Trials® Rising
Long story short: This is an AWESOME Trials game, but one slightly marred by its flimsy online components and the occasional weird design decision.
THE POSITIVE
The tracks are fun, start off easy and get really difficult, and look gorgeous to boot. The gameplay is ~perfect, like it was in Evolution and Fusion. (Thank god they dropped Fusion’s FMX stuff, though.) There’s also a ton of content, and the difficulty level rises way more sensibly than before; even new players are unlikely to suddenly hit a snag and get their career and fun ruined too soon.
– Real player with 614.0 hrs in game
Read More: Best Bikes Racing Games.
There are a lot of negative reviews left for this game. most of which i understand why. So many people have been complaining about the game being a ‘grind fest’ to unlock more tracks. now whilst there are a lot of tracks ive never had to play the same track over and over just to unlock stuff. I have however, occasionally had to grind a couple contracts to level up and get more tracks but i never felt like it was excessive. there are a lot of easy and medium tracks and it can feel a bit slow paced when you first start. but if you put the time in you’ll be rewarded with those classic extreme tracks we all love so much. if youre a new player then chances are youll never have to grind as youll be learning as you go. but for returning players you may feel its a little slow at first as youre grinding tracks that are far too easy for you. as for the stadium tracks. many many players seem to dislike them, however ive always found them rather enjoyable. short tracks that involve mostly accelerating and braking as opposed to lots of tricky jumps. youll mostly just be trying to hit the optimum line like any other tracks but its much shorter. i found them a fun switch up from the usual tracks. although some of them are a little annoying and require small amounts of luck to get the higher medals (im looking at you bali stadium tracks) the majority were quite enjoyable to play. HOWEVER a very big and extremely irritating mechanic, is that you cannot view anyones replay on the stadium tracks. why? no clue! but you cant view them. not even your own. you also cant race against them. this makes the leaderboards a record of achievements and not much else. this makes learning the optimum line more tricky but equally more rewarding. Now onto the skill games. oh boy.. how i dread the skill games. the majority of them are mostly fine but i have some bones to pick with a few. lets start with bomb bouncer. one of the first ones you unlock. the skill game requires you to throw your player into bombs and land into them, trying to fly as far across as you can. and its fun! when it actually works. see the player has a tendency to glitch into the ground like its a giant quicksand pit ready to absorb your player. sometimes you can land into a bomb directly yet your arm will still morph into the ground and thats it, game over. its extremely frustrating. the new loose screw now has safe zones rather than a metre that you get before the tire falls off. now if you touch the front wheel down and you arent in a safe zone, BOOM your front tire explodes and game over. im not sure how i feel about this one but i know im bad at it and its frustrating to play. now a general issue with the skill games is that about 70% of the time when you restart the skill game (pressing the back button) all the HUD overlay that tells you things like time, distance etc etc just vanish. my going theory is that these bars get shy when it comes to skill games and retreat to the depths of game code and take a lot of prodding to convince to show themselves again. This again isnt a massive issue but its mildly irritating. Now the real annoyance when it comes to skill games.. let me first explain, when you play any trials track or stadium track etc etc restarting before you finish always skipped that 3 second countdown it does before your first run of the track right? well im not sure if its new to rising or not but when you cross the finish line, if you press restart itll save ur time and progress hence any new pb will be locked and saved, yet it will still skip that 3 second countdown. its great! and its so much more enjoyable to play. however they for whatever reason decided not to include this feature for the skill games. and if you crash, explode or otherwise fail or fault the skill games, and THEN try to press restart, youll have to endure that 3 second countdown again. which sounds petty to complain about but when you grind them for over an hour 3 seconds adds up quickly. and for ones like hill climb or loose screw you obviously always want to try to save yourself when you nearly fail, causing this issue to become even more annoying.
– Real player with 470.6 hrs in game
MotoGP™13
ok so, i have played half of my moto 3 career into this game and where do i start, this game is great. obviously not in the level of some previous moto GP games, i have seem a few bugs here and there. being graphical bugs or even gameplay bugs that screwed me up in some races, at least they felt like glitches but anyway. i will start touching the point that most people look at when choosing a game.
Graphics - they are not impressive, is a 3 - 4 year old game so you cant really expect much from the graphics yet i dont find them bad, even on lower resolutions such as 720p or even lower (800X600 stuff, yes i have run the game on a lower resolution to be able to judge this) the game looks pretty playable.
– Real player with 68.3 hrs in game
Read More: Best Bikes Racing Games.
Pros:
-Good Semi-Simulator
-Good Graphics
-Challenging
-Inclusion of Moto3 and Moto2 gives this game a much easier learning curve
-AI are actually good at avoiding you, unlike some sims
-Lowsiding, highsiding, skidding all feels appropiate and can be hard to recover from
-Difficulty levels actually make sense. Easy is easy and Realistic is just that. Realistic AI laptimes are actually faster than real life to match a player’s ability to do so.
Cons:
-Sound feels a little dated
-Limited helmet choices and they are all very similiar.
