WarDogs: Red’s Return
Muito bom o jogo, lembra jogos fantásticos como Captain Commando e Tartarugas Ninjas mas atualizado para os dias de hoje. Os comandos são precisos e um sistema de combo flui bem com excelentes animações.
A narrativa é cativante colocando Red, personagem principal, voltando para a os subúrbios de uma metrópole distópica dominada pela violência das gangues.
Após completar os oito senários da campanha o jogo ainda tem um modo missões para continuar a jogatina com customização do personagem.
– Real player with 32.0 hrs in game
Read More: Best Beat 'em up Fighting Games.
Very good game but the story mode too short.
– Real player with 1.8 hrs in game
6 Feet Behind
Make monsters clash with each others to win. Cool arcade gameplay with horror aesthetics and 4 distinct campaign (game-modes). But sadly it’s gets old fast.
– Real player with 0.6 hrs in game
Read More: Best Beat 'em up Action Games.
Contract Killer
Contract Killer builds on retro arcade beat ‘em ups and paper aesthetics with chaotic combos, boss fights, hand-crafted pixel visuals, an original, jazzy soundtrack, and an emphasis on cooperation. Tackle the comical campaign with up to 4 players, unlock skins and new characters, fight against your friends, or try to survive an endless horde mode!
CAMPAIGN
When the legendary Erase-Sir was defeated by the Contract of all contracts, his minions took over, binding thousands to their legal demise. It’s up to Leadhead and his crew to traverse different worlds, defeat the bosses that rule them, and erase the final signature!
CHARACTERS
Meet the cast, each with their own unique move sets and skins:
Leadhead - The pencil mascot himself. This all-around fighter is best known for his angry attitude and furious fighting style.
Penn - Ink it up with this vengeful city native who will stop at nothing to return his hometown to its former glory.
Mark - This clumsy combatant always has a white flag in hand… just don’t expect him to surrender.
Pomp - A pretentious paintbrush who treats every attack as a photo opportunity. Pompadours will never NOT be in style.
KEY FEATURES
● Up to 4 player co-op across all modes
● Unlock new skins for your favorite character
● Experience the Story of Leadhead and his crew and defeat epic bosses
● Fight endless waves of contracts in Horde Mode with the help of various power-ups
● Challenge your friends in player versus player Battle Mode to test your skills
● Use an extensive kit of attacks for all your contract-killing goodness
● Master each character’s jabs, claps, grabs, ground-pounds, dashes, and projectiles
● Take on various corporate lackeys each with distinct behaviors and weaknesses to learn
ABOUT PAPERBOY GAMES
Created by Alex Garza, Aiden Jauffret, Matthew Lawrence, and Leon Yang
Read More: Best Beat 'em up 4 Player Local Games.
Blade and Ham
There is a lot to like about this but the combat needs some work. Often when doing combos the character will go through the enemies making the combo miss. Weird hit detection. I guess that is why it is early access. There is a nice overworld map with some extra levels you can take on to get coins used to continue. Decent graphics and a good variety of characters. Hopefully the developer fixes the combat issues. I probably will not play anymore until it gets some patches.
– Real player with 1.4 hrs in game
The game has nice graphics, but in its current state, I strongly don’t recommend Blade and Ham. The game is NOT ready for release to the public. Blade and Ham has several big bugs & is very unpolished.
The game’s bugs are its biggest flaw. For example, you can’t save your progress (you start over at every new game). Plus, can’t take any pictures (doing so causes an error, the game ends, & you can’t exit the game either).
On a side note, Valve, please stop distributing crappy games that lack basic features. Such behavior just makes people want to go buy their games elsewhere, such as Epic Games. I wouldn’t even play Blade and Ham for free in its current state.
– Real player with 0.6 hrs in game
Malicious Mages
Malicious Mages is a capture the flag brawler – Choose from a various cast of magic users and battle it out against other players to capture the mysterious blue orb.
Everyone is after this glowing blue orb. Fight other players to grab the orb and bring it to your side of the level to win. Once you get it there, you have to place the orb down and protect it for ten seconds until you score.
What’s the gameplay like?
You play the game locally against other players, the levels are completely symmetrical and you have to move across the side-scrolling stage traveling from room to room until you reach your goal. 3D characters in a 2D plane
Each player has a very low health bar. It doesn’t take many hits to kill a player, killing them is just a way to quickly get them out of your way so you can keep moving to your goal. After you kill them, they respawn quickly ahead of you in your path.
The Side-Scrolling Camera tracks the player that currently has the orb. If you go off-screen, you will disappear and then respawn ahead of the running player’s path.
The level is broken down into different rooms. Once the running player with the orb goes into another room, the screen fades and the opposing player despawns and respawns in the next room.
