My Friend Peppa Pig
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿
⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿
⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿
⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿
⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿
⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿
⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿
⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼
⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼
⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿
⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿
⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿
⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿
⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿
⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿
– Real player with 387.2 hrs in game
Read More: Best Beautiful Cartoon Games.
Pros
• Huge open world adventure for you to explore
• Several side missions
• Character design is unforgettable
• Main story is breathtaking, the ending impacted my view on the world forever
Cons
• Unskippable cutscenes (not that you’d want to)
• Price is a little high for my liking, but forgivable due to the stunning gameplay and features inside
Overall
A truly immaculate creation. Visuals are great, world creation is marvelous. Allows you to create your own original character straight from the Peppa Pig franchise. It makes you feel like you really are a part of the Peppa Pig universe. Makes other games like Sekiro : Shadows Die Twice pitiful. Could be considered a GOTY contender.
– Real player with 63.7 hrs in game
Halo: The Master Chief Collection
I’ve played all the various Halos since ~2002, and have 3000+ hours on MCC. Despite all that, I can’t recommend it. Here’s why:
The Good
-
The ports of the games are reasonably solid. The games look great in 4k. Several longstanding H1 graphics bugs have been fixed. MCC is now the best-looking versions of any of the legacy Halos.
-
There is online co-op for all games - something that H1 & H2C historically lacked. However, H2 co-op can be very buggy. The others work well.
-
The achievements are varied, mostly fun, with some good challenging achievements also.
– Real player with 3946.3 hrs in game
Read More: Best Beautiful FPS Games.
Worth A Buy. HOWEVER…
This is one of the best value purchases you would ever find. MCC is a steal even with no discount.
For 40$ you get 5 masterpieces… and Halo 4.
…MCC is packed with content. So if you’re wondering if it’s worth a buy, the answer is a resounding yes.
That said, as per 343i’s MO, this release has many hiccups that hold it back from being definitively great.
These issues are inconsequential to some, but I’ll list some of them and why I think they matter.
I was dreaming of the entire Halo franchise coming to PC ever since I played CE. Till finally MCC’s PC port was announced in 2019.
– Real player with 442.3 hrs in game
Tank Universal 2
Excellent, engaging game with a truly disappointing ending. I thought maybe it was still in early access? But it’s supposedly finished. There is no boss fight. You meet the boss, then…no fight. A cutscene with a deus ex machina where the boss, the big bad who was built up as unstoppable over the course of two games, is defeated instantly and effortlessly with no action from the player.
This also makes the blue army’s capture of the Revelation pointless, as it’s never used. It disintegrates on the way to the final level. That is awful story telling. It would’ve been narratively correct to have a boss fight, where you and your blue allies fight to a point of stalemate and seem like you’re going to lose, before the Revelation comes to your aid in your darkest hour, delivering the finishing blow.
– Real player with 99.0 hrs in game
Read More: Best Beautiful Indie Games.
When i came across Tank universal 1 when i was only 12 years old or so back when it was a demo on Wild Tanget. my young mind was blown away as to how cool the game was, i never got to finish it back when i was little as i said it was a demo game. and since i had always had trouble convincing my parents about what games i wanted and the fact that they cost money always made them stingy at droping a few bucks for them.
Now i am in my young adult hood in my early 20’s and now that i have a little more financial freedom i bought both this game and its predicessor, and my eyes once again teamed with excitment when i saw these same old games i never got to finish on steam. and after buying both and finishing both i can summerize why i recommend this game.
– Real player with 67.8 hrs in game
Zeno Clash
xeno- prefix. from Ancient Greek ξένος (ksénos, “alien”) a. Having to do with foreigners, as in xenophilia, or more commonly, xenophobia. b. From a foreign place, as in xenolith.
clash noun. onomatopoeic a. A skirmish, a hostile encounter. b. Opposition, contradiction, such as between differing or contending interests, views, purposes etc.
In my imagination, the development of Xeno– sorry, Zeno Clash – started when folks at Ace Team got together, got high, and got onto the subject of ancient mythologies (Roman, Greek, Norse, etc.) and how weird they all were. I mean, if you want crazy characters and crazier stories, you need look no further than some of the gods and goddesses traipsing around back in the day. Athena, birthed fully formed out of the sweaty forehead of Zeus; Pan, the goat-god of wanton sex; Artemis, goddess of the hunt, who for some reason was depicted in various interpretations as being literally covered with breasts; Medusa, she of the stylish snake perm and stony gaze, being some kind of metaphor for psychosexual wackiness (I’m pretty sure we can blame Freud for that); Jeff, the God of Biscuits; and even some nutter who told people to eat some bread and drink some wine and pretend it was his flesh and his blood… I mean, ew, dude. I’m sure we have enough problems without adding cannibalism to it. So anyway, the developers were shooting the breeze about Gods and Golden Fleece and rivers of blood and whatever until one guy, as I imagine it, stood up and went, “Yeah… but like, what if… Dude! What if there were, like, aliens, right? And they were weird, like totally, heh, but then, like, THEY also had myths and shit! I mean… dude…”
– Real player with 92.2 hrs in game
Over the years I occasionally return to this game to replay it for a bit (or sometimes, in its entirety), on one hand because the gameplay is genuinely fun, and on the other, because the world design slaps hard.
