The Way Home
crazy challenging driving game.
Enjoying music give you chills. but many, too many obstacles wait on the way to home.
recommend for guys who want to challenge.
PS. ppl in ROR are blind. so be careful while driving.
– Real player with 1.0 hrs in game
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I couldn’t stand it for more than a couple of minutes. The game is ugly, repetetive and looks horrendous, it plays out sluggishly and boringly. The music that starts playing when starting up the game is some stock shreeking that stabs into my brain.
It is a great, A-Grade worthy programming project for a highschooler. But it is not anthing more. It is not worth asking money on steam.
– Real player with 0.5 hrs in game
Absolute Drift
So, here it is. My review.
At time of posting, I have all the achievements and have 50 hours in the game.
First of all, just a general comment: I love this game. It has a great, smooth game engine and the controls are fairly easy to me. It wasn’t too hard to pick up, and learning some drifiting from Assetto Corsa and driving my Miata IRL, I can say that the physics are very realistic and it’s easy to apply those skills into this game.
Here’s a list for the TL:DR, and it’s at the top (you’re welcome):
– Real player with 69.3 hrs in game
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I’ve had tears of joy playing this game to completion, which is a rarity, I will say.
Absolute Drift is a top down, minimalistic stunt driving game. Your goal: become a master drifter, by refining the art of spinning out and smashing into walls controlling oversteer and burning rubber.
For the aesthetics: it’s low poly, simple graphics, with most buildings and roads left white and untextured. Objects of interest are coloured red, blue or yellow. Your car leaves behind skidmarks wherever it goes, whether you slide or not, which allows for impressive drawings on tarmac, or a nice spiral when you catch some big air.
– Real player with 65.7 hrs in game