Zibbs - Alien Survival

Zibbs - Alien Survival


Good run on the survival spin as an alien. Had fun, yet I dont see myself building another UFO to escape earth. Still, refreshing survival without getting to complicated.


This little gem sucks you in. I’m having fun with the trial and error of being a little green man on earth.

The help section can be a little overwhelming, but they have links to youtube videos that demonstrates what you’re reading.

Wish it had coop or multiplayer.

Real player with 21.4 hrs in game

Read More: Best Beautiful Indie Games.

Zibbs - Alien Survival is a open world survival game, where you playing as an alien and you have to survive on Earth until you can make an UFO and get off from the planet.

First things first, the graphocs looks okay. For 2020 it’s not really anything special, but works as intended. What I don’t like it, is if you see something in the distance is so blurry in my opinion or you can see it partially. Also the some UI element should get a better artwork (bar at the top left) and the forest should get a better graphics in general, more grass and give it bit more life. Adding more effects for the game would be awesome too!

Real player with 2.6 hrs in game

Zibbs - Alien Survival on Steam

1000 days to escape

1000 days to escape

a very worthy time waster.

it might be frustrating at the beginning when youre ignorant of the mechanics - i almost abandoned it after the few first failures. then i “cheated"and i can recommend this for beginners: i restarted until i got a good central earth position with lots of planets in the vicinity, the above helped to go further and further, learn how the game works.

now of course i dont do it anymore and play putting up extra challenges for myself (all upgrades discovered, all planets visited, all enemies conquered) so its not that hard.

Real player with 115.8 hrs in game

Read More: Best Beautiful Casual Games.

A fun little game. The basic concept is, you explore a planet first, then you terraform it, and then you send humans there.

When you figure out the game mechanics and once all the jokes and quirks sink in, you’ll discover that the game features more depth to it than you may have initially thought. Your end goal is to colonize enough planets as quickly as possible whilst not losing a single earthling. So multitasking and saving time both become essential.

Launch rockets while still pouring fuel in them. Terraform planets blindly without pre-scouting them. Navigate the in-game interfaces efficiently. The game doesn’t explicitly mention any of those things, it’s up to you to experiment and to find such things out. Realistically you’ll get to see most of the content within a few hours tops, but if you get hooked with the game it’ll make itself last much longer. Personally, I enjoyed my time with it.

Real player with 21.6 hrs in game

1000 days to escape on Steam

<em>OUR</em>:_Defense 2021

OUR:_Defense 2021

_OUR_Defense is a dynamic tower defense game. You must react and counterattack the enemies on the battlefield all the time. Fight in the most diverse conditions and places on our planet. Fight off alien swarm attacks with gigantic machine guns, shotguns, gauss rifles and even a giant laser created using alien technology.

At the beginning of the game there are only two towers, but when you open new locations there will be more of them. You will need to plan for what places, and at what point it is better to place towers. Improvements to your towers are also an important part of your defense. You need to understand at what point and in what sequence it is best to improve the towers built. When improving the main characteristics of the towers increase: strength, speed and range of the attack. To improve the towers, you will need credits that are given for killing enemies.

Read More: Best Beautiful Atmospheric Games.

_OUR_:_Defense 2021 on Steam



Welcome to HIVE!

Survive waves of evil Hive-members, giant bosses, all while unraveling the mystery of how your world was taken over only four months ago. You’ll need to fight off the horde, maintain your Fortitude - or face the consequences. Search for clues, or go in guns blazing and save your planet.

Game Features:

BUILD YOUR SKILLS: Spend Fortitude to strategically earn skills, slowing time or instantaneously hacking every radio tower in the area.

HIVE on Steam

Gizmos: Steampunk Nonograms

Gizmos: Steampunk Nonograms

Fantastic. The puzzles are well done, the illustrations are entertaining, there are a ton of nonograms (10 hrs played and I’ve only done half of them), and it loads quick. Everyday I do two puzzles when I wake up to start my day. Well done and highly recommended.

Real player with 73.5 hrs in game

If you like nonograms, I’d imagine you’d like this game. I had never heard of them before, so I was hesitant to consider purchasing this game. However, it looked fun, so I gave it a shot, and I’m very glad I did.