Running on the Source Engine, it runs buttery smooth and doesn’t need any sort of config editing or patching to make it support high refresh rates and high resolutions.
Saying this, you might expect some big budget title with huge production quality, but the reality is that it’s still very much a small indie game. The voice acting ranges from charmingly hammed up to okay to “literally random person we sat into the studio”, because that’s essentially what they did. No seriously, check the voice credits, most of it is just the development team and everyone is doing double or triple-duty. The character with probably the most lines, the protagonist, thankfully is voiced by a professional voice over guy.
– Real player with 18.8 hrs in game
Anodyne 2: Return to Dust
Summary: Anodyne 2: Return to Dust has a great plot, solid 2D & 3D gameplay, magical atmosphere & fantastic environments that will keep you gripped from start to finish. One of the best games ever made. 10/10
A full detailed video can be viewed here:
https://www.youtube.com/watch?v=8FgS3lkvHiw
Plot:
The plot to Anodyne 2 is fantastic. It is extremely well-paced and very well written, with twists and turns throughout that make you question what is right and what is wrong, all the while keeping you gripped from start to finish.
– Real player with 13.8 hrs in game
After finishing the game and collecting all the achievements, I can say that this was well worth my time and money. However, I will say that this may not be for everyone. I will include more in depth information about the game below as well as a tldr afterwards. I will try to avoid spoiler information as best as I can unless it is needed for an example.
Story
Anodyne 2’s tells its story in an interesting way. The basic plot is explained to you fairly clearly, but it takes listening to NPC dialogue and some item descriptions in order to get a better understanding of all the facets of the story and world. The game also makes use of abstract concepts and wording in order to create a surreal world with strange and interesting characters. I won’t go into too much detail here because a good portion of this will be spoilers. But before I go into spoilers, I want to note that it did feel like I was blazing through the story, and some events felt like they happened sooner than they should have. You can take this as the game only staying for as long as it needs to, but I felt like there could have been more story beats without becoming like filler. There was also one part of the story that felt like filler, but I’ll get into that in the spoiler section. I want to stress however that I still really enjoyed the story and characters.
– Real player with 13.7 hrs in game
Outer Wilds
This is my favourite game now. It’s difficult to describe to people because it really is the less you know about it the better, but I’ll give it a go while staying spoiler free:
The absolutely gorgeous soundtrack is so immersive, from the moment I heard the menu music I was immediately in love. It’s so versatile and yet consistent in theme and quality throughout, I listen to the soundtrack outside of the game. The puzzles manage to balance the line perfectly between being difficult enough to stump you for a while but also having a simple straightforward solution that you can find hints for readily if you just explore enough. The moment of breakthrough each time you figure out something significant is also incredibly satisfying. Having watched a few other people play this game, I can say that everyone’s play through is completely unique because everyone will try different potential solutions and discover things in different orders. The story is really beautifully told and combined with the soundtrack really hits hard emotionally, the most I’ve ever felt from any game.
– Real player with 57.9 hrs in game
Even though it’s been several several months since I’ve beat it. This game’s soundtrack still gives me chills. Opening the game’s page to write this review still had me reliving the emotions I had throughout the journey months after my initial playthrough. I recently played it again to give its expansion a shot, which is also awesome and I am pleasantly surprised to say that it also lives up to the vanilla game.
I’ve played a lot of games, but this is one of the only ones that I’d consider a masterpiece. It mixes music, story, characters, time-looping, and mechanics in a way that is both engaging and so very endearing.
– Real player with 35.7 hrs in game
Watch_Dogs™
The storyline and complexity for a world first game foreshadowing our current future with technology.
This is a classic that you need to buy/play before going to Watch Dogs 2 so you understand it even more and characters in 2.
7/10 would play again.
– Real player with 65.6 hrs in game
This is the first Watch Dogs game that I have played. i bought this game on sale. And it was completely worth every penny. First of all, the story line is engaging and attractive. As it is with Ubisoft, you could do side missions as well (if you want to). I am writing this before playing the last act; and even after finishing this game, I would love to play this one again sometime in future. It was an overwhelming experience for me with Watch Dogs.
– Real player with 45.7 hrs in game
Faerie Solitaire
Disclaimer: I purchased this game using my own funds, and I do not write a review on a game that I have not paid for myself, because I believe they should be fair and unbiased. I don’t believe you can get that unless you invest your own funds and support developers, and provide a personal sense of “value”.
