Monster Outbreak
About The Game
Monster Outbreak is a wave defence game at its core. You start with a resource building and gathering phase, followed by a wave of monster combat. How you do it is up to you, but you need to craft and build your tools:
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Melee and ranged weapons, from swords to bows to magical staffs
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Weapon based structures like the bomb slingshot and crossbow turret
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Trap structures like spike traps and bomb tripwires
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Weapon enchantments for elemental attacks
Feature List
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Wave survival. Fight as long as you can!
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Single player campaign, local split-screen, and online co-op
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Variety of monsters! The dimensions are always letting through new creatures, from carnivorous plants to wolves!
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Bosses that spawn as you go, including the giant rock golem
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Weapon and item crafting with the items dropped by monsters and scavenged from the battlefield
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Structure construction like the crossbow turret and the bomb-javelin launcher
The Story
It all started when they found the Dimensional Orb. Humanity just couldn’t help themselves. The Orb was too tempting. We now had the ability to explore alternate realities, see things that we never could have imagined ourselves. Of course, when the orb began to go out of our control, we were now faced with an invasion from multiple dimensions.
Yulia, a surviving Royal Guard is now the last hope. With monsters everywhere, the only way forward is to find the orb and destroy it once and for all.
Read More: Best Base Building Exploration Games.
Ginger: Beyond the Crystal
I spent a lot of time with this game and played it thoroughly, but I just can’t recommend it…the things I disliked about the game outweigh the things I did like about the game, which sucks because I had this on my Wishlist for a long time.
What I loved about the game was that it was how obvious the team who worked on the game loved it. After leaving the (bland) hub worlds each of the 15 levels are vibrant and distinct. I also really enjoyed the different costumes you unlock as the game progresses and the special ability that each one of them has.
– Real player with 18.3 hrs in game
Read More: Best Base Building 3D Platformer Games.
Ginger: Beyond the Crystal was a fun game, I did enjoy it while i played it but there were a few things that stop me from giveing the thumbs up.
1. There is a bugged achievement, you can get it buy NOT buying every accessory before getting all the in-level ones.
2. The game has a few bugs, these bugs were in no way game breaking however.
3. There is a lot of unnecessary stuff, ALL of the quests given were one of 3, Race, kill monsters, collect items. the fall damage was 100% uneeded and felt like it was really holding me back as you dont need to fall but 10 feet to instantly DIE
– Real player with 15.4 hrs in game
RECONNECT - The Heart of Darkness
First off, this game is a piece of minimalist art! You really feel that the devs wanted to create something new and truly unique.
..and they succeeded!
Secondly, I really like that this game does not stress me. So, if you are looking for high adrenaline RTS action this game is not for you. It’s for peeps like me that enjoy being taken on a ride and like to sit in their heavily secured base and forget the time while watching dumb AI drones becoming hellishly smart AI drones.
Thirdly, it’s a game for people that like to be challenged! Enjoying this game is easy, winning this game is HARD! XD
– Real player with 3.9 hrs in game
Read More: Best Base Building Relaxing Games.
Mezmerizing game that doesn’t hold your hand but let’s you explore at your own pace.
– Real player with 1.3 hrs in game
Genomon: Genetic Monsters
Even in the modern age, there are locations on Earth so remote that few people have ever heard, let alone visited. Among these obscure places are the WHITHERWARD ISLANDS, a collection of six islands in the South Pacific so distant from other landmasses, so removed from shipping lanes, strategic passages, and air routes that the world has nearly forgotten their existence.
Push the boundaries of science while battling the creations of rival genetic engineers on the beautiful and remote WHITHERWARD ISLANDS. EXTRACT, SEQUENCE and SPLICE DNA. INCUBATE, BATTLE and UPGRADE Genomon. Genomon is a genetic monster making lab and battling sandbox.
EXTRACT!
Extract DNA from animal specimens.
SPLICE!
Splice animal DNA with viable Embryos.
INCUBATE!
Incubate your Genomon! Man Rat Crabs, Man Spider Frogs, the combinations are endless!
BATTLE!
Battle your Genomon to level them up and unlock genetic traits!
BUILD YOUR DREAM ISLAND GENETIC LABORATORY!
Build your lab using a variety of devices and architecture.
Bermuda - Lost Survival
ZERO CONTENT + EXSTREMELY POOR BUILDING MECHANICS.
This you need to know so the game have about zero bug and “100% Zero Contents Still After 4 Year” so basically this game is not even worth 1 dollar or 1 cent and i gonna explain why.
– I play this game 4 year ago and after one to two hour i was able to build a dock and travel to the content who is " ONLY" two island where one of them only have alien + some plank and stone and the other island have iron who you really don’t need at this game stage but it is nice to take those last few research upgrad if you wanna spend “1 more minute” on this game and at this stage you have play max 4 hour and doing everything who is possible in this game if you persevere because of the lack on the contents and that was 4 years ago.
– Real player with 79.5 hrs in game
There is an enjoyable experience to be had, but I would not recommend supporting this project based on the following three points.
“The game leaves Early Access in August 2020.”
“We’re excited to announce Bermuda - Lost Survival is going full release this summer!”
““All gameplay elements and mechanics are in place. We’re currently adding additional sandbox content.”
