Auto World Tycoon

Auto World Tycoon

Auto World Tycoon is the next tycoon game from Diggidy.net. Based in real-time with full day night rotations as well as varying weather, players can purchase and own from over 30 different businesses. Businesses available to purchase include, Gas Stations, Car Washes, Body Shops, Repair Shops, Commercial Dealerships, Exotic Dealerships, Motorcycle and ATV Dealerships and New and Used Car Dealerships.

  • In-game rating system where NPCs rate their experience with each business.

  • Keep inventory stocked (parts and/or cars)


Read More: Best Automobile Sim Time Management Games.


Auto World Tycoon on Steam

Voxel Race

Voxel Race

The controls are a little hard to get used to but its a fun little game. I think there should be a currency in the game there almost is in the game… It says an item will cost 50 currency then gives it to you for free. Aslo if it could have multiplayer and even more races that would make it so much better. I finished the race and got first place in about half an hour. Please make more features!!

Real player with 14.9 hrs in game


Read More: Best Automobile Sim Casual Games.


[0.2] Controls & Training & Help

[0.1] Menu & Settings

[0.1] Sound & Music

[0.1] Graphics

[0.2] Game Design

[0] Game Story

[0] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Stars received: 0.7/10 ___ Note: v.4 [0.0 to 1] = personal impressions

Game description key-points: more of a roaming pixel rather than a Race game.

Real player with 5.3 hrs in game

Voxel Race on Steam

Zombie Derby: Pixel Survival

Zombie Derby: Pixel Survival

I’t a well made game, but is to much mobile like for a pc, the most anoying is the inconsistent regeneration mechanic that usually makes the player wait for up a a hour before next try ( for 5 minutes of game play) making me frustrated.

Real player with 19.4 hrs in game


Read More: Best Automobile Sim Action Games.


By far the grindiest of the three Zombie Derby games. I thought #2 was bad for this but Pixel Survival is a whole new level! More levels and more vehicles would’ve been welcome rather than SSDD and a graphics spruce-up.

Play the first one and forget this and the second game, it’s more of the same but feels like a massive waste of time because you’re not unlocking anything worthwhile or different.

Real player with 12.0 hrs in game

Zombie Derby: Pixel Survival on Steam

My Stunt Life

My Stunt Life

First things first: This game amuses me. I like playing it.

I still don’t recommend it.

The game is a husk. It very much looks and feels incomplete.

Everything seems to work, but there is very little, to, work.

The first screen in the game is vehicle selection.

There’s a small variety of options to pick from. The options are different from one another.

Mostly in top speed and acceleration. There may or may not be handling differences. I’m hounestly not sure if it’s me deluding myself or not. Either way, if there is, it’s minor.

Real player with 3.0 hrs in game

i’m too poor to finish my gaming pc and play this on a cheap laptop i found on wish. it’s a good game for what it is and keeps me entertained. finding games that this thing can run has proven to be a challenge so if you’re worried about system requirements don’t be. as for the game itself my only complaint is the audio for the vehicles can get a bit annoying other than that it’s an underrated title.

Real player with 2.3 hrs in game

My Stunt Life on Steam

Cargo Transportation: Low Poly

Cargo Transportation: Low Poly

Cool 3D game, great design!

Real player with 3.0 hrs in game

Quite addicting but I rage a lot but like the game but VERY glitchy should be fixed

Real player with 2.3 hrs in game

Cargo Transportation: Low Poly on Steam

Craftica

Craftica

Craftica: Building Your Wonderland

Craftica is a creative sandbox game with ultra high degrees of freedom for building. It supports deformable voxels and subvoxels at multiple scales so that smooth objects can be built in realistic scales, and makes it possible to build very elegant architectures.

Craftica provides a large number of electronic and mechanical as well as other related device items, allowing players to build sophisticated circuits and circuit-controlled electronic and mechanical devices. Players can even build vehicles, aircrafts, robots and computers etc. high-tech objects from items as basic as logical gates.

Deformable Voxel and Subvoxels

In Craftica the basic voxel is a full cube and the subvoxels are partial cubes with one or more corner chopped off.

The voxels and subvoxels are deformable, and can be made more round or less round by hammer tools.

The support of deformable voxels and subvoxels in Craftica makes it possible to create much smoother objects in this game than in other voxel-based sandbox games.

Also the voxel and subvoxels in Craftica are supported at multiple size levels, so that fine structures can be represented at a scale comparable to the real world.

