Spartan Fist

Spartan Fist

Might have been a good game, but it doesn’t look like there is much activity here, so it is questionable if the game will see any further updates.

Autolock is a bit questionable. It will hurt you more than it helps as the autolock target choice can be questionable. It seems to be using screen space instead of world space. Think of it like if you had no depth and everything was flat for target purposes. What this means is that it seems to look for the closest target on the screen, even if the target is extremely far from your character.

Real player with 11.4 hrs in game


Read More: Best Beat 'em up Martial Arts Games.


Spartan Fist has a wonderful presentation with destructible environments and a catchy soundtrack. The tips between levels and the other bits of writing are clever. The options menu is fully stocked, making the game accessible to a wide range of players. Making dudes explode via a bare fist is inherently enjoyable. However, even with all of this in its favor, the repetitive and unsatisfying loop at the core of the experience is a death knell. This is a scattered roguelike experience that will make you want to punch out after your first few sessions.

Real player with 7.9 hrs in game

Spartan Fist on Steam

ELE RAMPAGE

ELE RAMPAGE

Really fun and challenging mini-game using some of the Epic Games Paragon Assets I’m familiar with - the bosses in levels 2 and 3 were particularly enjoyable to navigate around.

Looking forward to what comes next

Real player with 2.4 hrs in game


Read More: Best Beat 'em up Action Games.


Destroy the city as a P.O’d elephant?

Didn’t know I needed this,but I sure as heck did.

The games store page already sums up the gameplay quite well: 3min to score 300 points,people give 1pt while cars give 10. Level 2 and 3 have indestructible enemies to avoid while making your carnage quota.

The game isn’t overly difficult,I won with several retries in about half an hour.

Once you figure out where the cars are, it gets a lot easier.

Stomping around while people run screaming is very satisfying,although a nitpick is your hitbox,it seems to be just your feet that destroy things, while your tusks do nothing.

Real player with 0.5 hrs in game

ELE RAMPAGE on Steam

Going Under

Going Under

A neon drenched sugar coated cartoon comedy rogue like with a heart of rainbow.

According to the store page tags, this is an action roguelike dungeon crawler beat ‘em up. I’d say that’s a fairly accurate description. We play heroic intern Jackie Fiasco, and it is her job to descend into the subterranean levels deep beneath her new office to confront and defeat the nasties that dwell there. This involves travelling into “dungeons” beating up lots of crazy characters, and slowly unlocking new perks and skills which can then be utilised in subsequent runs.

Real player with 52.3 hrs in game


Read More: Best Beat 'em up Hack and Slash Games.


Safe to say I really like this game if I’m looking at another dozen or so hours to get the final trophies.

Going Under is a 3rd person action rogue-like where you go through procedurally generated dungeons over and over, slowly getting more powerful to make it easier to bash and beat goblins and skeletons and demons oh my. Now, this is a well-trod path that a lot of popular games have done before so does Going Under do enough to stand out?

Most definitely.

You play Jackie Fiasco, an unpaid intern in a megacorp run Pacific Northwest, starting her first day at Fizzle; a new startup making a carbonated beverage to replace breakfast, lunch and dinner. Unfortunately, as you see a goblin steal some office supplies, your new boss sends you into the dungeons to defeat the employees of failed startups that hide underground. There’s more to it than that; it tells a simple plot and story but does an incredibly good job at satirically poking fun at techbro culture, modern office crap and capitalist conglomerates. It’s often not subtle but bluntly derisive in all the right funny ways. Jackie and her coworkers are actually pretty amusing and engaging characters and anyone who has worked a dead-end awful job is going to repeatedly feel pangs of sympathy for what they have to go through. The characters, the world, the dungeons are all really well done so that everything feels part of this well-designed whole that keeps you in the game. It’s just absolutely charming.

Real player with 41.4 hrs in game

Going Under on Steam

Aternia: Deep

Aternia: Deep

Aternia: Deep – a successor to immortal genres of roguelike and hack & slash. Take on a role of the Protagonist, imprisoned in an ancient dungeon’s Depths. You are going to have to use all the arsenal of weapons and abilities at your disposal to finally reach the surface and your beautiful homeland, Aternia.

Enemies – mines and dungeon halls, once abandoned, are now inhabited by hungry vicious monsters that do not belong on the surface. Your arrival will not go unnoticed.

Dungeon – multilevel ruins, built by a long dead civilization, and its lost artifacts will tell you the story of the place – if you are able to find them. You can explore the levels deeper, learning how all of this started in the first place. Perhaps, you can even shed some light onto the Protagonist’s own past?

Dangers – monsters are not the only thing dwelling here. Uncontrolled surges of magic change the surroundings and make you follow the ever-changing rules of the dungeon. If you want to get out, that is.

Storyline – Nothing matters more to our hero than reaching his home. Constantly be on the hunt for better gear and spells, for the closer you goal is, the greater the danger.

Aternia: Deep on Steam

Battle For Seattle

Battle For Seattle

The year is 1999. The city of Seattle is hosting a gathering of the leaders of the World Trade Organization, one of the arms of American capitalist imperialism. You and your comrades have descended upon the city in order to intervene with some good old fashioned direct action. While many protested in peace, the police were ordered to silence all protestors with force. The political violence of the capitalist class must be met with a little political violence of our own!

Battle For Seattle takes elements from classic arcade beat ‘em ups and modern indie rougelites and combines them into an exciting anarcho-punk package! You play as an anarchist that must run through the streets of Seattle and smash symbols of capitalist exploitation in order to gain cultural capital while defending yourself from a violent and militarized police force. The game contains many items, secrets, characters, and endless gameplay to ensure thrilling replayability for hours!

