Monochro

Monochro

Game is fun, needs a hardcore mode where player dies in one hit or a little mission system like “kill 20 circle things” or something. It would be also cool to unlock some things like little character skins or something by doing the little missions. So yeah game’s fun for a little indie game, was worth the 2 hamburgers I bought this for. LBm4 recommends, 7/10.

Real player with 11.8 hrs in game


Read More: Best Beat 'em up Action Games.


Monochro on Steam

3dSen PC

3dSen PC

3DSen is one of the greatest emulators I have ever used. Keep in mind that this emulator does not come with roms, you will need to provide those yourself. This emulator works great I haven’t encountered any graphical glitches or slow down. The 3D looks really good too. It really looks and feels 3D, and it only uses the rom of the game your playing. There are a least 70 games that support 3D, just link a rom to the correct profile and you’re ready to go. The 2D mode works well too. If a game doesn’t have 3D support yet you can load the game in 2D mode. 2D mode allows you to play the game in it’s original 2D pixels. I tried games that don’t support 3D and they work great. They run at full speed and graphics look great. I even tried mods like SMB Peach Edition. I recommend running these in 2D mode so it doesn’t cause issues with the SMB 3D profile. I haven’t tested SMB mods with the 3d profile. In the end I can’t recommend this emulator enough.

Real player with 21.6 hrs in game


Read More: Best Beat 'em up Platformer Games.


For someone who grew up with NES and games like Zelda, Mario, Mega Man and Faxanadu and who still plays those classics occasionally, this little piece of emulator software seemed very intriquing from the day I heard about, which was way before the launch day. I participated to beta testing, so my time with it is much more than that almost 8 hours that Steam shows. I have to mention that I’m also a big fan of stereoscopic gaming and Nvidia’s 3D Vision, so when I got 3DSen to work in stereoscopic 3d it was like a dream come true: Finally I got to play those childhood classics the way I play games these days!

Real player with 11.2 hrs in game

3dSen PC on Steam

Firelight Fantasy: Resistance

Firelight Fantasy: Resistance

The genre of the game is quite interesting, the locations (their graphics) are also pleased. Although nature looks unrealistic, the stylization is good. It would be nice to think over the lore of the game more competently, but everything is fine. Hopefully support for gamepads will be added.

Real player with 10.3 hrs in game


Read More: Best Beat 'em up Action Games.


An interesting game, but I will note a number of pros and cons:

Pros:

-Difficult and interesting battles

-Moderately balanced enemies and the main character

-Epic music

-Beautiful stylized environment graphics.

Cons:

-Lack of gamepad support. This is an essential for such a game.

-The plot isn’t really interesting

Real player with 4.8 hrs in game

Firelight Fantasy: Resistance on Steam

Tower Attack

Tower Attack

Pretty good game, I killed a lot of purple people

https://youtu.be/5MAKvAX0lVY

Real player with 0.3 hrs in game

Tower Attack on Steam

Crumbling World

Crumbling World

If you enjoy hack and slash top down rogue-likes like Diablo, Baldur’s Gate and Champions of Norrath, I encourage you to give this game a shot. I greatly enjoy this game. I have spent many hours in it’s world through the different characters and game modes. Each character plays different and each get their own attacks, so there is a character for everyone. The special attacks (combo attacks) are gained by defeating certain bosses at the end of each part of the world map. Outside of that, you have a basic attack that can be used in sequences to slay your foes, a jump, a dodge roll and a portal to get you back to a non-falling part of the map.

Real player with 10.5 hrs in game

This is a fun arcade game. I recommend it if you like Hack and Slash games, probably too simple if you are looking for a full RPG experience.

The combat can feel basic at the beginning but it gets more interesting once you start unlocking special attacks. You can choose from 7 different player characters with very different skills. Trying new characters is fun as each of them unlock different special attacks. The big variety of enemies and regions/landscapes in addition to the the procedural generation make the game very different in each playthrough.