As an example, Craftica has very good support for East Asian architectures, and includes a large number of standard structures with East Asian architecture styles.

In Craftica, subvoxels are also used to smooth the procedurally generated terrain. And terrain and objects imported from Minecraft Schematic files are also smoothed using subvoxels.

Smart Placement of Blocks and Items

Craftica is designed to allow intuitive construction of objects using subvoxels, and supports consistent operations for placing basic blocks (voxels and subvoxels) and items.

Craftica also supports rule-based placement. When an object item is being placed near another object, if there is a predefined rule to determine a proper placement for the object in relative the other, the rule will be used to calculate the proper placement location and orientation.

In-Scene Crafting

Item crafting in Craftica can be done in the scene, using formulas that are structural and intuitive.

Device Items

Craftica provides a number of standard mechanical and electronic device items that can be used to build complex circuit as well as machines that can be controlled by circuits.

Circuits in this game emulates those in the real world with great simplifications. Like circuits in the real world, Craftica uses physical connection between components to construct functional circuits. These circuits are mainly powered by electric energy and driven by data exchanges.

(See the documentation included in the game for more information)

Village

In Craftica worlds, some places are generated with villages. Each village is generated with a few houses and at least one workshop and one defensive fort or tower, and spawns with at least one warrior to defend the village.

The relationship between a village and a player is characterized by affinity. Affinity can be zero, positive or negative, indicating a neutral, friendly or hostile relationship.

The affinities between villages and player(s) are initialized randomly. Normally, there will be more neutral villages than friendly and hostile ones, and more friendly ones than hostile ones. Their actual percentages may vary according to game modes and difficulty levels.

Trade

When a positive affinity reaches certain levels, the player will have free access to some village structures and storages (different structures and storages may have different affinity thresholds). And when a negative affinity reaches a certain level, the village warrior will actively attack the player.

Trading with villagers or defending the village against hostile mobs will improve the affinity between the player and the village. On the other hand, attacking villagers will deteriorate the affinity.

Survival

In survival mode, barbarians and other hostile mobs will be generated. They will attack the player and villages. The only way to survive is to fight back or run!

Model Importing

In addition to the creative and survival modes, Craftica supports an experimental development mode. In this mode, the player can import external models into the game worlds.

The player can either choose a Minecraft Schematic file (currently only .schematic file is supported, .schem file will be supported the upcoming updates) to import when creating a new game in the development mode:

Or import .obj 3D model files (importing Schematic files within a game will also be supported in the future) within a game in the development mode:

Craftica on Steam

Queen of Mountain

Queen of Mountain

There are King of Mountain challenge. And why not i cant have Queen of Mountain challenge!

This is a bicycle team race game. To train or to hire some good riders.

Each rider have her own name, out look, and skill ability. Team up them, and win the game.

Some feature list as follows:

1. Run down and scroll up, It is good to see rider’s face and status.

2. Huge of riders, year nearly cant see two same one.

3. Collect good riders or the riders you love.

4. To choose good clothes or to custom it.

Queen of Mountain on Steam

Fake Racing

Fake Racing

Experienced on the Oculus Quest 2

You can view my review & gameplay here: https://youtu.be/jJrPJN0-A3E

This game has a very unique art style which I enjoyed. Along with the visuals, the gameplay is pretty interesting as well. It’s an arcade racer, but a pretty technical racer. You have to learn the tracks in order to drift around the corners and make the turns without losing too much speed to be competitive in the race.

There’s only 4 tracks currently and 2 of them are locked until you beat the tournament mode. There’s only one vehicle. There’s quick race and tournament mode available to play. There is no difficulty setting, although you can set the number of laps, number of AI opponents, whether to use slow-down (I think this may be a sort of difficulty setting where the speed of everyone is slowed down, including yourself). You can also choose to start the track going the opposite direction (doesn’t really add much variety though).

Real player with 1.0 hrs in game

It has to be said ‘Fake Racing’ is a weird one. With its ‘pixel-perfect 1-bit renderer’ and ‘half a car’ style in VR it seems as cheaply put together as indie games come. But yet…I found myself having more fun than I would like to admit. The hands-on-steering does take a while to get used to, but in the end, I was enjoying the handful of tracks as well as the tournaments. Heck, I even found myself able to drift-slide around some of the corners which felt great in VR. Having said that VR is clearly a bolt-on here and I feel the game does need to be cheaper given the lack of content. But I did have a few smiles, so I will give it a very cautious thumbs up.

Real player with 0.2 hrs in game

Fake Racing on Steam