Redout: Enhanced Edition

Redout: Enhanced Edition

Game is good, and hard. Visuals are great and music is quite good too (and fitting). If you have questions/concerns, go to the official discord (search for redout). I can go more into that later. But, I would like to address certain inane negative reviews that are popping up. By not allowing comments, others can’t explain the issues that they bring up, which is pretty unfair for the game. Hopefully this will clarify some things.

How it Runs; Crashes:

My low end 2012 computer with onboard graphics runs the game decently with the lowest settings, but the problems are mainly from when there are a lot of AI racers with you, especially on parts of certain maps. I seem to get from 28-48fps if no weapons are used, AI probably taking a few frames off. Played off and on since late 2018, a lot recently. I tend to crash when I use Repair Drone (great for new people but shouldn’t rely on it) on certain tracks, and sometimes I crash during vs AI races, presumably because of them using said powerup, but this is usually rare (helps to get out in front of the pack I think). But my computer/gfx are bad, so. Download the demo. It is an old version and I think it ran slightly worse, and the physics are a bit different, but you can get an idea of how it plays, and if it will likely run well. If you’re worried about crashes/bugs, ask the Discord for more details on what can happen and how to avoid issues. I am not bothered that much by most of it, and I think I can avoid most all of it (other than Repair Drone crash on some tracks).

Real player with 923.7 hrs in game


Read More: Best Automobile Sim Futuristic Games.


6/1/18: Although everything I wrote in this review is true, I NO LONGER SUPPORT REDOUT.

Thank you.

“REDOUT: Enhanced Edition” is (oddly enough) advertised as a futuristic AG (anti gravity) racer that’s a throwback to the “past” of computer games, perhaps because today’s DEVs feel players don’t want something new in their futuristic racing games. Fortunately, this reviewer/player is neither hampered nor guided by those comparrisons, and so this review (and reviewer) will ignore them generally, presuming experienced players are far more knowledgeable. However, since potential REDOUT consumers are clearly expected to know earlier racers well enough to base this purchase specifically on that knowledge, I will touch on gameplay only superficially, and place focus on where this game is less than perfect and may dissapoint players. (In many ways, REDOUT feels like a game BEGGING to be completed contextually.)

Real player with 78.5 hrs in game

Redout: Enhanced Edition on Steam

Space Pirate King

Space Pirate King

Make a space battleship with parts and fight

become a villainous space pirate and become a pirate king

Defeating the bad guys is good

What kind of game

You can do this with a space battleship to discipline the bad guys.

  • Attack on passenger ships

  • Steal money from a cargo ship

  • Repel guards

  • Escape from the warship

  • Neutralize enemies in electronic warfare

  • Pull with a tractor beam to stab

Realize your dream of defeating the bad guys and doing good deeds in the game.

There are different strategies for one mission.

Reproduce your favorite work

How to make a battleship

The space battleship is made up of multiple parts.

Build the strongest space battleship with customization

The combination of parts is infinite !

About parts

Manufacture parts synthetically or steal from enemies!

There are many types (more than 100)

Wave cannons, turrets, warp devices, generators, phalanx, camouflage and more.

Defeat the bad guys and become the Pirate King!

Battle screen

Operate a space battleship and clear missions in a beautiful 3D space.

It’s an action game

Construction

Arrange parts freely and build a space battleship.

You can also customize rotation, enlargement, coloring and more.

Manufacturing

Combine the two parts to make a new part.

Store

Purchase parts with money that can be obtained from missions and prisoners of war.

Details

  • Passenger ships will surrender if there is some damage.

  • In battle missions, battleships made by someone will appear.

  • In electronic warfare, if you change all nodes to green, your opponent will surrender.

  • ECM disables missile guidance


Read More: Best Automobile Sim Early Access Games.


Space Pirate King on Steam

Cyber Driver

Cyber Driver

It’s a pretty good game imo. Being a game developer myself, I appreciate the indie dev’s hard work. Working alone on a game project is a daunting task.

