) I would really like to save my game (this might be added without me saying it)
ther is nothing else lol that’s all I can think of atm solid game
The absolute bare bones of an experience are here.
The shooting is alright. There are “power-up” weapons with limited ammo you pick up. They are okay, maybe even kinda cool. The movement feels slow, but that’s mostly an issue when you are running around cleared rooms etc. During combat it works.
As you clear rooms, more enemies start appearing. A bit too many actually. You can get into a situation where there is a horde after you and unless you get lucky with a weapon drop, you’re going to take a hit (because you can’t kill them fast enough and there is no way to kite them).
Cyborg Mechanic is a simulation game where you face challenges as surgeon / mechanic working on cyborgs, bionic people and augmented humans. You will diagnose, repair and improve your customers’ bodies, as well as develop you workshop and acquire new equipment. You will operate in the underground, gaining fame and money – but also avoiding cyber-raids by the authorities.
Augment your clients
Your job is to make your customers happy by solving their problems. It’s your way to fame and money. And of course it’s all you live for. Your task, as a cyber mechanic, is not only to diagnose problems, but also to introduce modifications and improvements to bodies, minds and shells. But be careful as any procedure can end in your client suffering pain, disability, death or something even worse…
Your clients works in the underground world – they are traffickers, bodyguards, soldiers, madmen addicted to implanting new cyberware, street samurais, mnemonics and more. Many of them have interesting stories to tell, but all of them want repairs or improvements. Job orders vary in their level of complexity and the equipment requires to complete the task. You don’t have to accept every client, but implanting augmentations is your way of life…
How’bout a russian mechanical arm from a decade ago. Maybe some wolverine-like claws of your own design. The most modern laser eyes are on offer. You also have high-end coprocessors. The list of implants requiring simple or very complex procedures increases with your skills, fame and resources. Over time, your clients' bodies, minds and shells won’t have any secrets for you…
Money is just a way to achieve your goal which is to create the best workshop in the city. What equipment will help you find more customers? Do you need to purchase a cardiopulmonary bypass (CPB) right now or is it better to invest in a state of the art amputation saw first? Laser soldering iron or surgical scalpel – tough choice? Posters, colourful LEDs or slot machines? Cause looks are also important!
You work as an outlaw - without any license, out of control and not worrying too much about a sterile environment in your workshop. The more famous you are, the more illegal implants branded by you appear on the streets, the more vigilant the cyber police will be. Be sure they will be looking for you. Maybe they’ll lock you up right away? Maybe you can bribe them? Or maybe they will ask you for a small favour, who knows!
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DOOMED is an indie FPS that is created in the infamous FPS Creator Engine, well a modded version. Having completed it in just over 2 hours (had to replay because one achievement glitched and I had to replay half of the game again,) I can say, and I can’t believe I’m actually going to type this, but it’s somewhat GOOD! Yes, a game made on the FPSC engine, is good! Having played through CRIMSON METAL that painful experience, I was very happy to see that DOOMED played soooo much better and was much more fun.
It’s bad. Why?
-it’s ugly, still performance is bad, often around 30-40 fps
-loading times are huge
-at about every 10th loading screen the game crashs
-steam overlay doesn’t work
-gunplay doesn’t feel good
-there is a strange bug that if you find ammo there is a chance (I estimate like 50% probability) that you actually get 0 bullets out of it, also the game doesn’t give you much ammo, which means before you pick up any, you should quick save, then pick it up and if the bug occurs, “quick load” (it’s not quick, I remember the loading times). This is so stupid
Aliens vs. Predator™
Aliens vs Predator (2010) is a first person shooter that introduces you to three seperate storylines involving a Human, a Predator, and an Alien. Overall the storylines are decent, while not nearly as difficult as I would have prefered. For example Nightmare Difficulty seems to simply increase the damage and accuracy of your opponents, but not necessarily making them difficult due to one shot mechanics available to Predator and Alien. Boss fights bring a interesting level of difficulty, but are still single meat shields with high health pools that you have to mow down while dodging mechanics and the occassional add. Overall scenary in the game is one of the highest pluses I will give, as the environements truely have the universes feel to them.
