Honeycomb
Day by day, technological progress changes not only the lives of people, but also the smallest life forms on our planet. In our project, we would like to direct your attention to a very important issue of our times - the extinction of wild bees, which despite their tiny size, has a huge impact on the entire Earth’s ecosystem.
Greetings explorer! You are going to spend quite some time in the laboratory - don’t forget to go on a research expedition into the unknown. A world full of exploration, building and crafting awaits you!
You are the last hope of Earthlings.
Research both flora and fauna - standard scanning is not enough. Explore the world of genetics and experiment with various possibilities to even create a new plant genera. Mutating plants and species promotes new raw material discoveries and blueprints. Experiment to master new technologies and settle your base in new environments.
This new world can be beautiful but dangerous as well - an undiscovered fruit or a contact with previously unknown, even the most innocuous-looking animals can provoke a disease, for which you’ll have to invent a cure. Some of them are tamable, some can only be feared and fled from - there is only one way to find out.
For optimal productivity, an explorer’s life has to be comfortable! Take care of your “workplace”, create the needed conditions by yourself and even decorate your base. Build drones, mobile laboratories, habitat, and research stations. Don’t stop there - create multiple stations in optimal locations, safety, weather or raw material wise, and ensure safe travel between them - hoverboard is the best way to start.
The planet stores the secret key that may help you in saving the earth and its inhabitants. Remember! It is up to you how you use that knowledge.
Read More: Best Base Building Exploration Games.
Empires of the Undergrowth
One of my favorite indie games. While only in early access, it easily has several hours worth of content already.
Four colony types are available as of posting, with more to be released in the future, each with its own unique features. The ereptor, gene thief ants, a fictional species that allows the player to mix in other ant species and their abilities; the fusca, black ants, which act as an introductory species with basic worker and soldier roles; the rufa, wood ants, which split their soldiers between defensive and offensive roles; the atta, leaf cutter ants, which have a unique resource system involving gathering, food production, and waste disposal, as well as four castes to make resources and combat more dynamic.
– Real player with 683.7 hrs in game
Read More: Best Base Building RTS Games.
This game is great and is most likely to be enjoyed by fans of the real time strategy genre. Currently there are 4 levels each with a challenge mode and many difficulty settings which you will tackle as you control two different species of ant colony. The ants must collect food to grow their colony which can in itself have various different methods applied such as the strategic placement of tiles for upgrading purposes to the ratio of worker ants to warrior ants so that they can defeat the many hungry predators around them which seek to devour their queen! For those who like a challenge you will get quite a bit of enjoyment and playtime from tackling the hardest versions of these levels as for others this will be a shorter 2-3 hour experience which will be enjoyable nonetheless. inbetween these levels you will visit your formicariam (ANT TANK) where your success in these levels provides resources for your main colony which is a species of ant that can take the genes from other ant species and have their queen produce them within the colony. This formicarium colony itself has two challenges to face which are kind of like a hoard mode. If you finish all of this content and are still eager for more there are a handfull of other modes which may entertain for awhile such as the demo levels (earlier levels with a more basic concept), arena mode (a mode where you can pit various creatures found in the game against each other) and Freeplay mode (where you start a colony on one of two maps with many options for you to tweak for a customised experience which is scored upon the defeat of your colony) and finally the hungry spider level which sees you take control of the one of the ants most deadly predators THE WOLF SPIDER! (This is a slight genre flip as you control the one spider which grows and levels as you defeat enemies working your way up to bringing down other huge predators.) I very highly reccomend this game and support the development team who are constantly keeping the community around the game informed on what they are working on next.
– Real player with 281.9 hrs in game
Heliotropism
Loving the game! Super fun and challenging.
– Real player with 22.7 hrs in game
Simple yet elegant with addictive do or die qualities. Truly a must have for the steam collection.
– Real player with 13.3 hrs in game
Retreat To Enen
About The Game
Retreat To Enen is an open world, survival game featuring foraging, gathering, fishing, crafting meditation and exploration. The game is set in 3600 C.E. After humanity had brought itself to the brink of extinction, a new society has formed. This society has a new reverence for nature and the Earth’s environment. As a rite of passage, you are sent to the legendary island of Enen to live off the land, increase your connection to nature, and become more mindful.
Mindfulness
We have consulted with multiple mental health professionals throughout the process to ensure that the game is providing the most relaxing and engaging survival experience possible. Throughout the island the player will find meditation points that will take them on guided meditations, and breathing exercises that will unlock new items to craft.
Open World
Enen is a large island that you will need to explore to locate new mediation points and gather enough resources to build their perfect camp. The island includes beautiful tropical beaches, lush forests, and breathtaking underwater environments. The dynamic weather system, day night cycle, and interactive foliage will fully immerse you in the world of Enen.
Survival
Everything you need to survive can be found on the island. Start with basic traps and foraging and eventually travel the island by kayak, sleep in a large hut with an indoor fireplace, and even soak in your hand crafted hot tub.
CrossWorlds: Escape
This is an early review of the game based on limited time so far. However, since there is only one other review at this time, I thought I would add another viewpoint.
The game’s graphics are very nice, although there are one or two textures that still need a little work. The effect of the wind on the scenery is well done. I also have not experience lag or frame rate issues. So far, the game has proven to be difficult with respect to trying to determine which items can be eaten without getting food poisoning and every creature is much stronger when you start; all of which makes the game interesting. The objective of a survivial game is, after all, determining how to survive.