The cyberpunk style feels nice. But the game needs some minor fixes.

Maybe improve the lighting or change the buildings' color from black to any other color. The game looks really dark sometimes, making it nearly impossible to play.

In it’s current state, the game isn’t 60 fps buttery smooth. Some work needs to be done on that as well.

Real player with 3.3 hrs in game


Read More: Best Automobile Sim Casual Games.


Now in the early stages of this game, I must admit, it had some issues, although I always actually liked the concept of it. A few updates later and here we are, the developer has obviously worked hard on tweaking it. The graphics, are now very cyber-punk, the controls work well and it just feels a lot better. I still find the collision detection can sometimes be a bit off, but apart from that, well done Dev. A nice simple but challenging game. Keep going!

Real player with 2.9 hrs in game

Cyber Driver on Steam

FutuSim

FutuSim

FutuSim is a futuristic racing game with sim physics.

You take part in racing event somewhere on the Earth in optimistic future.

Briefly, it is a car simulator with futuristic cars and tracks.

Warning! Driving is hard:

Driving the car is difficult, it is better to try slow first. Otherwise, the game will throw you out of the track, accompanied by loud “boooom!” and vibration on the gamepad, on collision.

I warned you :)

Input Devices:

You can control it from the gamepad (best case), the mouse (left-right: turn, LMB/RMB: throttle/brake) and using the keyboard (WASD, up/down/left/right). Using a keyboard is extremely inconvenient, but you can try. The game has been tested mainly on an Xbox One gamepad.

Gamepad control:

For smooth steering, I used “diagonal steering”. Please pay attention for the second video for details. It is much more convenient than the straight left-right stick steering (for me). I will add control settings later. When ABS or Traction Control is on, you will feel a light vibration on the gamepad.

About vehicle:

There is only one car here - a futuristic sports car. The car has quite a lot of power (1200 hp at 1120 kg., Electric, four-wheel drive on the motor to the wheel). The car has its own “durability threshold”, over 40g (head-on collision 30 km/h) - the car will shut down, the screen will blur, you will see the message “Let’s try again ;)”.

The vehicle was modelled in Blender 3d.

About track:

The track in a futuristic city. Randomly scattered cubes with different scales are buildings :)

Development tools:

Unreal Engine 4.22 - 4.26 (C++ and BP scripting), Blender 3d, Krita.

Later this game will have:

  • Multiplayer.

  • Replays.

  • More cars.

  • More tracks.

  • Story and progress.

  • Bots for local game.

Have fun!

And give feedback ;)

FutuSim on Steam

Neon Wings: Air Race

Neon Wings: Air Race

Yeah it’s really good fun and was worth every penny, I would definitely like to see more things added in the future to make it even greater.

Real player with 12.5 hrs in game

kid loves it

Real player with 9.8 hrs in game

Neon Wings: Air Race on Steam

Pacer

Pacer

An Extremely Solid AG Racer

Very worth the wait

Summary:

While the title leaves me scratching my head, nearly everything else about Formula Fusion’s re-incarnation as Pacer has left me very impressed. With an aesthetic somewhere between the PS1 and PS3 era Wipeout games and dripping with detail, the environments here are a sight to behold. The physics model is more traditional to the genre than, say, Redout - leaning more towards the later Wipout games with just a touch of later F-Zero as well. Put another way, the racing model is approachable, intuitive, and smooth - a far cry from the formerly awkward, stilted iterations past. The craft are fun to pilot and have lots of room for customizing to suit your personal style.

Real player with 63.7 hrs in game

tl;dr:

  • Fantastic visuals

  • Physics which scratch that Wipeout itch

  • Good performance; great performance after the first patch

  • Good multiplayer when you can find it

  • Confusing UI

  • OK music

  • If you can’t progress in the campaign, use the garage!

  • There are multiple weapons & items. Again, use the garage.

