Evil Labs

Evil Labs

I am going to recommend this game based on it’s potential rather than it’s current state as it really does have great potential and the developer appears to want to make it into a great game. At the moment in game progress is far too slow to make it really enjoyable to play, it takes an age to gain research points and raise funds and the workers appear to need to rest more hours than they work. Once things are balanced more sensibly then there should be hours of gameplay available. I’m looking forward to the next few months to see how things develop.

Real player with 14.4 hrs in game


Read More: Best Base Building Singleplayer Games.


The method i use most commonly to rate games is based off of how much time i spend playing and enjoyin the game vs how much the game cost. so esentily i got more out of a $10 that i played for 20 hours than a $50 game that i played for 40 hours.

so far this game is not complete. that should be obvious so i wont go into what it is missing. what it has is huge potential and a small price. thank you for this game!

Real player with 13.5 hrs in game

Evil Labs on Steam

Doomsday Dispute

Doomsday Dispute

customer service dont respond to you and they deleted all their social media

Real player with 138.3 hrs in game


Read More: Best Base Building Zombies Games.


Edit.

After playing for several days i can tell there is no content. I mean the content this genre had 10 years ago is present, but not improved at all. You can lvl up base to 25 and that’s it. The only activitity for you is to try and beat others in different rankings, which is impossible due to existance of whales who can pay 10k+ $ monthly. Just in 2-3 days the ammount of time to upgrade or research something reached 20+ hours, so without constant speed ups there is nothing much to do about it. And by speeding up you pretty much cheating levels and reach end-game in hours, after which there is nothing else to do.

Real player with 21.3 hrs in game

Doomsday Dispute on Steam

Infection Free Zone

Infection Free Zone

“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong.

In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors…

Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data you can choose any place in the world for your survivors.

Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates and towers.

Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons?

Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!

Each night your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!

Your Zone is not the only one that exists. Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!


Read More: Best Base Building Post-apocalyptic Games.


Infection Free Zone on Steam

Post-Apo Builder

Post-Apo Builder

Build your own city in a post-apocalyptic future. Scavenge and fight for resources, everything counts!

Restore civilization on the ashes of the fallen world!

Explore wastelands to gather resources, protect and take care of your people!

Scavenge and gather for resources, everything counts!

Build and manage city of survivors after a apocalypse. Take care of every aspect of life. Gather, build, farm, upgrade, win !

Use parts of old technology to build machines, like cars, weapons and many others !

Fortify your settlement and protect your people from raging animals and deadly bandits. Take command of your soldiers and setup defenses.

Fight off raiders, wild tribesman and natural disasters.

Main features:

  • breathtaking, detailed graphics

  • postapocalyptic city management

  • controllable vehicles

  • demanding but accessible gaming system for new players

Post-Apo Builder on Steam

Survivals unknown

Survivals unknown

Survivals unknown is a Survival Horror MMO that immerses players in a zombie-infested, post-apocalyptic world in which a viral outbreak has decimated the human population leaving in its wake, a nightmare of epic proportion.

It’s been 2 months since the outbreak; leaving in its wake a post-apocalyptic nightmare with ninety-five percent of the human population gone. In order to stay alive, you will need food, weapons, and other supplies. Some of you will be able to scavenge as you navigate the terrain, others will be forced to fight for survival as you encounter zombies and other players. Every decision will have an impact on whether you live or how quickly you die.

Survivals unknown on Steam

Model Building Restoration

Model Building Restoration

:(

Real player with 1.7 hrs in game

Stars received: 0.5/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.2] Controls & Training & Help

[0] Menu & Settings

[0] Sound & Music

[0.1] Graphics

[0.1] Game Design

[0] Game Story

[0.1] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: sim to disassemble a truck

Real player with 1.2 hrs in game

Model Building Restoration on Steam

Finding Home

Finding Home

I’m really enjoying this game so far!! I love the open sand box feel, with the cross of zombies and survival, It’s a perfect concept. Even though this game is still in Alpha it really is growing fast. So far there have been updates weekly and any suggestions or concerns mentioned in their discord from the community have been discussed and acknowledged. You can really see that the Devs want to bring this game to life with the input from their community. Its great to see an indie company listen to their community and work with them hand in hand. The fact that the company is only charging a 1 time price to buy the game and no future charges for any new maps or DLC is huge too! I cannot wait to see what the future brings!