– Real player with 54.3 hrs in game
MotoGP™14
My bike sim experience includes SBK 2011, SBK Generations, Motogp 13, and now Motogp 14. All are Milestone titles. The SBK series was extremely well polished, great sims, included lots of features, and I enjoyed them thoroughly. The Motogp series, OTOH, has been a bit of a disappointment.
Motogp 13 doesn’t include SBK standard features such as telemetry data and ghost in time attack mode. Motogp 14 is more of the same. Also, in the SBK series, you had to be extremely careful not to go off track because you’d lose traction if you were on the throttle or brake in anything but an upright position. In Motogp 13, you can pin the throttle while fully leaned over off-track and you’d never have to worry about losing traction. Motogp 14 is more of the same.
– Real player with 140.2 hrs in game
Read More: Best Bikes Racing Games.
The game is good some glitches like always in all games but its not like unplayable the control is weird at beggining cause is a sim game not a arcade at all if u expect get on the ducati and ride like trinity in Matrix u wont be able by a time, cause u can do it even faster than her but u must know how to. if u want a bike multiplayer ammm the multiplayer manager is like very bad i have been playing this from 13 and i dnt have a single friend since then i mean i have find another guys racing there hope they remember me as i do lol but theres no voice, there is no friend list in game, so u cant send invites at all u must add the guy or girl incredibly i have found at least 4 female gamer names in this game anyway well at least something not so bad in the multiplayer anyway but i let the best part for the end in order to play online u must register in a aditional server list and verify u are a human and stuff like that if u read this Milestone people do something about it u know ur product is good but u are not doing it easy and that my friends is necesary cause if i wanna race when i get home from the job last thing i wanna do is fight your game in order to enjoy a good race cause u already know u must invert some time in the game for start to have fun i have to invert time in gameplay and also learning ur weird online system Milestone keep on eye on that “#$% in other stuff something is very nice is a feature called beat the champions or something like that is very very fun cause is like an scenario in fifa u must beat an opponent or severeal in cetanly part of a race based on true moto gp races that ones are very fun and epic if u are like moto gp fan. The game 4 be played like a maniac in single player is very fun and addictive if u like bikes for real cause if u expect turn the bike like a pro in the first 4 hours of game go and find something else, the multiplayer must be adictive too and very competitive if it was more easy to get something from it its a good game but this series still need some work.
– Real player with 134.9 hrs in game
Ride 2
Ride 2 is currently the only half decent motorbike racing game on the market and it is good, but… it needs a LOT of work to bring it up to the standards of modern car racing games.
Note that some things may appear on both lists due to varing factors
Things I like about Ride 2
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Physics - mostly these are good. Bikes mostly feel like they should and act as they should (I ride a real sportsbike)
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Bike selection - mostly this is also good, there are many bikes to chose from and race
– Real player with 173.5 hrs in game
I’m a little confused about this one, but i finally made up my mind. I like this game, and I will continue to play it. However, and this is a big however. There is a few downside to this.
Let’s start on gameplay. Gameplay is rather okay, not great not bad either. Handling and turning feels very slow, especially on transitions like a chicane, it looks like the rider is very lazy while racing and just don’t want to move his butt fast enough. Physics felt good overall, I play on pro physics with little assist of anti-wheelie and traction control. The slow turning of the bike could be fixed with setting the suspension. But if you decide NOT to upgrade your suspension then you will have a hard time controlling your bike in and out of a corner. And also this game is all about precise controls, meaning if you use a keyboard you will have a hard time. A very very hard time. Oh also there is a game mode called “Pairs Race” in which you and a bot racing as a team. To win this you need points for you and your little bot friend, it’s all sound cool and all until you realize the bot is barely catching up with you and often times you only won 2nd even though you finish 1st. My preferable solution is to take down as many enemy AI on the front.
– Real player with 166.1 hrs in game
MotoGP™15
Being a motogp fan from day dot. The motogp series has always been worth a look at least. This version of motogp is one of the best so far over all.
Sure there are the odd niggle here and there , but i don’t think I have ever played a perfect p.c game.
Considering motorcycling is not as main stream as car racing , no big company has reallly tackled motorbikes and racing to make a truly awsome masterpiece like grand turismo did etc. … there was tourist trophy on Play station 2 but that was years ago and that game didn’t have enough bikes really.
– Real player with 231.0 hrs in game
i crashed too much in this game, need to get used to the physics (RIDE + GP13 mix).
marquez; “with 2014 bike, I create that slide. Now the problem is that the bike creates the slide, and I try to avoid it”
in my case, in GP14 i create that slide/skid into the corner, but now GP15 bike creates that slide then i crash, lol
i still prefer GP14’s physics, but yeah its a good game overall…
pros :
- better graphics, effects, so on. but color is kind of strange in shadow (assen starting grid), & in the rain
– Real player with 171.6 hrs in game
MotoGP™17
I feel this is a pretty good game overall. Handling physics are about what you’d expect in a motorcycle racing simulation. Yeah, it’s a simulation game, it’s not real life. So naturally there are compromises but generally if you’ve ridden then you’ll be able to judge the game’s merits quite quickly. I’ve ridden before and in my opinion it’s a pretty decent approximation of riding a bike at speed given that you’re in front of a computer and don’t have the actual seat feel and g-forces to clue you in.
