Neon Cyborg Cat Club

Neon Cyborg Cat Club

I leave it on all the time for the music and because it adds some nice ambience to my room.

Real player with 66.5 hrs in game


Read More: Best Beautiful Atmospheric Games.


This is great to have one a second monitor with headphones on while working on something.

It’s even got it’s own dystopian plot to go along with it.

Brilliant.

Real player with 6.9 hrs in game

Neon Cyborg Cat Club on Steam

Vertiginous Golf

Vertiginous Golf

This game is really pretty cool. It’s a minigolf game with a really cool fantasy-esque atmosphere and neat little contraptions all over. You build up power with swings and can use either a rewind button or a little jet thingie on your ball to move it slightly where you want. At first it seems like rewind is incredibly OP but the game gets fairly challenging and fairly fast. To the point it might even get a bit frustrating to some people. Luckily I was playing it with my girlfriend so I did honestly have a good time watch us both screw up a few times. The game’s got pretty good graphics and a neat art style and is surprisingly not too computer intensive too.

Real player with 19.2 hrs in game


Read More: Best Beautiful Steampunk Games.


The Good

Vertignious Golf is a gorgeous game, both conceptually and stylistically. The game controls aren’t difficult to grasp, the music and sounds are well designed, and the interface is nice and clean, not interfering with the graphics – did I mention they were gorgeous? Oh, yes, I did.

The hummingbird and rewind features are welcome additions to the basic gameplay of minigolf. In fact, given the complexity of some of the holes, they’re requirements. The availability of a wedge in addition to a putter is welcome, adding a level of strategy absent in other minigolf games.

Real player with 15.9 hrs in game

Vertiginous Golf on Steam

Eliza

Eliza

Eliza is an insightful experimental visual novel that revolves around the life of Evelyn Ishino-Aubrey and her interaction with a digital therapy service. Evelyn, returning to the world after a three-year depression fog, doesn’t feel invested in much of anything that she does. She wants to reboot herself, she tries in different ways but she fails. As part of re-entry to society, she takes a job at Skhanda as a proxy for Eliza, a therapy service that’s powered by an artificial intelligence.

Real player with 10.4 hrs in game


Read More: Best Beautiful Emotional Games.


For the first two hours this game had me thinking it’d be one of the all-time greats. By the time the credits rolled, it ended up still being great but not without flaws. It’s absolutely worth playing, and I’d recommend it to pretty much everyone as an almost must-play, but the story and its lack of interest in adequately exploring the many big ideas that were presented early on left me just a little bit disappointed.

Those first few hours saw the game flirting with issues such as the gig-economy and the McDonaldization of formerly professional jobs as a means of generating cheaper labour. These topics were cleverly commented upon through the interface and theme of the mental health app - “Eliza”. These game-play sections see the player occupy the role of an unqualified therapist instructed what to say and do by a smartphone application named “Eliza” that’s hailed to be the the latest and greatest form of psychological care. This painted a pretty grim and all too plausible picture of mental health-care as imagined by tech companies and technocrats of today. The problems of crunch and abusive work practices within contemporary corporate culture were also interesting topics to see explored. I especially liked the blatant hypocrisy of these supposed corporate pioneers advocating for these new mental health treatment practices (and a freer market for them to operate under) while treating their staff like crap and (spoilers) literally working them to death under the guise of this martyrdom being for the greater good.

Real player with 9.7 hrs in game

Eliza on Steam

The Librarian (Special Edition)

The Librarian (Special Edition)

This game is so short, not just in length but content, that it should be free. There is barely any story, character or resolution. In terms of game interaction, it is a simple, not always logical, process of floating the mouse around to find objects and seeing if they interact with any of the peculiar inventory selections. It is not worth $5. And, yes, I always leave my place to take care of emergencies with a decanter of wine because you never know …

Real player with 0.8 hrs in game

Our Curator Page

The game is really short

This is a special edition of the game you can get free on other platform. In special edition you’ll get soundtrack & artbook as bonuses.

Game from one of the artists, who created Thimbleweed park, Octavi Navarro. Little dark fantasy story about libraryan named Liz. Once in the snowy evening she got a message about problems in library, so she need to go and solve them.

In the gameplay, you won’t see anything new: you’ll find a standard point&click adventure in which you’ll have to solve various puzzles to find out what happened in the library.

Real player with 0.7 hrs in game

The Librarian (Special Edition) on Steam

BioShock Infinite

BioShock Infinite

BioShock Infinite is a masterpiece. This game has one of the best storylines ever. The story was really interesting and I had so much fun playing through it. For a game made in 2013, I’ve gotta say, the graphics in this game are BEAUTIFUL. I loved the setting of this game and the atmosphere of this game is AMAZING. The gameplay in BioShock Infinite was really cool and the combat was unique. There is quite a lot of content in this game and some DLC’s to play after you have finished the main story. There were barely any bugs in this game and it is optimized well for whatever specs you have, the game will still run fine and still look really good. I have also played through the other 2 BioShock games and I really enjoyed those ones, but this one is by far the best of the series. This game is definitely worth the price and I also recommend buying the other BioShock games with this one too if you haven’t already played them. If you like story-rich FPS games I highly recommend BioShock Infinite. 11/10

Real player with 50.4 hrs in game

Average Elizabeth fan:

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Real player with 34.0 hrs in game

BioShock Infinite on Steam

The Stillness of the Wind

The Stillness of the Wind

I cant say as i regret playing this but if someone asked me if they should play it, i would say no and thats why i decided on a thumbs down.

