Command & Conquer™ Remastered Collection
Great game. Brings back memories.
– Real player with 82.9 hrs in game
Read More: Best Base Building RTS Games.
It slaps with nostalgia :D
– Real player with 82.5 hrs in game
MoonBase Commander
Chess meets Tower Defense
Originally realeased in 2002, this game shows its age. Nevertheless, its simple rules and complex gameplay are genius.
First, the only game mode I have spent any significant time in is singleplayer skirmish. I do not know if Multiplayer works yet, but if I try it, I will update this review to include it. Skirmish seems like the only gamemode that really shines; challenge mode is generally irrelevant / uninteresting, in my opinion.
Pros / things I personally like:
– Real player with 48.1 hrs in game
The best game that only I have played. My hours on Steam don’t do it justice - I’ve owned the game in physical form since the early 2000’s and I’ve put hundreds of hours into it.
It’s got great music, it’s graphically pleasing, and most importantly, it’s fun to play. It’s got that “easy to learn but tough to master” thing going for it, since with the golf-like controls and obstacles like water, wind and elevation, even an experienced player like myself can mess up sometimes. This can be an issue even against NPCs, as the campaign gets hard as nails towards the end. The AI isn’t perfect, but it mostly competent, and can definitely provide a challenge if you choose the tougher bots.
– Real player with 25.1 hrs in game
Warzone 2100
Old school RTS. Somewhat limited due to the old UI, archaic controls, and limited mission parameters (that were sometimes in place to keep the game within the performance capacity available at the time). BUT! despite all that. This is the game that kept me into RTS games during a helluva long dry spell LOL. Dune on Genesis caught me first. Then this and the Command and Conquer games. I’ve played so much Stellaris it isn’t even a game anymore. it’s an empire simulator. But i still love this game. a lot!
– Real player with 31.3 hrs in game
Read More: Best Base Building Free to Play Games.
For a game more then 20 years old it is still awesome. I first played this on Play Station 1 and after a few years I found a pirated copy online and still play it. Because it is 20 years old there are some AI issues with pathing but nothing that cant be remidied by changing your click and forget playstyle.
My biggest selling point on this game is something that ALL RTS games should have… a “seemless campane” meaning the defences AND units you build are used for ALL future missions. There are a number of customization options and stratagies you can choose from even in single player matches vs the PC.
– Real player with 24.8 hrs in game
A Year Of Rain
As a Warcraft/Starcraft and Command & Conquer Kid, I was positively surprised to hear there’s someone taking a stab at a new RTS.
It’s heartwarmingly reminiscent of those games. Yeah, let me go grab my fucking Pulitzer, I bet there is a category for stating the obvious. Of course most RTS games are akin to the merciless RTS Emperor sitting on the throne made out of the bones of anyone who dares step into their domain.
Reading it was Daedalic running straight into that chainsaw, I was prepared for another mixed bag.
– Real player with 31.8 hrs in game
A Year of Rain
A new, unique RTS that had potential, but due to lack of publisher faith, was crippled at launch and abandoned soon after
So… This game is pretty good. It’s pretty much like a Warcraft 3 spiritual successor. Better than WC3 Reforged in a lot of ways.
As much as I want to love this game however I can’t pretend I’m not disappointed. The game was released unfinished, and abandoned very quickly. I don’t think Daedalic had any faith in it, they released it before it was ready and didn’t even give it a chance to build momentum and customer faith. They were hoping for a big launch with their unfinished early access game, didn’t get it, and abandoned the game rather than wait. As a game dev I understand the circumstance, but you can’t expect an EA title to sell like a finished one. It does come with a beefy campaign, that can be played solo or coop. It has full on voice acting, in game cutscenes, etc. Plus skirmish mode, and of course Online mode. So the content is there, it was mostly finished even, but as expected needed work, which is the whole point of early access. Pathfinding can be pretty bad sometimes, which REALLY hurts the play experience in an RTS. Other than that however the game-play is pretty polished and AYOR really gives WC3 reforged a run for it’s money IMO. I do hate the Coop AI, because I prefer to play solo and I have always hated Coop RTS campaigns with AI allies (like Red Alert 3) but still the game has SO MUCH potential it makes me depressed. I’m just disappointed that Daedalic seemingly launched this game to try and make back as much of their money as possible without ever really planning to support it, they basically lied about it, but in an underhanded way so they could shrug off blame.
– Real player with 25.7 hrs in game
Age of Empires II (2013)
gameplay is excellent, community is psychedelic.
– Real player with 2675.1 hrs in game
very good i play this with my father every week.
– Real player with 909.9 hrs in game
Command & Conquer 3: Tiberium Wars
With 200+ hours on this account for this game; I’ll make it quicker than I want it to be and I’ll be providing a TL;DR at the bottom.
This game is beautiful. No, not just because of the graphics since that does not make a game great. I’ll admit that being made in 2007: the graphics do hold very well to this very day. I’m talking about how the game feels to play, how much lore that you can unfold in this game and a very important point I will bring up later on.
