Factory Defense
Jabo sends an expedition of humanoid robots to a planet identical to Earth for the purpose of taking it over and building a huge industrial factory there. But it’s not all that simple, because not only does Jabo want to take over the planet, the rival company Toady has similar plans. Toady regularly sends assault ships to land their troops to drive their competitors off the planet and destroy their factory. Your task is to protect the factory at all costs and take over the planet!
RESEARCH
Earn experience by killing enemies, Pump up your research tree to get more powerful weapons! Send resources to your company with the railgun to get new mechanisms and buildings! Explore the open world and find various components!
DEFEND
Set up turrets, artillery, air defenses and other defensive structures, devise tactics, team up with your friends, pick up your weapons and destroy the enemy!
BUILD
You’ll have to build various mechanisms to create the items you need to evolve. Over time you will unlock new, more complex structures and items, so you will have to expand your factory and think carefully about its design.
Read More: Best Automation Building Games.
Automatrons
Automatrons Story
Over time, machines learned and became, not only intelligent, but self aware! Over a 100 years of evolution has passed by, now machines are here to conquer the world of humans. And you are there to make it happen!
Game Features
-
Real world levels - The Automatrons maps are build following the real landscape as reference, for this first version you will play in 3 different countries.
-
Level based progression - With an initial of 30 levels you will unlock levels, turrets, skins and abilities. There will be more levels with more rewards!
-
Skin customization - Choose between 7 different skins for your turret, more 7 skins to your cursor and 2 skins for the spaceship. Much more will come in the next versions.
-
Turrets - With more than 15 turret types you can build your perfect strategy to conquer the world and beat your enemy.
Maps
We are looking forward to know where in the world you want to play.
Read More: Best Automation RTS Games.
The Perfect Tower II
I have been playing this game on early access for 2 months now (since apparently we’re flexing playtime in reviews I have 1475 hours). I’ve played a lot of idle games before but this is the first one that managed to keep me hooked more then a few days. There are a few reasons for that :
- the content is very varied, much more then any other idle game I’ve seen before, with a lot of different buildings that feel like different games but somehow tie together really well (you can fight bosses, optimize a factory that feels a lot like modded Minecraft, or try to get the highest possible scores in the various experiments of the laboratory, and a lot more…)
– Real player with 5474.0 hrs in game
Read More: Best Automation Free to Play Games.
I don’t typically do reviews. Usually someone else said it better and didn’t take 13 pages to say it. But for whatever reason I felt the urge to hear my own sweet Cherry keystrokes and here we are. Hi.
First off, this is probably one of the most, if not thee most advanced TD variant out there. It’s extremely involved and has system upon system that initially don’t seem too connected but everything assuredly is. Don’t go into this expecting Desktop Tower Defense 1.5 (My first TD game back on Kong). This will take hours to fully understand if you go in blind and don’t read a guide. The ingame help wasn’t much help when I started and the updates to it still don’t seem like they would be too helpful. But if you stick to it, the systems and loop aren’t in some foreign language and can be figured out with some time and effort.
– Real player with 1183.8 hrs in game
Mindustry
It is a very challenging hard-fun game yes I do infact think that people with the b i g b r a i n z should play this game
– Real player with 88.8 hrs in game
It’s really fun. You have to have autism though.
– Real player with 82.4 hrs in game
Defence Your Organism
A top little Tower Defense game - the best 90 cents I have spent for a long time!!
There are 6 levels. Lacks a lot of bells and whistles (including you can’t prioritise targets), but I am having fun trying to beat my high scores (also wish the game would record best level scores).
Placement and tower selection is important. The levels finish at level 30.
Notwithstanding, I have already got my monies worth. I would be interested to see this game develop further and would be happy to pay more for much extended version 2 with those " bells and whistles.
– Real player with 7.1 hrs in game
人类VS怪物(Human vs Monster)
The game is too difficult I couldn’t get past stage 1.
– Real player with 0.3 hrs in game
Idle Monster TD
I really wish Steam had a neutral option. This game, for me, would be a case of “Yep, it’s okay” or “Fun under specific circumstances”.
Let’s get started!
