Astrobase Command

Astrobase Command

Salvage the remnants of your civilization by starting anew in uncharted space, with a small crew and the beginnings of an Astrobase. Grow your base by constructing modules on all three axes, put out fires both literal and metaphorical, and send characters with real personalities and emotions on non-linear text-based adventures across a procedural galaxy.

The only mode is ironman and every section, module, deck and crew member added to your Astrobase comes with implicit risks and reward, so choices matter. How long can you keep from succumbing to the dangers of space?

  • Grow - Expand your Astrobase in all three directions.

  • Nurture - Build a home for your crew and their daily lives

  • Design - Layout the Astrobase to counter crises such conduit leaks, compartment failures, explosions, fires, personnel issues, and more

The Astrobase can be constructed along three axes. Your crew can expand the base by building modules or contract it by salvaging them. They can add or remove functionality by building up or tearing down sections in the modules. They can even build ships that lets you explore the galaxy.

You choose what to build and when to build it. The crew needs to rest and they need to breathe, do you rush the construction of the Enlisted Quarters or the Air Pump first? What’s the optimal placement of the new module? Is it better to have the Plasma Reactor closer to storage or to the crew’s quarters? Keep the station well maintained and stocked with supplies or disastrous consequences may result.

  • Characters - Your crew make their own decisions as they interact with each other and the world around them.

  • Full AI lifecycle - They work, eat, sleep, use the bathroom, relax, and socialize all as part of their daily lives.

  • Morale - Your crew can get exhausted, or suffer from low morale which affects the quality of their lives and how they perform tasks.

  • Relationships - Your crew form personal, professional, and romantic relationships. The relationships can be either positive or negative based on how their personalities and actions align.

Your crew live their own lives on the Astrobase. They have things to do and people to meet. Exactly how well they perform depends on how good they fit into their job, what adventures they’ve had, and what horrors they have survived; even how well matched they are with their peers matters, some will become romantic partners while others become bitter work rivals.

You will run into stumbling blocks, maybe your crew is exhausted because you’ve pushed them too hard, or low morale makes slacking off more enticing, or maybe Jenkins and Rodriguez spend too much time arguing while the Fission Reactor goes critical. Figure out your problems and fix them!

  • Explore - Build and dispatch ships across the galaxy to explore planets, fight killbots, extract resources, and interact with other civilizations.

  • Delegate - The ranking officer of each ship will make decisions based on their personality, and take recommendations from their team.

  • Overrule - Change the decisions in the logs they send back, or let them make their own mistakes.

The procedural adventures of the crew assigned to your ships can be read and interacted with in the logs they send back. Carefully handpick the crew for each ship you send out. Monitor their progress or leave them to their own fate. Whatever you choose to do, the outcomes of their adventures will be felt in what resources they get, what injuries they suffer, and in how it changes their emotional state.

  • Assign - Choose the best person for each job based on their stats, personalities, and over 50 different skills.

  • Manage - Prioritize tasks, clear task blockers, optimize the routes that the crew take during their day.

  • Observe - Calculate resource depletion and stay on top of tasks to prevent the reactors from exploding, the conduits leaking, and compartments failing,

The desk is where you design the Astrobase into a functioning home for your crew, promote leaders, manage tasks, monitor resource consumption, read reports from your ships and give them your input.

Running the station means manning your desk. Be efficient, and use your time wisely or take a break and play some Asteroid Shooter.

  • Individuality - Characters maintain emotional memory, and experience psychological growth over time depending on how results align with expectations.

  • Expression - Each character’s personality is expressed in their conversations, thoughts, and ship log entries

  • Story - Over 100 personality traits and 42 intertwined emotions combine to author narratives that reflect how the crew are actually thinking and feeling.

The Astrobase’s crew will have conversations with each other, or insights about their lives. Crew members join the Astrobase with revealed personality traits that drive the emotions that effect their job suitability, choices and actions. More traits become unlocked as they experience emotional growth.

