Hardwork Simulator

Hardwork Simulator

That didn’t work for me. I got caught and got fired for it. They put a younger, prettier assistant in my place. But I doubt she types as fast as I do. They were the ones who lost

Real player with 3.7 hrs in game


Read More: Best Automation Choose Your Own Adventure Games.


On the one hand, I really want to give the game a thumbs up for a creative and somewhat neat idea for a really cheap price.

On the other hand, though, I really must give it a thumbs down for not offering much at all, even at this price level plus thirty percent off; because in the end, cheap does just not justify bland.

I do enjoy any just semi-rewarding grinding game for a while, but looking at the short time invested here, I had rather counted cars drive by my window - even if the game had been for free. Where the game mechanics in any way challenging or rewarding, it would be a different story. However, it is random key bashing in it’s dullest form.

Real player with 0.9 hrs in game

Hardwork Simulator on Steam

Bots Are Stupid

Bots Are Stupid

A 2D game where you try to maneuver robots through different platforming levels. It sets itself apart from conventional platformers by offering an alternative, more precise way of user input. Instead of directly controlling the character’s movement, the player has to write a set of simple instructions telling his robot what to do. The bot will then follow those instructions precisely and maybe (or maybe not) finish the level.

Beginner-friendly

The commands for the robots are designed to be as simple as possible in order to make the game accessible to anyone. This means that you are not required to have any prior programming/tech knowledge to be able to “program” the bots. The game might also have an educational value by introducing players to the very basics of scripting/programming in a playful way.

Features

  • 18 uniquely challenging Platformer Levels

  • Ultra-precise control by writing instructions

  • Grappling hook, Speed boosters, Conveyor belts

  • Level Editor + Level Sharing

  • Global Leaderboards of each level’s best scripts

  • Infinite supply of bots!


Read More: Best Automation Casual Games.


Bots Are Stupid on Steam

Fast Typing Master

Fast Typing Master

font is horrible.

Too fast for most people

But I like the difficulty.

I average 90WPM

Real player with 5.7 hrs in game


Read More: Best Automation Education Games.


I will have to say, about the font choice–it is a bit difficult to read, especially in a time crunch. The R’s and A’s are too similar, as are the O’s and D’s, the K’s and X’s, and U’s and V’s. By the way, there is a typo in the description before the level starts–“disappear” is spelled wrong, as “disapear”. Besides all of this, the game has great potential. The graphics are simple but very well done, and the increasing speed of the words makes for a great challenge.

Real player with 1.2 hrs in game

Fast Typing Master on Steam

The Graffiti Creator

The Graffiti Creator

In The Graffiti Creator you can make your own graffiti designs.

Choose different fonts, color schemes, backdrops and more. There’s a ton of tools to make your artwork as realistic as possible. Endless design possibilities.

When you’re happy with your design you can save it and print/publish it online and show your friends.

All artworks made by MindGem, a professional full-time graffiti artist of 25 years.

The Graffiti Creator on Steam

Comet 64

Comet 64

I’ve been playing Comet 64 since the closed beta and this game was already wonderful!

It looks just like I have dreamed for a long time, because I’m not a big fan of visual programming. In my opinion visual programming is divorced from reality, and in Comet 64 I finally have to write code by hands, which adds immersivity.

In visual programming I mean games like Human Resource Machine , 7 Billion Humans and some others.

Real player with 21.6 hrs in game

Alright, high-level: if you’re here, you probably know about Zachtronics and Tomorrow Corporation’s games in the programming genre. This game is good. If you like those, you’ll like this.

The system constraints are novel and challenging.

The puzzles are a good escalation of difficulty and concepts.

The vibe is 100% in line with TIS-100 and MOLEK-SYNTEZ with the retro 80s graphics, including the option to customize the colors to match your favorite system from yesteryear.

The editting UI needs some love though. This can easily be fixed in a couple of patches, but currently it’s struggling compared to the polish I’ve gotten spoiled with from the more recent Zachtronics titles.

Real player with 19.1 hrs in game

Comet 64 on Steam