Impossible Creatures Steam Edition

Impossible Creatures Steam Edition

First of all, I’m biased– I’m one of those strange and twisted folk who kept playing this game after its original release fell into obscurity, and for years now the Impossible Creatures community has been fluctuating with an average of a dozen or so people at any given time, worldwide. But then, one day, Nordic Games approached us few survivors and told us of their plan to re-release the game on Steam; we jumped onboard as beta testers, and the day has finally come for release!

So yes– basically, I’m not the most impartial of sources. But it’s important for me to point out that Nordic has in no way asked or cajoled me to provide this review, nor have they had any input into its content. I’m just a fan of the game. In fact, I know the game inside and out, and that’s why you should listen when I say: holy shit, Impossible Creatures is amazing.

Real player with 3336.4 hrs in game


Read More: Best Base Building RTS Games.


Wow, this game. Where to start? Like many others here, I’m a bit biased, as I’ve owned this game pretty much since it was released and it was a big part of my childhood gaming experience. I’ve been playing this game near-constantly since I got it all those years ago. The ~540 hours on the Steam Edition don’t even touch the thousands of hours I’ve put into this game over the years.

IC is truly incredible and there’s just something about it that keeps bringing people back to it. Maybe it’s the super-simplistic RTS gameplay that’s easily accesible even to genre noobs. Maybe it’s the seemingly endless number of hilarious creature combinations possible in the army builder, even without mods. There has to be something, because I havent got bored with it, even after 13 years.

Real player with 2644.5 hrs in game

Impossible Creatures Steam Edition on Steam

Defend Your Castle

Defend Your Castle

The play for this game is very different from the original flash version, and in a way that I think it makes it much less interesting and engaging. I think the primary difference is that you don’t get points for archer kills, which makes it essentially impossible to set up the castle defense to largely run itself. Even if you make it to fairly advanced levels, you’re still going to need to sit at the screen and manually fling attackers if you want to keeping building the castle. Additionally, conversion of enemies to defenders is much slower, which makes the game drag a bit. In exchange the attackers are slower and less numerous, even to the point where this game is much easier to survive than the original (I played on normal level difficulty). I guess in summary if you just want to fling attackers around it’s great, but for me a lot of the fun was transitioning from that approach in the early stages to having a well-managed castle fend for itself later on.

Real player with 8.8 hrs in game


Read More: Best Base Building Casual Games.


You don’t know true power until you pick up a stick man in the hit Wiiware game “Defend Your Castle” and forcefully slam his head into the ground and feel the vibration of his entire body imploding upon the force of the solid earth

Real player with 6.6 hrs in game

Defend Your Castle on Steam