The game itself is very easy to pick up and learn the basics such as what units do what, what your base does and many other things. As you progress through the story; you’ll meet bonus objectives that you can complete for a different medal at the end (great for you completionists). The campaigns can have some very challenging moments for newer players but it will make you do what you’re supposed to do: Come up with a strategy to win.
– Real player with 1133.0 hrs in game
1995… A game named Command and Conquer appeared… and paved the way for an entire genre. It’s a name that many RTS veterans should be familiar with. The franchise had its ups and downs throughout the years. 2007, the long awaited sequel of Command and Conquer Tiberian Sun appears. Has it passed the test? Let’s see…
Visually, the game is downright gorgeous, even for today’s standards. You can tell at first glance, whether the map is situated in a still pristine Blue zone, a conflict-torn Yellow zone or in an almost unearthly Red zone. The units are also well designed and their appearance alone tells something about the respective faction. Topped off with non-excessive and neat special effects, the visuals give a good impression.
– Real player with 381.6 hrs in game
Age of Empires: Definitive Edition
Excellent remake of a classic
– Real player with 118.8 hrs in game
I’m too old for this
– Real player with 96.4 hrs in game
Majesty Gold HD
Majesty is a beloved childhood game of mine. Which I originally received as the pack in during Kellog’s Nutrigrain’s video game pack around 2001 or 2002.
The game is a hybird RTS / Godsim originally released in 2000 with it’s main innovation being the independent charather AI.
The player can directly control the construction of buildings, as normal for the genre, but all of the “heros” move on their own and cannot be given orders. Instead, they all have behaviour patterns based on their class, which lets them simulate a personality. Warriors like to hunt monsters, Rangers like to explore, and Monks like to act as hotel inspectors, wandering from inn to inn.
– Real player with 64.0 hrs in game
Majesty Gold HD is an unusual game with an unusual history.
While it’s billed as a Fantasy Kingdom Sim, Majesty has most of the trappings of a conventional RTS. However, it does stray from RTS convention in one major aspect and that was enough for its developer, Cyberlore Studios, to have considerable difficulty finding a publisher even during the great RTS glut of the 90s.
To fully appreciate Majesty, you need to talk about RTSes in general. Now, the term Real-Time Strategy itself is a little generic – Crusader Kings II, for instance, is real-time and it is a strategy game but no one would confuse it for an RTS. When gamers use the term, they’re referring to very specific types of games – games like Blizzard’s Warcraft II and Westwood’s Command & Conquer, the two titles released in 1995 that inspired the RTS glut.
– Real player with 9.9 hrs in game
Act of Aggression - Reboot Edition
I’m a die-hard Command & Conquer fan, having played every single C&C title and expansion from all three universes (Tiberium, Red Alert, Generals), starting with C&C Gold back in 1995 through to the canned Generals Beta around October 2013. My review is written with a strong emphasis on comparing Act of Aggression to Command & Conquer titles.
WHO WOULD THE GAME APPEAL TO?
If you have ever enjoyed any of the “old-school” real-time strategy games (e.g. any C&C title, Dune, StarCraft, Warcraft 1&2, Supreme Commander etc.) which were defined by base-building, resource collection, unit spamming, superweapons, then you definitely should consider this game. These games are vastly different to more strategic and tactical RTS games such as Company of Heroes, Men of War, Wargame series etc. which typically entail micro-management of individual units (e.g. what to equip them with) and careful consideration of where and how to deploy your finite units and supplies.
– Real player with 165.2 hrs in game
Let me preface this by saying I was very happy to see Grey Goo, Etherium and Act of Aggression all slated for release this year. I simply love traditional RTS games. By traditional I am referring to the resource, build, produce sub-genre of RTS made very popular by the C&C franchise.
Grey Goo let me down and simply could not entice an audience. Etherium was low quality.
FInally I feel like someone has made an RTS game worthy to be held up against C&C Generals; one of my favorite and most well-love RTS games of this sub-genre.
– Real player with 157.6 hrs in game
Age of Empires II: Definitive Edition
I would’ve recommended this game months ago but now the team ladder just doesn’t work properly. The team balance used to be good, but now it seems to be based on average score. This is a problem since higher rated players can team up with lower rated ones and play with people in the middle. This has become increasingly frustrating when one member of the other team it’s over 500 points higher than you are and overpowers the other team only because the other players have a lower score. 500 points in age ladder its a lot, and in a 1v1 scenario in a team game, it shows.
– Real player with 429.3 hrs in game
Not only the original game is actually good in the first place, but this is likely the only genuinely great ‘remaster’ out there as well with many modern features, new additions, and improvements without significantly changing how the game plays, and also provides thorough tutorials to warm up newcomers into utilising popular strategies used in multiplayer. It also remade all of the AoF campaigns to be of higher quality with the rest.
The only complaint being that the remade soundtracks are hit or miss, but even then the devs still give you the option thanks to mods.
– Real player with 373.1 hrs in game