Ensure that your crew’s psychological needs are met and they have the ability to grow as people. When you’re processing recruit applications you’ll want to keep an eye out for personalities that might clash with your existing crew, or will be compatible and create lasting friendships.


Read More: Best Base Building RPG Games.


Astrobase Command on Steam

城塞騎士/Jousai-kishi

城塞騎士/Jousai-kishi

Build blocks to defend the castle from monsters!

The knight is left behind in an empty castle.

But, no problem! The knight has infinity weapons and the ability to build blocks instantly.

Defeat monsters!

Graphics are illustrated in an 80’s video game.

3 different heroes, 3 difficulties, and ascension levels are available.

Relics and blocks make mild factor of chance.

Total playtime is expected 3 hours for all complete.

Update info:

11/2020 HARD and V-HARD become easier.


Read More: Best Base Building Tower Defense Games.


城塞騎士/Jousai-kishi on Steam

Infinitode 2 - Infinite Tower Defense

Infinitode 2 - Infinite Tower Defense

My first TD was Vector Tower Defense, my second was Vector TD 2…and my third was Vector TDX. I hated all three, but I sucked at them. I liked the gameplay, I liked the idea…but I just couldn’t wrap my head around the strategy and wondered how one ever got to the higher levels– or even completed some of the maps. I loved hating those games, played the crap out of them on Candystand (RiP).

From there, I played every TD I found, even the crappy ones, just to see if they got any better. Over time, I didn’t have to play crappy ones, as good ones were being created all over…but nothing quite like Vector TD. :/

Real player with 367.2 hrs in game


Read More: Best Base Building Level Editor Games.


This was a close call if I push the yes or no button with the recommendation button.

This game has a plus side, which is the gameplay itself. It’s classic tower defense, no bells and whistles.

No unnecessary graphic 1upmanship, but instead back to the basics, i.e. simple outline shapes that make the towers you placed instantly recognizable.

You’ve got 16 different towers that do different things in various degrees of effectiveness, so quite the variability in terms of towers.

And that’s the positives. So now for the negatives, namely progression and R&D.

Real player with 250.2 hrs in game

Infinitode 2 - Infinite Tower Defense on Steam

My city and army

My city and army

DO NOT BUY THIS GAME, it is rubbish and crashed my computer completely, probably to install a botnet. What a crock of !!!!!!

P.S. I will request a refund for $2.50.

Real player with 0.3 hrs in game

My city and army on Steam

_keyboardkommander

_keyboardkommander

Full play through once it uploads: https://youtu.be/u42NxOO8Kq8

9.5 out of 10 typing game due to some errors I’m gonna start with some things that are messed up in the game, but first I highly recommend this game if you love typing games it’s challenging the story is amazing and it’s ridiculously fun. Ragers are too OP I can type around 120 wpm, but when you can only see two words at a time and the creator has the most expansive vocabulary having these things run up and 3 shot you from full health is toxic. The ragers words will sometimes not stay on top of them either so they’ll get close and the letter to switch to them will be in some random location you have to guess at, also sometimes when you kill a zombie instead of going to the closest one to you like it normally does it won’t target a rager straight up punching you in the butt. One of the later levels repeats with the same journal entry and 430 something words is wayyyy too much for one level my dude I about had a stroke especially with your huge words you use throughout plus it’s so long it doesn’t fit on the whole journal entry screen when you scroll down loool. The good though this is actually a SUPER challenging typing game which is awesome they’re rare. The upgrades give you a chance to beat it on any difficulty besides the easiest I could only beat the second easiest game mode. The zombies ramp up so heavily if you don’t upgrade correctly you may be screwed. The story is amazingly interesting and well written the library of words is expansive and everything you type is leading up to the journal entry you get to read at the end. I’m sad it’s not complete yet, but I will most definitely check out the future chapters. Loved this game. Don’t be discouraged by the lack of reviews I’m assuming it’s because people can’t beat it outside of the easiest difficulty which may be a turn off to some people and the story is pretty lengthy but great.

