Streets of Fury EX
This is the most fun I’ve ever had with a beat ‘em up.
Streets of Fury EX certainly doesn’t have the ambiance of Dungeons & Dragons: Chronicles of Mystara, or the soundtrack of Streets of Rage, or the visuals of Capcom’s Alien vs Predator.
But what the game lacks in artistic and technical prowess, it makes up for with its zany humour, large cast of playable characters, and awesome gameplay depth.
Each character feels very unique, and though a few can feel underpowered, they’re still interesting in their own right. The combo system is super flexible - way more than I ever expected! Chain combos, special moves, dash and jump cancels, juggles, OTGs, and the coming update even adds parries to the mix. Hell we’re still finding new ways to do amazing, super damaging combos!
– Real player with 333.0 hrs in game
Read More: Best Beat 'em up Local Multiplayer Games.
I sunk a huge amount of time into the original Xbox 360 version of the game, and Streets of Fury is one of my favourite indie games from last gen. I was pretty amped to discover that they were planning on doing a PC version of this, so I’ve been patiently waiting…
Streets of Fury is a throwback to late 80’s - early 90’s arcade style beat-em ups done in the style of games like old-skool Mortal Kombat using digitized sprites. Streets of Fury sports a very competent and deep combo system that is simple and pick-up-and-playable for beginners, while more experienced players can string together ridiculously long combos that look like something out of a high level MvC2 or Skullgirls match…
– Real player with 26.4 hrs in game
Arnold Bounty Hunter
“Arnold Bounty Hunter” - it is a fantastic adventure according to genres like Beat ‘em up / Shoot’ em up / Platformer, which was created as the spiritual heir of the iconic classic games of the era of the NES (Battletoads, Double Dragon). The heart of the project is diversity and complexity. Each level contains unique mechanics and is not similar to the previous levels.
The main characters of the game are Arnold and Miko, bounty hunters. They receive a contract to capture a very dangerous criminal, the leader of the Star Corsairs space pirate clan. But having begun the task, they fall into a trap, and crash on a little-studied planet LV-4.26 in the Zeta Grid cluster. To survive and complete the task, Arnold and Miko will have to endure many dangerous adventures.
Read More: Best Beat 'em up Multiplayer Games.
Foul Play
So after checking the game and playing it completely,I think I can give a fair review of this game.
First of all, what you should expect when you play Foul Play:
You should like beat-em-ups with 2d sprites and all the cons that come with it (bad lineup,more “That should have hit”-moments).
You should like the general idea of a game having a theatre-like feeling.
However, you should not expect a hard game when playing. Elaboration on why later on.
Story: You control Sebastian Dashforth,who combined with his assistant Scampwick Steerpipe is presenting his life as a daemonologist on stage, re-enacting the main events of Dashforth’s last 20 years. Not fearing to go into hand-on-hand combat he and Scampwick are fighting themselves through an lost city of egypt, cursed villages, underwater cities and a london in control of a cult.Fairly generous with the humor and honest (though you may not thank him for it) he will keep you interested to keep playing for a while.
– Real player with 24.3 hrs in game
Read More: Best Beat 'em up Action Games.
Lot’s of fun and action to be had with this enjoyable side-scrolling beat’em up!
Developed by Mediatonic and The Irregular Corporation, this game was released in 2013 and published by Devolver Digital. Devolver Digital has published games such as Shadow Warrior 2, Hotline Miami and Broforce. The developers have produced less well-known games to date.
The game is full of action. You can achieve combo multipliers of over 300+. That’s a lot of consecutive hits!
You can only play as one character. You are basically an actor on stage with an audience. The more combo’s and more hits you make on your enemies, the more your audience approval goes up and the quicker you can get the audience to fully approve your performance, the quicker you can unlock youir special move and unleash a lot of hits.
– Real player with 15.4 hrs in game
Jay and Silent Bob: Chronic Blunt Punch
Jay and Silent Bob: Chronic Blunt Punch is a colorful side-scrolling tag-team beat-em-up where players swap back and forth between our heroes on the fly or perform special moves simultaneously with a friend. Our heroes embark on an epic adventure from the humble corners where they ply their trade to the gates of hell itself.
Pixel Game Maker Series DRAGON PEAK
【Story】
A world where monsters are rampant.
The overwhelming numbers and power of the monsters threaten the survival of the human race.
Then, he hears a rumor about dragons.
The dragons have found the frontier and have moved in.
Indeed, they have suddenly disappeared.
To save the humans, the journey to find the legendary dragons begins!
【Game Overview】
Multiplayer support for up to 4 players!
This is a “belt-scrolling” x “free exploration” action game.
Retro Classix: Bad Dudes
Classic arcade beat’em’up - fully ported with 2player capabilities, ninja punching nostalgia and the ability to feed in coins for lives without loosing all your pocket money… this time…
– Real player with 5.2 hrs in game
The real Double Dragon 3, as far as I’m concerned. This game is a ton of fun and legendarily cheesy. For my ninja game fix, I personally prefer this over the Shinobi series.
