A Planet of Mine

A Planet of Mine

A cute time killer that its easy to get lost on for hours at a time. The random planet load outs and landing positions can make some planets practically impossible to win which can take a while to spot. Re-starting is fairly easy though.

Real player with 21.0 hrs in game


Read More: Best Base Building 4X Games.


Very enjoyable little game~

Takes a bit of learning but it’s very fun~ you can find some good info and tips with a quick google search that might help you get started.

I used to have it on mobile but I find it much more enjoyable on PC and it runs very well.

Lots of races (I believe 16) and different ways to play. Discovers and exploration. Planets are very unique and not all the same.

You can also destroy a rivals planet completely or be friendly and trade with them.

The gist is you start on a single planet and harvest resources and build different constructs. After a while you ascend (which you can do several times) and more technologies become available. Soon you will be colonizing multiple planets.

Real player with 19.5 hrs in game

A Planet of Mine on Steam

STATIONflow

STATIONflow

Short version: Oh my, this is challenging and fun. I definitely like it more than I expected to!

Long version:

Deceptively simple at first then gets increasingly more difficult as you progress.

I don’t usually enjoy games that don’t have you working towards a specific, set goal, but this one makes it work by having “unlockables” to strive for, different levels with different challenges to them, and a cash incentive to go along with your score, so if you want to stay afloat, you’d be better off catering to all the possible exits/entrances/lines, which makes it challenging. Plus, while it never flat out FORCES YOU to, it’s implied that your “goal” is to serve all possible lines and entrances/exits.

Real player with 47.8 hrs in game


Read More: Best Base Building Sandbox Games.


This is exactly the kind of game I’m wired to enjoy; route-planning, optimization, and a small sprinkling of tedium. For the first 10 to 15 hours with the game I very much did enjoy it but as some of the issues became really obvious it led me to the conclusion that I cannot give a recommendation to this game in its current form.

My first issue is with the amount of content available in the game. As new NPC types are unlocked and develop new needs you will have some difficulty keeping up with it all, but that suddenly drops off after a couple hours of play leaving you with nothing much to do but optimize your network and build out the last couple stations that unlock later. There really needs to be more variety in NPC needs to flush out that mid to late-game. Perhaps more late-game shop types or new transportation methods, but it needs something. As it is there are 4 hours of laying the foundation for your system and expanding, 2 hours of optimizing, then an hour of doing nothing but watching your system operate until you decide to start a new map.

Real player with 34.3 hrs in game

STATIONflow on Steam

DETECTIVE TYCOON

DETECTIVE TYCOON

Travel 70 years back in time to the days of noir detectives and lead your own 1-bit detective agency! Solve the most difficult cases. Hire new detectives. Expand your office.

Travel to the noir era!

  • Start from scratch

    Your story begins in a small backroom with one detective and one table. Expand your business and hire new agents to solve the most difficult cases. Choose simple and safe cases or take risks for a bigger reward.

  • Decide for yourself what your agency will be

    While your detectives are gaining experience on missions, you can improve your agency. Build a break room to give your detectives a place to relax. Build the wiretap room to receive irrefutable evidence or the laboratory to analyze collected clues.

  • Participate in the investigation

    Solve cases by guessing and collecting clues! The prosperity of your agency depends on your choice. But the success of the case will depend not only on your deductive abilities but also on the amount of evidence that your detectives collect!

  • Take care of your detectives

    Keep track of the needs of your agents. After all, it is impossible to solve a case without a cup of strong black coffee! Make sure all of your detectives get enough of it. Don’t forget about the personal skills of your detectives - may be one of them should inspect the crime scene, and the other should interview the witnesses? Or vice versa? Also, remember to send detectives on vacation and improve their skills. And don’t forget about their salary too!


Read More: Best Base Building Noir Games.


DETECTIVE TYCOON on Steam

Electromaze Tower Defense

Electromaze Tower Defense

Pros

+Endless Mode

+A good variety of towers and mobs, all well-balanced

+Many choices when upgrading

+Ability to choose targeting priority for towers

+Randomly generated Endless maps with waypoints and player-created mazes turns this into an interesting puzzle game

+Great price. $4 is just right for this type of game, even a bit of a bargain, which is part of why this game has 100% positive reviews as of this review.

Excellent. I’ve bought nearly every tower defense game on steam, and played them for thousands of hours. This is one of the best. It’s a great example of superior game design being more important than graphics. The graphics are simple, yet beautiful. Every aspect of the game is well thought out and balanced, so there are always interesting choices to make when trying to get to the next wave.