Firstly if, like me, you expected a farm simulator of some kind you would be very wrong. Do not get if you have that in mind.

The only two things i enjoyed enough to note are the visual style and the writing. This game has a very nice visual style, simple but pleasant and enjoyable. The writing is very artsy and poetic.

There are many things i did not enjoy. Nothing about the game is explained at any point other than the blurb on the store page. Its easy enough to get the point and click controls though. The story is unclear, difficult to understand (due to the very poetic nature of the writing) and i couldnt figure out what was happening, political unrest maybe? The day to day routine or running of the little farm is mundane, nothing really changes at any point. The character you play is a little old lady and the movement is SO SLOW, i get shes old but moving around is a chore in itself and gets boring very quick. It looks like there are place outside the farm to explore but after walking about 5 metres out the fence its night time so no idea what they are. The days go so fast that you cant get anything done. Your food does go off but there are no indicators at all as to how long before this happens. I dont know if i did something wrong or not enough of something. There is no indication how much things are worth when the trader shows up so you just have to click stuff until a tick appears. Wolves attack but they move so fast and you move so slow its impossible to stop them (i never managed to at least but i did shoot my own goat apparently). Eventually everything kinda stops for a few days yet again with no explanation or idea on what to do about it.

Real player with 6.4 hrs in game

In The Stillness of the Wind you control an old lady living quietly in solitude.You do minimal task everyday to survive and sustain. You can trade your artisan cheese, goat, chicken, harvested crops for resources you don’t have or need more of. As your family goes far away from town, you receive heartwarming and sometimes heartbreaking letters.

You may like this game if you are okay with or want to…

  • in-depth letters with emotions of a roller coaster and steadily dealing with some grief/loss (you can’t reply and that can make it harder to endure feeling uneasy like prisoner in chains - at least it was for me)

Real player with 6.0 hrs in game

The Stillness of the Wind on Steam

VLADiK BRUTAL

VLADiK BRUTAL

ATTENTION: The game is done by one person, bugs and errors are possible!

All events and heroes are fictional. Any coincidences with reality are random.

-Diverse opponents and allies

-12 types of different weapons

-Original plot

-Proven shooting and killing

-Managed locations with many easter eggs

-Brutal damage system

-Different puzzles and secrets

In a fictional country located in East Europe, a dictator runs the country for many years. Ruler is really paranoid, he did a lot of sweeps and killed people, who were against him. In order to control ordinary people, people were chipped in the neck to track them. All people got the same clothes with a certain number and it all was controlled by the government. But it wasn’t enough for the lord, he built a Big Research Centre to strenghten his assassins, but all the dirty work were on prisoners. Country had a lot of prisoners, because a lot of them fought and tried to break dictatorship, somebody got executed, somebody were thrown in jail and expoited as slaves.

Protagonist wasn’t lucky enough and he got caught on a serious violation. He was sentenced to 40 years' imprisonment and it’s like the death sentence. So hero has been working for dictatorship and research centre for 12 years, he is used to living like this. But once upon a time when he had to work again, lab was carrying out a serious test, hero was entrusted to complete a dangerous task near the reactor, but how it always happens - something went wrong…

VLADiK BRUTAL on Steam

SAMUDRA

SAMUDRA

Fallen into the deepest of oceans, take the role of the boy Trip searching for his way back to the surface, but along the road he’ll uncover one of the greatest challenges and realities of the modern world - pollution, and it’s apocalyptic impact to the last frontier of Earth.

Let the ocean current take you on a semi-realistic journey with fantasy twists.

Samudra is a storytelling sidescroller with puzzle & platforming elements focusing our attention on the effects of the pollution in a post-apocalyptic planet. There’s no dialogue in the game, and the first thing you’d wonder would be how come the game is “storytelling” without a dialogue or any texts? - The developers of the game were clearly not lacking with ideas! Samudra is following up its events & story-telling so smoothly that you don’t need any dialogue and text to understand or fully immerse yourself into it. Just give in and let the ocean current take you on a semi-realistic journey with fantasy twists.

Real player with 34.1 hrs in game

SAMUDRA

Unusual environmental adventure, with an atmospheric soundtrack, that takes a while to get going but mostly delivers an enjoyable experience.

SAMUDRA is a hand illustrated, underwater 2D adventure, with puzzle and stealth elements.

Falling to the bottom of the ocean, through the swirling debris of plastic bottles, face masks and carrier bags, you begin an adventure to return to the surface.

