Shattle

Shattle

It’s the year 1970 in Sweden, and the Cold War is upon us. None of the thousands of bomb shelters have been used, until now. You and 24 other players start in separate apartments as air-raid sirens go off. You don’t have much time so gather as many supplies and weapons wherever and however you can.

What gear can you find? What supplies can you craft? Who can you trust? Use Shattle’s in-game voice chat to make friends or enemies. You’ll need all your wits about you to survive three bombing raids and make it to safety.

20-minute rounds

No more hiding or camping. You don’t have time for that. Survive to the end in any way you can. You have to think strategically, but you have to do it fast.

Close Combat Survival

Battle your way through everything from dense forests and bunkers to bomb shelters and underground tunnels as you get up close and personal with other players. Be careful! You never know who’s hiding just around the corner.

Destructible Environments

As bombs fall, they take chunks of the environment with them, creating more dynamics and new spaces in forested areas and buildings. So every time you leave your shelter, prepare for all-new surroundings.

Extensive weapons and armour

Loot, craft or upgrade, there are many ways to equip yourself for the fight ahead. And watch the skies! The Swedish Forces are known to drop some rare guns and armour via air supplies.

Points-based scoring

This isn’t your typical battle royale where you want to be the last one standing. Everyone’s goal is to make it to safety, but how you do it is up to you. Whether you want to shoot your way through or be a tactically sound crafter, everything counts towards your final score.

Bird’s View

Death isn’t the end of your journey. Come back as a dove and be the ultimate spotter for your team.


Read More: Best Battle Royale Survival Games.


Shattle on Steam

Zombie Survival online

Zombie Survival online

Color me impressed. Despite being a free release, this game has a level of depth and polish I did not expect going in. Take a broad, knowledge-rewarding crafting system (the best aspect of Black Survival), well scripted AI, crisp, distinct hitboxes, and the constant race against time, and whamo, fun times.

I only have 12 hours atm so I’m just getting started but I love it.

Great game!

Suggestions: (because no one asked)

I would love to see a co-op mode added and the ability to modify game options.

Real player with 21.1 hrs in game


Read More: Best Battle Royale 2D Games.


Quite good. I have played this game for not too long and have found it very entertaining. One thing that does it for me is that there is only 1 gamemode on solo and multiplayer, I would like a co op version as there is a giant gas cloud coming in, I

Real player with 8.5 hrs in game

Zombie Survival online on Steam

PIRATECRAFT

PIRATECRAFT

Good start not much to do, that’s most likely because I dont know how to do anything lol

Real player with 0.7 hrs in game


Read More: Best Battle Royale Pirates Games.


It’s not bad, but the nights are pitch black, which has no meaning at all. Explore, explore and explore, how big is this world? Lots of chests with goodies to collect.

So the nights are a big turn off. Just standing there in the darkness, I want to move, but I don’t see my enemy.

Maybe it has a purpose in PvP mode, but if one has brightness control on their monitor, it’s an advantage.

And for what it is worth in general: This game should be FREE !

I do like, that when you kill a Cannibal, that it drops health potions. Take out the day/night cycle. If you can, can you @developer or is this what is possible? And if you try to add something, put like a bejeweled chest in a temple or something. Who ever gets it, get a huge bonus in points. But what is the use of the points, especially in single player?

Real player with 0.6 hrs in game

PIRATECRAFT on Steam

Lifeblood

Lifeblood

I found this game through a video by Seycara (the composer of the OST). I received a code by supporting the development via the paypal link on the developer’s website, before the Steam Release. The team behind this game has a lot of heart and I admire their dedication to making this game the fantasy BR/survival experience that has been lacking in the market. I highly recommend participating in this game’s early access if you’re interested in helping Homage Studios make this game the masterpiece I know it can become.

Real player with 42.3 hrs in game

  • The game is extremely enjoyable if rough at the start, learning curve is massive, YOU WILL BE ENDED by anyone who has any idea of what they are doing.

  • Classes are vastly different from each other, each with ups and downs and counters.

  • Battles feel like something out of a fantasy book with shit going EVERYWHERE even in small fights from 1v1s to 3v3s or more depending on how many teams are ingame.

  • Crafting and upgrading is how you all weapons and armor it’s simple but, works well you get your gear and choose to either start hunting or more scaveging to get upgrades.

Real player with 36.3 hrs in game

Lifeblood on Steam

Darwin Project

Darwin Project

New Edit: With the game now a Free to Play game; there is no excuse to not play this gem!

Cosmetics are coming. Duos was added. The Developers listen to the community; constantly making smart balance changes. Sometimes going strong one way; but quickly bringing back balance with a rapid patch when required. New items are being added; such as a GLIDER. It gets you out of, and into fights quick! Great addition. They are also focused on making the Director role even better, and less exploitable for future patches.

Real player with 194.6 hrs in game

If I had only one word to describe this game and its community.

** “Underated” **

This is arguably on of the best/ most innovative Battle Royal F2P games out right now, it

approaches the genre in such a unique way that you have to get used to a lot of the mechanics

that are being introduced to you at the start of the game but once you do master them that’s

when the game gets good.

The foundation of the gameplay mechanics are simple and easy to pick up and are fletched out in such a way that it doesn’t feel like you’ve tried/ seen all of the game after your first 10 hours.

Real player with 142.2 hrs in game

Darwin Project on Steam

Dying Light: Bad Blood

Dying Light: Bad Blood

This game is a huge dissapointment both from the standpoint of a fan of Dying Light and a fan of Battle Royale game modes.