This has got to be one of the more enjoyable solitaire card games on the market. I have put over 52 hours into this addicting game. It has a fun background story (which does not interfere with the game play, but merely keeps you involved to continue on your journey), relaxing music, and simple mechanics with fun powerups to assist you along the way. A good value at its current asking price of $10, but I think as a casual game, I would wait for it to be on sale for around $5. It has achievements, trading cards, and is guaranteed to waste a LOT of your time if you are a fan of Faeries whatsoever.
– Real player with 74.4 hrs in game
An entertaining Solitaire game, with quite simple, but engaging gameplay; and a nice story about faeries. This game is good for some relaxing during an afternoon; even though it’s simple, there’s still some challenge to it. The aesthethic is really nice, featuring some nice backgrounds for each of the different levels, all following a fantasy theme.
The game offers several modes; an adventure mode, in which you play through 40 levels, following the story of a kid who encountered faeries, and all the dangers he encountered during his journey to save them which, although might sound unnecessary for a solitaire game, adds a nice backstory. There’s also a quickplay mode, in which you can replay any previously finished level, and a challenge mode, with some more difficult levels. Each level consists of 9 hands, and, while it’s not necessary to collect all cards in each hand, there’s still different objectives to complete in order to beat a level.
– Real player with 56.3 hrs in game
Ember
Not sure why Ember is getting poor reviews. I’m a tremendous Diablo II, Planescape Torment, and Torchlight II fan. I’d say that Ember is a lot of fun too. Sure, I’d make some minor changes, but overall, it’s excellent for what it is. A basic, isometric, single player RPG.
CONS: I would complain about the controls – but the keys can be remapped. ….(2) There’s a LOT of elaborate lore, but honestly, it’s not necessary to read all of it. To trim inventory, you can store/toss the books you find, but I understand that some people find them interesting. ….(3) In battles, it’s somewhat irritating that your followers may get in the way. Sometimes there’s a crowding situation where you cannot get a solid shot at the bad guys. ….(4) And nearly every thumbs-down review mentions that you need to click to a visible point on the screen to enable your main character to navigate to that place. Then you click again. You don’t “steer.” Instead, your main character goes to that point at a good rate, and your NPC sidekicks dutifully follow. ….(5) Limited active skills. …(6) Crappy unlocking chest model. …(7) Not substantial choice consequences. …(7) Limited character variety. … (8) Limited skill paths. …(9) Lastly, sometimes I couldn’t order my characters to act successfully. Not a valid target? Sorry I can’t clarify here, but there’s clear opportunity for improvement.
– Real player with 83.3 hrs in game
I’m going to cover the important points of this game but keep it brief. Now I’ve played a TON of arpg’s, crpg’s and…rpg’s in my life but this is a bit of an odd one.
At first glance, something doesn’t quite add up, you look at the price, look at it’s popularity and yet notice that the reviews are very positive from users amounting to….well not even in the 1k area.
Here’s the thing…hardly anyone knows about this game. I was a bit flummoxed when I saw this pop up on the new release list thinking of how I could have missed something that looks like it appeals to me. Because of the “oh so cheap” price, I got it straight away, I mean why not? What’s another game in my 200+ backlog?
– Real player with 53.5 hrs in game
I Am Bread
My opinion about the game overall:
If you were expecting a funny/punny review then you came to the wrong review. I decided to make an actual helpful/serious review for the game. Let me start off saying this is a really great game and is a real and serious game despite looking like a joke, back when I saw this game in Greenlight I laughed and gave it a vote expecting it to be a game that wouldn’t even get to a full release, when it first came out my friend bought it so I went to his place and played it for a few hours, after playing it a few times I decided to buy i. Aas it got more and more updates it got better. A lot of people say the game is hard to play with a keyboard but I disagree, back when I first played the game I didn’t have a controller so I played it with a keyboard, after a while, I got a controller, and the only thing that was hard about playing with a controller was that sometimes I got confused with the buttons' names, overall it’s better with a controller. Awesome game, they really put a lot of work to it and listened to the community throughout the making of the game.
– Real player with 89.8 hrs in game
This game is amazing! The main story is a fully immersive action, adventure, 3D platformer, roleplaying puzzle game with unexpectedly dark twists in the story. It is truly an emotional roller coaster as you hang on for dear life, inches away from safety, flinging yourself upward with the little strength you have left in a desperation, only to fall to a painful death, alone, far from loaf of your family, on the cold hard floor. Then you try again, and again, as frustration and you question whether it is even possible to reach you goal is this cruel world. The feeling of accomplishment after finally succeeding makes it all worth it. You learn, if a piece of bread can overcome all the odds and become toast, you might have a chance at succeeding in life too, if you stop playing this addicting game and go live it. You also learn that alcohol compounds psychological issues.
– Real player with 21.4 hrs in game