Risen Kingdom
Update: I really enjoyed doing survival, where did you get the idea for the zombie cave system and loot pickups? I like designing the perfect strategy around sealing caves and loot pickups.
I like it it’s cute, the upgrades are interesting, in particular I like the hold position bonuses as that gives incentive to use something I almost never use. The main thing I don’t like about the game is sometimes it feels pretty cramped, I guess the idea is to make it more strategic but sometimes you just want a massive army of archers xD
– Real player with 23.0 hrs in game
Read More: Best Base Building RTS Games.
Risen Kingdom is really fun rts/tower defence game. The art style gives it a unique character. The gameplay is very well-balanced and allows you to choose a strategy that fits your play style. The length of levels is also good and you’ll get through the campaign at a good pace. Survival mode offers a bit more of a challenge where you really have to commit to your strategy. It’s very satisfying to see your defence mow down hordes of zombies. The only downside is that you end up doing a lot of waiting in the last level, “The Great Seige” but for all the pros this is really barely even a con. Otherwise, there are a few quality of life improvements that could be added like speed controls and formations. I would highly suggest this game if you want a fun, relaxing rts/tower defence experience that won’t take too long to finish. I’ll definitely be watching out for any dlcs or sequels.
– Real player with 20.5 hrs in game
Firebase Defence
First off, don’t listen to the people with the aiming issues, they simply don’t know how to play the game and lick heavily in gaming skills.
Great little game and if you watch the trailer you know what to expect. Price is right.
Blood gore from battles is great.
Menu music is dominating.
Sound of goats alone makes the game that much better.
Take it from someone who has actually played the game for longer than it takes to get a refund…Recommended.
Don’t forget to check my guide, it will increase the hours.
– Real player with 122.0 hrs in game
Read More: Best Base Building Gore Games.
Missions were pretty easy, but fun, and when turning on hard mode it became more challenging. Nice defense game, and all units have their uses and are unique, and that goes for both the enemy and yourself. Strategy comes from where you put your fire superiority, as well as your defenses. Shooting is RNG ridden, meaning your men or the enemy will miss sometimes, which makes for interesting gameplay.
Survival mode gave a pretty good challenge, and I’ve only beaten round 25 so far. Because of RNG, you can get screwed in the later levels of the survival mode when they concentrate all their vehicles on one side of your base. Regardless, it’s a fun mode to play with a video in the background. Similar to the missions, strategy comes from unit placement and where a majority of your units are facing, but as the levels progresses, it gets hard to concentrate your fire power, so you have to think of other ways of overcoming this.
– Real player with 25.0 hrs in game
Terminal squad: Swarmites
I’ve never played games of this genre. This is amazing! The levels are slowly becoming more difficult, which does not allow me to relax and even more draws me into the game. This game deserves more
– Real player with 3.3 hrs in game
Read More: Best Base Building RTS Games.
I like old-style games, so I decided to buy this game, as it reminded me of the games of my childhood, well, let’s start with the pros of the game:
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You need to think through your steps to be successful in this game
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Intuitive interface, looks good
Disadvantages of the game:
I don’t really like the graphics, I think it looks too old, I’ve seen a few old-style games, but they used the new game development technologies, they looked very good and enticing
– Real player with 3.3 hrs in game
Full Metal Sergeant
You have 12 weeks to turn the recuits into soldiers!
Set up your training plan. Each exercise will affect a characteristic of the recruits. Watch their stamina, if it drops too much the exercise will not be effective. Unlock new and more advanced trainings with Prestige Points.
Raise the level of your soldiers. The stronger they are, the more Prestige Points your boot camp will gain. Try to get them qualified as a diver or paratrooper.
Another way to accumulate Prestige is to beat other schools in competitions. Do you have the right recruit to challenge the Navy in a swimming competition? Or a sniper rifle challenge maybe?
Overcrowd: A Commute ‘Em Up
Note that I was a pre-release tester, however aside from the free key I was not paid for my time or under any obligation to play the game.
First thing to say is the art style is fantastic. If you like the screenshots then you won’t be disappointed! Occasionally things can be a bit hard to see due to the isometric viewpoint, however you can rotate the map 4 ways and view each level of your station individually if required.
In its current start of early access state I find the game really fun to play. You design your station as with any other sim type game but then you’ve also got to deal with the running of it. Staff can be equipped with tools and they will deal with problems (litter / crime / repairs etc.) within their area (perception), but if they don’t have the right tool or if the incident is too far away from them you’ll need to get involved. Some people get round this by having lots of staff with varying tools posted around, I personally like to micromanage a bit more and have less staff with better speed stats who I can use to react to problems as they come up. You also have to keep your staff rested so they don’t become useless!
– Real player with 65.6 hrs in game
The short version: this is a great simulation game and it’s definitely worth the price, even as an Early Access game.
Good stuff
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The art is amazing and makes me wish I were back in London. (Would be wonderful to have art variations for certain assets, like billboards and coffee shops.)
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The spatial aspects are satisfying to solve in the long-term — e.g., planning how to connect different subway lines that are perpendicular to one another and separated by three levels, while also incorporating an additional station entrance somewhere in the middle.
– Real player with 32.6 hrs in game