It largely misses the mark due to the following reasons:

  • The combat is modelled after the PVE combat in Dying Light and feels like you should have hit but didnt, or the other guy should not have hit you but they did. What worked so well vs zombies in the PVE game comes off as very disconnected combat in this game.

  • The BR mode itself does not play out with proper building tension and tightening of the arena. Instead there’s just a hard cut off (night time) where the helicopter just leaves without you.

Real player with 51.2 hrs in game

I never write reviews, but everyone’s shitting on this game for the wrong reasons so I feel like I should. This is the first “battle royale” game I’ve ever enjoyed (besides the culling). Battle royale games are boring. You spend 90% of your time running in a straight line, or staring at the floor looking for items. Not this one. Literally every second of this game, from spawn to finish, keeps you engaged. The PvE content really sets it apart; for once, in a game of this genre, pve+melee combat is actually enjoyable, not a clunky mess (though pvp melee could use some work; I dislike the idea that it’s essentially just RPS). Dying light’s signature parkour adds a ton of spice to the mix; people complain about other’s running away, but 9/10 I have been able to catch runners. Just read where they’re trying to go and beat them to it or throw something at them. People also complain about the 12 person max; this game would not work with more people, and more people wouldn’t make it more fun. Stop trying to make it something it isn’t. If it makes you feel better to call this a 1-life FFA/deathmatch with objectives, then think about it that way. But disliking a game for not trying to be something it isn’t is completely unwarranted, and just childish. Also, it’s EA yet I haven’t had a single bug or any lag, I don’t even know why it’s not considered the full release. Overall, this game is fast-paced + engaging, completely unique, and just plain FUN, as games should be.

Real player with 45.5 hrs in game

Dying Light: Bad Blood on Steam

BAND OF BROTHERS

BAND OF BROTHERS

Онлайна нет, текстуры без колизии, но лично мне понравилось. Был бы онлайн я бы играл с радостью.

Real player with 1.6 hrs in game

what the hell guys? Why this game is at store at all…would like cash back

Real player with 0.7 hrs in game

BAND OF BROTHERS on Steam

Immortal Soul: Black Survival

Immortal Soul: Black Survival

Update in March: This game personifies you thinking you are good and then getting beaten by someone better. But through this process you are still getting better. It’s addictingly frustrating and yet also so god damned good at giving you that pulse of adrenaline and panic and life when the fights get close. In that sense this game is stupidly good at achieving that idea every now and then while making you feel like you’re getting tossed overboard by players that are just constantly better than you - but the same people that may outpace you on your 140th hour won’t be the same as your 100th, 50th, 10th… hats off. I understand why the devs believed in their games enough to port it to PC - when I first downloaded this game when the game had been released for a couple weeks on Steam, I wasn’t expecting anything. I was expecting something pretty bad I would uninstall, and want to forget I ever played for the rest of my life. It surpassed my expectations immensely. Since I started playing the game, two characters have been released - a third is on its way - the mastery system has been reworked, area drop rates have been modified also; character balancing occurs habitually, I’ve paid money for cosmetics in this game…

Real player with 1153.8 hrs in game

Hi I’ve played this game maybe over a hundred hours by now on other platforms and although I am reccomending the game, please understand that my reccomendation is under the assumption of this game being an Early Access game, AND because the game is quite fun no matter which platform you play on IMO.

Anyway if I had to describe this game it’s like PUBG or other types of Battle Royale games out there, but with a RPG spin on the whole thing as opposed to being FPS like most of it’s counter parts.

Real player with 470.4 hrs in game

Immortal Soul: Black Survival on Steam

Battle Tops

Battle Tops

I recommend getting just to support the game, this clearly has some potential, and isn’t that much in terms of cost. I think this could be really great eventually, though it’s a little rough now.

Features not currently in that could really help:

Clearer indication of stats for parts, I can only assume by my knowledge of beyblade what should be able to perform what way.

While the stats do noticeably effect performance, I think they should impact things more, the difference between a stamina type’s spin duration and an attack types is far to similar, and like wise attack types don’t seem to move more than stamina types, or move faster.

Real player with 1.8 hrs in game

Does what it says on the tin. The game has enough customization at this point to feel worthwhile. I didn’t have any technical issues with the game.

Overall, worth the price for the nostalgia value alone.

Real player with 1.6 hrs in game

Battle Tops on Steam

SOS Survival

SOS Survival

Okay first of all I have a Huge amount of Survival Games both Triple AAA and Indie.

This is an indie game that a solo developer is putting together.

It is a bit un-orginised at this time but im sure if the concentration is placed on fine tuning the core basics such as Correcting editing the storyline and entering manovering in and around buildings. Lootable items are okay but can be better and placed better. The configuration is hard to get as they are seperated in main options and an ingame option used with keyboard binding T. It has a good building mechanics this should also be worked on and polished as it could draw more players. I can only reccomend this for those who want to see the game grow and hope that it is a game that is not dropped but can see there are regular updates so this may not be a problem. There are apparantly no workshop items in this game everything is Dev built. Buy if you want to support otherwise if your looking for a game to play without bugs and a few problems then dont buy it.

Real player with 11.7 hrs in game

The intro video was good, but that’s where the good stuff stopped.

I only played the game for about an hour or two, because It was boring.

First of all there was nobody hosting a server, and when you host your own server if you change the setting from gamemode to survival if won’t change back.

It seem to spawn me in a somewhat random spot, with to no clue what I am meant to do. “settlements” are massive distance apart with the occasional enemy inbetween.

Cannot change between gun and melee weapon without going to the inventory.

Real player with 9.7 hrs in game

SOS Survival on Steam