MotoGP™13
ok so, i have played half of my moto 3 career into this game and where do i start, this game is great. obviously not in the level of some previous moto GP games, i have seem a few bugs here and there. being graphical bugs or even gameplay bugs that screwed me up in some races, at least they felt like glitches but anyway. i will start touching the point that most people look at when choosing a game.
Graphics - they are not impressive, is a 3 - 4 year old game so you cant really expect much from the graphics yet i dont find them bad, even on lower resolutions such as 720p or even lower (800X600 stuff, yes i have run the game on a lower resolution to be able to judge this) the game looks pretty playable.
– Real player with 68.3 hrs in game
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Pros:
-Good Semi-Simulator
-Good Graphics
-Challenging
-Inclusion of Moto3 and Moto2 gives this game a much easier learning curve
-AI are actually good at avoiding you, unlike some sims
-Lowsiding, highsiding, skidding all feels appropiate and can be hard to recover from
-Difficulty levels actually make sense. Easy is easy and Realistic is just that. Realistic AI laptimes are actually faster than real life to match a player’s ability to do so.
Cons:
-Sound feels a little dated
-Limited helmet choices and they are all very similiar.
– Real player with 54.3 hrs in game
Rockin' Road
Rockin' Road is our love letter to Road Rash, FlatOut and other cool arcade racing games.
Our game currently has:
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Heap of outfits, pile of melee weapons and a cart of bike parts.
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Racing the airplane.
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Bonuses for reckless, stylish and poor driving.
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Dirt effects on the bikes.
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Intertwined tracks, each with its own tricks and quirks.
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Funky art-style.
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Hidden secrets on each track.
Read More: Best Bikes Indie Games.