It looks like there are 6 sections, with 20 puzzles per section, for a total of about 120 puzzles.

I have completed the first 2 sections (40 puzzles), and because I’m new to this and make quite a few mistakes, it has taken me about 15 hours. If that speed stays the same, it will take me about 45 hours to finish this game. If you’re good at nonograms, you’ll probably play at twice my speed, so you might finish it in about 20-25 hours. Even if you’re four times as fast as me, it’s still a bargain for the relatively low asking price.

Real player with 59.3 hrs in game

Gizmos: Steampunk Nonograms on Steam

In Other Waters

In Other Waters

Sublime underwater sci-fi experience! Fuelled by a great story, great UI presentation, and your own imagination!


On a desolated planet a female scientist asks your help to control her diving suit, in order to investigate what happened to her colleagues who did studies on this planet decades ago. A friend xenobiologist of hers arrived long after after they vanished to find out what happened to her mother, this friend also disappeared. She left bits of research behind, but she didn’t leave clear logs behind. What was the reason for this? Together with Ellery, our companion, we slowly but surely find out what happened to this underwater planet!

Real player with 14.1 hrs in game

Exploring the unknown, In Other Waters places the player from the perspective of an AI helping to guide xenobiologist Ellery Vas after she was called to planet Gliese 677Cc by her colleague, Minae Nomura. What she discovers is for the player to find out. The game is minimalistic yet beautiful, stowed away in a world that rests entirely in the imagination of the player, aside from some of Ellery’s research sketches, a topographic map that you explore, and also simplistic representations of the life within the oceans of this planet. Moving around within restricted vector points on the map, you will uncover the story in bits and pieces, every bit driving you to try to find out some more.

Real player with 13.3 hrs in game

In Other Waters on Steam

Half-Life: Alyx

Half-Life: Alyx

I recall with a certain level of fondness the excitement and appreciation I had when Valve released the new physic’s engine with half-Life 2. I remember playing that and being thrilled with how the engine made everything that much more immersive.

Alyx VR is on a whole other level.

Right from the start, I felt that old familiar sense of awe and appreciation that comes from the attention to detail, the art direction and physics modeling that has gone into this game. It is truly a next level experience and my hat is once again off to the magicians at Valve.

Real player with 52.2 hrs in game

I have just completed HLA on my HP Reverb G2 + PC based on ASUS ROG STRIX RTX3080 OC, AMD Ryzen 9 5900X, RAM 32GB DDR4 3600MHz. In the past I had played HLA for about one hour (in different sessions) on Valve Index + PC based on last gen hardware. Well, the experience with G2 is so far better. Sorry Valve, you developed a great VR game but your headset is not the best way to enjoy it because of the not so much satisfying quality of the visuals (depending on the headset and not on the PC hardware). Obviously, this is my personal opinion. The Index offers a smoother experience because of better tracking, the headset fits better your head and your facial features thanks to a lot of customizable adjustments, the FoV is a bit bigger. However in this kind of game the G2 tracking has nearly no issues; I had a small problem just in one short sequence, when you have to shoot the cannon: your hands are far apart and you can lose track of the one below when you aim at the enemy. And I had to slightly change my style when launching grenades; not a real problem. The G2 is quite comfortable on your head, difference with the Index is not a game changer. Even audio is quite the same, maybe Index has some more low frequencies. On the contrary the visual quality of the G2 at full resolution, without compromises, is simply mind blowing and highly immersive despite the standard FoV. And that’s a game changer and tastes as next gen! You’re always contemplating the environment and saying wow wow and wow, gee gee and gee*, your eyes watering for the joy! You feel as you are riding the frontiers of modern gaming (from a technical point of view)! Sometimes monsters are just annoying! Don’t bother me stupid zombies, I want to contemplate the scenario!! :-)

Real player with 30.2 hrs in game

Half-Life: Alyx on Steam

Halo: The Master Chief Collection

Halo: The Master Chief Collection

I’ve played all the various Halos since ~2002, and have 3000+ hours on MCC. Despite all that, I can’t recommend it. Here’s why:

The Good

  • The ports of the games are reasonably solid. The games look great in 4k. Several longstanding H1 graphics bugs have been fixed. MCC is now the best-looking versions of any of the legacy Halos.

