Survival: Zombies aHead
It’s a fun little game to pass the time, definitely worth the price.
Read More: Best Blood Zombies Games.
Cool game inspired by Fruit ninja. Cool to spend the time.
tl;dr: Great concept for a game, but this is no where near complete and certainly not worth the asking price of $10. Avoid.
I picked up this game after seeing it on the front page of Steam. I looked into it and loved the pixel art and dark concept. It seemed like fun. I wasn’t really sure about the price, but I was bored and looking for an interesting game. After going through the short intro, I was pumped for the game. Then the game started. I was lost. Nothing but a screen of text explaining the times to go on. I explored a little and found large areas of nothingness. Finally stumbling on a room I could do something in, I quickly picked up on the 3-4 medicore puzzles this game has to offer. A combination of finding clues and lots of trial and error. The clues did not work as intended for 2 of the puzzles. It’s either a bug or crap game design. After some more blind clicking without direction, the game ends. Apparently, there’s going to be a second act. This was the first act? Um, usually games are divided into acts because the content is too vast to complete in a given timeframe. I feel like this is a buggy version of 5% of a real game. I’m pissed. I requested a refund, but was denied as I had “played” more than 2 hrs. Realistically, I played for about an hour, and then minimized it to look up what the heck was going on with this game for a few hours; because, suprise, there’s no pause “feature”. Press Esc by reflex to bring up some sort of menu? You just quit your game. Terrible design. Don’t waste your time or money on this one.
Read More: Best Blood Survival Horror Games.
Note: This review is a work in progress, this review will be updated when the update for Act 2 comes out.
This game was reviewed using a code sent by the developer.
Outpost 13 struck me as a very interesting concept for a game. You can choose from three different characters: Graham, Fen and Dr. Meow Meow Jones. The game’s description say’s Fen is the main character, but in the end there’s no difference.
The story is something straight out of late 80’s or early 90’s Sci-Fi flick. You play as the crews dog. The story takes place on an ice planet. You find out there’s something special about you and the team wants to conduct experiments, but you can’t let that happen. So it’s up to you to kill the entire crew as a mysterious being guides you and helps you to escape the Outpost.
Sam & Max Hit the Road
It’s Sam & Max’s first Adventure made for MS-DOS/Windows 3.1/95/98 PCs & is considered one of the best Inventory Adventure games created. Sam & Max Hit the Road is based on a 1989 Comic Adventure of the Freelance Police called: “Sam & Max On the Road”. The Sam & Max Franchise had a Cartoon Series that used to air on Fox Kids from 1997-1998 on the Fox Network Channels. Sam & Max are Dog & Bunny who operate as a Freelance Police Force.
In this adventure, Sam & Max have been tasked by the Commissioner to locate a Bigfoot that’s gone missing from a local carnival, but along the way, they run into all sorts of Zany things that makes the game feel & look fun leading into an ending that makes complete sense of the situation or not at all.
Read More: Best Blood 1990's Games.
This was a surprise find for me.
I was looking for a different sort of game, one that hadn’t been over-recommended by Steam’s algorithm– and by almost impossible chance I stumbled on this. Not only did I get the sense that this was a very old game, but by reading its initial release was back in 1993– and by staring at its graphics– I immediately understood.
This game is a classic. (Unquestionably).
And Sam & Max are a familiar pair. I’ve heard of them but have never formally introduced myself to their video game counterparts.
Disney•Pixar Finding Nemo
This game is OK if you’re buying this for a child as an educational game, though the movie it is based on is fairly old at this point. Unfortunately for me, the nostalgia does not outweigh the painfully childish gameplay experience. Don’t buy unless you’re DESPERATE for the slightest sense of nostalgia, or buying for a child. That’s the only reason I bought this game anyway, the nostalgia. I sincerely doubt this game was £7 when I bought it.
GRAPHICS - ★ ★ ☆ ☆ ☆
Cutscenes shows original movie-scenes - VERY NICE!
The game itself on the other hand looks really ugly. No real animations and everything looks kind of pixelated. It’s not the ugliest experience of a Pixar Game but you will not enjoy the Graphic.
MUSIC - ★ ★ ★ ★ ☆
Original Soundtrack! Very good like it was back than.
STORY - ★ ★ ★ ☆ ☆
You’re playing the original Story of ‘‘Finding Nemo’’. Story is tolded via little Cutscenes which are real Movie-Scenes - Very Nice!. But the Campaign only take one hour and is only a summarized version of the movie. Still - the nostalgia for the story is the biggest +Point for this game.
The first time I played this game, I said to myself, “What the hell is that music?”. The main soundtrack of the game is a heavy metal low-fidelity music that sounded like crap. But don’t press the exit button just yet. Wait until you click on the characters and read their dialogues. It will really crack you up.
The game’s primary saving grace were the characters in this game because they were so funny and witty. There are no sounds when they speak though, it is only text-based. There are tons of jokes here with a lot of pop culture and movie references.
TL;DR Traditional comedy/horror point & click, with a great sense of humour and decent puzzles. If you don’t mind a bit of cartoonish gore and some crude jokes in your adventure games, it should provide you around 3 hours of solid fun.