– Real player with 263.3 hrs in game
The initial feeling is that this is an old school survival game.
It allows co-op game-play, which I didn’t tested yet.
It is made on UE4 Engine.
Features I discovered so far
(click on the review to see the bullets)
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the game allows to build a glider but is not easy to fly with it. I guess developers glide in real life. I don’t. The direction of wind is also shown, beside health, thirst and other info. See:
https://steamcommunity.com/sharedfiles/filedetails/?id=1465786511
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you have to make a house and defend it when the mobs attack every 5 days.
– Real player with 203.9 hrs in game
Intelligent Design: An Evolutionary Sandbox
Science!
This is a game for people who enjoy patiently solving puzzles. Completing all the game objectives is not the end game, it’s where the game starts. Once you know how everything works, you spend time trying to develop genetic recipes for plants, herbivores, and carnivores. You can conduct experiments inside the contained forcefields. You tweak the balance until it stays stable. You observe how random mutations either help or hurt the design.
I spent an entire day developing my “stepping stone” plant recipe. Over the next few hours the plants mutated into taller “fat candles” that were better able to stand up to the stresses of wild fires and getting munched on by herbivores. This weekend I’ve assigned it as a science project for my homeschooled kid. I haven’t figured out how to get the herbivores and carnivores into a stable balance yet. I have lots of experiements left to run!
– Real player with 60.1 hrs in game
this game is interesting enough in its mechanics, to me, to give it a thumbs up, although seeing the general opinion and commentary on this game i see there are just as many reasons to give it a thumbs down, a neutral vote would be amazing here.
all in all this is a fairly simple looking game, but not very optimized for what it needs to do, especially when populations start going into the thousands the game grinds down to a snailspace or worse, this is because of the many calculations going on while the game is not multithreaded, leaving it incapable of processing its own data at a fast enough rate,besides that, and if you keep populations low enough (amount depends on your pc’s cpu power) you will have a fun time for a while.
– Real player with 35.9 hrs in game
Profectus
I appreciate the work you guys are putting into the new game. Gui isnt showing in the build menu nor in the main menu in game. A quick fix would definitely make it playable.
– Real player with 1.8 hrs in game
Snowtopia: Ski Resort Builder
As the game is still in EA, please so not take my review as negative criticism but as recommendations for things that should be improved for the final version.
So let’s go through it:
The setting: as a winter sport enthusiast, mountain lover and little snow angel, I love the setting and the idea. I followed the project from the very first alpha, and bought it here to support the developers.
Graphics: You get what you see in the screenshots and videos. A lovely mountain area with nice vegetation and some cute looking skiers. For a game focussed on snow, the white element is presented a bit boring. No variations, no animations, no structure… I want to see at least some improvements here, without expecting AAA-class graphics.
– Real player with 16.1 hrs in game
This is my very first review andI really wanted to write a positive one because I absolutely loved the demo. Now with more features, I thought that this sounded wonderful but after several hours of playing, it became more + more frustrating due to too many restrictions and bugs. I’m now listing up what I mean which is actually a listing up of bugs or negative issues and hope I don’t sound rude or so because English is not my first language. So unfortunately, this will be a negative review as I can’t recommend the game at this stage of development, especially not for this price as it has far too many issues.
– Real player with 11.3 hrs in game
Epicinium
Really fun strategy game with an environmental twist. This premise has you doubting between going all-in for the win and playing more conservatively to preserve the environment. I played beta for the past two years and the final version is even more polished! Server issues on launch day aside, great game and I certainly recommend it.
Extra fun when playing with friends, the AI is a decent matchup for beginners but can be predictable at times.
Update: Even better with the map editor and workshop update. You can now play with your friends on maps that you created yourself.
– Real player with 54.1 hrs in game
I would rate this:
Overall - 7/10
Strategy - 10/10
Graphics - 7/10
Originality - 9/10
Replay ability - 4/10
This game is great fun and it seemingly has the perfect balance of R.N.G. and strategy. I have never found myself in a spot where bad R.N.G. couldn’t have been avoided. Playing with friends is great if you can, but the AI are a good challenge. (The AI NeuralNewt on hard can put up a great fight.) This game isn’t really complete yet, I heard of some additions and maybe a campaign being added later on but the game as it is is fantastic- in concept. As I said don’t let its retro graphics fool you. It can drag out and be a bit and become, well, less nuanced to state it simply, and after playing it for a while, both through playing many rounds and/or long games.
– Real player with 46.6 hrs in game
Seeds of Resilience
I had hopes for this game, but unfortunately it seems like it won’t be developed further, and I don’t think it’s worth the price in its current state. Even with the current 30% off I’d say only get it if you really like what you see.
The game is mostly good, very atmospheric, nice music, there are no major bugs.
However the gameplay is very rigid/static/uncreative, short and unbalanced. There are interesting ideas in it, but they aren’t developed enough or used in a meaningful way. That’s the main reason I didn’t give it a negative review right away… because there seemed to be potential.
– Real player with 39.3 hrs in game
Seeds of Resilience
| Genre | Survival simulation & RPG |
| Version | 0.8.3b |
| Campaign | Not yet, only survival mode with 2 islands |
| Game length | maybe 4-12 hours if you want to do all stuff? |
| Difficulty modes | 1 |
| Achievements |
– Real player with 37.6 hrs in game