– Real player with 515.2 hrs in game
The worst experience of all the MotoGP games. I dont usually review games but this game has left me frustrated.
MotoGP 13 was released and we were hoping for it to be a great game, it was a bug ridden mess, leaderboards broken, game crashes, P2P multiplayer that wasnt even tested. A complete mess. The community manager was no where to be found.
MotoGP 14 was released with a tuck feature copied from MXGP and rest was all the same, leaderboards broken, game crashes, P2P multiplayer where the lobby started to lag even with 3 people playing. It was a copy paste of MotoGP 13 with new physics. A disaster, worse that 13 imo.
– Real player with 242.5 hrs in game
Descenders
A great game that feels very rewarding without being a huge time sync. You can hop on for an hour or so and have a alot fun and actually make progress. The trick system play similar to the Skate series, where you use stick position and bumper combos to pull off a variety of tricks. As far as progression its rogue-like, you can only crash so many times in a run before you go back to start, although you will get cosmetic items based on points at the end of the run. There are multiple levels that you unlock, plenty of bike-parks to cut your teeth on and have fun with. Plus a very solid soundtrack to accompany you throughout the game. Worth the full price in my opinion!
– Real player with 111.9 hrs in game
If you enjoyed roguelike or extreme sports games, you will like this game. The game is just straight up fun. This is not a racing game, it’s a freeride downhill biking game. You can choose whether you played it safe or take the risk to do the crazy stunts you want to do. The developer is also constantly updating this game with new stuff like cosmetics or new bike parks or even a whole new challenges. This is really the best biking games to have ever existed.
– Real player with 70.5 hrs in game
MotoGP™20
First of all Im really greatful Milestone released the game at schedule giving the players opportunity to play the game. Second Its fantastic they said the work on game will continue after the release. I mention this because due to coronavirus outbrake the game is not fully updated to 2020 liveries, and MotoE class. But this will come as a free update.
As for the game. I expected evolution, but what we were given is revolution and this game should be approached as a new title because the number of changes is huge. Just to mention not of the are good but if only there are will be some tweaks the game can be best ever.
– Real player with 125.9 hrs in game
Introduction
This is and in Depth Review for MotoGP™20 . If you don’t want/have the time to read this just ignore the post. If you like it please leave a thumbs up and helpful!
Gameplay
The Gameplay of MotoGP™20 is smooth and easy to understand , you will learn how to play the game in a few races. If you have never played a Bike Racing game before start with a low difficulty and turn it higher after every race until you find a difficulty level that suits your skill. I recommend starting with Pro Physics and Max Tire Consumption from the beginning so you get used to it.
– Real player with 97.2 hrs in game
RIDE 3
First Person Pilot
I was hoping this game would exceed Ride 2. Best Roadracing motorcycle game in my opinion. IT DIDN’T!
Cons:
1. The cockpit (first person view) is messed up. Feels like you are riding too far back and up like pushing a wheelbarrow (needs a more racier tuck). Second first person option is better but blurrier (far worse than Ride 2 first person view). You can’t even see the gauges properly (triple tree in the way on some bikes).
2. Anti-wheelie is a joke even turned off. Ride 2 you could power wheelie with just the throttle on the liter bikes coming over a rise in 3rd gear. Ride 3 you have to lean back. Even then it don’t work past 1st gear on most of the bikes.
– Real player with 146.3 hrs in game
As someone who has had this game since a few days after release, I’ve genuinely enjoyed the game and have gotten lots of hours out of this game. I’ve also bought all the downloadable content and I still have stuff to do. The game has a nice selection of bikes and great graphics. They put some triple A titles to shame with such graphics. Ride 3 also has an awesome bike customization feature and can make some bikes really feel like they’re your bike. They also have a bunch of gear, such as helmets, pants, jackets, complete race suits and different animations for your riders style.
– Real player with 132.8 hrs in game
MXGP 2021 - The Official Motocross Videogame
all i have to say after playing all the MX games ,, they were all pritty much the same ,,, this is alot better ,AS FOR THE PEOPLE WHO SAY IT HANDLES CRAP,, BEFORE U START THROWING YOR TOYS ABOUT ,, PLAY THE GAME ,, THE HANDLING ECT GETS BETTER AS THE GAME PROGRESSES, U HAVFT TO GRIND , LIKE THE REST OF US ,, I HAD THE BEST ONLINE GAMES OUT OF ALL THE MX SO FAR ,
– Real player with 42.0 hrs in game
I haven’t played a Motorcross game since my PS2 days.
After some research of other titles I went with MXGP21.
I’ve seen people comparing the copy and paste formula that EA uses with Madden and FIFA.
I’ve never played a MXGP game before so i cannot weigh in on that comment.
Yet, I would assume, like any other chain franchise there may be some truth in that statement.
If you’re brand new I recommend this game.
-Soundtrack is great
-Physics are challenging (to me at least)
-Graphics look clean
– Real player with 22.1 hrs in game