You have come from outer space to the destroyed Earth. You are a person from the past in a harsh and inhospitable world… The IRON WORLD. Can you survive?
Your cool car
Driving your personal car in events on the global map. Always transport your stuff in the trunk. Shoot enemies with a turret or crush them.
Explore the world
Before you is a big ruined world. You are free to go wherever you want. Mountains, wasteland, towns and farms. Realistic layout of houses and attention to the interior. What is waiting for you around the corner? Create your own adventure.
Dynamic and bloody battles. Move, use shelters, arrange ambushes, use power-ups to survive and defeat outnumbered enemies.
The enemies will seem smart to you. They will find you by the noise and look for you if you have disappeared. Be sure, they will find you and surprise you.
Dynamic field of vision
You will not know who is in the house until you go inside. A sense of uncertainty and danger around every corner.
Carefully recreated atmosphere of the apocalypse and devastation. A large number of details on the locations. The original hand-drawn style of graphics.
Collect resources in houses, berries and mushrooms growing in the world. Create food, ammunition and power-ups from them. Good nutrition is the key to success.
Characters and humor
Meet colorful NPCs in cutscenes, dialogues and quests. We tried to make the characters bright, not devoid of black humor and sarcasm.
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Alien Shooter TD
Rating: good (7/10)
Alien Shooter TD is a Tower Defence game based on the alien shooter action game. By building “towers” on pre-defined spots you defend the base by not letting aliens enter certain points.
Gameplay & Story: 6/10
The gameplay is somewhat restricted by giving you only certain points where you can build on, but you still have choices of different “towers”. These are a bit unusual for a tower defence game - you are basically setting up teams of marines, which as towers in other TD games shoot monster on approaching, but also need ammo and use different weapons. As an example - you have tactical squads that can either slow enemies down by freezing them or burn them over time with a flame thrower. When progressing further into the game, these marines do get multiple new weapons which gives you more possibilities for tactics - build tons of cheap marines or some few more expensive but better ones. The story is almost non-present here, just the usual stuff - defending the world against an alien invasion.
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I felt compelled to “100%” the game as much as possible (except for that last achievement), but I was really unsatisfied when playing the game. Towards the end of the game I would basically have it on in the background whilst doing something else.
Whilst it’s not an awful TD game, there are much more satisfying ones out there that you should play first, hence the thumbs-down.
You shoot lots of aliens, like in Alien Shooter 1 and 2.
I quite like the constant-upkeep-reloading mechanic.
Beyond a Total Loss
Just finished the the game and really enjoyed it, there are many details and a lot of effort was put into it. It was a great old school adventure with some interesting twists and funny dialogues. If you are not sure, there is a demo.
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Beyond a Total Loss is good.
It’s about what you’d expect it to be based on the visuals, and is more or less what I love about indie games.
A quirky story about a man who ends up going through a series of unfortunate events.
If this was the first game this developer ever made, maybe I would be less critical, but since they already made Alien Shooter game 4 years before, then they had the time to fix all the issues, since it is basically the same game with different textures.
The AI is simply brain-dead. They only know how to go in the direction of the player, there is no actual pathfinding, so they get stuck trying to pass through a wall while there is a door right next to them. They also often get stuck on terrain and just spin in place. Any game programmer should be able to implement basic A* pathfinding in a 2D game in a few days, not to mention 4 years.
I get that it’s an outbreak of the walking dead but who in their right mind created all these giant zombie tanks with arm mounted seeking rocket launchers?? Why would somebody think that was a good idea!? Zombie shooter is a retro topdown isometric shooter with the graphics being very reminiscent of the old fallout games. It features simple RPG system and hordes of the walking dead for you to splatter with the games varied weapons. It doesn’t talk too long to run through the game but the action is fast and bloody while it lasts.
Alien Shooter 2: Reloaded
Update: It’s worth mentioning that this game no longer works for me. This might be a Windows 10 issue. I don’t know, but be careful. c:
How come no one told me this game existed?
Alien Shooter 2: Reloaded is a masterfully crafted horde-style action game with RPG elements (what a mouthful) that’s all about running backwards and shooting. Shooting what, you totally didn’t ask because it’s in the title? Eeeeeveeeerythiiiiiiiing.
Horde games usually struggle with enemy balance and keeping those enemies interesting. And RPG games usually struggle with balancing an effort-to-reward ratio that makes players feel accomplished and powerful without stressing them out too much or taking too much time.
What can i say about alien shooter? Its amazing.
Zombie shooter is an overhead action/shooter/rpg?? game that delivers nicely.
An alien treath has arrived to earth and is decimating the population. Your mission is to find how did they arrived and to destroy them. Could say more, but thats about right for the story (and i wouldnt like to give spoilers).
Anyways, a description of some aspects of the game.
Variety of enemies. Unlike many “Horde” games, this one has quite a decent number of enemies. The combination of the different classes of the enemies in the screen makes the game actually decently hard. Not to mention, i have never seen a game with so many enemies at the same time.