Fatec’s Out: School Rage
Fatec´s Out
Ai pessoal estou aqui para mandar uma atualização do meu review.
Arte: Desde a primeira versão que joguei verifiquei um aumento no acabamento muito interressante achei que o sobreamento do jogo ficou bem legal, ainda sim sinto falta de algumas coisas porém ainda o acabamento esta muito bom. Uma sugestão seria criar mais variações artisticas dos mesmos personagens NPCs. Mas devo dizer o jogo está caminhando na direção certa.
Nota: 3,95
Som: A trilha sonora é interressante e cativante, mas pobre. Digo isso pelo fato de existir poucas músicas para o jogo todo sendo uma música para cada mundo diferente, chegando ao ponto de eu desligar o som, pois não aguentava mais. Os feedback sonoros também não são grande coisa faltando sincronia entre o som e ação, sem falar que temos muita ação dentro do jogo que não possui feedback sonoro..
– Real player with 6.6 hrs in game
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I liked very much. It’s funny and cool.
– Real player with 2.1 hrs in game
New Ice York
This game is so much more than I expected it to be. At first, playing it- I was charmed by how weird it was but after playing through it, I found myself feeling connected to this universe and the characters within it. It’s intuitive- familiar, but totally different. Refreshingly fun, and an overall great release by magicdweedo, an artist I’ve really enjoyed since Mealmate™. Make sure to check out the soundtrack, too- it’s really catchy!
– Real player with 8.7 hrs in game
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New Ice York has deceptively good writing. The first chapter is unfortunately slow, which is a bad problem for a game of this length to have, but that slowness does its job of lulling you into a familiarity with the characters that it uses as a platform to build off of. NIY unfurls in a way similar to Frog Fractions or magicdweedoo’s last major game, Ticket: breaking its own rules and shuffling weird mechanics around. Where the former games engage themselves in a game of zany one-upsmanship, though, New Ice York’s treatment of mechanics is much more narrative and constrained. Detective has an oblique resemblance to Deadly Premonition’s Francis York Morgan / Twin Peak’s Dale Cooper, and similar to those stories New Ice York’s descent into surrealism takes on a personal significance in the quest of the protagonist.
– Real player with 6.3 hrs in game
Smashing Spirits: Brazil’s First Boxer
Very good and beautiful game! The jogability is fluid and the ambientation is really nice! It is a difficult game (at least for me) but in a challenging way. Anyway, you can switch to an easier difficulty level if you want, which helps when you are stuck into a part of the game but want to move forward. I recomend!
– Real player with 14.9 hrs in game
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I was uncertain about this game at first but it grows on you. :)
Nice mix of “boxing fighter” and indie platformer.
– Real player with 1.4 hrs in game
Steel Sword Story
Steal Sword Story is a fun little action platformer with pixelated retrographics. The gameplay, enemies and level design are all reasonably well done but you won’t come across anything new or innovative. It is a very casual game, and you do not need a lot of practice to beat it. As soon as you figured out the attack patterns of the various enemy types and bosses, your second playthrough of SSS is a proverbial walk in the park. After you get the ‘dash’ ability which allows you to dash through enemies without getting injured, you can actually quickly race through every level (except the boss fights obviously) without killing even a single opponent and taking zero damage – but you won’t collect any gems though, so this is not recommended and not how the game is meant to be played.
– Real player with 5.0 hrs in game
This is a very nice little game.
It won’t blow your socks off, but it was exactly what I needed. I had been playing Legends of Eisenwald, which was a long, dense, and often frustrating game, so I wanted something lighter - which Steel Sword Story provided!
I played 1001 Spikes a few months ago and I think that is one of the best platformers out there. It was very difficult, but always fair. It was very demanding, though - you could easily spend 20 minutes on a 20 seconds level later on.
Still, that game left me perfectly satisfied after beating the main campaign with all the collectables.
– Real player with 3.8 hrs in game
Sacre Bleu
SteamPunk-Paris: 1650
You are a Musketeer imprisoned on false charges.
Steam-blast your way out and find the evil-doers who framed you.
Uncover a plot to take over France!
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Bullet-time combat
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Rocket-jumping
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Timer-stats for speed-runners
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2.5 D Cartoon-graphics
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Best pretend-French you’ll find anywhere