– Real player with 4.0 hrs in game
Sacred Citadel
With Sacred Citadel there’s a lot of fun to be had or at least enough here to distract you.
A pitfall of this game is the intermittent platforming sections. The game figures your level time into the level completion screen. This means you run almost everywhere while navigating screen to screen. I always felt as if I was flying into holes on accident and that it really broke up the flow of the game to slow down and carefully jump across smaller gaps. As someone who quite enjoys platformers this behavior could’ve been cleaned up a bit even though this is mainly a brawler style game.
– Real player with 51.3 hrs in game
There is a review says it dont save local co-op, that is untrue. It does save it but in a weird way. i at first i thought it didn’t aswell (because of that uninformed review), but it does I’ll explain how it works. This may confuse you but it is just a strange way of saving. Ok in local co-op you enter lets say you and other players, your name will be your steam name the person that joins you will be player 1 and 3rd person player 2. As you progress through co-op local play your progress is saved to a file, but player 1 & 2 saves to a separate file specific to each person. So now lets say you playing solo sp when you go in you’ll see what ever char you used leveled up to w/e you got in co-op, but the chars player 1 & 2 leveled up will not be leveled up, reason is as I explained above the progress is saved but for each separate name in its own file. So progress does save in local co-op just only way player 1 & 2 levels up and progresses is when they are being used in co-op. In vice versus case what ever char you, your steam name progresses in sp will not be usable for player 1 & 2 because like i said your save file and progress is specific to your name.
– Real player with 19.3 hrs in game
Dusty Revenge:Co-Op Edition
Dusty REvenge: co-op i’ll start off with the bad. P.S. This is my first review.
Cons.
This game has alot of problems from the Shaky cam; to the framerate dorp when your playing with another person, and finally the voice acting.
Last but not least the fact that you need to download openAL just to get the sound working.
But strangely i have to recommend this game if you can get passed that like i did.
Pros
The Combat is really good but not too easy where it’s just buttion mashing.
The cutscenes and art in the levels look really well done.
– Real player with 40.9 hrs in game
I’ll start by stating that this game is truly addictive and captivating.
Why?
I believe many of those who have tried this game had realized that the combo system is pretty well thought out.
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The number of variations it has is amazing - For each level your character gains, there would be roughly 3 moves to play around with.
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It easy to pick up - a leveling system was cleverly put in place so that players get to master their current moves and think of ways to use them before leveling up.
The SUPPORT in this game isn’t anything like a cheap bomb clearing the entire screen of enemies. It allows an alternative way to play this game with clever obstacles that require you to use them. Trust me, if you play hard you would definitely use them pretty often.
– Real player with 13.9 hrs in game
Fight’N Rage
Good game overall, takes a lot of things from classics maybe to the point where it starts hurting the game own identity.
Gameplay is a mix of classic beat-em-up with a few mechanics from fighting games, most enemies are archetypes you will recognize if you’ve played SoR1-3 and Final Fight, also features branching levels.
Has a fairly spiky difficulty curve (some level branches in particular are much harder) and has a really high difficulty ceiling (less so than say SoR2 but not by much), lower difficulties accessible enough for most to have some fun (especially easy mode which is almost insultingly easy), difficulty curve turns to a cliff once you start looking past hard mode which means most won’t ever see the last two difficulty levels.
– Real player with 159.4 hrs in game
Being a child of the 80’s and 90’s, there was no shortage of beat em‘ up games. Titles such as Streets of Rage, Final Fight, and Double Dragon were all the rage and kept you entertained for hours on end. Sadly, the current gaming landscape is nearly devoid of games such as these. Outside of a few gems that are still years old, beat em’ ups are pretty much dead. Thankfully, Indie developers don’t know this and are still cranking them out. This is where Fight’N Rage comes in!
I only recently heard about Fight’N Rage, and that was only due to me looking at another game – which I won’t mention. Instead, I began to see comments about a little-known game in development. One that had quite the following. My interest piqued, I started to search for the game and found little information. Buried beneath dead websites and Reddit posts, I found the name of the developer and the title – Fight’N Rage. A game that inspired by countless Beat ’em up titles from the past and puts a spin on it. There are references to those games littered everywhere as well.
– Real player with 57.8 hrs in game
Retro Classix: Two Crude
Another great retro Beat ‘em up game to kill some time! Frustrating at times, but the action is superb.
Boo-yah!!
– Real player with 1.2 hrs in game
Reminds me of the 90s big time. I remember seeing the Sega Genesis version and I wanted to try this game out since I heard the Arcade version is superior but I can tell you the hit boxes on the enemies are rough and it can be completed in 30 minutes. Its fun at first but the bosses hit boxes are terrible.
– Real player with 0.7 hrs in game