Contraband Police: Prologue

Contraband Police: Prologue

Overview

Although Contraband Police: Prologue can be sufficiently reviewed by saying “in the likeness of Soviet Russia, vehicles inspect you,” ol' Il Pallino has always prided himself in objective reviews that are the basis for the comment “TL;DR.” Set in the early-1980’s, the prologue starts with the player on their first day on the job where people driving vehicles in worse condition than what the player will find in an American redneck’s yard and make note of the damage (which is typical) and look over papers with an Autobahn Police Simulator 2 mechanic of matching up information, and ultimately deciding to accept or reject a traveler attempting to enter the nation. (The player can simply use their eyes to make note of anything not in order with a traveler’s credentials.) Subsequent days consists of learning other game mechanics like inspecting vehicles suspected of containing contraband, along with the day off, in which the player empties the contents of the contraband storehouse, chucks would-be smugglers in the gulag, and buys new equipment. There’s also even a day where people are forbidden from bringing a certain type of cargo into the country.

Real player with 39.4 hrs in game


Read More: Best Automobile Sim Action Games.


I actually enjoyed this game. A lot! One of my favorite parts was the area where the tree was on the edge of the road. I was minding my own business making money and stuff and I hear this glass shattering and metal clanking. I run and look. I see a few vehicles lined up in a semi-circle at the end of the road so I watch them get out of their quagmire. Eventually all are on the road and here comes a vehicle so I step aside but the tree never moves. This is when I realize what was making the destructive sounds of vehicles hitting things. LMAO Every Single Vehicle passing by hit that tree. Every one of them. This I hope stays in the game. It adds character. :lol:

Real player with 6.6 hrs in game

Contraband Police: Prologue on Steam

Police Simulator: Patrol Officers

Police Simulator: Patrol Officers

It may be a bit buggy here and there, But it’s seriously impressive for a small studio in early access. It is also really fun to role play about. Here is a bit of unexpected fun from today … I delayed shooting a taser on a fleeing suspect only to have a random drunk driver swerve towards us and take him out causing a three car pileup that I had to investigate and clear up while being indirectly the cause of the crash. Do I take the suspect into custody or call him an ambulance? choices, am I right?

Real player with 32.6 hrs in game


Read More: Best Automobile Sim Crime Games.


Pros

It’s a great Sim with great potential, I’m sure it’s going to be one of the best police sims on steam when leaves the early access, I have to say they have a great taste in designing the city, districts vary from each other and have different scenery. It reminds me of my favorite city Boston! Traffic missions are enjoyable and their variety keeps you busy and satisfied during your shift. The graphic is really great in this game, you going to take too many screenshots while playing. Parks are very green along with eye-catching sculptures and decorations throughout the city. Different Police stations that you could spawn from or finish your report when done. Nice Game setting and support of the controller and other languages. It has an Informative manual and tutorials to guide you. You could report the bugs and suggest your ideas there are warm and attentive developers valuing your time and request.

Real player with 30.9 hrs in game

Police Simulator: Patrol Officers on Steam

Welcome to PINEHILLS

Welcome to PINEHILLS

While the store page states it was released in August 28, 2021, it is not a full release. The files even state on the startup screen they are using the July Early Release. Therefore, this game is still “Early Release”. I spent 2 hours going into every empty building, going along every road, covered the lighthouse and even went as far into the ocean until you fall off the map. The game only has 3 “otherworldly” flashbacks. The total number of angels you can find are 4 of 12. The game is impossible to complete because there are no more angels to find on the map. Once you find all 12 angles I’m guessing the trapdoor inside the church will open and you can complete the game? If you want a “complete game” with a similar map check out Titan Chaser. Your money will be better spent there unless the dev releases the complete game of Welcome to PINEHILLS cause right now this is not it folks!

Real player with 3.8 hrs in game


Read More: Best Automobile Sim Atmospheric Games.


The game is akin to one puzzle like you would find in Res Evil 4 and the whole game has been centered around it.

Find x number of angel statues around the game world and replace them in PineHIlls' church.

Problem is after that hiding three or four statues and placing some very empty stock asset structures in about about six different spots the devs never came back to scatter the remaining angels.

This should be Early Access but the empty discussion board suggests abandoned.

Real player with 2.3 hrs in game

Welcome to PINEHILLS on Steam

Crash Time 2

Crash Time 2

“I don’t have any argument but I don’t like it !” -Bad reviews from a random lowbob. 0/10

“Like Skyrim with Polizei.” -IGN 2/10

“Polizei, oktoberfest, ausfarht, dummkopfs.” -Medic 11/10

So, first of all, this game doesn’t deserve all those bad reviews. Everyone seems to have played this game for only 15 minutes, and honestly, you can’t judge a game within 15 minutes. This game reviews are clearly manichaean ; you have two possibilities according to Steam reviews : you completly disregarded it because you played a few minutes and no minigun spawned on your car or you will find this game “somewhat OK”. In my honest opinion, I really liked this game. Of course, there is tons of better game in that game style, like the FlatOut series, but this game got a decent amount of pros. Let me make a list of the pros, the cons and the neutrals.