Pros:
1. The game actually rewards you spending time interacting with it. The little helicopters that show up every so often will make you frequently check in on the idle game. While the rewards aren’t “outstanding”, an overall reward of 10% boost to damage of all your monsters for every 5 clicked can add up quite quickly if you’re active. There are also spells (which you can automate, but isn’t as effective for anything except the resource gathering spells) which you can activate in order to help push you through a wave.
– Real player with 1429.3 hrs in game
I have been playing this game on a number of platforms and did test it on the Steam platform here. I truly like this game and it has kept me coming back since June. There’s always something else to build on, upgrade, or figure out. The developer is actively adding content, quality of life improvements and is still working on more.
It is not necessary to pay to progress and two of three of my accounts (Steam and iOS) are free to play. Yes, it takes longer as free to play, but everything is fully accessible and nothing is behind a pay wall. The good thing is that there is no one best set-up and all godly and immortal monsters are viable to use.
– Real player with 626.4 hrs in game
Moon Corp. Tower Defense
Create your corporation. Research, Build, and Upgrade turrets to defend the moon from alien invasion, while staying within budget! Hire employees, access experimental weapons through your research, test them in the firing range and call down destruction on the alien threat.
Defend against Alien Swarms. Create Unique Combinations of Weapons. Take Advantage of Alien Weaknesses. Upgrade and Specialize your Turrets.
Expand your Defense Company. Hire and Fire Employees to Research New Technologies. Customise your Office. Adopt an Office Cat!
Outsource your Defense needs with Special Abilities. Bring down the Orbital Laser. Call in an Airstrike. Drop Mechs.
Decoherence
As a studio, we have worked on Decoherence for over five years! It’s a real pleasure for us to be able to share our game with you. We feel the game is ready for both the casual and the competitive player. We hope you enjoy playing alongside Tadashi, Sabrina, Sam and α.Dron.Ai.
Welcome to the family! Get better and earn your place.
– Real player with 30.6 hrs in game
I have 0.8 hours on record as of this review, though I did play the demo a little bit too.
This is a review for the multiplayer. The game just came out, so I don’t know how easy it will be to get matches down the road - but this game is really fun multiplayer.
There’s tons of customization in your bot and pilot loadout, and multiplayer matches are these epic mind games. You might have a shield bot guarding your other bots and have them all huddle behind it, or go with long range attacks, etc. It’s a real mind game and the meta will probably change a lot.
– Real player with 2.1 hrs in game
BARRICADEZ
BarricadeZ takes place in a post-apocalyptic wasteland, where the only things left are monsters, and you, a robot. Yet, there’s a tiny spark of hope falling from the sky; a baby. Now you have to get to work, because of course the monsters are after the little bundle of joy.
You have to build your own defenses, and that’s the meat of the game. The gathering and crafting system reminds me a bit of Terraria (to name one), and is nicely done, imo. During the night the monsters will test your design for you, and failure is definitely not an option. Remember the defenseless baby?
– Real player with 293.1 hrs in game
It’s ok but definitely not worth $20; get it on sale. Technically a 2D Tower Defense game. There is fun to be had in finding a base design that works for you, lots of options and flexibility. But some very questionable design choices concerning the mining/resource gathering you’ll be doing a lot of underground. You might think that you would be splitting your time between topside and the mine; being topside during the nightly attack waves. You’d be wrong for the most part.
The clock is always ticking (except for pauses during daylight to build/upgrade your base) and you will eventually realize that the game actively punishes you for being topside during attacks at all. That is precious time you could be spending downstairs gathering resources that you need. Now early on, maybe being topside in battle might be useful to scrape by some in-battle repairs between waves. But by day 30 or so of a 78 day campaign when you have enough resources to be well established, there is no good reason to be topside at all. Good defenses will require virtually no active maintenance at all aside from a swift repair visit come daylight. Your war effort is actually crippled by wasting time topside during attacks when you could otherwise still be mining. This means that to play “well”, you must never waste time being up in your base during battle - which is really strange for a TD game. Watching mobs march through your death trap is kinda half the fun of a TD at all and here it is very strongly discouraged to do so. Expect two thirds of this game to be straight up Terraria mining, only the mines get very boring, very quickly. There is some mystery in “Is there a bottom to this mine?"; don’t bet on it, even when you think you’ve found it.
– Real player with 106.3 hrs in game