Now, the above quotes are directly from the developers. None of them are true. We are currently in Autumn 2020, and obviously August has already flown past. They haven’t updated this game in 12 months. Not that I’d normally mind, but there is one key point to be made here. In their own words, all they need to add is sandbox content. A statement that I STRONGLY disagree with, as based on my own personal experience and the opinion of others? This game is not ready.
– Real player with 31.0 hrs in game
Moon Village
“The search for a new land is inscribed in the human genes.
The Earth is not enough. Time for a new cosmic cape. The Moon.
We choose to go there. Not because it’s easy, but because it’s hard.
This will be the first manned base on the Moon in the history of the mankind.
Moon Village Simulator.”
Moon Village SImulator simulates the first manned base on the Silver Globe, planned by the real Space Agencies. Be the builder of the new cosmic cape - the first in the human history.
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Based on the real Moon Village Mission
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Build launch rockets
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Build Space Station located on the Moon orbit
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Build Moon Village with all necessary buildings
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Build Lunar Vehicles, based on the prototypes of the best space companies
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Grow your base and survive as long as you can through special scenarios
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Be on the Moon as the Pioneer of the Humanity
Build space rockets, based on real space companies blueprints. Transport resources to the orbit of the Moon and use them to build Lunar Space Station.
Build Space Station on the Moon orbit and transport all necessary vehicles, parts and tools to build Moon Village Base.
Build Moon Village Base. With vehicles construct building necessary for life on the Moon. Start production of power, water and food. Fulfill the space mission scenarios. Survive danger plot events. Grow the Moonbase and build new Lunar Society.
Divine Commander
Divine Commander is an Action-RTS designed specifically for controller. By mixing Action elements with Real Time Strategy, players can get the RTS experience on their couch.
Play as a god
You control a powerful Greek god, replacing the mouse cursor from classic RTS games. Travel across the map and destroy anything in your path. Build your base where you want to, and command your units by having them rally to your position. Switch to your commander for surgical precision to quickly and accurately position your units.
Build your base
Expand your influence on the world by building temples, gather resources, and keep your base safe with defenses. Build your military buildings to start raising an army.
Go to war
Command your troops and dash headlong into battle. Ravage your opponent’s temples and claim victory!
Codex of Victory
Pros:
+Enjoyable campaign.
+Varied units.
+Units can be varied even more with modules.
+Units can be upgraded in levels which grant bonuses and abilities.
+Nice progression meaning you shouldn’t feel overpowered or underpowered.
+Story keeps you on your toes.
+Ant farm base building.
+Solid tactics.
+Lovely artwork.
+Nice devs.
+Nice learning curve.
+Tough.
+Plenty of missions.
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Cons:
-Tough (some may find this a con so).
-Enemy has some units you can’t match on harder difficulty without a good understanding of the game.
– Real player with 80.9 hrs in game
Greetings, comrades, today I am here to talk to you about “Codex of Victory.” If you enjoy war-games with turn-based combat, you will enjoy “Codex of Victory.” It reminds me of playing the old Avalon Hill 20th century boardgames such as Panzer Leader and Panzer Blitz. The game is fun against the computer and can also be played against a human opponent in a 1-on-1 skirmish. Actually the skirmish mode is more fun as the computer mode involves a very long campaign. In PvP skirmish mode, your turns are timed and you only get a finite bit of time to study the map, plan your move, move your pieces and fire.
– Real player with 50.9 hrs in game
The Last Roman Village
I got the chance to play the demo of this game as an early build thanks to the awesome guys over at the Twin Stone Studio, for letting me play and produce some game play footage it was a pleasure to play in such early game. The music of the game is beautiful and easy on the ears, The format of waves is very fun and will get harder, The artwork is outstanding colourful and amazing very easy on the eyes, This game is very family friendly and has easy to get to grips with controls, The game play is very smooth in all this game to me has got everything I could ask for.
– Real player with 48.0 hrs in game
Penultimate final review updated early April 2020 (I’ve still got some updating to do as this review is based on the early ‘work in progress’ version, plus I’ve repeated myself in several places. I don’t know when I’ll be posting the final version, but it will be eventually.)
In Brief:
The Last Roman Village is a strategy defense game that gives freedom to develop a whole Roman city from scratch and to wisely choose the way to defend it. The game allows players to experience a variety of options and creativity. Side scrolling defense games are one of my favorite types of games (next to Breakouts, Shmups and top down TD games). You can see a few videos of game play HERE , HERE , HERE
– Real player with 9.7 hrs in game
Demonsions: Industry
As one of the first reviewers of this game, I should offer my personal experience and opinion of the game here.
The game is VERY EARLY ALPHA PROTOTYPE; this is obviously incomplete and anyone expecting a full game right now is out of their mind.
That being said, lets get down to basics: The game seems to be a very interesting concept of voxel mining and machine making using different materials for different looks; however as of right now it just looks different from what I can tell. Response times to bug reports are astoundingly fast, even on Steam which is not their main contact point for reporting said things, though there are still quite a few bugs that need to be ironed out. This may also have been caused by the fact that my desktop is very old.
– Real player with 5.4 hrs in game
This game is early but it looks like it will be really really good, I like it already but yeah it will just keep getting better!
– Real player with 3.8 hrs in game