Bean Battles

Bean Battles

My In depth review and analysis of Bean Battles.

How would i describe Bean Battles?

I would describe Bean Battles simply as a master piece, this game is far far ahead of its time and i foresee the game becoming more popular than fortnite.

What is Bean Battles?

Bean Battles is a game that follows the trends of the battle royale genre, an unoriginal idea executed in a way that is so unique, it beats out any up and coming battle royale game (such as Minecraft Hunger Games) It puts up to 16 people in a battle royale scenario but is far different from any current battle royale. In a typical battle royale game the aim of the game is to survive and be the last one standing, this often leads players to play incredibly passive and finish games with few kills. Bean Battles changes this by introducing a scoring system, each player is rewarded for their winning and becoming the last player standing but also rewards for kills, two kills is better than one round win, this makes the player play smart, but also agressively to beat thier opponents.

Real player with 62.9 hrs in game


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Once in a lifetime you’ll come across a game that truly captures the history and cultural distinctions of the modern world the way a person can subjectively perceive it through our guided field of perspective. I have to admit, I had my doubts when I first learned of the game. After all, Bean Battles? Will this game even be good? How ignorant was I to even have these thoughts. Little did I know I was about to indulge in what may have been the best 1 hour and 21 minutes of my life. The game started out strong. The maps enticed the audience with a captivating enigma. I was so taken aback from the next-generation animation that I almost didn’t even realize the underlying symbolism in the ongoing games. It wasn’t until my twenty sixth game where I finally got my bearings together and was able to focus on the gripping and labyrinthine stratagem. The underlying analogy for 19th century distopianism and the evangelical deviation of typical orthodoxy was enlightening to say the least. Just when I thought the game could not get any better, the increasing conflict before the climax began. I could not believe the complexity of game as the bean protagonist. My bean struggled with the everyday endeavors for a quintessential bean such as the consistent up- hill altercation of the fight against misogyny and the fiscal synergy of opposing interplanetary dynamisms. There I was, gripping to my chair as the conflict of the game began. I was so enticed by the game that I felt as if I was both practically and relatively apart of the game. This is a special kind of high that not even the strongest of drugs can give you. Was I part of the game? Am I inside the game right now? This game will leave you questioning existential nihilism and the objective skepticism of our perceived valuation of anthropological existence. At this point in the game, I was fully intoxicated by the avant-garde animated art style. That’s when the game finally aggrandized and I was completely stupefied. You could have lived a thousand years of isolation trying to predict the plot twist and you would never even scratch the surface of what actually transpires in the game. I was so bewildered that I actually had to stop playing the game so that my existential crisis didn’t dive too deep inside of myself. Even restarting the game was surreal. It’s almost as if life restarted with the game. I felt as though I had actually become a cinematic tangent quantum. The effects are still wearing off and I haven’t been able to play the game in several days.

Real player with 48.4 hrs in game

Bean Battles on Steam

Operation Rescue: Bunnies

Operation Rescue: Bunnies

Disappointed this left Early Access without it’s problems fixed. Biggest is the it needs to auto detect the native language at start. It starts in Chinese by default. You must press ‘Y’ to change to English. There is no way for an English player to know this when starting!

Real player with 0.9 hrs in game


Read More: Best Battle Royale Nudity Games.


Operation Rescue: Bunnies on Steam

Taboos: Cracks

Taboos: Cracks

Get 12 easy Achievements 100%, 3 sexy trading cards for just $0.30 to $0.50 at sale depending on region. Party for Achievement Hunters. One of the easiest anime games needing 5 minutes max playtime. There are 12 Puzzles. 7 in normal game download and 5 more unlocked in free DLC and uncensored patch download. This I find silly just give us all 12 dressed models in normal game and allow nude uncensored look in DLC. Why have issue of 5 achievements stuck without DLC?

Basically each image loads 12 flipping cards containing 6 pairs of images of her clothes. So there are 2 cards with same image in 6 pairs. You get to see the open cards at game load then cards fold over to closed flip side. Its a memory test. You must click 2 cards with same image and it will vanish. click all 6 sets correctly in pairs of 2 and thats it game over. The DLC patch unlocks uncensored version of the girls in animation where every pair of clicked clothes on cards removes that from her body stripping her naked in XXX pose.

Real player with 5.0 hrs in game


Read More: Best Battle Royale Sexual Content Games.


Gameplay = 3 minutes

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Real player with 5.0 hrs in game

Taboos: Cracks on Steam

Soul Saber 2

Soul Saber 2

There are three good things about this game: boob physics, costume damage and optimization. Those minimum requirements are spot on, it’s hard to find a PC that won’t run it.

But the camera view is so disorienting during melee combat! Combat goes from slowish from afar to “what the hell is going on” when you’re close to the enemy. Maps feel really bland and generic. The gameplay itself only feels fun when you’re playing with larger teams. The menu interface keeps spinning around, which is very bad on the brain.

Real player with 5.5 hrs in game

There is no manual camera control, but jumps around automatically from one enemy to the other as they die or as you move in and out of their range. The firing is interesting with the requirement to let go of the trigger to improve accuracy, but enemies respawn so quickly and combat occurs from such a far distance that I don’t really get a sense of satisfaction. The melee combat is fun to use while being able to be defended against, and I also like how the clothing damage appears on different places in different games, as opposed to just exposing the privates only every time. But even with these positives (along with the character selection), the negatives I mentioned make it so that I don’t really enjoy playing this game. I really gave it a chance.r

Real player with 5.5 hrs in game

Soul Saber 2 on Steam