Each player can cast powerful spells. Spells are considered specials, once you’ve gathered enough mana from breaking props in the level you can use them to give yourself an advantage or deal a terrible blow.
Base attacks are free. Players have a catalog of free combat actions they can do to attack the other player without needing mana
What’s the story about?
In modern times, a cast of magic users fight to gain control over a mysterious blue orb.
If they have control over the orb during a special alignment, they can use the orb to summon The Painter a god that painted the night sky. The Painter will then grant them very dangerous power. All of these mages have their own compelling reasons to gain control, who will come out on top?
Retroninjacyberassassin
well… its not bad as an early concept,
definitely needs some polish and a clear objective story.
also more than blue shirt guy and stick ninja man as enemies.
– Real player with 0.7 hrs in game
Almost better than brutal doom.
– Real player with 0.6 hrs in game
Time Commando
Wow.
I was only 7 the last time I had ever touched this game, that was all the way back in 2009. I got frustrated with Time Commando because of how difficult it was, never being able to finish the game after already halfway through it and eventually gave up. I ended up losing the disc somehow and when I did decide to give it another try I never found it again nor could I find another copy anywhere else, so I gave up looking and eventually forgot the game even existed.
Then LO AND BEHOLD, 12 years later and I stumble across this game again on Steam. Words cannot express how absolutely THRILLED I was to be able to play Time Commando again!
– Real player with 4.9 hrs in game
i own it on CDROM now I own it on SteamROM
if u want the DOSBox to be in windowed mode with higher resolution, you have to go to the steam folder you installed it, like “X:\Program Files\Steam\SteamApps\common\Time Commando”, find “TC.conf” and change the window resolution to something like “windowresolution=1280x960” then either “fullscreen=false” or just Alt+Enter when it opens
– Real player with 4.4 hrs in game
Cobra Kai: The Karate Kid Saga Continues
It sure is nice to have a new beat em up to play. They don’t make too many of these anymore. I particularly like the tie in to the excellent Cobra Kai netflix series. Unlike the show, don’t expect this to have any good writing (save for the genuinely funny one liners that the characters have after winning a fight). This is purely a fighting game, one that is clearly a loving homage specifically to the Streets of Rage series. It’s both better and worse than Streets of Rage 4, which I’ll get in to later. Everyone you run across in the street from hippies to mothers to emo kids are all inexplicably out for your blood, which is funny in its own regard. Sometimes characters will provide humorous meta commentary on this. Every character of note in the netflix series is either playable or is a boss in some level. Cobra Kai has fire powers while Miyagi Do has ice powers. Tone wise, it’s far more light and irreverent than the show; it does not take itself seriously in the slightest. Some might find this off-putting, but subjectively this works quite well.
– Real player with 28.4 hrs in game
Loved the Karate Kid movies when I was young, I did not really follow the Cobra Kai series but I’m guessing it’s as cheesy as the movies, if not more. There is no lack of cheesiness in this game, that’s for sure.
Beat ‘em Up games also give me those nostalgic feelings of back in the day when I used to play games like; Golden Axe, Teenage Mutant Ninja Turtles IV, Fighting Force, Double Dragon and Streets Of Rage to name a few.
Graphically, I can’t say the game is gorgeous but it also didn’t really bother me that much. It actually made me think of another Beat ‘Em up “Double Dragon Neon” , a game which I couldn’t get into.
– Real player with 25.2 hrs in game
NeverDeath
Brawl your way across the solar system as nine distinct characters ranging from a sword wielding space acrobat to a fifteen foot tall monstrosity from the ocean depths of Neptune as you explore the intricacies of the unique left/right combat system and witness the achievements of mankind after 200 years in space.
The left/right combat adds in new ways to attack and lets players choose between avoiding attacks through movement or standing their ground and retaliating, choosing correctly is often the difference between victory and defeat.
Green Dragon/グリーンドラゴン
Green Dragon is a side scrolling beat em up featuring 16-Bit Retro graphics and a banging techno sound track.
If you like games similar to streets of rage, final fight and of course Double Dragon you will appreciate this game.
The game is still in early development and its literally only half a level long and prone to bugs like enemies walking up a building, towards the sky out of the player boundary, and also prone to random restarts, but its already showing some awesomeness.
I especially cheered when the game paid a little Amiga homage on boot up, nice touch DEV :)
– Real player with 0.4 hrs in game
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Good things:
The game is working or at least the first part of the first level that was made so far. The sound and music is also working. Character sprites for one of 2 characters are also working and sprites of one enemy that we meet are also working. There is also 1 weapon you can pick up, 1 food item and 2 items giving points. You can walk and hit with fist or jump or even jump and kick! Pixelated graphic is nice and good looking. The good thing is that you can finish the game and get all 5 achievements right now in under 15 minutes.
– Real player with 0.3 hrs in game