Billion Beat

Billion Beat

I love this game, the world is always in need of more Punch-Out-likes and this scratches every itch it has, and the music is insanely good.

Only thing that could drive people away is how gross the characters look but they grow on you after a while.

The combat is a lot more ‘groovy’ than Punch-Out, more rhythmesque, if you will. Feels more like dancing than it does straight up beating the shit out of someone.

Real player with 131.2 hrs in game


Read More: Best Beat 'em up Arcade Games.


Billion Beat is great. The visuals and music are on point. The gameplay follows the Punch-Out formula perfectly: time your punches and dodge or counter theirs. If you make a mistake, your character will take a bit to recover and that is more than enough time for your opponent to mess you up, so learn from coach Baby T and DON’T JUST MASH THE BUTTONS!

There’s also a bunch of stuff to keep things fresh like “hype moves”, items and even progression. Successfully landing a regular punch rewards you with a bit of energy and you need that energy to dish out the heavy punishment, so you quickly start to get into this flow of dodging and countering to build up your energy until you can finally let your hands fly.

Real player with 80.7 hrs in game

Billion Beat on Steam

City of Rampage

City of Rampage

City of Rampage is a side-scrolling beat’em up game inspired by such SEGA Classics as “Streets of Rage” and “Comix Zone”, with advanced fighting mechanics, with challenging tough enemies and even tougher bosses.

This journey won’t be easy, but beautiful hand drawn visuals and dope soundtracks will make sure you will be coming back for more.

See you in City of Rampage!


Read More: Best Beat 'em up Hand-drawn Games.


City of Rampage on Steam

Tough Law

Tough Law

1995, JF city, which until then was a city of peace, was taken over by organized crime. The police chief began investigating criminal organizations and disappeared after going to a bar to interrogate suspects. Tommy Malloy is his friend and a Tough cop that will do anything to find him, no matter how difficult it is or whoever he has to face.

Tough Law is an beat n up game where we can face whoever to find our desapeared friend.

**Keep them down! **

**Face these crazy enemies! **

**Go fot it! **

Featuring:

  • Handcrafted graphics with paperboard style.

  • Great fights against crazy enemies!

  • Originally composed rock soundtrack;

  • Big combats with powerful combos and attacks

  • Face powerfull bosses!************


Read More: Best Beat 'em up Combat Racing Games.


Tough Law on Steam

Zeus Begins

Zeus Begins

You know, I grew up playing games like Golden Axe and the Streets of Rage series, so side-scrolling beat-em-ups games are kinda part of my gaming DNA. So imagine my overwhelming sense of nostalgia when I first booted up Zeus Begins and was greeted with a story told in pictures with text at the bottom of the screen, and then the opportunity to punch random bad peeps to a pulp!

I honestly had a blast playing this, it brought back so many memories, and there are some lovely little added extras (like every boss having it’s own unique little style, and some bullet-hell vertical-scrolling shooter stages between main levels that are reminiscent of games like 1942). And getting to play as an actual god, being able to kick some serious butt only adds to the value!

Real player with 1.2 hrs in game

Zeus Begins isn’t a bad game. It just isn’t very good either. Kind of bare bones in the fighting department, which is the whole reason anyone would be playing this really. Some good ideas, like the shooter travel portions and the unique boss fights, but only barely implemented in a successful way. Solid starting point for future projects, but not worth the asking price.

Full Review: http://www.retrospekt.com.au/2019/08/review-zeus-begins/

Real player with 1.2 hrs in game

Zeus Begins on Steam

Basta Ya

Basta Ya

Basta Ya is a short and saucy spectacle fightin' visual novel- an AVN, if you will- that sees our heroine hacking and slashing her way through America’s brutal and corrupt immigration apparatus.

Basta Ya on Steam

Beat the Beat Up!

Beat the Beat Up!

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⠀⠀⠀⠀⠀⠀⠀⠀⠀♫ I Set The Sea On Fire - Tastes Like Funk ♫⠀⠀⠀⠀

───────⚪───────────────────────────────────

⠀▐▐ ⠀►▏ ⠀⠀──○─ 🔊 ⠀₁:₂₅ / ₃:₅₀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ᴴᴰ⚙ ❐ ⊏⊐ |

https://www.youtube.com/watch?v=_rqJcAX7pNc

Real player with 1.3 hrs in game

Simple games like this could be a lot worse but this one has a good feel to it. It’s another fitness game too.

Real player with 0.3 hrs in game

Beat the Beat Up! on Steam

Mighty Fight Federation

Mighty Fight Federation

I feel like I should have spent more time with this game than I did before writing my review previously.

I have taken more time to play this on my own and at a friend’s house and I have a really different feeling right now.

Graphics -

I did have qualms on the character models and animations previously. I thought they didn’t mesh well with each other like they looked modeled with really different direction. I thought the animations were stiff and awkward.

After some time looking at everyone a little more, I do see a cohesive nature that actually does tie the majority of the cast together aesthetically, bar two. L.exe and Originelle. I think they could use some work with a re-design, but they really don’t fit.

Real player with 7.6 hrs in game

This is a high thumbs up from me. I’ve played some matches online (with a friend who bought the game with me) and played a bit of the arcade. The online was rock solid for us, no lag or dropping out so far.

Before getting to the positives (paragraphs below, it’s been by far mostly positive), I will mention the obvious about early access titles: it’s a work in progress still and some things don’t feel quite ready yet, otherwise this would have been a final release. This is, of course, true at the time of writing this for Mighty Fight. The quit menu doesn’t always work (I used alt+F4 to exit because esc didn’t bring it up) and the arcade mode is not yet saving progress, assuming that’s intended for the final release. The online worked very well during the fights for us, but the menus weren’t clearly telling us who was selecting what character and level. Most importantly though, the Strikefist ai is way better than me, and this needs to be fixed! (/s I eventually won).

Real player with 5.1 hrs in game

Mighty Fight Federation on Steam

Aerial Raver

Aerial Raver

Too many bugs man

Real player with 2.4 hrs in game

Aerial Raver on Steam

UNPLUGGED

UNPLUGGED

it is a really cool game I recommend 8/10

(100000/10 considering price)

Real player with 4.2 hrs in game

A neat endless beat ‘em up with a little bit of mobile rhythm game DNA that wears its influences on its sleeve.

It’s a little buggy in places, but that’s easy to forgive considering this is the developer’s first game and the pricetag.

Real player with 2.3 hrs in game

UNPLUGGED on Steam

AMID THE LINES

AMID THE LINES

Game’s a giant asset flip. It’s like a first draft of a highschool project.

And It’s not remotely finished at that. One of the last levels don’t even load.

The story and dialog were clearly writen by a young child.

Do not buy.

Real player with 1.5 hrs in game

Very amateur game that ended up breaking on the 5th level. Could no longer use skills in combat which made the stage and the rest of the game unfinishable. Restarting the level or the game did not remedy this. Getting to that point was not enjoyable. The combat was fun at first but after the first few levels you have seen all there is to it. It was that janky fun combat like Enter the Matrix.

Every time you finish a level you are kicked back to the main menu and have to select the next one. The story is told through text that pops up at exclamation points located in the stages. There are no cutscenes. Hardly any interaction with the levels. Some levels are just a single room with a single NPC to talk to. The dialog is bad with sentences that don’t start with capitalized words.

Real player with 1.5 hrs in game

AMID THE LINES on Steam