Real player with 8.6 hrs in game

SAMUDRA on Steam

Remember Me

Remember Me

The year is 2084. The location is in Neo-Paris, France in a cyberpunk world. You can see the Eiffel Tower and other landmarks in the distance, but you can interact with them or enter them. This is the setting for Remember Me, an original game that illustrates how technological advances can harm people.

You play Nilin, a memory hunter with amnesia. You are sent by a revolutionary group to take down a corporation, Memorize, that can sell, trade, or erase memories. In this dystopian world you get a Euro feel when walking by open-air cafés and when distinctly colored robots are standing near you. You are trying to recover whatever memories Nilin has lost from one episode to the next. The world looks beautiful, but there is strong evidence of significant poverty and the oppressor having significant power over the oppressed.

Real player with 59.0 hrs in game

I do recommend this game, but not for everybody, and perhaps not even for most people. Read further through the review to see if you might find it worthwhile or not.

First, the story and enviornment, since this is really the interesting part of the game.

Part of the dystopian premise here is standard fare: environmental problems push a vast portion of the world’s population into squalor, with the instability spreading to the first world, leading to civil unrest, war, and eventually a civil war that fractures Europe. The interesting science-fiction twist is a technology that allows people to extract, move and share memories. The game doesn’t look in to this in the kind of depth a good science fiction novel would, but rather uses this mainly as a structure to support the plot. While the writing and acting has quite a few awkward moments, the overall story certainly avoids being a straight “good vs. evil” tale, instead being considerably more interesting. As Nilin, part of a plot to bring down an ostensibly evil corporation taking over the world, you’ll find that things swiftly become uncomfortably unclear. Your very first memory remix involves bringing someone over to your side by convincing her that the corporation killed her husband, which I doubt anybody with a conscience could feel comfortable with if they take the story even moderately seriously. As you proceed, you’ll find yourself wondering on a regular basis who the good guys really are, or even if there are any. While there are a few characters who fit into the “evil villain” mold, all the rest have plausible reasons for what they do, and nobody comes out purely good or bad. This gives the story a pleasing depth that most games don’t have, and does a lot to make up for failings in the gaming elements.

Real player with 28.8 hrs in game

Remember Me on Steam

The Last Night

The Last Night

Humans first knew the era of survival. Then they knew the era of work. Now they live in the era of leisure. Machines have surpassed human labour not only in strength, but in precision, intellect, and creativity. The fight for survival doesn’t mean food and water, but a purpose for living. People now define themselves by what they consume, not what they create.

The Last Night immerses you in the everyday life of Charlie, a second-class citizen living in a city brimming with augmentation and citizens living a gamified existence – none of which Charlie can experience himself due to a childhood accident. Apathetic and disheartened by the seemingly pointless world around him, Charlie is presented with an opportunity to take matters into his own hands. But at what risk?

Features & Highlights

Explore a breathtaking post-cyberpunk world

Roam freely across four varied and vibrant districts in a unique blend of 2D and 3D. Travel between areas with futuristic transportation and wind your way through dense crowds, drones, and unique characters – as long as you have the right to be there.

Immersive, revolutionary visuals

Experience a city of gorgeous pixel art, drawn and animated by hand combined with state-of-the-art compositing techniques and camera work. The result is an immersive aesthetic, modernizing the cinematic platformer genre.

Contextual stealth & gunplay

Each encounter in The Last Night is handcrafted to ensure variety and narrative progression. Use your acquired knowledge of the city to hide from drones, skirt around police, and escape dangerous situations - or people.

Real-time action dialogues

Draw your gun to intimidate or simply walk away while in the middle of dialogue. NPCs will stroll and chat alongside you rather than just stand around. They’ll even remember what you’ve said, night after night. Make sure to watch your mouth as much as your back.

A rich, personal narrative

Experience an unfiltered, futuristic society through the personal lens of Charlie, an ordinary low-class citizen - from the daily routine to extraordinary events. Live the stories of the city and its inhabitants in a world that may have you questioning modern life.

Dynamic, original soundtrack

Showing you a side of the city that the camera can’t, the soundtrack and audio design places you directly into the heart of the world. From the music playing in shops as you stroll by to hover-cars blasting above you and the stories overheard through open windows, everything has been crafted to enhance the visuals and fully immerse you in this living, breathing environment.

About Odd Tales

Odd Tales is a new studio aiming to create immersive and thought-provoking experiences in gorgeous & unusual worlds, made possible by years of research, rich pre-production, and a true authorial vision. The team is spread over the world, united by the love for cinematic platformers, storytelling and 2D, and fueled by the strong desire to push their boundaries further than ever.

The Last Night is our first game, a labour of love that evolved from our free 2014 prototype which won the #cyberpunkjam, that you can still play online right now. We’re dedicated to supporting The Last Night, the talents and the fans who have been instrumental in making it happen - join us on a journey into a new kind of cyberpunk.

The Last Night on Steam