UNO
So this game is tons of fun, I gotta say, it’s fantastic to play with a group of friends because, as always, Uno is great fun. The card packs and new rulesets are also fantastic and really change up the pace of the game and make it even more fun, beyond what normal Uno can provide.
That’s about all it’s got going for it though. The coding of the game itself and the networking are absolutely atrocious. For absolutely no reason, people will drop from games, be incapable of fully loading into games, crash on startup, etc. etc.. Many core features (like calling out Uno) are broken to a degree that makes a potential win into a complete loss. Needless to say, the entire game is pretty much broken somewhere somehow despite the fact that it’s literally just Uno. I have no idea how you screw up Uno this badly, but these developers apparently made that a reality. If it was just one or two of these bugs in isolation, I could put up with it, but the quality of this game makes me feel like unpaid interns created it and that it’s literally just a project for Ubisoft interns to work on that generates them some cash on the side. There’s no care at all for quality put into it, which I mean sure, it can’t be that popular of a game and isn’t a flagship, but it still flagrantly displays it’s made by Ubisoft and is grossly broken. Not that I expect anything else out of Ubisoft, but for god’s sake, it’s just a damn card game, how do you make it so that just to play an online card game it can take 20 minutes of restarting games just to get it to work, only to then have people just disconnect at the start or mid-game for no reason despite them having no connection issues at all on their end?
– Real player with 14.8 hrs in game
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– Real player with 13.4 hrs in game
Cymatically Muffed
The good:
Lots of fast fun frenetic action, plenty of game modes.
Audio track is decent.
Good menus, extensive controls and customization.
Responsive, capable developer.
The bad:
Hard to see some items, visual style is lacking and can make things unclear sometimes.
– Real player with 9.0 hrs in game
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I’ve played the local multiplayer several times with friends and have had a great time playing. The variety of game types and settings provide a lot of options for replayability. I can’t wait to play the campaign once it is released, especially since it can be played coop. Cymatically Muffed is reminiscent of older classics while still providing new and exciting mechanics of it’s own. Do yourself a favor and check it out.
– Real player with 7.1 hrs in game