Features:

5 Playable Charaters

  • Spend your cultural capital to unlock and play as one of five unique characters each with their own ability and playstyle!

3 Different Neighbourhoods

  • Run through the grungy streets of Seattle as you experience the class divisions of modern America and play through endless levels!

10+ Items and Ugpgrades

  • Purchase items and discover secret items to increase your strength and abilities!
Battle For Seattle on Steam

Kate: Collateral Damage

Kate: Collateral Damage

Kate feels smol. Akane was already a small game but Kate for some reason feels even smaller.

Nevertheless I think this is an easier entry into this genre.

It mixes the classical Arcade-Slashing with some Rogue-lite elements and tries to reproduce the story of the movie with some really creative liberties.

The abilities are a bit underdeveloped here when compared to Akane. In Akane you had not only two sword abilities but also special sword or gun abilities depending on your loadout.

Kate simplifies the whole thing and makes the game a lot easier.

Real player with 9.1 hrs in game

This masterpiece surprised me. I bought it as a fan of the movie and, in the end, it surpassed my expectations:

Pros

(6 Points)

+Have in mind that Hotline Miami and Hades are related games, whereas Kate is a improved experience of HM’ style;

+Has original ‘Story-Line’, made in different levels, that makes u excited to complete it;

+Has a merchant that offers new abilities, and improve your lifespan with extra content. Makes u wanna play it again and again, each time more ready for battle;

Real player with 6.5 hrs in game

Kate: Collateral Damage on Steam

Lost Castle / 失落城堡

Lost Castle / 失落城堡

this is only the second review i have ever wrote for a game and its my first good one. i just felt like i needed to take the time to make a solid shout out to the creators of this game. i bought this game a couple years ago for $10 USD. becuase i was looking for something to waste time for a day or two and it was so cheap. now granted i have been a gamer for over 30 years im an old gamer and i would say im not the best but im a 8/10 and enjoy hard games both pve and pvp . now about lost castle, this game is just great.

Real player with 174.0 hrs in game

All right, I’ve played this game long enough to review it, and I’ve to say it has gone above expectations for an old school hack’n’slash where rng changes the playstyle in every game. Drawings and artwork is relatively simple but detailed, offering a good presentation, particularly bosses in their intros (it’s boring in the long run but they aren’t long or tedious and they can be skipped).

Pros:

-Game is fairly optimized, loading quickly and fps doesn’t drop even with a big number of enemies on screen even in old laptops.

Real player with 120.8 hrs in game

Lost Castle / 失落城堡 on Steam

Trial of Two

Trial of Two

Play squash with your fists to destroy your foes!

Trial of Two is a local co-op beat ‘em up game with powerful, physics-based martial-arts combat. Its setting is a procedurally generated dungeon also known as The Dojo. It’s a place that has been built to find the strongest, fastest and most disciplined fighters in the world. But most importantly, it has been built to forge the strongest bond of trust and power between any two friends who dare to enter The Dojo together.

Features

  • A couch co-op experience for 2 friends kicking asses

  • An ever-changing dungeon and permadeath for a new challenge every run

  • Intelligent fighting A.I. that will crush your spirits

  • Most accurate martial arts-based squash simulator on the market

  • Cute voxel art

In the Demo

  • Co-op campaign in the first biome of the Dojo

  • Versus mode for 2-4 players

  • 6 different moves to mix-and-match your individual fighting style

  • 4 different enchantments to enhance your moves

In the full game

  • 3 more biomes to master in the co-op campaign

  • More rooms, more moves, more enchantments

  • The true ending for those with an iron will

Trial of Two on Steam

Ascendant

Ascendant

#Intro

I am not much of a rewiwer, more of an analyst. This review is based on experience both with the game and the genre, at the time of writing sunk 40-50 hours into this game. I will not play a bad game for 40 minutes let alone 40 hours. If you are a fan of the genre buy it, game is excellent. If you would like a more detailed reasoning behind why keep reading, there wil be very very minor gameplay/story spoilers as it is impossible to talk about certain mechanics of the game without referencing them.

Real player with 115.0 hrs in game

Ascendant is a rogue-like dungeon crawler which is best played in short bursts rather than over an extended period time. It has fun gameplay mechanics, where you’re able to blink to attack enemies from afar, parry attacks, dash, etc., and I’ve never felt that at any point in time the mechanics in the game weren’t important, since certain enemies move faster than your character making the blink important, parrying projectiles one-shots most enemies, and you can avoid enemy fire to get behind them with your dash. The unique positive and negative attributes separate this game from others in the same category, with one positive being a character heals upon boss kills, and a negative attribute for a character is upon picking up health, it has a low chance to fizzle to dust and do nothing. While this game is fun, it’s only playable in short bursts due to the soundtrack. Although it fits the theme of the game, the music can detract some from wanting to play it, and because to that I give a warning to those who are easily bothered by repetition to not purchase this game.

Real player with 25.6 hrs in game

Ascendant on Steam

Hidden Town

Hidden Town

Pretty identical to the plant one, except for the mushrooms, those two brown mushrooms are identical, only the shadow on it changes, you won’t make me think otherwise.

PS : Replay value is zero, the items are the same an they don’t move.

Real player with 0.5 hrs in game

Extremely bad object finding game at an absurdly high nominal price. Obviously if anything pick up a Steam key for a few microdollars rather than buying the outrageously-priced offering here.

Choose the “100 hidden” series instead – accept no compromise.

Real player with 0.3 hrs in game

Hidden Town on Steam