Metal Dead first came out at 2011, as the very low budget brain child of the two aussie developers behind Walk Thru Walls Studios. Despite its very basic art style, the low-fi music, the lack of voice acting, the short playtime and some minor (non game-breaking) bugs here and there, it completely embraces its crazy humour and oddball set of characters and ends up managing to both charm and entertain.
I like it!
It needs a bit of trimming. Well, more than “a bit”. But I have faith in the developer to get there.
Ehhh, if you want a polished game with no bugs or weird game mechanics, then say NO this, at least right now on launch day, June 23, 2017.
If you enjoy a good puzzle game, and realize that half the battle of this game will be working with very rough game design, then this game might be worth the price tag.
It’s rough people, and the developer states himself that this is his first game. It shows, but I believe if he keeps updating this game and listening to feedback from customers, it can be a really cool little game. I love the idea and concept of it.
This is art. The kind of art where bullets fly all around and blood spatters paint the concrete floor. Awesome soundtrack too, Already hoping for a sequel, This is a true hidden gem. 10/10
This game is poorly optimized. The aiming system is jank. The sound clips in and out. The soundtrack is ok at best. Some levels have a habit of spawning enemies on top of you. The physics are a joke. The levels are varied and have some nuance to them but are largely just shoot the dudes until the round ends. Despite all this, Mr. Fast is still an enjoyable experience if your expectations are low going in. I have no idea where I am or where I’m going, all I know is I must kill. Slowpokes need not apply.
The Dark Inside Me
This is indeed a very unique psychological horror game just as what the creator has claimed! Although I usually avoid horror games, this game main thing isn’t jump scares, the atmosphere will keep you on the edge of your seat. The story starts with a nameless man who doesn’t remember what brought him to a suspicious looking hospital which he needs to break out of it without letting the police notice him. Later on, when he is out, he witnessed a scene which will take us to a flashback to the infamous Auschwitz camp we all know the sad history behind its walls. I don’t want to spoil the role of our main character there but after the flashback he’ll get a lead from someone which will require him to drive quickly to his new destination but sadly, he walked into the demon’s pit. The twist ending of this chapter made me wonder about many things. Who is that? Why this is happening?
I have to be honest here, I enjoyed this game, but whether or not I can recommend it is reliant on a fair number of caveats.
First off is the content: This game was designed to be fairly graphic in it’s content. Blood, gore, nazi death camps, different types of sexual activites, piles of naked dead bodies, it’s all here. I like over the top graphic stuff in my games, but if you don’t then I would recommend you stay far away.
Second is the gameplay itself: It’s a point and click adventure game, and the gameplay is a bit rough, though the developer (one man team) is open with his community and seems willing to listen to ideas on how to improve future games. That being said, you will still run into cases of not realizing an item is available to pick up because of how well it blends into the environment, or clicking on the wrong part of the screen and something not working (a lamp you can only interact with at a certain camera angle, a nightstand that you have to click the correct part of it to solve a puzzle, having to use a key on a lock instead of the door itself), or issues where the game simply isn’t descriptive enough (the items have no descriptions, and you aren’t told why something doesn’t work, even if in the real world, it probably would). Still, these issues don’t crop up too much, and if they slow you down, the forums are here to help you.
A short and touching point and click game, involving difficult topics including mental health and child abuse. The pacing is spot on. Puzzles are fun and occasionally challenging without ever being too hard. The story kept me intrigued throughout. The art style is gorgeous, and I also really enjoyed the music tracks. This game shines through beauty, effective simplicity, and great storytelling through a combination of exploration, action scenes, and cut scenes, with an occasional jump scare thrown in. If you enjoyed Fran Bow, you’ll likely enjoy this too.
The first chapter is about 40-50 minutes long with no prior knowledge, including a few optional achievements, so at this point, it’s a little hard for me to evaluate the game based on this relatively short introduction. The game gave me some Fran Bow vibes, although the similarities are mostly on the surface level; in this point&click adventure, you play as a young girl that goes through some psychological trauma when exploring surreal environments, while the story seems to be pushing into a different direction. That being said, the narrative managed to hook my interest, I want to see where it goes from here and what happens to the main character which I find very compelling. For some reason, I just really like disturbing adventure games, and this one does not waste any time to let you know that this game is not made for kids.
A Wolf in Autumn
(versión en español a continuación)
Is this… a proper menu? In David’s games?
This is it. I’m done. Whatever I could say afterwards would be pointless.
A Wolf in Autumn is about a girl locked down in a shed. The first puzzle is quite simple, but what I liked the most was the fact that there’s not just one way to solve it. And the ones who follow may have another solution as well…
While other David’s games puzzles are easy to solve (or almost nonexistent) this change is, I can tell, for the best (even I got stuck once).
David Szymanski is renowned for using sublime visuals alongside thought provoking gameplay and A Wolf in Autumn is another incredible journey I’d strongly recommend to fans of Szymanski’s work & if you’ve never experienced his work you seriously need to because he is an exceptional Indie game developer
Before I get into the review for A Wolf in Autumn be aware it does contain Adult themes and the voice acting by Julie Hoverson is incredibly effective so be prepared for that!! There is no save feature as advised at the introduction since it is a short 1 hour puzzle experience