  • If you suddenly notice your shield/health steadily dropping for “no reason”, it’s probably not a bug; you’re probably in an endurance event

  • If your position jumps suddenly at the end of a lap, having been static the whole way round, that is probably also not a bug; you’re in a “speed lap” event

Real player with 62.0 hrs in game

Pacer on Steam

Motor Assailant

Motor Assailant

Fast driving, regular updates, recommended.

Real player with 11.3 hrs in game

Interesting combination of racing (you have to reach the end of the level before time runs out) and shoot ‘em up, although neither part is really prominent. You will rarely lose a level because of a timer if you just don’t stop moving forward, and the fighting part of the game only becomes interesting on bosses (which are quite different from the main game and could be really challenging sometimes).

Could be fun for speedrunning, most of the time I’ve played it I was trying to optimize my time on certain levels that I liked the most. But don’t think about it as a racing simulator. When you try to go fast your car feels more like a rocket ship, so maybe this game will fit wonky physics simulator lovers more than racing lovers.

Real player with 9.8 hrs in game

Motor Assailant on Steam

DRAG

DRAG

| Disclaimer: Game received for free for winning at a demo competition |

Pros:

+++ One of the best handling models i have experienced in a driving game. It is not necessarily realistic, it is one of a kind and it feels great to drive. It is also balanced well between keyboard, controller and a driving wheel.

++ Challenge mode, where you race against yourself in a time trial and acquire trophies. The difficulty is well balanced even for a skilled driver, unexperienced players may need some practice to acquire trophies.

Real player with 159.2 hrs in game

Amazing game!

Challenging but very rewarding driving physics that take a while to learn but that just makes the satisfaction of nailing a corner even greater.

Game runs smoothly and looks great, I’ve been playing on DualShock4 and the game feels responsive and vibration feels pretty good. Haven’t encountered any glitches yet either! Only a few cars and tracks right now but hey that’s early access, there’s more on the way. Had a quick stab at multiplayer and had some fun races, the 3 minute qualifying format is really fun. Nice to see a functioning track vote system too.

Real player with 13.4 hrs in game

DRAG on Steam

CrashMetal - Cyberpunk

CrashMetal - Cyberpunk

I’ll talk about the pros and cons of this game to let you, the reader, know more about the game, at the end I’ll give my opinion on the game in it’s current state and let you decide whether it’s worth it or not.

-PROS-

The game is very well optimised for both my laptop and my PC and run well on both systems.

There’s a lot of customisation for the different vehicles that are currently in the game

The map is a decent size, it’s not huge and it’s not small

You’re able to teleport to the different races/bosses without having to spend any credit (aka in-game currency)

Real player with 4.2 hrs in game

The game is really great although there are a lot of bugs, sometimes when I am in the performance upgrade page I go to press escape, but it doesn’t work and I have to close the game then reopen it for it to work. As well as when you enter drift area, you cannot go onto other events even after the timer for drift mode runs out, so you would have to go back to garage then back into the map to be able to access the other races, and the problem of “Name too short” while trying to access multiplayer, you can’t actually change your name so that kinda sucked. The graphics are really great, gameplay is a little confusing at first, but then you learn them quickly and the races are good but repetative.

Real player with 3.6 hrs in game

CrashMetal - Cyberpunk on Steam

Critical Gravity

Critical Gravity

Very incredible start to game. Very good engaging gameplay, well played physics. Looking forward to seeing where this game ends up. Largest potential in a VR, racing, car physics game I’ve played!

Real player with 2.9 hrs in game

Experienced on the Oculus Rift with Touch Controllers and Xbox One controller

I absolutely love racing in VR. Unfortunately, I really didn’t like this game. It’s not awful, but it’s just not very good at the moment. It’s still in Early Access so there’s time for it to improve. It is definitely a different racing experience. Basically, you’re racing on these space cylinders. And apparently gravity is strong but high speeds and certain angles can lead you to lose your grip on the “road” and spin out of control out in space.

Real player with 1.3 hrs in game

Critical Gravity on Steam