Offroad Truck Racing
Offroad Truck Racing - innovation rally simulator about truck racing in different places. There you can buy your first truck and tuning it. After you can participate in international racing festivals in snow mountains, deserts, meadows and jungles. Earn money and buy new trucks, that better than first. You can detail customize your truck with proffesional parts. Change transmissions ratio, pressure in tires, suspension settings for better experience. This simulator using realistic physics model of trucks and realistic damage systems, which affects the speed and handling when the truck is damaged. There you can win championship for be offroad truck racing champion.
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Street Racing: United
Street Racing: United - inovation autosimulator about Street Racing. In the begining you have some money for your first car. After you can buy car and tuning it. There you have big city with many interesting locations and a lot of racing festivals in this city. Participate in racing events, that which occur on popular tracks all over the planet. Cars have realistic physics, you can buy any part for you car and attach it or you can detach part from car and sell it. Customize your car as you want, change parameters of tires, suspensions, brakes, gearbox, camshafts and turbocharger. Also you can using spray for paint your car. In Street Racing: United you can win Race of Champions and be Champion.
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Concept Destruction
Concept Destruction In-Depth Review
Concept Destruction is another attempt bring back the Destruction Derby style genre into the modern day, and it does this quite well!
Optimization & PC Settings
In terms of graphics, the game has settings for things like bloom, depth of field, ambient occlusion, but nothing for texture quality, which is a bit disappointing because many of the textures are lower quality, and compressed. This is very apparent on the room texture, where its a very bad compressed 2D image. The optimization is a little hit or miss. I’ll see many times where the game is running a high framerate, but instantly will bog down to 60 - 70 FPS when there is a lot of vehicle parts on screen. For a game that is very simplistic with graphics, its a head scratcher on why the FPS can be so inconsistent. I hope that the developer can improve this optimization aspect, and give us an option to improve texture quality.
– Real player with 8.2 hrs in game
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So, Destruction Derby/Flatout (well, more DD than Flatout) mixed with Micro Machines (I’m not that old but yeah, I know those). Visually, the game is good, the miniature cardboard aesthetic is done quite well but that’s about everything positive there is say about this game.
The controls is the second best thing to say about this game, why second? Well, they work but apparently the developer doesn’t play PC games cos acceleration, turning and reverse is all mapped to the arrow keys instead of WASD. Yeah, I know I can use a controller, but guess what, it doesn’t work with this game, I’m not sure if it’s the gamepad or the controller so I won’t bash the game for this. I’ll just guess is restricted to player 2 or something dumb like that. Which btw, the game doesn’t have online play, just local and split screen, just like on the good old days of gaming… except I don’t have anyone to play with and can’t invite anyone because… ya know.
– Real player with 3.0 hrs in game
Extreme racing
Oyun görsellerden göreceğiniz üzere 2D yarış oyunu. Ok tuşlarıyla aracı yönlendiriyoruz. Rakipleri geçip birinci olmanız gerekir. 8 farklı araç bulunmakta ve bunları yolda topladığınız paralarla araçları satın alıyoruz. Oyun ne çok güzel ne de kötü. Eksiklikleri var sadece. Mesela şunlar:
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Araç kontrolü biraz daha iyi olabilirdi araç dönüşlerde dönmüyor.
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Farklı haritalar gelebilir.
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Online olsa efsane olurdu. Şöyle arkadaşlarla bir rekabet olabilirdi.
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Farklı yarış tipleri olabilir. Örneğin zamana karşı yarış gibi.
– Real player with 0.2 hrs in game
Extreme Racing/Neon Microlife is a “template flip”, that is to say, it’s a “game” that has been produced by using a game construction kit template/tutorial, and changing a few things. In this case it was a game construction kit/template for doing a simple 2D top down arcade “racing” game. At least in this case the “developer” was honest enough to give credit for the game assets they ripped off from other people. Usually the “developers” who churn out these kinds of things pretend the art assets are theirs.
– Real player with 0.1 hrs in game
NASCAR 21: Ignition
HEY HEY WOWOWOW HEYHEYHEYHEY WOW LOOK HERE LOOK LISTEN! HEAR ME OUT, OK?!
pants ok..
(DOWNLOAD JOYTOKEY TO REMAP KEYBOARD KEYS TO YOUR WHEEL. SERIOUSLY)
First and foremost. This game has disappointed not only me but everyone who bought it.
This game is faaaaaar from what I both wanted and expected. But thats my fault for letting my imagination take hold instead of being realistic. Lets look at this package we have here. rFactor 2. What a sim… once you get over that steep learning curve that is the UI. Even with the updated UI s397 put on it, it is still a major pain in the rectum than it has any right to be. But the physics.. the PHYSICS are so good. Coming from Machines amazing NASCAR Mods, this game matches up to what I feel on rF2 with its own feel. The tracks on N21 are easily its best selling point, just feels so right even though there is so much wrong. This game is missing alot of key assets, such as Assignable Buttons for steering wheel, use of H-Pattern Shifters or a Practice only mode. I hate that so much is missing but I can understa.. WAIWAIWAIT HOLD ON HOLD ON PLEASE JUST LISTEN.
