Guard of Wonderland

Guard of Wonderland

I used to play in the VR version of Guard and now I am impressed with the progress that guys have made. The combat system has been changed - now we are going to receive items and choose the right one for an enemy type attack. In addition, we can now use the allies and weapons of each hero. In addition - I like the main menu of the game (now it is iteractive and has a storm (you will find out why there are no spoilers), corrected errors of the VR version - Great job, WG team! Will be waiting for the next part of this game!

Real player with 4.5 hrs in game


Read More: Best Based On A Novel Indie Games.


First of I love Alice in Wonderland universe. No matter original, McGee interpretation or this one. There is something in between McGee’s variant and original, mature dialogues with fairy tale flair. I have a dissonance between hand-painted characters and background, but it’s okay, I guess. The main purpose, tell a story, this game performs one hundred percent.

Real player with 2.6 hrs in game

Guard of Wonderland on Steam

Record of Lodoss War-Deedlit in Wonder Labyrinth-

Record of Lodoss War-Deedlit in Wonder Labyrinth-

Impressive game, I enjoy it a lot. Felt a rush in my heart while I was playing it, Remind me a lot of Castlevania:SOTN. By far a true gem, I will hope for the sequel to buy it ASAP.

Thank you for creating such a beatiful experience

Real player with 19.6 hrs in game


Read More: Best Based On A Novel Exploration Games.


Warning: If you’re photosensitive, stay away. There are a number of flashing cutscenes and transition effects that cannot be turned off or disabled. At the end is a series of flashes that are painful to watch even without being photosensitive.

Another very solid Metroidvania-lite from Team Ladybug, who made the wonderful Touhou Luna Nights a few years ago. Like their previous game, this is a “lite” form of the genre, where you have the game broken up into stages (while still being interconnected) and it is much more linear than some of the other examples of the genre. Each stage after the first contains one major progression ability, two bosses, and a scattering of other upgrades, spells, and weapons lying around.

Real player with 16.4 hrs in game

Record of Lodoss War-Deedlit in Wonder Labyrinth- on Steam

I Have No Mouth, and I Must Scream

I Have No Mouth, and I Must Scream

Captivating Point and Click Adventure

I enjoyed playing through this game twice, I’d say that if you’re interested, you should pick it up.

It’s a story-based game inspired by the book of the same name by Harlan Ellison (who voices the character of AM in game).

–-{Graphics}—

☐ You forget what reality is

☐ Beautiful

☐ Good

☑ Decent

☐ Bad

☐ Don‘t look too long at it

☐ Paint.exe

Good, but this game was developed in the ’90s, so you can imagine that the graphics will reflect that era. The graphics are not bad at all. I’d say that they still hold up somewhat and the graphics don’t take away from the game.

Real player with 31.3 hrs in game


Read More: Best Based On A Novel Point & Click Games.


Make no mistake about I Have No Mouth, and I Must Scream….it is NOT a horror game, at least not in the typical sense. It’s not trying to make you jump in your seat and scream in shocked terror. It has no interest in what many would call “cheap thrills”. Instead, what this game wants to do is provoke your thought-process. It is a very cerebral game, with dark undertones that force you to think about the dark side of humanity, and whether or not there is redemption for our fatal flaws. It isn’t afraid to present you with disturbing topics such as suicide, rape, even genocide, and make you deal with them. Although there is a tint of light-heartedness, 99% percent of the game is drenched in an atmosphere of hopelessness as you scramble to make amends for the characters' pasts in an attempt to thwart the diabolical supercomputer, AM.

Real player with 17.6 hrs in game

I Have No Mouth, and I Must Scream on Steam

Highly Likely

Highly Likely

This is one of the most tedious, poorly crafted, boring, pointless games I’ve ever played.

The art is phenomenal. The developers' interactions with folks on the internet is disappointing. It’s buggy and slow and repetitive.

There are no puzzles, there’s barely a story, there is no skill involved, it’s poorly translated, it’s a little sexist, and the characters' motivations are all over the map. There’s literally a segment in this game where you need to cross a river, so you hold the joystick to the left for over a minute while he slowly turns a crank. This happens multiple times. The most engaging moment of the whole thing is a long and laborious multi-part fetch quest.

Real player with 4.6 hrs in game

Highly Likely is a short and light-hearted point-and-click game that is set in a rural Ukraine and follows a man named Mikola as he tries to get himself out of an enormous debt that he owes to the bank. He finds himself a new business opportunity, one that is risky and could land him in trouble with the law, but he knows that he’s got no other choice. This is the basic story premise that is very relatable and could happen to just about anyone.

Real player with 4.5 hrs in game

Highly Likely on Steam