Real player with 15.3 hrs in game

The game is a very early state but shows lots of promise.

Creator looks into feedback on their discord and is looking to constantly improve the game.

Looks like a fun game to watch and see how it grows!

Real player with 5.6 hrs in game

Finding Home on Steam

ICBM

ICBM

ICBM is a great way to kill an hour, along with a few hundred million people. It’s got a bit of a learning curve to it but it’s simple enough that you can pick most of it up in 2 or 3 games.

What I find interesting (and a little terrifying) about ICBM is how nothing is permanent and how the game always keeps you at the edge of your seat, because much like a real nuclear war, you could find yourself and everything you’ve built being vaporized by thermonuclear weapons at a moment’s notice. If you build an airbase, the enemy can nuke that. If you build missile silos, the enemy can nuke that. If you build submarines, the enemy nuke that. The game effectively works out to be a scramble between you and your enemies as you try to keep tabs on where they’re keeping their city-melting goodies, as well as protecting your own, either by keeping them well-hidden, or building enough defences that the enemy can’t smash through them until you’ve already turned their continent into a giant radioactive parking lot. Then there’s also the question of “Should I attack first or is that going to end horribly for me and 85% of my country’s population”, which then promptly leads to the question of “But If I don’t do anything, are all my cities going to be on fire in 5 minutes” which means you’re always guessing, or always trying to find out.

Real player with 385.2 hrs in game

I had to go back and change my original positive review to inform you not to buy this. Multiplayer community is dead and its been less than a month since the game lauched.

Game already has rampant hacking which ruins the game for everyone. Not to mention that the actual game itself is not really that fun after a few games.

Matches are 95% build up and 4% figuiring out who to attack and 1% fun combat. Most games you’ll build up for 35mins to literally not be able to use a single one of your nukes due to the game ending due to nuclear contamination via a massive barrage two guys release at once and even if you launched right then your nukes would not hit the ground before their nukes end the game.

Real player with 43.3 hrs in game

ICBM on Steam

Project Apocalypse

Project Apocalypse

Not a bad game, from what i understand so far its limited being a new game and all so i expect alot more in future but for now its pretty fun and alittle addictive for me the only thing is dislike so far which really takes away form game is lack of instructions the base tutorial pop ups were great but going further no direction I find mysel asking

Why do my ppl keep dying even when i have food and safety

Do i need 20 homes for a large population or can i upgrade existing to hold more people. game lacks small details so im just doing whatever hoping for best overall great game and i have found little wrong with it so far.

Real player with 7.9 hrs in game

I just started the game, but can see a lot of potential! The developer is very passionate and invested in this game and you can tell. It seems as though if you don’t get featured as a big indie game on steam, it’s hard to get reviews, and I wanted to give a shout out for this one. I’m looking forward to supporting the developer as he continues the game. I read a comment on one of the discussion boards that was pretty nasty, saying the game looked like another game, and honestly, you can say that about so many games out there. It’s the way in which a game is developed, and particularly when the developer cares and listens to feedback, that can make a game feel different and fun.

Real player with 4.8 hrs in game

Project Apocalypse on Steam

Customers From Hell - Game For Retail Workers (Zombie Survival Game)

Customers From Hell - Game For Retail Workers (Zombie Survival Game)

An amazing fun little game where you have to shoot up customers (customer zombies? lol) and defend your base. Its simple but its fun works and really did enjoy it there are multiple weapons you can buy, traps, areas to unlock and other things like that. Its like playing the wave-survival zombie game all over again but in a cartoon-comedy type of game. The customers come in and attacks you between waves and they get harder and stronger as each wave passes. In between waves - you will have to build your defence and traps to slow them down. Its fun and works and I recommend to also support the developer as its just one guy creating this.

Real player with 0.7 hrs in game

Funny litle game.

After developers add more content and more settings it will become great time killer.

Real player with 0.4 hrs in game

Customers From Hell - Game For Retail Workers (Zombie Survival Game) on Steam