Nocked! True Tales of Robin Hood
The game Nocked! has you taking on the role of Robin Hood set in a world where myth and magic still has a foothold. You start out as a runaway who takes to Sherwood forest to claim their future.
The game itself contains elements of interactive fiction (think choose your own adventure) as well as resource management. In fact, this was the stand out portion for me.
The first thing you will notice is that you can choose the gender of your Robin, and even some limited background choices which will have some game affects. Additionally, the character of Maid Marian even has some variation which can affect play.
– Real player with 324.1 hrs in game
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A really nice CYOA game. It actually reminded me of Mass Effect 2, in that you have a base and companions, and your choices have long-term impact (otherwise it’s entirely dissimilar to ME2; see any screenshot).
There are healthy doses of whimsy in the setting and humour in the writing, and it mixes classic Robin Hood story beats in with more fantastical stuff. It’s comfy and tense, and perfectly paced. The music is also wonderful.
My only gripes are minor (despite this being the biggest paragraph): some of the art is quite bad (the character silhouettes work well, but some of the other stuff looks like programmer art) and the overall graphic design could use work. This is all just window dressing though and doesn’t really matter*. A bigger annoyance is that the checkpoints are a bit far apart for more my liking–I appreciate it discouraging save scumming, but there were a couple of times when I misunderstood an option so badly that I felt unfairly shafted by choosing it, in which case I rolled back and lost lots of progress. The last thing that left a bad taste was the ending: it felt like I had no way of knowing the implications of some of the choices.
– Real player with 32.6 hrs in game