Real player with 5.2 hrs in game

Crumbling World on Steam

Uproar: Explorer of the Worlds

Uproar: Explorer of the Worlds

We are happy to hear any suggestions and ideas from the community and will be glad to talk on our Discord:

Uproar is a third-person game with elements of rogue-like and dungeon crawler genres, where you have to defeat your opponents with improvised weapons. There are 2 gamemodes - multiplayer and singleplayer.

In multiplayer you get into one of many parallel worlds and fight with other players till the last man standing. Winner obtains an artifact.

In singleplayer you have to crawl through randomly generated dungeons with enemies, traps and secrets.

While you are getting through the levels, you can obtain unique artifacts and resources to upgrade your character. The farther you go, the harder it will become, but the prize will also be better.

Features:

  • Every part of the environment can be your weapon (If not, we will add it)

  • Totally destructible (well, almost)

  • Various levels, each with its' unique items

  • Procedural levels and their parts - that makes every game unpredictable

  • Early access. We know how the game must look, but the core idea is so ambitious that we are open to hear your thoughts and ideas!

Multiplayer

Short fast-paced fight till the last man standing. The last player takes artifact with him. You can’t respawn in the match and have only one chance to win.

At the start of the match, your only weapon is your fists, but you can pick up every item that can be a “weapon” (or can’t be). Defeat every other opponent and be the last one! The closer the end of the match is, the more unstable the world becomes and things from other dimensions start to spawn on the map.

Singleplayer(Co-op)

To obtain an artifact on your own you have to go through dungeons that are inhabitat by creatures (not always friendly). Sometimes you will encounter different sort of traps and obstacles, but also there is a chance to find something valuable.

Levels are divided into Realms, but inside each realm they are quite different, with it’s own features and secrets. It will be pretty hard to predict what you find in the future.

Future Features:

  • Companions - small robots that will accompany you in solo adventures. They will be able to help you in fight and in your walkthrough.

  • Your private house - furnish it with artifacts from your adventures and call your friends to show off!

  • Cooperative mode? Ofcourse! Everything is funnier with a party!

Uproar: Explorer of the Worlds on Steam

Son of a Witch

Son of a Witch

Originally, I found this game on the the Nintendo store while browsing for local multiplayer games I could enjoy with my kids. I was drawn to it due to the above but also due to ts great art style and the randomness each game offered. Being an avid Diablo fan going on decades, this really appealed to me.

My three girls and I have a blast playing this and there are not a lot of buttons to remember so the basics are easy to pick up for younger children. I have beaten barbarian challenges with my 3 year old and shes even saved me! Although her favorite is the Alchemist so technically her “friend” saved me.

Real player with 226.9 hrs in game

All around a great game.

TLDR: Magic has 10x more potential than melee and archery. the +1% magic per cast potion needs to be scrapped.

My only gripe with the game atm is that magic can be massively overpowered late game. I have finished all 7 acts (the last being the desert) multiple times now as a magic user, and probably wouldn’t have even needed to look at the screen to beat the final boss (which would be really hard as melee/archer).

The potion that gives +1% bonus magic everytime you cast a spell can be so easily abused. If you get it early on you can just hold onto a voodoo doll (or anything will a low magic cost) and spam it.

Real player with 149.7 hrs in game

Son of a Witch on Steam

Devious Dungeon 2

Devious Dungeon 2

As usual, Woblyware delivers fun pixel graphics for enemy units and NPCs. This game is a good sequel to Devious Dungeon 1. Definitely an upgrade. The first game was way too easy. In Devious Dungeon 2, the enemies are a little more challenging and that makes the game more fun. I still don’t understand the scatter of coins. It is the same as the first game. The coins fly all over the place. So annoying. I never understood why the first game had it and I was hoping it would be fixed in Devious Dungeon 2. But it’s not. Your precious coins will keep flying into spikes. Would have been good to have the coins drawn to you automatically like the magnet feature that some games have.