Real player with 140.3 hrs in game

I fundamentally love tower defense games but there are a few reasons that would prevent me from recommending this to friends.

1: The balance in this game is atrocious. Unless your maze is perfect and you have the best combo of towers possible while getting the perfect seeded map - the endless achievements are quite literally impossible. Even the challenges on the higher difficulties have to be played perfectly to complete them.

2: No real data on the game. There are no sources for information on this game and the walk through doesn’t fully define everything in the game. EX: Some mobs evade attacks - what is that % dodge, are there towers that ignore the dodge, etc. There are no sources for help/vids/strats/advice.

Real player with 75.3 hrs in game

Electromaze Tower Defense on Steam

RECONNECT - The Heart of Darkness

RECONNECT - The Heart of Darkness

First off, this game is a piece of minimalist art! You really feel that the devs wanted to create something new and truly unique.

..and they succeeded!

Secondly, I really like that this game does not stress me. So, if you are looking for high adrenaline RTS action this game is not for you. It’s for peeps like me that enjoy being taken on a ride and like to sit in their heavily secured base and forget the time while watching dumb AI drones becoming hellishly smart AI drones.

Thirdly, it’s a game for people that like to be challenged! Enjoying this game is easy, winning this game is HARD! XD

Real player with 3.9 hrs in game

Mezmerizing game that doesn’t hold your hand but let’s you explore at your own pace.

Real player with 1.3 hrs in game

RECONNECT - The Heart of Darkness on Steam

Unrect

Unrect

Ai is not good enough but i really liked the game because of building and commanding systems. And the main idea is so cool!

Real player with 8.1 hrs in game

The game looks amazing and promising!, i really liked it, the art, the base system and the music are amazing!

Real player with 6.6 hrs in game

Unrect on Steam

Orbitect

Orbitect

As the owner of a new private space company, your mission is to gradually build up your space station until you dominate low earth orbit.

You must build your space station using modules and panels for various space station functions. As the space station grows, more astronauts will come aboard and new spacecraft will dock, providing resources for further expansion. However, the station faces adversity; you must protect against both natural and human threats such as space debris, solar flares, politics, sabotage and meteors using missile, gun and shield panels.

Features

  • Space station sandbox building

  • Economy, resources and astronaut management

  • Diverse events (e.g. meteor, solar storm etc) that must be reacted to

  • An emergent narrative system that provides different events depending on procedural generation and the actions of the player

  • Interactions with multiple countries, each with their own agendas.

Orbitect on Steam

Hoplichess

Hoplichess

what does a temple and granary do

Real player with 0.2 hrs in game

Hoplichess on Steam

Tribal Wars

Tribal Wars

I have been playing this game since 2007. Most of the gameplay is still the same from back then. But now with a lot of QoL improvements. The game is well balanced overall, but sometimes a little too much luck based. I have a lot of great memories from this game and made a lot of friends aswell. The game is easy to start with but hard to master.

However the developers do not know what to do with this game and destroyed this beautifull game the last couple of years. The game has become too much pay to win in my eyes and it’s not doing any good. I don’t mind to pay for extra premium functions, but buying resources, cheaper buildings, instantly finishing buildings, with your own money to get an advantage over other players is just plain wrong in my eyes. Also the addition of flags is only benefitting the older players and not the newer ones.

Real player with 803.9 hrs in game

This was mostly a trip down memory lane for me. I played on World 18 and 19 about 12 years ago. And, by the way, the game on their international server is currently on World 117. This is on the Tribal Wars US server. But, the game is more or less the same.

This game requires a lot of baby sitting. Everything runs in real time. And, it is highly recommended that you get in a good tribe early–or that you join one that is very good diplomatically to become aligned with the winning tribe. If you start later than a few days after world launch, you are already in trouble and could end up continually getting conquered and restarted.

Real player with 368.4 hrs in game

Tribal Wars on Steam

Clicker Planet

Clicker Planet

I like to support Clicker or Idle game developers. I bought game + DLC and regret this after 10 minutes…

1. This game is so simple that can be made in Unity in less than 1 day.

2. There is no tactic, strategy - nothing in this game. You can just buy 3 idle source of income and… nothing more. There is no progress, no new planets - nothing

3. Game is totaly empty. You can click on 4 diffrent things and do nothing more

4. GAME RESET YOUR PROGRESS RANDOMLY! I played 10 minutes and clicked 3000 times. I was kicked out from game, when I started it again I needed to start from zero. Same happen when you buy DLC and choose diffrent planet (mirrored + diffrent color = 2 USD payment… really?)

Real player with 0.3 hrs in game

Clicker Planet on Steam