AI Battle Royale Generator
Very good game, I always enjoy playing it, I really like the work of the developer and the gameplay that this battle Royale offers! the lifespan of the game was rather long but it is even more so today with the addition (as in Mario maker or happy Whells) of a “creator” mode where the possibilities are numerous! In short, I highly recommend this game to streamers but also to players looking for a little battle Royale, especially at the price where it is offered š! PS: sorry for my rather bad English š
ā Real player with 8.4 hrs in game
Read More: Best Battle Royale Indie Games.
simple good
ā Real player with 4.4 hrs in game
Solo Royale
Its an awesome game. Andrew has some really innovative ideas that I don’t think the video game industry is ready for yet. For example, in the sun temple expansion pack, there is a sun temple. Its wild, the map is so good my computer almost can’t run it. It’s near unplayable, but I think this is a commentary on the reality of war and the perpetual imperialism of the modern day US military industrial complex. These thoughts were formed only on the sun temple game mode, I couldn’t even begin to articulate the experience that the mini battle royale and battle royale gamemodes are. The gulag also transcendes human language.
ā Real player with 0.2 hrs in game
Read More: Best Battle Royale Singleplayer Games.
Waves of the Atlantide
4/5 STARS
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Very interesting game with an unique concept : Try to survive and grow your empire while a tidal wave is coming .
As the map is shrinking, you have to manage both your empire and the fact that the map is in constant evolution.
You can’t just camp, upgrade and waiting for yours opponents .
The game needs some graphic improvement but it’s worth the money .
ā Real player with 29.4 hrs in game
Read More: Best Battle Royale Indie Games.
Good Game!!
It has a cool down mechanic similar to the game ‘Wartile’ā¦ you issue a command to a unit and there’s a meter that fills up for that action to happen. There are 4X like things in this game, from production, resources, tech research, military, and food. But unlike a typical 4X the time for things to happen is shortened a great deal, you’ll get to the late game within minutes. I’m looking forward to this game as the potential of being a singular person’s vision it can focus in on what it wants to accomplish.
ā Real player with 4.0 hrs in game
AI ARCADE
AI ARCADE is a multiplayer 2D Battle Royale strategy game where you learn how to build your own AI.
Play as a programmer in the space military R&D division called AI ARCADE (AIA).
Located in space towers, the AIA is used to research, developed and test robots used for undercover missions.
Features:
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Use ‘Utility AI’ to manually build the basic capabilities of your Robot
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Add planning capabilities for your AI using ‘Monte Carlo Tree Search’
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Automate learning using ‘Machine Learning’
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Test out your robot in multiplayer Battle Royale
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Compete to rank the highest in leaderboards
Void Warfare
I love the weapons effects and lighting, but the ship and aiming mechanics are very wonky. The larger ships from cruiser to behemoth (mothership) are nearly as manoeuvrable as fighters, both you and the enemies. I don’t mind my ship having awesome agility, but enemy capital ships moving around like fighters is very weird to watch. Also the aiming in this game is very hard to control. The aiming sensitivity is way to high and you can’t change it in the settings. The slightest movement of the mouse throws your aim way off. It wouldn’t be as bad if there was aim assist or a lock-on feature, but there is only lock-on for missiles and it’s a very narrow lock-on window.
ā Real player with 0.4 hrs in game
It’s a very rare thing that I leave a negative review or request a refund, but on this occasion I’m afraid it’s got to be done.
The idea of the game is a good one; random battles with different classes of spaceships with different loadouts and stats, one of which is supposedly a Battle Royale mode.
The reality? Every single vessel from a fighter up to the biggest cap ship dances around likeā¦a fighter, while being ridiculously hard to hit and having the health of a rhino’s backside. The ‘Battle Royale’ mode is just a big scrap with 40 ships where you’re locked to one of three ‘Decimator’ classes.
ā Real player with 0.2 hrs in game
Non-Euclidean Chess
Pretty dang good. I want knights to jump over gaps in Slider Chess. But, other than that I’m just looking forward to more. Kinda funky how there’s 4d chess, aptly named Chesseract, but no 3d or 1d which seem much easier to implement and understand.
ā Real player with 4.4 hrs in game
Very solid game, especially for early access, lots of fun ideas with this one and the dev team is pretty quick to fix the bugs once they are notified.
ā Real player with 3.0 hrs in game
The Hungry Elevator (Alpha)
In another universe very similar to ours the people of Earth realized how dumb it was to feud with one another and unite together under the banner to stop world hunger!
But low and behold, outside forces took notice of the lasting peace and ever growing food source. One nightmarish day, a terrible Spaghetti Monster, also known as Larry, invaded the planet and started gobbling up all the good people! He also used his magic to turn human food into MAN EATING MONSTERS!
In a last effort, the United Banana Republic of Earth built underground cities to hide from Larry and his minions! It is now up to you and your friends to help retake the surface world! Travel across the world with several locations like Egypt, France, USA, and more! Survive horde of food monsters, as well as obstacles and puzzles, and help humanity thrive! Uncle Ben wants YOU to enlist in his Food Corps!
BATTLE ARENA: Robot Apocalypse
A very well developed and extremely challenging game! I’m loving this!
ā Real player with 2.3 hrs in game
Very good. It’s difficult, but it’s cool.
ā Real player with 2.0 hrs in game