– Real player with 34.8 hrs in game
FIX THE GAME!! This is a joke!
PRO: Graphics
CONS: Everything else about the game.
To pay $90 for this is absurd. I have played several hours trying to not leave a negative comment, but this is a complete joke.
Don’t put out a game and then try to work out the bugs. That should be done first and foremost.
– Real player with 23.9 hrs in game
OVERPASS™
This game is FUN. The graphics are awesome, the engine/sound effects are very satisfying, and there is around 40 hours of engaging gameplay in conquering everything it has to offer. The career mode is a little on the thin side, but there is a good variety of tracks and the finals offer a number of fresh obstacles to take on.
The physics are excellent. They are not broken like some claim. There is just a bit of a catch 22 in the career mode: you need upgrades in order to even finish some of the tracks offered, but you cannot get the upgrades without making a decent time and coming in third. I was able to work around this by tackling what tracks I was able to, unlocking upgrades along the way, and retiring from events that I simply could not do. In this fashion I was able to eventually get some better vehicles and upgrades and make great times on all the tracks.
– Real player with 37.7 hrs in game
I do love this game. I never leave feedback but I felt I enjoy it enough I should. The other reason im leaving feedback on the game is. It is different than most games. I feel I have played every other style of game out there. This one is different and its a good different. I dont feel im playing the same game just renamed like i do most of the time. I often go riding in the mountains and its a true passion of mine. When I cant go riding this is the next best thing.
Do I feel its a true sim? Its very close without real broken bones. I do see a few minor issues. But overall it is a game and getting a game this close when it comes to slow technical riding is a chore im sure. I do get stuck on a random small rock every once in a while that irritates me.
– Real player with 20.6 hrs in game
Ultimate Bumper Cars - Dodgems
brilliant game like the real thing recomend it to any steam user
– Real player with 85.3 hrs in game
Mini Kart Racing
even for this much, it’s a waste of money
– Real player with 1.9 hrs in game
Great game, just needs less sensitive turning capabilities, and more maps. Awesome. Well worth the cost. Also needs a reset car button
– Real player with 0.6 hrs in game
TOP TRUCK DRIVER
Might as well just be called “Hold Right Arrow to Win”. This was a complete chore to play. The courses are practically the same, just varying how high and low the hills and valleys are. Z/X is used to rotate your vehicle (and perform tricks, of which there are only 2) but it seemed random at best whether they actually helped me to win or not. The music stops playing when you’ve played a track to long without completing it and sometimes you will lose randomly (only seen 3x in the last 5 levels of the race portion). A complete ripoff at the full price of $10 and pretty much still a ripoff on a deep sale.
– Real player with 0.8 hrs in game
Don’t… just don’t…
– Real player with 0.4 hrs in game
KartKraft™
It’s been in development hell for the last 11 years but was released as a Steam Early Access title three weeks ago. It currently has one class of kart (but 9 chassis to choose from) and three tracks. There’s a free run mode and a leaderboard mode (you race the ghost of the person ahead of you until you beat them. Then you do it all over again). Leaderboard is addictive. Very, very addictive.
I’m utterly hooked on this at the moment. It’s a little rough here and there - the kerbs are a little unpredictable at best, but it looks stunning and the sound is absolutely spot-on for a little two-stroke (especially when you go under the bridge at PFI). It also handles (mostly) really nicely. A bit understeery, which the devs are working on, and there’s lots of stuff missing like tyre temps, brake temp etc.
– Real player with 57.1 hrs in game
First thing i want to say is, What an amazing accomplishment for a small team. I do a lot of karting here in Ireland for fun, and KarkKraft is as close as you can get in a game. I have my own rig including vr and this game brings racing to a new level. The Tracks in early access are great, my personal fav is PFI. Really looking forward to more tracks. The AI are fairly good, can be a small bit unaware of your position on the track at times but all round very good, I think the game needs an aggression and strength control bar for the AI, And there hardest setting at the moment is a bit weak, hopefully in the full game we will have an option to add more than 8 AI karts. The Karts themselves are very good, physics and handling 9/10 only one small prob with them, they flip over a bit to easy at times, specially if u touch a curb, which is not life like. In FFB settings i think you need to add a collision control bar, i have ffb up high for that real feel, but if i have a collision on hit a wall my wheel shakes a bit on the violent side! I hoping track building is included, very important for the modders. and as for track ideas i think Spa should be looked at. I personally never maid a review before for any game, But this is worth every letter, Hope the feedback helps, Thanks again Team.
– Real player with 43.7 hrs in game