Real player with 76.1 hrs in game

Usually I finish game first and write review later. But this game is special. Ingame counter tells me that I have completed 42% of game and I just have to describe my last mission. As a warning.

There is tl:dr part after story - you can skip it if you value your time.

You choose part of the city where you will respawn, then car (marked with red flag which means that there is availible mission for it). So far so good.

Voice in radio tells about kidnapped bus. Voice acting is terrible but I don’t mind - they don’t talk too much. Story is garbage - realy. We know that blue bus was kidnapped… And this is our only info - so we chase nearest red dot on the map. Bus driver acts like he was crazy. Drives on wrong lane/in the middle of the road. He’s speeding and make turns that would seriously harm people inside. I think it’s the one… and nope. Apparently this is how bus is supposed to behave on road. Whatever - after 10 minutes I have found the right one. Kidnappers took only one passenger and drived away already. Luckilly (no spoilers - but story is really bad - just more driving and bad voice acting). Now I collect money (?) chase my kidnapped partner (and kidnapped girl) and switch cars with bandit (did I said that story is bad?). There is bomb inside new car so I have to travel 1,5 km fast (some plot garbage).

Real player with 26.7 hrs in game

Crash Time 2 on Steam

Flashing Lights - Police, Firefighting, Emergency Services Simulator

Flashing Lights - Police, Firefighting, Emergency Services Simulator

I’m sorry, I really want to like this game, but if I gave it a thumbs-up, it would be for the concept and not the implementation and that’s not fair to people who are considering whether or not to purchase it.

To the dev(s): I like where you’re coming from and where you’re going with this. I hope you keep persevering and turn my opinion around. There’s an ENORMOUS amount of potential here. However, it’s plagued by issues (not just pre-release bugs) that make me question whether it has what it takes to pull off a successful release.

Real player with 270.4 hrs in game

I wanted to review FL sooner, but I also wanted to feel this game out first. I’m a simulation “expert” in that I’ve played almost every simulator game that has come out. There were some I purposely ignored for looking terrible, however. The emergency simulation genre has been struggling for a while. You have sh*tty developers and publishers pushing out games that make you want to burn the game itself so no one else ever has to experience it. Speaking of burn, I’ve been burned by these devs and publishers a lot - specifically Excalibur. They are notorious for backing garbage games. I used to be a moderator for Enforcer and had high hopes for it. Boyyyyyyyy was everyone, myself included, mislead.

Real player with 140.9 hrs in game

Flashing Lights - Police, Firefighting, Emergency Services Simulator on Steam

On Scene - The Horror Stories of Fred & Karen

On Scene - The Horror Stories of Fred & Karen

A little more effort put into this, and I can actually see it becoming a pretty fun ‘stupid funny’ game. Seriously.

As it sits, it’s good for a dumb laugh, but there’s like 4 minutes of content (my playtime is simply that long because I tried to find SOMETHING to do, and took a 15 minute phone call WHILE PLAYING IT).

Honestly? Even at a buck it’s not worth it, but I’ll hold onto it in the hopes the dev adds more eventually.

Real player with 0.6 hrs in game

HELP STEPSIS MY STOMACH DOESNT FEEL RIGHT

Real player with 0.5 hrs in game

On Scene - The Horror Stories of Fred & Karen on Steam

Titan Chaser

Titan Chaser

A mechanically rough Early Access with a great concept and surreal mood about finding and rescuing giant titans roaming the land using all kinds of bright lights.

Your only two companions are a run down, beige coloured Chrysler K platform car that’s held together by glue, droplets of constant fog and the sheer enthusiasm of the main protagonist and a mysterious, freakishly tall hotel manager named Jasper. He’s also your main contact when your car decides to bunny hop down a hill and gets stuck on the train tracks or you decide to test how far into the water you can drive.

Real player with 4.8 hrs in game

This modestly priced Early Access walking sim has some great ideas at its core and even though I am not huge on buying in before the product is complete, I feel like I have already got my money’s worth and could quite happily recommend this to a walking sim fan who wants something a little bit different.


PROS

  • unexpected. You can almost count the versions of a walking sim on 1 or maybe 2 hands. Angsty teen, space station, psychological horror, but never have I played a walking sim where I basically have to drive around and shoo-away monsters.

Real player with 4.3 hrs in game

Titan Chaser on Steam