Microsoft Maquette
Very useful app for development, creation, ideation and creative expression. Finally feel like I found the app that works with my brain to explain my thoughts and ideas quickly and more effectively than paper.
Great user tools like snaping, precise movement, copy and paste. The basics are great but it also has SUCH a good UI that it makes the user experience very pleasing.
One of the few VR creative apps that has a save button too. Which is reassuring because while it’s a great app there are some crashes that occur but the app recovery and saving means you won’t lose much work if you are diligent like in any other project based software you use.
– Real player with 84.5 hrs in game
Read More: Best Beautiful Casual Games.
This is my go to first port of call for spatial design as a full time VR Designer, when I am working out the fundamentals.
It will spark new ideas, make you test your asssumptions in situ and I can’t imagine life without it anymore. Being able to grab stuff from poly lets you work up a high fidelity version of what you’re making right off the bat in most cases, avoiding the need to really model much from scratch.
The Major downside, the one that will prevent widespread industry adoption until it’s fixed is that you can’t really export stuff reliably. I can’t think of a situation where I won’t be using a mixture of elements from Poly and things I’ve made myself, and you can only export the models right now as the Google poly colors don’t export. This doesn’t make it very good for getting buy in on your ideas or giving somebody a flavor of the end result by delivering a worked up concept. you obviously also can’t communicate much of your visual design without color either.
– Real player with 16.4 hrs in game
Girl Mod | GIRLS VR (create + pose in VR)
Just tried out this game and like it. The girl looks more realistic than I was expecting (makes me appreciate how far VR has come and where its going in the future ❂‿❂
The artwork is great. There are only four or five scenes right now and I would like to see more, epecially like the neon scene where there is more physics. Flinging stuff around is always cool. The girl is easy enough to pose and is animated (you can see her breathing and looking around etc.)
If you like this style of game, I would recommend it for sure…def does what it says, and has lots of potential.
– Real player with 1.7 hrs in game
Read More: Best Beautiful Casual Games.
This girl is the most pretty, realistic with great physics out there in VR. But it’s wasted because the developer has appeared to have left the project. Would be nice if they at least sold it to someone to continue the development.
– Real player with 0.8 hrs in game
Genesis Noir
Having completed Genesis Noir, I’m not sure how to describe the experience. It is a unique mix of visuals, music, poetry, philosophy, and Big Bang theory. You interact in terms of clicking or moving characters. The biggest challenge is trying to figure out what is required to advance each scene.
The game is split into 12 chapters which have common themes and characters but are very different. Some are super short and others feel like they take forever. Some had obvious ties to the idea of the Big Bang, while others felt like unrelated interludes. At the end of each chapter, you circle back to a central screen with a telescope/cannon (used to select the next chapter) and a display area with collectibles. There is no inventory and the main character pockets items of interest and automatically places them when appropriate. Most of the game is done with black and white line drawings, using gold to accent. Other sections pull in bright colors and feel as if you are looking through a kaleidoscope. The sound track is a mix of jazz, vocals, occasional voice overs, and environmental sounds.
– Real player with 14.1 hrs in game
Read More: Best Beautiful Puzzle Games.
Genesis Noir is quite a strange and scintillating adventure, featuring a time-traveling being trying to reverse the Big Bang. Aside from a few sporadic puzzles, everything is linear and just keeps moving. Otherwise, it’s really not much of a game, as there is very little that you have to do other than follow along the preset path and click on a few items of interest as the game moves forward in its artistic and musical exhibitions.
– Real player with 6.8 hrs in game