Real player with 7.5 hrs in game

Keyboard Kommander gets the fundamentals right of a typing action game, but then adds several innovations new to the genre. That game has the juicy sound effects and visual effects that make the simple action of typing feel awesome. Pressing space to shoot a zombie in the head never gets old.

Built on top of the excellent arcade typing action, there’s also tactical gameplay decisions you have to make. You can choose which zombie to target, so you can take down the most threatening ones first. You can strategically choose mortar gun to do splash damage to nearby zombies or laser gun to kill several zombies in a line. So it’s not down to just technical dexterity, there’s also tactical skill and longer term strategy with upgrades.

Real player with 3.4 hrs in game

_keyboardkommander on Steam

Full Metal Sergeant

Full Metal Sergeant

You have 12 weeks to turn the recuits into soldiers!

Set up your training plan. Each exercise will affect a characteristic of the recruits. Watch their stamina, if it drops too much the exercise will not be effective. Unlock new and more advanced trainings with Prestige Points.

Raise the level of your soldiers. The stronger they are, the more Prestige Points your boot camp will gain. Try to get them qualified as a diver or paratrooper.

Another way to accumulate Prestige is to beat other schools in competitions. Do you have the right recruit to challenge the Navy in a swimming competition? Or a sniper rifle challenge maybe?

Full Metal Sergeant on Steam

Bitpunky

Bitpunky

Bitpunky is a first-person sandbox game where you have to create and develop your own digital civilization! You will start with a small piece of land in the middle of the virtual space, you need to explore the outside world and get resources to develop your own world. Over time, a lot of research, technologies and improvements will open to you, you can automate many processes inside your city, as well as protect it from enemies from the outside environment.

Building

Build and develop your own digital city, explore new blueprints and transform your small world into a huge metropolis

Exploring

Outside of your city, there is a huge virtual space full of useful resources, but viruses and enemies are also roaming around it, ready to get involved in a battle at any moment

Automation

With the development of your city, you will have to work more and more, but here automation will come to your aid - set up the processes inside your city for a full life without your participation

Citizens life simulation

You can observe your citizens life - they live and work in your city, you have to set the different city roles for them depends on your current goals

Bitpunky on Steam

Bow & Crystal Tower Defense

Bow & Crystal Tower Defense

If you click fast enough you have a machine gun.

Real player with 0.1 hrs in game

pretty terrible

Real player with 0.1 hrs in game

Bow & Crystal Tower Defense on Steam

CyberGrid: Tower defense

CyberGrid: Tower defense

the game has issues both core game-play and bugs, they are so strong i cannot recommend this game

they are

cons:

no tutorial

game feels like its in fast forward 2X

resource buildings die way to fast

towers die way to fast

home base dies to fast

size of structures are not present when building, making “cannot place that here” so annoying!

very small map

tower bullets we frozen mid-air when changing target

pros:

free

unique game

at its core its broken the only way to survive is to spam anything across the map without thought, because everything breaks in 1-2 seconds, placement does not matter, i survived to wave 24

Real player with 0.3 hrs in game

This game is not very good atm need improvements on all fronts there needs to be more than 5 buildings etc and upgrades hard at the start but learnable got to round 23 before losing by spaming the same tower over and over

5/10

Real player with 0.3 hrs in game

CyberGrid: Tower defense on Steam

The Road to Gelendzhik Palace

The Road to Gelendzhik Palace

Best 59 cent game ever. Took about 14 minutes to beat the game.

Real player with 0.5 hrs in game

  • Game is short, like 15 minutes of playtime short

  • No options; can’t change volume/sound settings; can’t change video settings

Real player with 0.5 hrs in game

The Road to Gelendzhik Palace on Steam