Real player with 17.5 hrs in game

It’s true that this game is based on a previous one, obviously the one called the “Devious Dungeon”. But so what? The core gameplay is the same as always – it’s your next door platformer. This time it has a twist – you can select one of three heroes, slightly altering the gameplay. We have a Barbarian (with incoming damage reduction), a Rogue (with double jump ability) and a Wizard (with levitation spell). Tell me, when did you play a platformer with such a feature? Jazz Jackrabbit 2? Well… It’s from 1998… Yea, I know – there are others ;) I’m just trying to point out that it’s rare, ok? So let’s move on. I chose Rogue, and it was… fun ;) I could avoid most of the traps, it gave me a degree of freedom. On your way you gain cash and experience, which means you can upgrade your hero. I ended up with 100+ damage per standard hit and 60-something critical hit (double damage) chance percent… And yes, I bulldozed last half of main bosses. The last boss barely made me pass 100 HP threshold on my side. The point is – in this game you can over-level a bit, so it’s always a matter of time when you’ll finish it. And you don’t have to beat it all at once – the are checkpoints to which you can travel, to continue your adventure or to decrease stage difficulty if the new one is too hard for you to beat it at given time. Overall it isn’t so entertaining that I would consider playing it again with another class. I haven’t even unlocked all items and I don’t think I’ll play this game just to see what’s there. I beat it, have all achievements – and let’s stay at this level. Buy it if you liked the first game, like platformers in general – or you have some spare coins. It’s nothing special, nothing revolutionary, just few (more) hours of fun :) I enjoyed it from start to finish :)

Real player with 9.7 hrs in game

Devious Dungeon 2 on Steam

Space Robinson: Hardcore Roguelike Action

Space Robinson: Hardcore Roguelike Action

It’s a rogue-lite like so many others, some parts of the game are really well made, and a few things drag the game down quite a lot. The gameplay is really fun, but the progression is not. Neither what you do to progress, nor how you figure out how to progress is fun to me. This is the main issue I have with the game, even if the price is fair, the flaws might turn a good amount of people off.

The elements that make this game a rogue-LITE, is severely lacking explanation and guidance for people who don’t get the cryptic “hints” they provide, that you “need” to understand, in order to make any progress, even though a good amount of them don’t really make sense.

Real player with 22.1 hrs in game

Space Robinson:




Your name is Ethan and you’re an engineer and employee of the Vast Corporation. One drilling module in the Colony 21 needs repairing and the Vast Corporation is sending you there to fix it. As you are about to land on Colony 21, your spaceship’s main computer malfunctions and instead of landing like a leaf on the ground, your vessel crashes onto the planet. Luckily, you survive the impact. You might have dodged the bullet once, but you’ll quickly find out that Colony 21 is infested by aliens; it’s going to be a humungous task to stay alive, let me tell you. Good luck in Space Robinson.


*– [Real player with 21.1 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*






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![Spartan Fist](https://cdn.cloudflare.steamstatic.com/steam/apps/632170/header.jpg "")


## Spartan Fist


Might have been a good game, but it doesn't look like there is much activity here, so it is questionable if the game will see any further updates.

Autolock is a bit questionable. It will hurt you more than it helps as the autolock target choice can be questionable. It seems to be using screen space instead of world space. Think of it like if you had no depth and everything was flat for target purposes. What this means is that it seems to look for the closest target on the screen, even if the target is extremely far from your character.


*– [Real player with 11.4 hrs in game](http://steamcommunity.com/profiles/76561197992030206)*





Spartan Fist has a wonderful presentation with destructible environments and a catchy soundtrack. The tips between levels and the other bits of writing are clever. The options menu is fully stocked, making the game accessible to a wide range of players. Making dudes explode via a bare fist is inherently enjoyable. However, even with all of this in its favor, the repetitive and unsatisfying loop at the core of the experience is a death knell. This is a scattered roguelike experience that will make you want to punch out after your first few sessions.


*– [Real player with 7.9 hrs in game](http://steamcommunity.com/profiles/76561197996501124)*






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