People say the game is mediocre, and perhaps that is justified. However, I feel the game is at least in the higher end of mediocre games, and can produce a lot of fun. At least for fans of the different creatures the game tried (and in my opinion, succeeded) to bring alive.
I am not in a position to review the multiplayer so consider this to be mainly a single player review.
People are usually concerned with the duration of gameplay, and what many have said is true, it’s short, with the marine campaign being the longest, Predator in the middle and the alien the shortest. It’s a shame, as I found that the alien was the most fun, then the predator, and lastly the marine. Though this is not to say that it isn’t fun to play the marine, it’s just the weakest of the species. All three species campaigns adding up to perhaps 12h, though I might be slow - spending a lot of time in the shadows as an alien, watching how the marines patrol, and cloaked as a predator, deciding which marine to pick off first.
Escape from the Lostmoon
When i was young, i wanted to add some guns to Mario game. That game exactly means ‘armed Mario’ who can shoot ‘n’ blow up enemies. Game is true indie and scripted, cartooned, programmed and released by single person. hence, i think some discrepancies in performance could be forgiven. So, enjoy that shoot and slash ‘em all space adventure!
Written for 1561’s Thoughts - Honest reviews, for busy people.
Escape from the Lostmoon is a rather buggy and confusing platformer. The main character easily gets stuck in objects or the floor, and everything looks poorly drawn. 2/10
Fight your way through HORDES OF POWERFUL ENEMIES, who stop at nothing to shred you to pieces! Execute combat strategies with quick reflexes to take on the biggest of the baddies.
With a variety of enemies capable of unique game-changing abilities, you’ll have to observe and rethink your approach to show them who’s boss!
Use a wide variety of BIG FUCKING GUNS to take on the enemy your way! Customize your loadout with the guns you find throughout the levels to fine tune a playstyle of your liking.
From shotguns to plasma rifles, there’s a treat to be found for everyone.
Combine CRAZY MOVEMENT AND COMBAT MECHANICS to make your way through dangerous environments. Dodge, slide, swing and shoot your way to victory!
Master your toolkit and move around the arenas at high velocity, as standing still is not an option.
Developed by Futurtech, Carnage Offering is a brutally enjoyable and intriguing surreal shooting experience. Diverse monsters, incredibly destructive and upgradeable weapons, fast-paced movement, and carefully tuned physics provide the arcade experience that forms the basis for intense first-person combat. The dark humor in the dialogues, the weapon management and the brutality of the fights make this game a new genre of FPS.
In 2527 in a dystopian world, Jake, an engineer and bounty hunter, travels to the far reaches of the universe through a wormhole. With the help of his friend Roy, Jake’s goal is to exterminate the replicator robots that threaten the Confederate planets.
Led by Roy, Jake has no choice but to accept the missions planned by the alliance and even do the dirty work.
Between missions, Jake comments on the orders in front of the holograms of his future enemies with disillusioned remarks.
Oh, by the way, did we tell you that there are weapons? Jake is not a fan of the small spoon. So players need to upgrade their equipment if they hope to defeat the entire menagerie they’re up against.
Players switch from pistols to Gatling guns and must adapt their equipment to the enemies of the moment.
There are 9 different weapons to unlock in this game:
Pistol, machine pistol, shotgun, magnum revolver, grenade launcher, assault rifle, double barrel shotgun, rocket launcher, Gatling gun.
The only way is to pay in dollars. To do this, you have to kill monsters and complete your bounty hunter missions.
You can also buy ammunition and sell it or find it on enemies.
Each weapon has specific upgrades that cost a lot of money.
For example: a fragmentation grenade for the grenade launcher, nuclear missiles for the rocket launcher or a laser gun for the Gatling gun.
You will discover that there is an audio and text description for each weapon. You will learn more about the manufacture and origin of these weapons.
Moving from a medieval city to a zombie-infested town, Jake travels to the far reaches of the universe to reach his goal.
All levels are completely different and take players on a journey for better or worse.