  • There is online co-op for all games - something that H1 & H2C historically lacked. However, H2 co-op can be very buggy. The others work well.

  • The achievements are varied, mostly fun, with some good challenging achievements also.

Real player with 3946.3 hrs in game

Worth A Buy. HOWEVER…

This is one of the best value purchases you would ever find. MCC is a steal even with no discount.

For 40$ you get 5 masterpieces… and Halo 4.

…MCC is packed with content. So if you’re wondering if it’s worth a buy, the answer is a resounding yes.

That said, as per 343i’s MO, this release has many hiccups that hold it back from being definitively great.

These issues are inconsequential to some, but I’ll list some of them and why I think they matter.

I was dreaming of the entire Halo franchise coming to PC ever since I played CE. Till finally MCC’s PC port was announced in 2019.

Real player with 442.3 hrs in game

Halo: The Master Chief Collection on Steam

Garfield Kart

Garfield Kart

“I don’t think any word can explain a man’s life,” says one of the searchers through the warehouse of treasures left behind by Jonathan Arbuckle. Then we get the famous series of shots leading to the closeup of the word “Garfield” on a kart that has been tossed into a furnace, its paint curling in the flames. We remember that this was Arbuckle’s childhood kart, taken from him as he was torn from his family and sent east to boarding school.

Garfield is the emblem of the security, hope and innocence of childhood, which a man can spend his life seeking to regain. It is the green light at the end of Gatsby’s pier; the leopard atop Kilimanjaro, seeking nobody knows what; the bone tossed into the air in “2001.” It is that yearning after transience that adults learn to suppress. “Maybe Garfield was something he couldn’t get, or something he lost,” says Lyman, the reporter assigned to the puzzle of Arbuckle’s dying word. “Anyway, it wouldn’t have explained anything.” True, it explains nothing, but it is remarkably satisfactory as a demonstration that nothing can be explained. “Garfield Kart” likes playful paradoxes like that. Its surface is as much fun as any mascot kart racer ever made. Its depths surpass understanding. I have analyzed it a frame at a time with more than 30 groups, and together we have seen, I believe, pretty much everything that is there on the screen. The more clearly I can see its physical manifestation, the more I am stirred by its mystery.

Real player with 8108.5 hrs in game

When I was 18… 18 years old, I saw for the first time in my life… I saw an image of clarity. I saw a comic strip… a three panel comic strip that, though simple as it seemed, changed me… changed my being, changed who I am… Made me who I am…

Enlightened me…

The strip, Garfield, the comic strip was new… no more than maybe a month and a half since inception, since… since coming into existence… and there it was before me in print, I saw it… a comic strip… What was it called?

Real player with 5068.5 hrs in game

Garfield Kart on Steam

LOST ORBIT: Terminal Velocity

LOST ORBIT: Terminal Velocity

As a score chasing game, it has its merits. As a story/character heavy game, it fails completely. It feels like Pixelnauts was unsure of what kind of game to make, an arcade time-attack game, or a personal journey through space with an A.I. companion, and this dichotomy constantly gets in the way of the player’s experience. I would have recommended if not for Terminal Velocity. I hated my time with Terminal Velocity and would recommend not even bothering with it if you do pick the game up.

Here’s my full critique: https://youtu.be/Hud4OCmPnaI

Real player with 7.1 hrs in game

Amazing game !

I already played the original Lost Orbit a while ago and it’s such a pleasure to come back to this title !

Speeding through asteroids and … dying !

The game is not always easy but it’s fun and … luckily, we do have a bunch of save points to avoid completely restarting a hellish area.

But more than that, Lost Orbit is a poetic story with really cool music ! (where’s the soundtrack DLC?)

It tells the story of a lost astronaut who find a friend in a little probe after losing his space ship.

Real player with 5.4 hrs in game

LOST ORBIT: Terminal Velocity on Steam